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Exploratory Data Analytics for Healthcare (Innovations in Big Data and Machine Learning)

by R. Lakshmana Kumar

Exploratory data analysis helps to recognize natural patterns hidden in the data. This book describes the tools for hypothesis generation by visualizing data through graphical representation and provides insight into advanced analytics concepts in an easy way. The book addresses the complete data visualization technologies workflow, explores basic and high-level concepts of computer science and engineering in medical science, and provides an overview of the clinical scientific research areas that enables smart diagnosis equipment. It will discuss techniques and tools used to explore large volumes of medical data and offers case studies that focus on the innovative technological upgradation and challenges faced today. The primary audience for the book includes specialists, researchers, graduates, designers, experts, physicians, and engineers who are doing research in this domain.

Exploratory Programming for the Arts and Humanities

by Nick Montfort

This book introduces programming to readers with a background in the arts and humanities; there are no prerequisites, and no knowledge of computation is assumed. In it, Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiring about important topics. He emphasizes programming's exploratory potential -- its facility to create new kinds of artworks and to probe data for new ideas. The book is designed to be read alongside the computer, allowing readers to program while making their way through the chapters. It offers practical exercises in writing and modifying code, beginning on a small scale and increasing in substance. In some cases, a specification is given for a program, but the core activities are a series of "free projects," intentionally underspecified exercises that leave room for readers to determine their own direction and write different sorts of programs. Throughout the book, Montfort also considers how computation and programming are culturally situated -- how programming relates to the methods and questions of the arts and humanities. The book uses Python and Processing, both of which are free software, as the primary programming languages.

Exploratory Programming for the Arts and Humanities

by Nick Montfort

A book for anyone who wants to learn programming to explore and create, with exercises and projects to help the reader learn by doing.This book introduces programming to readers with a background in the arts and humanities; there are no prerequisites, and no knowledge of computation is assumed. In it, Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiring about important topics. He emphasizes programming's exploratory potential—its facility to create new kinds of artworks and to probe data for new ideas. The book is designed to be read alongside the computer, allowing readers to program while making their way through the chapters. It offers practical exercises in writing and modifying code, beginning on a small scale and increasing in substance. In some cases, a specification is given for a program, but the core activities are a series of “free projects,” intentionally underspecified exercises that leave room for readers to determine their own direction and write different sorts of programs. Throughout the book, Montfort also considers how computation and programming are culturally situated—how programming relates to the methods and questions of the arts and humanities. The book uses Python and Processing, both of which are free software, as the primary programming languages.

Exploratory Programming for the Arts and Humanities, second edition

by Nick Montfort

A new edition of a book for anyone who wants to learn programming to explore and create, with exercises and projects to help readers learn by doing.This book introduces programming to readers involved with the arts and humanities; there are no prerequisites, and no previous knowledge of programming is assumed. Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiry. He emphasizes programming's exploratory potential--its facility to create new kinds of artworks and to probe data for new ideas. The book is designed to be read alongside the computer, allowing readers to program while making their way through the chapters. It offers practical exercises in writing and modifying code and outlines "free projects" that allow learners to pursue their own interests.

Explore Business, Technology Opportunities and Challenges ‎After the Covid-19 Pandemic (Lecture Notes in Networks and Systems #495)

by Allam Hamdan Bahaaeddin Alareeni

This book constitutes the refereed proceedings of the International Conference on Business and Technology (ICBT2021) organized by EuroMid Academy of Business and Technology (EMABT), held in Istanbul, between November 06–07, 2021. In response to the call for papers for ICBT2021, 485 papers were submitted for presentation and ‎inclusion in the proceedings of the conference. After a careful blind refereeing process, 292 papers ‎were selected for inclusion in the conference proceedings from forty countries. Each of these ‎chapters was evaluated through an editorial board, and each chapter was passed through a double-blind peer-review process.‎ The book highlights a range of topics in the fields of technology, ‎entrepreneurship, business administration, ‎accounting, and economics that can contribute to business ‎development in countries, such as ‎learning machines, artificial intelligence, big data, ‎deep ‎‎learning, game-based learning, management ‎information system, ‎accounting information ‎system, knowledge management, entrepreneurship and ‎social enterprise, corporate social responsibility and sustainability, business policy and strategic ‎management, international management and organizations, organizational behavior and HRM, ‎operations management and logistics research, controversial issues in management and organizations, ‎turnaround, corporate entrepreneurship, and innovation, legal issues, business ethics, and firm ‎governance, managerial accounting and firm financial affairs, non-traditional research and creative ‎methodologies. ‎ These proceedings are reflecting quality research contributing theoretical and practical implications, for those who are wise to apply the technology within any business sector. It is our hope that the contribution of this book proceedings will be of the academic level which even decision-makers in the various economic and executive-level will get to appreciate.

Explore It!: Reduce Risk and Increase Confidence with Exploratory Testing

by Elisabeth Hendrickson

Uncover surprises, risks, and potentially serious bugs with exploratory testing. Rather than designing all tests in advance, explorers design and execute small, rapid experiments, using what they learned from the last little experiment to inform the next. Learn essential skills of a master explorer, including how to analyze software to discover key points of vulnerability, how to design experiments on the fly, how to hone your observation skills, and how to focus your efforts.Software is full of surprises. No matter how careful or skilled you are, when you create software it can behave differently than you intended. Exploratory testing mitigates those risks. Part 1 introduces the core, essential skills of a master explorer. You'll learn to craft charters to guide your exploration, to observe what's really happening (hint: it's harder than it sounds), to identify interesting variations, and to determine what expected behavior should be when exercising software in unexpected ways. Part 2 builds on that foundation. You'll learn how to explore by varying interactions, sequences, data, timing, and configurations. Along the way you'll see how to incorporate analysis techniques like state modeling, data modeling, and defining context diagrams into your explorer's arsenal. Part 3 brings the techniques back into the context of a software project. You'll apply the skills and techniques in a variety of contexts and integrate exploration into the development cycle from the very beginning.You can apply the techniques in this book to any kind of software. Whether you work on embedded systems, Web applications, desktop applications, APIs, or something else, you'll find this book contains a wealth of concrete and practical advice about exploring your software to discover its capabilities, limitations, and risks.

Explore Software Defined Radio: Use Sdr To Receive Satellite Images And Space Signals

by Wolfram Donat

Do you want to be able to receive satellite images using nothing but your computer, an old TV antenna, and a $20 USB stick? Now you can. At last, the technology exists to turn your computer into a super radio receiver, capable of tuning in to FM, shortwave, amateur "ham," and even satellite frequencies, around the world and above it. Listen to police, fire, and aircraft signals, both in the clear and encoded. And with the book's advanced antenna design, there's no limit to the signals you can receive. Combine your desktop or laptop computer with easy-to-find, Software Defined Radio (SDR) equipment, and tune in a wide range of signals in no time at all. Then, go one step further by converting a Raspberry Pi into your own dedicated SDR device. SDR USB dongles are usually designed to receive and decode high-definition digital television broadcasts, but the rising popularity of SDR has led to several of these devices being specifically made for - and marketed to - the software radio crowd. With step-by-step instructions, you'll have no problem getting everything up and running on both Windows and Linux. The antenna is the final piece in the SDR puzzle: Which antenna do you use? What shape do you need? How big does it have to be? And where do you point it? Get all the answers you need and learn what's possible when it comes to picking out or building an antenna. And if you're not particularly handy, don't worry. You can use an old-school set of rabbit ear antennas without too much modification. Discover the fun of this growing hobby and then open your ears to the hidden signals that surround you. What You Need: You will need a relatively recent computer or laptop, running either Windows or Ubuntu Linux. You can also use a Raspberry Pi. All of the software necessary is free and open-source, and the book describes in detail where to get it and how to install it, depending on your operating system.

Explore/Create: My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark

by David Fisher Richard Garriott

An inventor, adventurer, entrepreneur, collector, and entertainer, and son of legendary scientist-astronaut Owen Garriott, Richard Garriott de Cayeux has been behind some of the most exciting undertakings of our time. A legendary pioneer of the online gaming industry—and a member of every gaming Hall of Fame—Garriott invented the multi-player online game, and coined the term “Avatar” to describe an individual’s online character.A lifelong adventurer and member of the Explorers Club, Garriott has used the fortune he amassed from the gaming business to embark on a number of thrilling expeditions. He has plumbed the depths of the Atlantic ocean to see the remains of the Titanic, hunted for meteorites in Antarctica, and in 2008 became one of the first private citizens to be launched into space. Richard has been one of the foremost pioneers of the private space industry, investing his time and energy into making space travel more accessible.In this fascinating memoir, Garriott invites readers on the great adventure that is his life. Yet his is no ordinary autobiography; throughout, Garriott engages readers with interactive activities and challenges them with “secret codes” for his games. An audacious genius with an insatiable curiosity and an irrepressible playfulness, Garriott takes readers on an unforgettable intellectual experience that is enlightening, adventurous, and fun.

Exploring AI in Pain Research and Management

by Marco Cascella

The book presents a unique and structured interdisciplinary approach, integrating insights from medicine, computer science, bioengineering, and other relevant fields. Due to this distinctive feature, the book offers a comprehensive exploration of the intricate relationship between potential AI applications and pain research and management. For example, one of its key aims is to provide valuable knowledge about AI for clinicians who may have limited familiarity with the subject, as well as for professionals in computer science and engineering. This approach is aimed at bridging the existing gap between these fields, offering clinicians insights into AI's potential applications, and providing computer scientists and engineers with a translational perspective on the practical needs in the clinical context. As widely demonstrated, the practical application of research faces a serious obstacle related to the limited communication and collaboration between research areas that are often very distant from each other. Therefore, this dual perspective could be useful to collocate the book as a valuable tool for fostering collaboration and understanding between these traditionally distinct domains. Furthermore, the structured framework of the book could not only facilitate learning but also serve as a foundation for future projects in the realm of AI and medicine. Specifically, it will be developed by following a framework useful for additional editorial projects, focusing more acutely on AI applications in anesthesia and critical care. By doing so, the book aims to contribute to the ongoing discourse and advancements in these specialized areas, filling a gap in the current literature. Therefore, the book seeks to make a meaningful contribution to the integration of AI in pain medicine, but also in other medical fields.

Exploring Adobe InDesign CS6

by Terry Rydberg

With many software guides serving as high-tech "recipe books," teaching cookie-cutter habits with little relevance to complex, real-world projects, EXPLORING ADOBE INDESIGN CS6 takes a different approach. Emphasizing on fundamental design principles, critical thinking skills, and practical applications to prepare you for professional success, this unique text features step-by-step tutorials, vibrant illustrations, and realistic exercises to engage your interest while helping you develop essential software skills. Each chapter builds on what you have learned, guiding you from exploring basic operations to creating complex documents with confidence and efficiency. In addition to mastering InDesign CS6--including standard functionality and features new to this release--the text prepares you to analyze new design projects, identify potential challenges, develop effective strategies, and apply industry-standard principles and practices to execute your plans successfully. The Data Files used to complete the projects found in the book are now available online. For access information please refer to the directions available in the preface of the book.

Exploring Advanced Features in C#: Enhance Your Code and Productivity

by Dirk Strauss

Become a more productive programmer by leveraging the newest features available to you in C#. This book highlights the new language features available to you and how to use these and other tools such as Bootstrap, SCSS, and jQuery to enhance your web applications.Exploring Advanced Features in C# starts with some of the new features of C# 7 such as how to implement local functions, tuples and generalized async return types. The book also looks at C# 8, where the author demonstrates how to implement nullable reference types, recursive patterns, ranges, indicies, switch expressions, and many more. Next, you go through some of the distinct features of C# that might often be overlooked such as generics, asynchronous programming, and dynamic types. The author demonstrates how to implement these features through clear and concise examples. Next, you’ll discuss creating responsive web applications using ASP.NET Model View Controller (MVC) where you’ll learn how to combine Bootstrap with jQuery and SCSS to create interactive web applications with a great-looking, user-friendly UI. Moving forward, you will create and run applications on the latest .NET Core version 3.0 as well as explore some of the features of .NET Core 3.0. Finally, you will go through the tips and tricks of Visual Studio 2019 that make you more productive.After reading the book, you will be able to implement new features available in C# and learn how to enhance your application development using ASP.NET MVC and .NET Core.What You Will LearnImplement the new features available in C# 7Enhance your web applications using ASP.NET MVC, Bootstrap, SCSS, and jQuery See what C# 8 has to offer with clear code examples Create and run applications in .NET Core 3.0Who This Is Book ForC# programmers who have worked with C# for a number of years and who want to keep up to date with the latest advancements of the language .

Exploring American Citizenship

by Globe Fearon

The Student Texts and Student Workbooks provide helpful charts, tables, and maps that allow students to look closely at all critical aspects of U.S. government, including citizenship, the justice system, foreign policy, and much more. The book helps students understand the development of the government and the rights and laws of local, state, and federal governments.

Exploring Arduino

by Jeremy Blum

Learn to easily build gadgets, gizmos, robots, and more using ArduinoWritten by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book.Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardwareFeatures chapters that build upon each other, tying in concepts from previous chapters to illustrate new onesIncludes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivityExplains how to combine smaller topics into more complex projectsShares downloadable materials and source code for everything covered in the bookProjects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel GalileoExploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!

Exploring Arduino: Tools and Techniques for Engineering Wizardry

by Jeremy Blum

The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!

Exploring BeagleBone

by Derek Molloy

In-depth instruction and practical techniques for building with the BeagleBone embedded Linux platformExploring BeagleBone is a hands-on guide to bringing gadgets, gizmos, and robots to life using the popular BeagleBone embedded Linux platform. Comprehensive content and deep detail provide more than just a BeagleBone instruction manual--you'll also learn the underlying engineering techniques that will allow you to create your own projects. The book begins with a foundational primer on essential skills, and then gradually moves into communication, control, and advanced applications using C/C++, allowing you to learn at your own pace. In addition, the book's companion website features instructional videos, source code, discussion forums, and more, to ensure that you have everything you need.The BeagleBone's small size, high performance, low cost, and extreme adaptability have made it a favorite development platform, and the Linux software base allows for complex yet flexible functionality. The BeagleBone has applications in smart buildings, robot control, environmental sensing, to name a few; and, expansion boards and peripherals dramatically increase the possibilities. Exploring BeagleBone provides a reader-friendly guide to the device, including a crash course in computer engineering. While following step by step, you can:Get up to speed on embedded Linux, electronics, and programmingMaster interfacing electronic circuits, buses and modules, with practical examplesExplore the Internet-connected BeagleBone and the BeagleBone with a displayApply the BeagleBone to sensing applications, including video and soundExplore the BeagleBone's Programmable Real-Time ControllersHands-on learning helps ensure that your new skills stay with you, allowing you to design with electronics, modules, or peripherals even beyond the BeagleBone. Insightful guidance and online peer support help you transition from beginner to expert as you master the techniques presented in Exploring BeagleBone, the practical handbook for the popular computing platform.

Exploring BeagleBone: Tools and Techniques for Building with Embedded Linux

by Derek Molloy

In-depth instruction and practical techniques for building with the BeagleBone embedded Linux platform Exploring BeagleBone is a hands-on guide to bringing gadgets, gizmos, and robots to life using the popular BeagleBone embedded Linux platform. Comprehensive content and deep detail provide more than just a BeagleBone instruction manual-you'll also learn the underlying engineering techniques that will allow you to create your own projects. The book begins with a foundational primer on essential skills, and then gradually moves into communication, control, and advanced applications using C/C++, allowing you to learn at your own pace. In addition, the book's companion website features instructional videos, source code, discussion forums, and more, to ensure that you have everything you need. The BeagleBone's small size, high performance, low cost, and extreme adaptability have made it a favorite development platform, and the Linux software base allows for complex yet flexible functionality. The BeagleBone has applications in smart buildings, robot control, environmental sensing, to name a few; and, expansion boards and peripherals dramatically increase the possibilities. Exploring BeagleBone provides a reader-friendly guide to the device, including a crash course in computer engineering. While following step by step, you can: Get up to speed on embedded Linux, electronics, and programming Master interfacing electronic circuits, buses and modules, with practical examples Explore the Internet-connected BeagleBone and the BeagleBone with a display Apply the BeagleBone to sensing applications, including video and sound Explore the BeagleBone's Programmable Real-Time Controllers Updated to cover the latest Beagle boards, Linux kernel versions, and Linux software releases. Includes new content on Linux kernel development, the Linux Remote Processor Framework, CAN bus, IoT frameworks, and much more! Hands-on learning helps ensure that your new skills stay with you, allowing you to design with electronics, modules, or peripherals even beyond the BeagleBone. Insightful guidance and online peer support help you transition from beginner to expert as you master the techniques presented in Exploring BeagleBone, the practical handbook for the popular computing platform.

Exploring Blazor: Creating Hosted, Server-side, and Client-side Applications with C#

by Taurius Litvinavicius

Build and develop web applications with Blazor in C#. This book will cover all three types of Blazor – server-side, client-side, and hosted along with other features of the technology. You’ll see that Blazor is a web UI framework based on C#, Razor, and HTML and how it runs front-end logic using C# either on the server or on the browser using WebAssembly. The author starts by introducing WebAssembly and gives an overview of Blazor along with its various categories. Next, you’ll get started with Blazor where you learn the basics, including Razor syntax implementation. Here you will go over the major differences between Blazor and Razor and how the syntax works. A demo of the layout and navigation for server-side Blazor is followed by usage of Razor syntax to control an application in client-side Blazor. Further, you will go through the project layout, navigation, and routes for the API. Here, you will understand how to access the API from the front end and use the shared library for different models.Moving forward, you will discover how Blazor works with storage, files, and JavaScript. Finally, you will create web applications in Blazor using practical implementations and real-life scenarios for server-side, client-side, and hosted applications. After reading this book you will be able to build web applications with Blazor in C# and .NET Core 3.0. What You Will Learn Bind one-way and two-way data Combine Blazor and JavaScript Understand layout in server-side and client-side applications Execute the general syntax in Razor Who This Book Is For C# and .NET Core developers

Exploring Blazor: Creating Server-side and Client-side Applications in .NET 7

by Taurius Litvinavicius

Build and develop web applications with Blazor in C#. This book covers both server-side and client-side Blazor, along with its latest features and the structure of the technology. You’ll see that Blazor is a web UI framework based on C#, Razor, and HTML, and how it runs front-end logic using C#, either on the server or on the browser, using WebAssembly. This new edition not only covers the new structure for the Blazor environment, it also demonstrates the latest features, such as adding API features to a Blazor server project; creating code-behind files for C# and CSS; new ways to pick, save, and handle files in Blazor; and much more. The code and project layout have been updated in .NET 7 for this new edition. The book starts with an introduction to Blazor, along with its various categories and its basics and syntax, including Razor syntax implementation. You will go through Blazor navigation and components, and learn its life cycle events and other components. You will learn features specific to each Blazor type. You will see how Blazor works with storage, files, and JavaScript, and you will create a Blazor code library. You will also create web applications in Blazor using practical implementations and real-life scenarios for both the server side and the client side.After reading this book, you will be able to build web applications with Blazor in C#11 and .NET Core 7.0.What You Will LearnBind data and handle events in C# BlazorHandle components and page navigation in BlazorConnect Blazor front-end to APIsInteract with files using BlazorUnderstand the layout of Visual Studio Blazor project templates Who This Book Is For C# and .NET Core developers.

Exploring Blazor: Creating Server-side and Client-side Applications in .NET 9

by Taurius Litvinavicius

Build and develop web applications with Blazor in C#. This new edition not only covers the new structure for the Blazor environment, it also demonstrates the latest features, such as rendering, hosting types, improved security arrangements, and updates the syntax. Two new chapters on Forms and Validation along with Security in Blazor are also added. The code and project layout have been updated in .NET 9 for this new edition. The book starts with an introduction to Blazor, along with its various categories and its basics and syntax, including Razor syntax implementation. You will go through Blazor navigation and life cycle followed by its components. You will then learn features specific to each Blazor type. You will see how Blazor works with storage, files, and JavaScript, and you will create a Blazor code library. You will also create web applications in Blazor using practical implementations and real-life scenarios for both the server side and the client side. After reading this book, you will be able to build web applications with Blazor in C#11 and .NET Core 9.0. What You Will Learn Bind data and handle events in C# Blazor Handle components and page navigation in Blazor Connect Blazor front-end to APIs Interact with files using Blazor Understand the layout of Visual Studio Blazor project templates Who This Book Is For C# and .NET Core developers.

Exploring Blockchain Applications: Management Perspectives

by Vahap Tecim Sezer Bozkus Kahyaoglu

In this book, the development process of blockchain algorithms and examples of their applications in different sectors are explored. The opportunities and challenges of blockchain implementations that arise in making technological innovations usable in corporate structures are discussed. In this respect, the book aims to deal with both the conceptual framework and the real challenges and opportunities encountered in practice regarding the blockchain applications. It is tried to contribute to the literature by presenting practical blockchain application suggestions to the readers on a scientific basis.It is a fact that blockchain technology is considered one of the most disruptive and revolutionary innovations after the invention of the internet. Blockchain technology, which was first used for cross-border payments, is coming up with a new application area in a different sector every day. The main purpose of Blockchain-based systems is to spread the "trust" service provided by a central intermediary to machines in transactions between two parties. Thus, it removes the need for this trust from the monopoly of a single intermediary. Blockchain implementation scenarios are to establish math-based trust in an untrusted environment.While exploring the complexity of blockchain applications in different sectors, the emerging risks are also examined from a management perspective. In particular, it is aimed to be a key work that the management levels of the enterprises can benefit from in the decision-making processes.It will be seen that blockchain technologies will be used unlimitedly in design, planning, management and decision making. This book will also introduce new visions for practitioners to use different blockchain technologies and methodologies to face problems.

Exploring C++ 11

by Ray Lischner

Exploring C++ divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Assuming no familiarity with C++, or any other C-based language, youOCOll be taught everything you need to know in a logical progression of small lessons that you can work through as quickly or as slowly as you need. C++ can be a complicated language. Writing even the most straight-forward of programs requires you to understand many disparate aspects of the language and how they interact with one another. C++ doesn't lend itself to neat compartmentalization the way other languages do. Rather than baffle you with complex chapters explaining functions, classes and statements in isolation weOCOll focus on teaching you how to achieve results. By learning a little bit of this and a little of that youOCOll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context. In this fully-revised second edition of Exploring C++, youOCOll learn how to use the standard library early in the book. Next, youOCOll learn to work with operators, objects and data-sources in increasingly realistic situations. Finally, youOCOll start putting the pieces together to create sophisticated programs of your own design confident that youOCOve built a firm base of experience from which to grow. "

Exploring C++20: The Programmer's Introduction to C++

by Ray Lischner

Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language. Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you’ll focus on how to achieve results. By learning a little bit of this and a little of that you’ll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context.In this fully-revised third edition of Exploring C++, you’ll learn how to use the standard library early in the book. Next, you’ll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you’ll start putting the pieces together to create sophisticated programs of your own design confident that you’ve built a firm base of experience from which to grow.What You Will Learn Grasp the basics, including compound statements, modules, and more Work with custom types and see how to use them Write useful algorithms, functions, and moreDiscover the latest C++ 20 features, including concepts, modules, and ranges Apply your skills to projects that include a fixed-point numbers and body-mass index applications Carry out generic programming and apply it in a practical project Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming Who This Book Is ForExperienced programmers who may have little or no experience with C++ who want an accelerated learning guide to C++20 so they can hit the ground running.

Exploring Color Photography: From Film to Pixels

by Robert Hirsch

Robert Hirsch's Exploring Color Photography is the thinking photographer's guide to color imagemaking. Now in its sixth edition, this pioneering text clearly and concisely instructs students and intermediate photographers in the fundamental aesthetic and technical building blocks needed to create thought-provoking digital and analog color photographs. Taking both a conceptual and pragmatic approach, the book avoids getting bogged down in complex, ever-changing technological matters, allowing it to stay fresh and engaging. Known as the Bible of Color Photography, its stimulating assignments encourage students to be adventurous and to take responsibility for learning and working independently. The emphasis on design and postmodern theoretical concepts stresses the thought process behind the creation of intriguing images. It's extensive and inspiring collection of images and accompanying captions allow makers to provide insight into how photographic methodology was utilized to visualize and communicate their objectives. The text continues to deliver inspiring leadership in the field of color photography with the latest accurate information, ideas, commentary, history, a diverse collection of contemporary images, and expanded cellphone photography coverage. A "Problem Solving and Writing" chapter offers methods and exercises that help one learn to be a visual problem solver and to discuss and write succinctly about the concepts at the foundation of one's work. Exploringcolorphotography.com, the companion website, has been revamped and updated to feature more student and teacher resources, including a new web-based timeline: As It Happened: A Chronological History of Color Photography.

Exploring Critical Digital Literacy Practices: Everyday Video in a Dual Language Context (Expanding Literacies in Education)

by Jessica Zacher Pandya

In this book, Jessica Zacher Pandya examines the everyday videomaking practices of students in a dual language, under-resourced school in order to explore the ways children interrogate their worlds, the kinds of identities they craft, and the language and literacy learning practices that emerge from digital video production. Focusing on vulnerable populations who are often left out of innovative in- and out-of-school digital media projects—including English language learners, immigrants, and children with special needs—this book offers an expanded understanding of children’s critical digital literacy practices, and shows how videomaking in the regular curriculum affords opportunities for redistributive social justice. Weaving together pedagogical, methodological, social, and political concerns into her examination of a real-world context, Pandya offers a practical and informative analysis of making videos in schools; examines the impact of videomaking on students’ language use and agency; and adds significantly to current theorizations of digital and new literacies.

Exploring Data Analysis: The Computer Revolution in Statistics

by W. J. Dixon W. L. Nicholson xxx National Bureau of Standards

This title is part of UC Press's Voices Revived program, which commemorates University of California Press’s mission to seek out and cultivate the brightest minds and give them voice, reach, and impact. Drawing on a backlist dating to 1893, Voices Revived makes high-quality, peer-reviewed scholarship accessible once again using print-on-demand technology. This title was originally published in 1974.This title is part of UC Press's Voices Revived program, which commemorates University of California Press’s mission to seek out and cultivate the brightest minds and give them voice, reach, and impact. Drawing on a backlist dating to 1893, Voices Revived</DIV

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