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Showing 22,126 through 22,150 of 61,805 results

First Course in Algorithms Through Puzzles

by Ryuhei Uehara

This textbook introduces basic algorithms and explains their analytical methods. All algorithms and methods introduced in this book are well known and frequently used in real programs. Intended to be self-contained, the contents start with the basic models, and no prerequisite knowledge is required. This book is appropriate for undergraduate students in computer science, mathematics, and engineering as a textbook, and is also appropriate for self-study by beginners who are interested in the fascinating field of algorithms. More than 40 exercises are distributed throughout the text, and their difficulty levels are indicated. Solutions and comments for all the exercises are provided in the last chapter. These detailed solutions will enable readers to follow the author’s steps to solve problems and to gain a better understanding of the contents. Although details of the proofs and the analyses of algorithms are also provided, the mathematical descriptions in this book are not beyond the range of high school mathematics. Some famous real puzzles are also used to describe the algorithms. These puzzles are quite suitable for explaining the basic techniques of algorithms, which show how to solve these puzzles.

First International Conference on Artificial Intelligence and Cognitive Computing: Aicc 2018 (Advances In Intelligent Systems and Computing #815)

by Raju Surampudi Bapi Koppula Srinivas Rao Munaga V. Prasad

This book presents original research works by researchers, engineers and practitioners in the field of artificial intelligence and cognitive computing. The book is divided into two parts, the first of which focuses on artificial intelligence (AI), knowledge representation, planning, learning, scheduling, perception-reactive AI systems, evolutionary computing and other topics related to intelligent systems and computational intelligence. In turn, the second part focuses on cognitive computing, cognitive science and cognitive informatics. It also discusses applications of cognitive computing in medical informatics, structural health monitoring, computational intelligence, intelligent control systems, bio-informatics, smart manufacturing, smart grids, image/video processing, video analytics, medical image and signal processing, and knowledge engineering, as well as related applications.

First International Conference on Sustainable Technologies for Computational Intelligence: Proceedings of ICTSCI 2019 (Advances in Intelligent Systems and Computing #1045)

by Xiao-Zhi Gao Dharm Singh Ashish Kumar Luhach Janos Arpad Kosa Ramesh Chandra Poonia

This book gathers high-quality papers presented at the First International Conference on Sustainable Technologies for Computational Intelligence (ICTSCI 2019), which was organized by Sri Balaji College of Engineering and Technology, Jaipur, Rajasthan, India, on March 29–30, 2019. It covers emerging topics in computational intelligence and effective strategies for its implementation in engineering applications.

First Look: Microsoft® Office 2010

by Katherine Murray

Welcome to Office 2010. Whether you work primarily in the office or on the go, you'll find smart tools in this release that enable you to get your work done easier, faster, and more professionally than ever. This book will inspire you and give you a good sense of the exciting features in Office 2010. This book was written while the software was in development, so you may find some variance in screen illustrations and procedures. Part I, "Envision the Possibilities," introduces you to the changes in Office 2010 and shows you how you can make the most of the new features to fit the way you work today. Chapter 1, "Welcome to Office 2010," gives you a play-by-play introduction to new features; Chapter 2, "Express Yourself Effectively and Efficiently," details the great feature enhancements and visual effects throughout the applications; and Chapter 3, "Work Anywhere with Office 2010," explores the flexibility factor by presenting a set of scenarios that enable users to complete their work no matter where their path takes them. Part II, "Hit the Ground Running," focuses on each of the Office 2010 applications in turn, spotlighting the key new features and showing how they relate to the whole. These chapters provide a how-to guide for many of the top features you're likely to use right off the bat, and they offer inspiring ideas on how to get the most from your favorite applications. Part III, "Next Steps with Office 2010," zooms up to the big picture and provides examples to help you think through interoperability. How often do you use the various Office applications together? Customer research shows that people often don't realize how well the applications work together as a complete system--which means they might be laboring over items they could easily incorporate from somewhere else. This part of the book provides examples for integrating the applications and explores Office 2010 security and training opportunities, as well.

First Person: New Media as Story, Performance, and Game

by Noah Wardrip-Fruin Pat Harrigan

Yet it is widely believed that the market for electronic literature- predicted by some to be the future of the written word- languishes. Even bestselling author Stephen King achieved disappointing results with his online publication of "Riding the Bullet" and "The Plant." Isn't it possible, though, that many hugely successful computer games- those that depend on or at least utilize storytelling conventions of narrative, character, and theme- can be seen as examples of electronic literature? And isn't it likely that the truly significant new forms of electronic literature will prove to be (like games) so deeply interactive and procedural that it would be impossible to present them as paper-like "e-books"? The editors of First Person have gathered a remarkably diverse group of new media theorists and practitioners to consider the relationship between "story" and "game," as well as the new kinds of artistic creation (literary, performative, playful) that have become possible in the digital environment. This landmark collection is organized as a series of discussions among creators and theorists; each section includes three presentations, with each presentation followed by two responses. Topics considered range from "Cyberdrama" to "Ludology" (the study of games), to "The Pixel/The Line" to "Beyond Chat." The conversational structure inspired contributors to revise, update, and expand their presentations as they prepared them for the book, and the panel discussions have overflowed into a First Person website (created in conjunction with the online journal Electronic Book Review).

First Phone: A Child's Guide to Digital Responsibility, Safety, and Etiquette

by Catherine Pearlman

A fun and informative illustrated kids&’ guide to safely and productively navigating the digital landscape.Cellphones have become a fact of life, with children as young as eight (yes, eight!) getting their very own &“devices.&” Such boundless access means our kids are in nearly constant contact with technology that was designed specifically for adults. And they&’re doing so without any type of road map. Enter First Phone: the essential book that apprehensive parents can confidently hand to their kids to read as they begin their journey into the digital world. In First Phone, Catherine Pearlman—licensed clinical social worker and parenting expert—speaks directly to eight- to twelve-year-old children about digital safety in a manner that is playful, engaging, and age-appropriate. With insights and strategies supported by the latest research, First Phone offers: • guidance on privacy, boundaries, social media, and even sexting (yes, young children need to learn about sexting before it happens!) • best digital hygiene and self-care practices, including when to put the darn phone down, when to turn off notifications, and where to charge • how to be a kind and compassionate upstander in a digital world An essential companion when your child receives their first phone, this book provides kids the tools and information they need while giving their parents peace of mind.

First Working Conference on Artificial Intelligence Development for a Resilient and Sustainable Tomorrow: AI Tomorrow 2023 (Informatik aktuell)

by Julia Friedrich Christian Zinke-Wehlmann

Künstliche Intelligenz ist ein Treiber der digitalen Transformation von Unternehmen, welche die gesamte Organisation, einschließlich ihrer Strukturen, Prozesse und Mitarbeitender berührt.Die AI Tomorrow Konferenz möchte die menschzentrierte Perspektive auf KI und ihren nachhaltigen Einsatz, im ökologischen wie auch ökonomischen und sozialen Sinne, stärker ins Zentrum des wissenschaftlichen Diskurses rücken.Dies ist ein Open-Access-Buch.Der Inhalt: Die Autor:innen beleuchten Aspekte der KI-Entwicklung und des Einsatzes. Nach einer Einführung zu Resilienz und Nachhaltigkeit von KI erscheinen die Beiträge entsprechend ihrer Zuordnung zu den Konferenzsessions:(I) Digital transformation of organizations or processes through AI(II) Opportunities of AI for society(III) AI supported knowledge management and learning(IV) Manufacturing and factories of the futureDie Zielgruppe: Wissenschaftler:innen und Interessierte aus dem Bereich der Angewandten Informatik

First-Party Data Activation: Modernize your marketing data platform

by Alina D. Magauova Oscar Kennis David H. Joosten

Take a new approach to digital marketing based on transparency, relevance, and delivering real value to your audience.First-Party Data Activation shows you how to transform general customer data into a deep understanding of who your customers are, what resonates with them, and where to focus your data-driven marketing efforts. You'll discover how the world&’s most tech-savvy brands effectively collect, analyze, and act on data from direct customer interactions to drive hyper-personalized digital marketing—all with their customers&’ consent. In First-Party Data Activation you will learn how to: • Transition away from third-party cookies and fragmented point solutions • Modernize and unify your marketing technology with data lakehouses and composable customer data platforms (CDPs) • Build sustainable and privacy-compliant data collection, consent management, and data ethics into your marketing by design • Scale hyper-personalization and collaboration using generative AI and data clean rooms • Prove the impact of your marketing with robust experimentation and marketing analytics • Drive faster marketing operations and marketing analytics to achieve higher growth The future of marketing lives in first-party data—and this book is your key to unlocking its full potential. More than a manual, First-Party Data Activation is a strategic guide full of real-world examples to help you navigate the complex AI and data landscape with confidence, ethics, and unprecedented strategic insight. Foreword by Murat Genc, CIO / CDO / CTO at P&G | Whirlpool | McLane. About the technology Website clicks and interactions, customer purchase history and contact data, email opens and unsubs, and other data you collect directly from your customers is pure gold for modern digital marketing. This first-party data tells you exactly who your customers are and what resonates with them. In this book, you&’ll learn how to transition from cookies and other third-party tools toward sustainable and privacy-compliant data-driven marketing. About the book First Party Data Activation introduces techniques to collect and act on first-party data to drive growth—all with your customer&’s consent. You&’ll start with the basics of privacy-centric marketing, including the evolving regulations around data collection and usage. Then, you&’ll explore concrete techniques for gathering, storing, and analyzing first-party data to level up targeting and personalization, including how to use AI agents and applications effectively. Along the way, you&’ll also develop a first-party data platform that provides a clear view of your customers to your marketing tools and teams. What's inside • Transparency, consent, and data ethics in your marketing • Modernize marketing technology with data lakehouses and composable CDPs • Hyper-personalize messaging using AI and data clean rooms • Achieve higher growth for your company About the reader For marketing professionals who want to maximize their data&’s potential. About the authors Alina D. Magauova is the founder of Segment360, a brand strategist, and a product marketing leader. Oscar Kennis is the founder of OPSangels Consultancy and has over two decades of experience in the technology sector. David H. Joosten is the co-founder of GrowthLoop and a former Google marketer. Table of Contents Part 1 1 First-party data in the digital marketing space 2 Privacy-centric marketing 3 Marketing first-party data: Crawl, walk, run 4 Choosing your first-party data solution Part 2 5 Modernizing the marketing data platform: Data lakehouses and composable CDPs 6 Identity resolution and enrichment: Building a complete customer profile 7 First-party dat

First-Principles and Machine Learning Study of Anharmonic Vibration and Dielectric Properties of Materials (Springer Theses)

by Tomohito Amano

The book presents the author's development of two first-principles methods to calculate dielectric properties of materials based on anharmonic phonon and machine learning, and demonstrates an in-depth analysis of anharmonic crystals and molecular liquids. The anharmonic phonon method, combined with Born effective charges, is useful to study dielectric properties of crystals. The recently developed self-consistent phonon theory (SCPH) enables accurate simulations in strongly anharmonic materials. The author reveals that the combination of SCPH with the four-phonon scattering term accurately reproduces experimental spectra, and discusses how anharmonic phonon self-energies affect the dielectric properties. The second method is molecular dynamics with Wannier centers—the mass centers of Wannier functions. The author constructs a machine learning model that learns Wannier centers for each chemical bond from atomic coordinates to accurately predict the dipole moments. The developed method is, in principle, applicable to molecules of arbitrary size. Its effectiveness is demonstrated and the dielectric properties of several alcohols, including dipole moments, dielectric constants, and absorption spectra, are analyzed. This book benefits students and researchers interested in anharmonic phonons, machine learning, and dielectric properties.

First-order and Stochastic Optimization Methods for Machine Learning (Springer Series in the Data Sciences)

by Guanghui Lan

This book covers not only foundational materials but also the most recent progresses made during the past few years on the area of machine learning algorithms. In spite of the intensive research and development in this area, there does not exist a systematic treatment to introduce the fundamental concepts and recent progresses on machine learning algorithms, especially on those based on stochastic optimization methods, randomized algorithms, nonconvex optimization, distributed and online learning, and projection free methods. This book will benefit the broad audience in the area of machine learning, artificial intelligence and mathematical programming community by presenting these recent developments in a tutorial style, starting from the basic building blocks to the most carefully designed and complicated algorithms for machine learning.

Fitbit For Dummies

by Paul McFedries

Take a complete tour of the Fitbit ecosystem From Fitbit features to the Fitbit app to the social features of Fitbit.com, this approachable book covers everything you need to know to get the most out of your Fitbit wristband or watch. Whether you’re a fitness newcomer, a regular walker, or a long-time exerciser, your Fitbit is a powerful device that can tell you much more than how many steps you take each day. This book offers easy-to-follow, step-by-step instructions for tracking all that data and getting the most out of your Fitbit investment. Go beyond steps to track sleep, heart rate, weight, and more Set up your health and fitness goals — then go for them! Connect to third-party apps such as Strava and Weight Watchers Stay motivated by sharing your activities with friends It’s one thing to simply wear your Fitbit, but it’s quite another to use your Fitbit to reach your personal health goals. Whether that goal is to get fit, lose weight, eat better, or reduce stress, your Fitbit has settings and features that can help you get there. And this book shows you how!

Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation

by Christopher J. Headleand Jonathan C. Roberts Panagiotis D. Ritsos

This book describes a structured sketching methodology to help you create alternative design ideas and sketch them on paper. The Five Design-Sheet method acts as a check-list of tasks, to help you think through the problem, create new ideas and to reflect upon the suitability of each idea. To complement the FdS method, we present practical sketching techniques, discuss problem solving, consider professional and ethical issues of designing interfaces, and work through many examples.Five Design-Sheets: Creative Design and Sketching for Computing and Visualization is useful for designers of computer interfaces, or researchers needing to explore alternative solutions in any field. It is written for anyone who is studying on a computing course and needs to design a computing-interface or create a well-structured design chapter for their dissertation, for example. We do acknowledge that throughout this book we focus on the creation of interactive software tools, and use the case study of building data-visualization tools. We have however, tried to keep the techniques general enough such that it is beneficial for a wide range of people, with different challenges and different situations, and for different applications.

Five Lines of Code: How and when to refactor

by Christian Clausen

Five Lines of Code teaches refactoring that's focused on concrete rules and getting any method down to five lines or less! There&’s no jargon or tricky automated-testing skills required, just easy guidelines and patterns illustrated by detailed code samples.In Five Lines of Code you will learn: The signs of bad code Improving code safely, even when you don&’t understand it Balancing optimization and code generality Proper compiler practices The Extract method, Introducing Strategy pattern, and many other refactoring patterns Writing stable code that enables change-by-addition Writing code that needs no comments Real-world practices for great refactoring Improving existing code—refactoring—is one of the most common tasks you&’ll face as a programmer. Five Lines of Code teaches you clear and actionable refactoring rules that you can apply without relying on intuitive judgements such as &“code smells.&” Following the author&’s expert perspective—that refactoring and code smells can be learned by following a concrete set of principles—you&’ll learn when to refactor your code, what patterns to apply to what problem, and the code characteristics that indicate it&’s time for a rework. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Every codebase includes mistakes and inefficiencies that you need to find and fix. Refactor the right way, and your code becomes elegant, easy to read, and easy to maintain. In this book, you&’ll learn a unique approach to refactoring that implements any method in five lines or fewer. You&’ll also discover a secret most senior devs know: sometimes it&’s quicker to hammer out code and fix it later! About the book Five Lines of Code is a fresh look at refactoring for developers of all skill levels. In it, you&’ll master author Christian Clausen&’s innovative approach, learning concrete rules to get any method down to five lines—or less! You&’ll learn when to refactor, specific refactoring patterns that apply to most common problems, and characteristics of code that should be deleted altogether. What's inside The signs of bad code Improving code safely, even when you don&’t understand it Balancing optimization and code generality Proper compiler practices About the reader For developers of all skill levels. Examples use easy-to-read Typescript, in the same style as Java and C#. About the author Christian Clausen works as a Technical Agile Coach, teaching teams how to refactor code. Table of Contents 1 Refactoring refactoring 2 Looking under the hood of refactoring PART 1 LEARN BY REFACTORING A COMPUTER GAME 3 Shatter long function 4 Make type codes work 5 Fuse similar code together 6 Defend the data PART 2 TAKING WHAT YOU HAVE LEARNED INTO THE REAL WORLD 7 Collaborate with the compiler 8 Stay away from comments 9 Love deleting code 10 Never be afraid to add code 11 Follow the structure in the code 12 Avoid optimizations and generality 13 Make bad code look bad 14 Wrapping up

Five Nights At Freddy's: The Freddy Files (Five Nights At Freddy's Ser.)

by Scott Cawthon

The bestselling Freddy Files is back, now updated with 64 pages of new content!The bestselling, official guidebook to Five Nights at Freddy's is back, now updated and including 64 pages of new content exploring Freddy Fazbear's Pizzeria Simulator and Ultimate Custom Night!In this official guidebook to Five Night at Freddy's, fans and gamers alike can immerse themselves in the series' mythology, gameplay, and secrets as we unwind the twisted mysteries hidden at the heart of Freddy Fazbear's Pizza. Delving into each game, players can map the animatronics' paths, learn how timed elements of the games work, and discover how to trigger unique events. Special sections throughout highlight Freddy's fans' most talked-about theories, from the identities of the "Bite of '83 and '87" victims to the history of Henry and William Afton to the recurring hallucinations of "it's me." All the evidence, along with every detail of the games, books, and more, is laid out for fans to explore in this one-of-a-kind guide to the warped world of Five Nights at Freddy's.

Five Nights at Freddy's Character Encyclopedia (Five Nights At Freddy's)

by Scott Cawthon

An in-depth look at all the characters from Five Nights at Freddy's in a beautiful, deluxe hardcover format!The massive roster of characters from Five Nights at Freddy's is presented here in a giant hardcover that will make the perfect addition to any fan’s library. From the games to the novels and short stories, all the characters are here and laid out in awesome detail that will deepen the knowledge of even the most enthusiastic player. With over 200 pages of full-color art, this encyclopedia is not to be missed!

Five Nights at Freddy's Fazbear Frights Collection - An AFK Book (Five Nights At Freddy's)

by Kira Breed-Wrisley Scott Cawthon

From the #1 New York Times bestselling author and creator of Five Nights at Freddy's, don't miss this twelve-book boxed set, which includes stories that were left on the cutting room floor from books one through eleven!All eleven Fazbear Frights books in one amazing collection, plus a twelfth book of bonus stories – stories that didn't make the cut for the first eleven books! Five Nights at Freddy's creator Scott Cawthon spins three sinister novella-length in each book of this collection, with stories from different corners of his series' canon.

Five Nights at Freddy's Ultimate Guide: An AFK Book

by Scott Cawthon

Fans won't want to miss this ultimate guide to Five Nights at Freddy’s -- bursting with theories, lore, and insights from the games, books, and more!This all-encompassing guidebook concentrates material from The Freddy Files (Updated Edition) and adds over 100 pages of new content exploring Help Wanted, Curse of Dreadbear, Fazbear Frights, the novel trilogy, and more!Fans hungry for fresh Five Nights at Freddy's lore can sink their teeth into this massive guidebook packed with mythology, gameplay, and secrets to help unwind the twisted mysteries lurking behind the smiling face of Fazbear Entertainment. Delving into each game, players can map the animatronics' paths, learn how timed elements of the games work, and discover how to trigger unique events. Special sections throughout highlight FNAF fans' most talked-about topics, from the alternate endings in Help Wanted and Curse of Dreadbear, to the new technology introduced in Fazbear Frights, to the ways that Easter eggs, rare screens, and hidden content can shed light on some of the more elusive questions in the FNAF universe. A comprehensive animatronics inventory and reproduced content from the Fazbear Entertainment Archives complete this compendium, helping fans bring their theories straight to the source. All the evidence, along with every detail of the games, books, and more, is laid out for fans to explore in this one-of-a-kind guide to the warped world of Five Nights at Freddy's.

Five Nights at Freddy's: Return to the Pit (Five Nights At Freddy's)

by Adrienne Kress Scott Cawthon

Return to Freddy Fazbear's Pizza in this interactive novel in which YOU decide what happens!Dive into an interactive retelling of one of the most popular FNAF stories, and the basis for the hit video game "Into the Pit"! You the reader are Oswald, and after using the ball pit at Jeff's Pizza to travel back in time to 1985, you've brought a sadistic animatronic back into the present. Can you escape? Or will it be game over for you and your friends? With over 25 different possible endings and two difficulty settings, this one-of-a-kind, innovative novel is a uniquely entertaining experience for any Freddy fan.

Five Nights at Freddy's: The Official Movie Novel (Five Nights At Freddy's)

by Scott Cawthon Emma Tammi Seth Cuddeback

The official movie novelization of the Five Nights at Freddy's movie!The hugely anticipated Five Nights at Freddy's movie from director Emma Tammi starring Matthew Lillard (Scream, Scooby-Doo) and Josh Hutcherson (The Hunger Games series, The Disaster Artist) hits theaters on October 27th, 2023, with a script from creator Scott Cawthon, Seth Cuddeback, and Emma Tammi. This movie novelization is a must-have for any Freddy fan!

Five Nights at Freddy's: The Week Before, An AFK Book (Five Nights At Freddy's)

by Scott Cawthon E. C. Myers

Just in time for the 10th anniversary of Five Nights at Freddy's, return to Freddy Fazbear's Pizza in this interactive novel in which you decide what happens!Return to where it all began in this interactive novel set before the very first Five Nights at Freddy's game.You the reader are the Security Guard - and you've got five nights (or is it six?) to survive Freddy, Chica, Bonnie, and Foxy as they try to wipe you out. With over 25 different possible endings and two difficulty settings, this one-of-a-kind, innovative novel is a uniquely entertaining experience for any Freddy fan.

Five Nights at Freddy's: VIP, An AFK Book (Interactive Novel #0)

by Scott Cawthon E. C. Myers

Just in time for the 10th anniversary of Five Nights at Freddy's, head to the Pizzaplex in this interactive novel in which YOU decide what happens!Get ready for an all-new Five Nights at Freddy’s experience! You the reader are Devon, and you’ve won VIP passes to the hottest place in town – Freddy Fazbear’s Mega Pizzaplex. These all-you-can-eat, all-expenses-paid tickets are guided by digital companion “Very Informative Pig” and are every kid’s dream. But does your VIP host have something more sinister in mind? With multiple endings and two difficulty settings, this one-of-a-kind, free eBook is a uniquely entertaining experience for any Freddy fan and the perfect way to get ready for the September 2024 launch of interactive novel “The Week Before”!

Five Stars

by Jennifer Grappone Gradiva Couzin

Create positive visibility for your business with this essential roadmapEveryone now understands the importance of online reviews on sites such as Yelp. This unique book helps you influence the process and leverage the results to increase sales and revenue. Five Stars is the perfect guide to a timely and crucial marketing tactic for today's savvy small business owners and marketers. Find out how to get more (and better) online reviews for your business, track and monitor them, leverage them effectively in social media and elsewhere, and handle negative reviews with aplomb.Packed with tools, techniques, and great case studies, this practical book is what you need to grab the reins, shape the online conversation, and get reviews that sell.Shows you how to get and leverage online reviews from websites such as Yelp and niche sites related to your businessExplains tools, techniques, and tactics you can use to start shaping conversations and building positive visibilityDemystifies a complex topic, empowering you to make the most of this valuable marketing tacticWritten by the expert author team of the popular and practical SEO_An Hour a Day books; the authors offer a similar task-based approach to help you succeedIf you're a retail, service, or e-commerce marketer, you won't want to miss Five Stars: Putting Online Reviews to Work for Your Business.

Five in a Row

by Jan Coffey

A Porsche careens out of control in a crowded parking lot. A brand-new SUV smashes through a dealership's plate-glass window. A Mercedes races wildly down a pier before diving off the end onto the deck of a yacht. Then two more wrecks. Witnesses report the vehicles had "a mind of their own" before each accident. Five in a row can't be a coincidence. Computer guru Emily Doyle has become the single-minded focus of a hacker determined to capture her attention. She recognizes the technology that is being used to gain control of the vehicles -- and in some way, she is connected to each of the victims. Ben Colter is the investigator called in by the automakers to find the link. As the casualties mount, Emily and Ben must unravel the puzzle of the seemingly random attacks, as a twisted mind moves from virtual reality to international terrorism.

Five-Layer Intelligence of the Machine Brain: System Modelling and Simulation (Research on Intelligent Manufacturing)

by Xi Chen Wen-Feng Wang Tuozhong Yao

This book intends to report the new results of the efforts on the study of Layered Intelligence of the Machine Brain (LIMB). The book collects novel research ideas in LIMB and summarizes the current machine intelligence level as “five layer intelligence”- environments sensing, active learning, cognitive computing, intelligent decision making and automatized execution. The book is likely to be of interest to university researchers, R&D engineers and graduate students in computer science and electronics who wish to learn the core principles, methods, algorithms, and applications of LIMB.

Fix It In Post: Solutions for Postproduction Problems

by Jack James

This book provides an array of concise solutions to the wide variety of problems that are faced by postproduction artists in the post process. With an application-agnostic approach, it gives proven, step-by-step methods to solving the most frequently encountered postproduction problems. Also included is access to a free, password-protected website that features application-specific resolutions to the problems presented, with fixes for working in Apple's Final Cut Studio suite, Avid's Media Composer, Adobe Premiere Pro, as well as other applications. Lessons are enhanced through eye-catching 4 color illustrations throughout. Solutions are provided for common audio, video, digital, editorial, color, timing and compositing problems, such as, but not limited to:* automated dialogue replacement, adjusting sync, and correcting pitch * turning SD into HD (and vice-versa) and restoration of old film for video* removing duplicate frames, repairing corrupt frames, and anti-aliasing * maintaining continuity, removing soft cuts, and troubleshooting timecodes* adding vignettes, removing color casts, and legalizing color* speeding shots up or slowing shots down, and smoothing timelapse* reframing shots, sky replacement, and object addition or removalThe book is presented in a "cookbook" format, allowing you to reference your exact problem in the TOC or index, go to that section, and immediately implement the solution featured.

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