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Getting an Information Security Job For Dummies
by Peter H. GregoryGet prepared for your Information Security job search! Do you want to equip yourself with the knowledge necessary to succeed in the Information Security job market? If so, you've come to the right place. Packed with the latest and most effective strategies for landing a lucrative job in this popular and quickly-growing field, Getting an Information Security Job For Dummies provides no-nonsense guidance on everything you need to get ahead of the competition and launch yourself into your dream job as an Information Security (IS) guru. Inside, you'll discover the fascinating history, projected future, and current applications/issues in the IS field. Next, you'll get up to speed on the general educational concepts you'll be exposed to while earning your analyst certification and the technical requirements for obtaining an IS position. Finally, learn how to set yourself up for job hunting success with trusted and supportive guidance on creating a winning resume, gaining attention with your cover letter, following up after an initial interview, and much more. Covers the certifications needed for various jobs in the Information Security field Offers guidance on writing an attention-getting resume Provides access to helpful videos, along with other online bonus materials Offers advice on branding yourself and securing your future in Information Security If you're a student, recent graduate, or professional looking to break into the field of Information Security, this hands-on, friendly guide has you covered.
Getting started with Audacity 1.3
by Bethany HiitolaConversational and practical, this book is full of real life examples of where and how you would use the Audacity software. Not only does it give you task-based step-by-step instructions from installation to advanced audio editing techniques, it caters to the beginner to familiarize them with all the jargon, suggests recording equipment, it walks them through a simple sample project showing off everything Audacity can do. If you are new to audio recording and editing, and particularly using the Audacity software, this book is for you. It explains everything from common audio industry terms and software basics. Technical sound engineering details and jargon are omitted to keep the book friendly and easy to understand.
Getting started with Deno
by Alexandre SantosServer-side web development with Deno made easyKey FeaturesGet to grips with the essential concepts and techniques relating to DenoLearn how to use Deno in real-world scenariosDevelop, test and deploy web applications and tools using DenoBook DescriptionDeno is a modern and secure JavaScript and TypeScript runtime that evolved from Node.js. It leverages the features of modern JavaScript, adding a secure by default layer and shipping the complete toolset in the runtime binary.Getting Started with Deno will introduce Deno’s primitives and explain how you can use them to build real-world applications. The book starts by explaining the importance of Deno. You’ll explore Node.js, understanding its benefits and why its release took the world by storm. The chapters then go on to explain the purpose Deno serves in today’s world, including the need for security models and decentralized dependency management, neither of which exist in Node. Later, you’ll gain insights into Deno’s ecosystem and toolchain. In addition to this, you’ll get up to speed with writing simple CLI applications, while also exploring Deno APIs and standard modules. Toward the concluding chapters, you’ll be guided through the process of building a complete API with Deno.By the end of this Deno book, you’ll have learned how to use Deno to create and maintain secure and reliable applications.What you will learnUnderstand why you should use DenoGet to grips with tooling and the Deno ecosystemLeverage the standard library and Deno’s security modelExplore common practices and web frameworks to build a REST API in DenoImplement real-world functionalities in Deno through a step-by-step processUse dependency injection and inversion of control (IoC), along with exploring application architecture practicesTest and deploy a Deno application in isolation using DockerWho This Book Is ForThis book is for developers who want to leverage their JavaScript and TypeScript skills in a secure, simple, and modern runtime, using them for web application development. Although prior knowledge of Node.js is not necessary, it is recommended to easily get started with learning web development with Deno.Table of ContentsWhat is DenoThe toolchainRuntime and standard-libraryBuilding your first web applicationAdding Users and Migrating to OakAdding Authentication and Connecting to the DatabaseHTTPS, extracting configuration, and Deno oin the browserTesting - Unit and Integration Deploying a Deno applicationWrapping up
Getting started with Google Guava
by Bill BejeckThis is a short, practical guide, with lots of examples to help you learn Google Guava.There is no minimum level of experience required. There is something for everyone who works with Java, from the beginner to the expert programmer.
Getting started with IntelliJ IDEA
by Hudson Orsine AssumpcaoA practical, fast-paced guide with clear, step-by-step exercisesto help you understand the basics of IntelliJ Idea and develop a web application.This book will be ideal if you are a Java developer who has a little knowledge about IntelliJ and wants to get more information on using it to improve your development performance.
Getting the Message Across
by Stéphane FaroultCreate memorable presentations on technical and complex topics in slideware such as Microsoft PowerPoint and Apple’s Keynote for Mac. Learn good pacing and rhythm as well as judicious use of special effects.Whether the goal is to help a sale or to educate, and whether the final delivery is a live presentation, a webinar, or a short video presentation, this book focuses on the particular difficulties linked to technical presentations. You will learn to create a story when there is none, gain the interest of an audience who may not feel as strongly for the topic as the speaker does, turn abstract concepts into visual models, overcome the limitations of the medium (limited space, two dimensions), maintain interest through rhythm, and use effects, not to look cool or get that "WOW" moment, but to serve the message.Getting The Message Across presents a number of field-tested ideas for raising interest. The use of various techniques and careful scripting will help you, even if you aren't a natural-born show-person, to communicate effectively, and to make your audience remember your message, and not necessarily your slides. This book will teach you:Rhythm and animations, and the use of transitionsTo hold audience interest even with "dry" topicsTo create memorable presentationsTechniques useful for PowerPoint, Keynote for Mac, and any similar presentation medium or environmentWhat You Will LearnTurn austere topics into interesting stories.Give rhythm and pacing to your presentations.Build a narrative during transitions and animations.Hold audience interest and make listeners feel clever.Make people remember your presentation rather than your cool use of slideware.Who This Book Is ForPeople who have to communicate effectively on strongly technical topics. This book targets educators and trainers as well as technical consultants who need to present complex solutions to customers or leads, as well as would-be speakers at scientific or technical conferences. Getting The Message Across is a book for people who want to make their presentations not only more attractive, but really memorable. It is for people who aren't looking for a standing ovation, but who are willing to do what they can to be understood and to make their messages remembered. Getting The Message Across focuses on using slideware such as PowerPoint and Keynote. Such slideware, for all its flaws, is still one of the best ways to communicate, not only live, but also in dematerialized communications (webinars, video tutorials) for reaching an ever-growing audience.
Getting the Most out of Node.js Frameworks: The Essential Tools and Libraries
by Sufyan bin UzayrABOUT THE BOOK Gain the knowledge you need to navigate your way confidently through the ever-expanding landscape of modern JavaScript technologies. With more than 100 Node.js frameworks available and the number rising every month, it is becoming increasingly difficult to avoid JavaScript fatigue and keep abreast of the developments that are most useful and relevant to your own projects. In such a saturated environment, the knowledge of exactly which tools will best fit your goals is invaluable. This book will guide you through the quagmire by clearly and comprehensively outlining the most practically useful Node frameworks, libraries, and tools, as well as how they might be employed in your own projects. You will learn about JavaScript frameworks, including such as Polymer, Webix, Aurelia, Svelte, and Meteor. This book will empower you to cut through the noise and learn how to achieve your career goals with the right tools meant especially for you. WHAT WILL YOU LEARN The what, why and how behind a variety of JavaScript Node frameworks, including Polymer, Aurelia, and Svelte How to choose the right Node framework for different types of projects How to ensure server-side optimization is done correctly, even if you are not a server admin Guide to such JS tools as Gulp, Grunt, and npm WHO IS THIS BOOK FOR Web developers looking to learn JavaScript; web development beginners; JavaScript developers; and frontend developers.
Getting to Know ArcGIS Desktop (Getting to Know ArcGIS)
by Michael Law Amy CollinsBecoming the go-to person for ArcGIS Desktop? Start here. <p><p> This book is a comprehensive introduction to the features and tools of ArcGIS Desktop. Through hands-on exercises, readers will discover, use, make, and share maps with meaningful content. They will also learn how to build geodatabases, query data, analyze geospatial data, and more. The latest edition has been updated to the most current version of ArcGIS Desktop 10.6. <p><p> This book is suited for classroom use, independent study, and as a reference.
Getting to Know ArcGIS for Desktop (Getting to Know ArcGIS Series)
by Michael Law Amy CollinsGetting to Know ArcGIS for Desktop is a workbook for beginners. Its detailed, step-by-step exercises teach you the core functionality of ArcGIS for Desktop software: how to make maps, carry out spatial analysis, and build and edit spatial databases in the context of realistic projects. The exercises are supported by conceptual discussions at the start of each chapter and as needed throughout the book. Getting to Know ArcGIS for Desktop is a hands-on workbook that’s meant to be a practical manual for classroom lab work or on-the-job training. If you have no GIS background, chapter 1 will give you a quick overview. If you have no ArcGIS software experience, chapter 2 will provide a background on Esri GIS software products. The remaining 18 chapters require you to work through software exercises as you read. Each of these chapters contains two to four exercises that focus on a particular GIS task or problem. Many common tasks are covered, including navigating digital maps, finding GIS data online, setting map projections, symbolizing and labeling maps, classifying data, making map layouts, querying maps, analyzing spatial relationships, building spatial databases, editing data, and geocoding addresses. Each new exercise in Getting to Know ArcGIS for Desktop is a fresh starting point, with the maps and data you need already prepared for you. This volume is heavily revised for the third edition. New authors Michael Law and Amy Collins replaced a majority of the datasets for a fresh learning experience. All the exercises were designed for compatibility with ArcGIS 10.1 for Desktop. Although still intended for beginners, the content is no longer limited to the most basic functionality. Some advanced capabilities that are available with Standard and Advanced licenses are discussed. As the chapters progress, instructions and graphics become noticeably more streamlined, assuming increased knowledge and recall by readers as they move forward. Several new features have been added to the book to enhance the learning experience: learning objectives, chapter summaries, questions for critical thinking, software tips, independent-challenge tasks (“On your own"), a glossary of key terms, and navigation tabs.
Getting to Know Vue.js: Learn to Build Single Page Applications in Vue from Scratch
by Brett NelsonLearn how to render lists of items without repeating your code structure and how to work with conditional rendering items and event handling. Containing all you need to know to get started with Vue.js, this book will take you through using build tools (transpile to ES5), creating custom components, state management, and routers. With Getting to Know Vue.js, you'll see how to combine reusable code with custom components, allowing you to create snippets of reusable code to suit your specific business needs. You'll also explore how to use Single File Components and the Vue.js Command Line Interface (CLI) to build components in a single file and add in build tools as you see fit.Getting started with a new Single Page Application (SPA) JavaScript framework can be an overwhelming task, but Vue.js makes this daunting task simple and easy to learn, allowing you to start implementing business needs with just a script reference to the library and the custom JavaScript required for your use case. Starting with a little reference and a handful of lines of custom JavaScript, you will have a complete Single Page Application before you know it.What You'll LearnExamine Vue.js templating syntaxWork with binding methods Manage the state of your app by comparing your options of building a data store Adapt the more robust options compatible with Vue.jsReview different router options, including creating your own router, using the Vue-router and using Page.js. Who This Book Is For Software developers with an understanding of HTML, CSS and JavaScript; prior understanding of a Single Page Application framework would be useful but not essential.
Getting to Work with the Avid S6: An Introduction and Learning Guide
by Curt SchulkeyThis complete guide to the Avid S6 console offers the best techniques and practices from a seasoned industry veteran, Curt Schulkey, for utilizing its unique features and functions. The Avid S6 was created to be the industry standard virtual mixing console; however, it is so feature-packed that it can be difficult for new users to navigate. This book provides the ultimate guide to breaking down these amazing features and demonstrating how to use them effectively in your next project, with easy-to-follow instructions, rich illustrations, and general real-world advice from the author. This book takes students from neophyte to high-level intermediate. Readers should begin with a functional knowledge of Pro Tools and general understanding of mixing for cinema, but previous knowledge of mixing surfaces is not necessary as this book provides guidance through rudimentary, basic, and intermediary level workflows.
Getting to Yes with China in Cyberspace
by Martin C. Libicki Scott Warren Harold Astrid Stuth CevallosThis study explores U.S. policy options for managing cyberspace relations with China via agreements and norms of behavior. It considers two questions: Can negotiations lead to meaningful agreement on norms? If so, what does each side need to be prepared to exchange in order to achieve an acceptable outcome? This analysis should interest those concerned with U.S.-China relations and with developing norms of conduct in cyberspace.
Ghastly Battle (The Unofficial Minetrapped Adventure #4)
by Winter MorganPeace has been restored to the Overworld after an epic griefer battle. Lily, Simon, and Michael are glad to have a break from fighting, and even from their attempts to escape the game and return to their normal lives. <p><p> But then two new players are zapped onto the server, and no one’s sure who’s responsible for trapping them. With Mr. Anarchy and the other griefers in prison, anyone could be a suspect, and tempers flare as the townspeople’s suspicions turn inward. While Lily, Simon, and Michael are away seeking clues, the people of Lisimi Village turn against them, convinced that they’re keeping the knowledge of how to return home to themselves. Can the trio convince their friends of their innocence, bring the real villains to justice, and finally make their way home? <p> Friendships are tested and unlikely allies emerge in this thrilling fourth book in bestselling author Winter Morgan’s Unofficial Minetrapped Adventure series.
Ghidra Software Reverse Engineering for Beginners: Analyze, identify, and avoid malicious code and potential threats in your networks and systems
by A. P. DavidDetect potentials bugs in your code or program and develop your own tools using the Ghidra reverse engineering framework developed by the NSA projectKey FeaturesMake the most of Ghidra on different platforms such as Linux, Windows, and macOSLeverage a variety of plug-ins and extensions to perform disassembly, assembly, decompilation, and scriptingDiscover how you can meet your cybersecurity needs by creating custom patches and toolsBook DescriptionGhidra, an open source software reverse engineering (SRE) framework created by the NSA research directorate, enables users to analyze compiled code on any platform, whether Linux, Windows, or macOS. This book is a starting point for developers interested in leveraging Ghidra to create patches and extend tool capabilities to meet their cybersecurity needs.You'll begin by installing Ghidra and exploring its features, and gradually learn how to automate reverse engineering tasks using Ghidra plug-ins. You'll then see how to set up an environment to perform malware analysis using Ghidra and how to use it in the headless mode. As you progress, you'll use Ghidra scripting to automate the task of identifying vulnerabilities in executable binaries. The book also covers advanced topics such as developing Ghidra plug-ins, developing your own GUI, incorporating new process architectures if needed, and contributing to the Ghidra project.By the end of this Ghidra book, you'll have developed the skills you need to harness the power of Ghidra for analyzing and avoiding potential vulnerabilities in code and networks.What you will learnGet to grips with using Ghidra's features, plug-ins, and extensionsUnderstand how you can contribute to GhidraFocus on reverse engineering malware and perform binary auditingAutomate reverse engineering tasks with Ghidra plug-insBecome well-versed with developing your own Ghidra extensions, scripts, and featuresAutomate the task of looking for vulnerabilities in executable binaries using Ghidra scriptingFind out how to use Ghidra in the headless modeWho this book is forThis SRE book is for developers, software engineers, or any IT professional with some understanding of cybersecurity essentials. Prior knowledge of Java or Python, along with experience in programming or developing applications, is required before getting started with this book.
Ghost in the Wires: My Adventures as the World's Most Wanted Hacker
by William L. Simon Kevin Mitnick Steve WozniakKevin Mitnick was the most elusive computer break-in artist in history. He accessed computers and networks at the world's biggest companies--and however fast the authorities were, Mitnick was faster, sprinting through phone switches, computer systems, and cellular networks. He spent years skipping through cyberspace, always three steps ahead and labeled unstoppable. But for Kevin, hacking wasn't just about technological feats-it was an old fashioned confidence game that required guile and deception to trick the unwitting out of valuable information.Driven by a powerful urge to accomplish the impossible, Mitnick bypassed security systems and blazed into major organizations including Motorola, Sun Microsystems, and Pacific Bell. But as the FBI's net began to tighten, Kevin went on the run, engaging in an increasingly sophisticated cat and mouse game that led through false identities, a host of cities, plenty of close shaves, and an ultimate showdown with the Feds, who would stop at nothing to bring him down. Ghost in the Wires is a thrilling true story of intrigue, suspense, and unbelievable escape, and a portrait of a visionary whose creativity, skills, and persistence forced the authorities to rethink the way they pursued him, inspiring ripples that brought permanent changes in the way people and companies protect their most sensitive information.
Ghosts at the Table: Riverboat Gamblers, Texas Rounders, Internet Gamers, and the Living Legends Who Made Poker What It Is Today
by Des WilsonDestined to become "the new poker classic, a must-read" (Mike Sexton, top poker player and promoter), Ghosts at the Table is the game's first definitive history. With verve and wit, internationally renowned poker personality Des Wilson traces poker's Wild West origins in Deadwood, South Dakota-where "Wild" Bill Hickok was said to have been shot holding aces and eights-to the annual World Series of Poker and amazing high-stakes games of modern-day Las Vegas. It's a story full of unforgettable characters-riverboat gamblers, Texas rounders, roadside hucksters, and living legends-who have helped make poker the world's most popular game.
Ghosts in the Machine: Rethinking Learning Work and Culture in Air Traffic Control
by Christine OwenThis book provides a socio-cultural analysis of the ways in which air traffic controllers formally and informally learn about their work and the active role that organisational cultures play in shaping interpretation and meaning. In particular, it describes the significant role that organizational cultures have played in shaping what is valued by controllers about their work and its role as a filter in enabling or constraining conscious inquiry. The premise of the book is that informal learning is just as important in shaping what people know and value about their work and that this area is frequently overlooked. By using an interpretative research approach, the book highlights the ways in which the social structure of work organisation, culture and history interweaves with learning work to guide and shape what is regarded by controllers as important and what is not. It demonstrates how this social construction is quite different from a top-down corporate culture approach. Technological and organizational reform is leading to changes in work practice and to changes in relationships between workers within the organization. These have implications for anyone wishing to understand the dynamics of organizational life. As such, this study provides insights into many of the changes that are occurring in the nature of work in many different industries. Previous research into learning in air traffic control has centred largely on cognitive individual performance, performance within teams or more recently on performance at a systems level. By tracing the role of context in shaping formal and informal learning, this book shows why interventions at these levels sometimes fail.
Giants of Computing: A Compendium of Select, Pivotal Pioneers
by Gerard O’reganIt has been upon the shoulders of giants that the modern world has been forged. This accessible compendium presents an insight into the great minds responsible for the technology which has transformed our lives. Each pioneer is introduced with a brief biography, followed by a concise account of their key contributions to their discipline. The selection covers a broad spread of historical and contemporary figures from theoreticians to entrepreneurs, highlighting the richness of the field of computing. Suitable for the general reader, this concise and easy-to-read reference will be of interest to anyone curious about the inspiring men and women who have shaped the field of computer science.
Gideros Mobile Game Development
by Arturs SosinsThis book is a detailed guide to create and deploy mobile games on multiple mobile platforms with an emphasis on practical examples that help you learn how to make your own games quickly and efficiently. This book is for developers who are new to mobile game development or who have tried the native development of mobile games and want a simpler, faster tool that can support a wide variety of platforms and devices. Readers are expected to be at least partially familiar with the Lua game scripting language that Gideros uses for its scripts.
Gigatrends: Six Forces That Are Changing the Future for Billions
by Thomas Koulopoulos Nathaniel PalmerGigatrends offers a roadmap for navigating six of the most disruptive trends shaping the future.Humanity stands at the precipice of a remarkable new era in global history filled with both immense opportunities and daunting challenges. Gigatrends examines how six disruptive trends can be harnessed to create new social, economic, and organizational solutions that will usher in the promise of a human-centered future for billions of people. But moving forward won&’t be easy. Gigatrends will disrupt nearly every existing socioeconomic system built over the past three hundred years. Navigating these seismic shifts will require a new set of skills, frameworks, and tools to help us move forward. Gigatrends will provide you with the insights to: • Understand how each of the six Gigatrends will shape your future • Predict how digital workers and AI will reshape the workforce • Create new social, economic, and organizational global ecosystems • Navigate the seismic shifts of a rapidly changing and uncertain world • Achieve a human-centered future that works for all of humanity • Recognize how digital identity will create a new era of prosperity The world is at an inflection point. It's time to understand and embrace the revolutionary power of Gigatrends to shape a future that&’s filled with hope and opportunity for all of humanity.
Girl Code: Gaming, Going Viral, and Getting It Done
by Andrea Gonzales Sophie HouserA New York Public Library Best Book of 2017Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding! Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses.Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.A Junior Library Guild selectionA Children's Book Council Best STEM Trade Book for Students K-12
Girl Decoded: A Scientist's Quest to Reclaim Our Humanity by Bringing Emotional Intelligence to Technology
by Carol Colman Rana El KalioubyIn a captivating memoir, an Egyptian American visionary and scientist provides an intimate view of her personal transformation as she follows her calling—to humanize our technology and how we connect with one another. <P><P> Rana el Kaliouby is a rarity in both the tech world and her native Middle East: a Muslim woman in charge in a field that is still overwhelmingly white and male. Growing up in Egypt and Kuwait, el Kaliouby was raised by a strict father who valued tradition—yet also had high expectations for his daughters—and a mother who was one of the first female computer programmers in the Middle East. Even before el Kaliouby broke ground as a scientist, she broke the rules of what it meant to be an obedient daughter and, later, an obedient wife to pursue her own daring dream. After earning her PhD at Cambridge, el Kaliouby, now the divorced mother of two, moved to America to pursue her mission to humanize technology before it dehumanizes us. The majority of our communication is conveyed through nonverbal cues: facial expressions, tone of voice, body language. But that communication is lost when we interact with others through our smartphones and devices. <P><P> The result is an emotion-blind digital universe that impairs the very intelligence and capabilities—including empathy—that distinguish human beings from our machines. To combat our fundamental loss of emotional intelligence online, she cofounded Affectiva, the pioneer in the new field of Emotion AI, allowing our technology to understand humans the way we understand one another. Girl Decoded chronicles el Kaliouby’s journey from being a “nice Egyptian girl” to becoming a woman, carving her own path as she revolutionizes technology. But decoding herself—learning to express and act on her own emotions—would prove to be the biggest challenge of all.
Girl Forgotten
by April HenryPiper Gray starts a true-crime podcast investigating a seventeen-year-old cold case in this thrilling YA murder mystery by New York Times bestselling author April Henry. Seventeen years ago, Layla Trello was murdered and her killer was never found. Enter true-crime fan Piper Gray who is determined to reopen Layla&’s case and get some answers. With the help of Jonas—who has a secret of his own—Piper starts a podcast investigating Layla&’s murder. But as she digs deeper into the mysteries of the past, Piper begins receiving anonymous threats telling her to back off the investigation, or else. The killer is still out there, and Piper must uncover their identity before they silence her forever.
Girl Gone Viral
by Arvin AhmadiPerfect for fans of Warcross and Black Mirror, Girl Gone Viral is the inventive and timely story of a seventeen-year-old coder's catapult to stardom.For seventeen-year-old Opal Hopper, code is magic. She builds entire worlds from scratch: Mars craters, shimmering lakes, any virtual experience her heart desires. But she can't code her dad back into her life. When he disappeared after her tenth birthday, leaving only a cryptic note, Opal tried desperately to find him. And when he never turned up, she enrolled at a boarding school for technical prodigies and tried to forget.Until now. Because WAVE, the world's biggest virtual reality platform, has announced a contest where the winner gets to meet its billionaire founder. The same billionaire who worked closely with Opal's dad. The one she always believed might know where he went. The one who maybe even murdered him.What begins as a small data hack to win the contest spirals out of control when Opal goes viral, digging her deeper into a hole of lies, hacks, and manipulation. How far will Opal go for the answers--or is it the attention--she's wanted for years?
Girl Wide Web 2. 0: Revisiting Girls, The Internet, And The Negotiation Of Identity
by Sharon R. MazzarellaFrom social networking sites to game design, from blogs to game play, and from fan fiction to commercial web sites, Girl Wide Web 2.0 offers a complex portrait of millennial girls online. Grounded in an understanding of the ongoing evolution in computer and internet technology and in the ways in which girls themselves use that technology, the book privileges studies of girls as active producers of computer/internet content, and incorporates an international/intercultural perspective so as to extend our understanding of girls, the Internet, and the negotiation of identity.