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Introduction to Combinatorial Designs (Discrete Mathematics and Its Applications)

by W.D. Wallis

Combinatorial theory is one of the fastest growing areas of modern mathematics. Focusing on a major part of this subject, Introduction to Combinatorial Designs, Second Edition provides a solid foundation in the classical areas of design theory as well as in more contemporary designs based on applications in a variety of fields.After an o

Introduction to Combinatorial Testing (Chapman & Hall/CRC Innovations in Software Engineering and Software Development Series)

by Yu Lei D. Richard Kuhn Raghu N. Kacker

Combinatorial testing of software analyzes interactions among variables using a very small number of tests. This advanced approach has demonstrated success in providing strong, low-cost testing in real-world situations. Introduction to Combinatorial Testing presents a complete self-contained tutorial on advanced combinatorial testing methods for re

Introduction to Communications Technologies: A Guide for Non-Engineers, Third Edition

by Stephan Jones Ronald J. Kovac Frank M. Groom

Thanks to the advancement of faster processors within communication devices, there has been a rapid change in how information is modulated, multiplexed, managed, and moved. While formulas and functions are critical in creating the granular components and operations of individual technologies, understanding the applications and their purposes in the

Introduction to Compiler Construction in a Java World

by Bill Campbell Swami Iyer Bahar Akbal-Delibas

Immersing students in Java and the JVM, this text enables a deep understanding of the Java programming language and its implementation. It focuses on design, organization, and testing, helping students learn good software engineering skills and become better programmers. By working with and extending a real, functional compiler, students develop a hands-on appreciation of how compilers work, how to write compilers, and how the Java language behaves. Fully documented Java code for the compiler is accessible on a supplementary website.

Introduction to Compiler Design

by Torben Ægidius Mogensen

This textbook is intended for an introductory course on Compiler Design, suitable for use in an undergraduate programme in computer science or related fields. Introduction to Compiler Design presents techniques for making realistic, though non-optimizing compilers for simple programming languages using methods that are close to those used in "real" compilers, albeit slightly simplified in places for presentation purposes. All phases required for translating a high-level language to machine language is covered, including lexing, parsing, intermediate-code generation, machine-code generation and register allocation. Interpretation is covered briefly. Aiming to be neutral with respect to implementation languages, algorithms are presented in pseudo-code rather than in any specific programming language, and suggestions for implementation in several different language flavors are in many cases given. The techniques are illustrated with examples and exercises. The author has taught Compiler Design at the University of Copenhagen for over a decade, and the book is based on material used in the undergraduate Compiler Design course there. Additional material for use with this book, including solutions to selected exercises, is available at http://www.diku.dk/~torbenm/ICD

Introduction to Compiler Design

by Torben Ægidius Mogensen

This textbook is intended for an introductory course on Compiler Design, suitable for use in an undergraduate programme in computer science or related fields. Introduction to Compiler Design presents techniques for making realistic, though non-optimizing compilers for simple programming languages using methods that are close to those used in "real" compilers, albeit slightly simplified in places for presentation purposes. All phases required for translating a high-level language to machine language is covered, including lexing, parsing, intermediate-code generation, machine-code generation and register allocation. Interpretation is covered briefly. Aiming to be neutral with respect to implementation languages, algorithms are presented in pseudo-code rather than in any specific programming language, and suggestions for implementation in several different language flavors are in many cases given. The techniques are illustrated with examples and exercises. The author has taught Compiler Design at the University of Copenhagen for over a decade, and the book is based on material used in the undergraduate Compiler Design course there. Additional material for use with this book, including solutions to selected exercises, is available at http://www. diku. dk/~torbenm/ICD

Introduction to Compiler Design (Undergraduate Topics in Computer Science)

by Torben Ægidius Mogensen

The third edition of this textbook has been fully revised and adds material about the SSA form, polymorphism, garbage collection, and pattern matching. It presents techniques for making realistic compilers for simple to intermediate-complexity programming languages. The techniques presented in the book are close to those used in professional compilers, albeit in places slightly simplified for presentation purposes. "Further reading" sections point to material about the full versions of the techniques.All phases required for translating a high-level language to symbolic machine language are covered, and some techniques for optimising code are presented. Type checking and interpretation are also included.Aiming to be neutral with respect to implementation languages, algorithms are mostly presented in pseudo code rather than in any specific language, but suggestions are in many places given for how these can be realised in different language paradigms.Depending on how much of the material from the book is used, it is suitable for both undergraduate and graduate courses for introducing compiler design and implementation.

Introduction to Computation and Programming Using Python

by John V. Guttag

This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of "data science" for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MITs OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (or MOOC) offered by the pioneering MIT--Harvard collaboration edX. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. The book does not require knowledge of mathematics beyond high school algebra, but does assume that readers are comfortable with rigorous thinking and not intimidated by mathematical concepts. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. "Introduction to Computation and Programming Using Python" can serve as a stepping-stone to more advanced computer science courses, or as a basic grounding in computational problem solving for students in other disciplines.

Introduction to Computation and Programming Using Python

by John V. Guttag

This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of "data science" for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in a massive open online course (or MOOC) offered by the pioneering MIT-Harvard collaboration edX.Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. The book does not require knowledge of mathematics beyond high school algebra, but does assume that readers are comfortable with rigorous thinking and not intimidated by mathematical concepts. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. Introduction to Computation and Programming Using Python can serve as a stepping-stone to more advanced computer science courses, or as a basic grounding in computational problem solving for students in other disciplines.

Introduction to Computation and Programming Using Python, revised and expanded edition: With Application To Understanding Data

by John V. Guttag

An introductory text that teaches students the art of computational problem solving, covering topics that range from simple algorithms to information visualization.This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of “data science” for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in a massive open online course (or MOOC) offered by the pioneering MIT-Harvard collaboration edX.Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. The book does not require knowledge of mathematics beyond high school algebra, but does assume that readers are comfortable with rigorous thinking and not intimidated by mathematical concepts. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming.Introduction to Computation and Programming Using Python can serve as a stepping-stone to more advanced computer science courses, or as a basic grounding in computational problem solving for students in other disciplines.

Introduction to Computation and Programming Using Python, second edition: With Application to Understanding Data (The\mit Press Ser.)

by John V. Guttag

The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization.This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters.Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.

Introduction to Computation and Programming Using Python, third edition: With Application to Computational Modeling and Understanding Data

by John V. Guttag

The new edition of an introduction to the art of computational problem solving using Python.This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including numpy, matplotlib, random, pandas, and sklearn. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data as well as substantial material on machine learning. All of the code in the book and an errata sheet are available on the book&’s web page on the MIT Press website.

Introduction to Computation and Programming Using Python: With Application to Understanding Data

by John V. Guttag

This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters.Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.

Introduction to Computation in Physical Sciences: Interactive Computing and Visualization with Python™ (Synthesis Lectures on Computation and Analytics)

by Adam Wang Jay Wang

This book provides a practical and comprehensive introduction to computational problem solving from the viewpoints of practitioners in both academic and industrial worlds. The authors present scientific problem-solving using computation and aim to increase computational thinking, which is the mindset and skillset required to solve scientific problems with computational methodologies via model building, simulation, data analysis, and visualization using the Python programming language. Topics and examples span fundamental areas of physical science as well as contemporary topics including quantum computing, neural networks, machine learning, global warming, and energy balance. The book features unique and innovative techniques and practices including: intentional scaffolding to help beginners learn computational problem solving; multimodal computing environments including cloud-based platforms and just-in-time computing; emphasis and connection between both numerical and symbolic computations; and extensive exercise sets carefully designed for further exploration as project assignments or self-paced study. The book is suitable for introductory level readers in physical sciences, engineering, and related STEM disciplines. Specifically, the book is appropriate for use in either a standalone course on computation and modeling and as a resource for readers interested in learning about proven techniques in interactive computing.

Introduction to Computation: Haskell, Logic and Automata (Undergraduate Topics in Computer Science)

by Philip Wadler Donald Sannella Michael Fourman Haoran Peng

Computation, itself a form of calculation, incorporates steps that include arithmetical and non-arithmetical (logical) steps following a specific set of rules (an algorithm). This uniquely accessible textbook introduces students using a very distinctive approach, quite rapidly leading them into essential topics with sufficient depth, yet in a highly intuitive manner. From core elements like sets, types, Venn diagrams and logic, to patterns of reasoning, calculus, recursion and expression trees, the book spans the breadth of key concepts and methods that will enable students to readily progress with their studies in Computer Science.

Introduction to Computational Engineering with MATLAB® (Chapman & Hall/CRC Numerical Analysis and Scientific Computing Series)

by Timothy Bower

Introduction to Computational Engineering with MATLAB® aims to teach readers how to use MATLAB programming to solve numerical engineering problems. The book focuses on computational engineering with the objective of helping engineering students improve their numerical problem-solving skills. The book cuts a middle path between undergraduate texts that simply focus on programming and advanced mathematical texts that skip over foundational concepts, feature cryptic mathematical expressions, and do not provide sufficient support for novices.Although this book covers some advanced topics, readers do not need prior computer programming experience or an advanced mathematical background. Instead, the focus is on learning how to leverage the computer and software environment to do the hard work. The problem areas discussed are related to data-driven engineering, statistics, linear algebra, and numerical methods. Some example problems discussed touch on robotics, control systems, and machine learning.Features: Demonstrates through algorithms and code segments how numeric problems are solved with only a few lines of MATLAB code Quickly teaches students the basics and gets them started programming interesting problems as soon as possible No prior computer programming experience or advanced math skills required Suitable for students at undergraduate level who have prior knowledge of college algebra, trigonometry, and are enrolled in Calculus I MATLAB script files, functions, and datasets used in examples are available for download from http://www.routledge.com/9781032221410.

Introduction to Computational Health Informatics (Chapman & Hall/CRC Data Mining and Knowledge Discovery Series)

by Arvind Kumar Bansal Javed Iqbal Khan S. Kaisar Alam

This class-tested textbook is designed for a semester-long graduate or senior undergraduate course on Computational Health Informatics. The focus of the book is on computational techniques that are widely used in health data analysis and health informatics and it integrates computer science and clinical perspectives. This book prepares computer science students for careers in computational health informatics and medical data analysis. Features Integrates computer science and clinical perspectives Describes various statistical and artificial intelligence techniques, including machine learning techniques such as clustering of temporal data, regression analysis, neural networks, HMM, decision trees, SVM, and data mining, all of which are techniques used widely used in health-data analysis Describes computational techniques such as multidimensional and multimedia data representation and retrieval, ontology, patient-data deidentification, temporal data analysis, heterogeneous databases, medical image analysis and transmission, biosignal analysis, pervasive healthcare, automated text-analysis, health-vocabulary knowledgebases and medical information-exchange Includes bioinformatics and pharmacokinetics techniques and their applications to vaccine and drug development

Introduction to Computational Modeling Using C and Open-Source Tools

by Jose M. Garrido

Introduction to Computational Modeling Using C and Open-Source Tools presents the fundamental principles of computational models from a computer science perspective. It explains how to implement these models using the C programming language. The software tools used in the book include the Gnu Scientific Library (GSL), which is a free software libra

Introduction to Computational Models with Python (Chapman & Hall/CRC Computational Science)

by Jose M. Garrido

Introduction to Computational Models with Python explains how to implement computational models using the flexible and easy-to-use Python programming language. The book uses the Python programming language interpreter and several packages from the huge Python Library that improve the performance of numerical computing, such as the Numpy and Scipy m

Introduction to Computational Origami: The World of New Computational Geometry

by Ryuhei Uehara

This book focuses on origami from the point of view of computer science. Ranging from basic theorems to the latest research results, the book introduces the considerably new and fertile research field of computational origami as computer science. Part I introduces basic knowledge of the geometry of development, also called a net, of a solid. Part II further details the topic of nets. In the science of nets, there are numerous unresolved issues, and mathematical characterization and the development of efficient algorithms by computer are closely connected with each other. Part III discusses folding models and their computational complexity. When a folding model is fixed, to find efficient ways of folding is to propose efficient algorithms. If this is difficult, it is intractable in terms of computational complexity. This is, precisely, an area for computer science research. Part IV presents some of the latest research topics as advanced problems. Commentaries on all exercises included in the last chapter. The contents are organized in a self-contained way, and no previous knowledge is required. This book is suitable for undergraduate, graduate, and even high school students, as well as researchers and engineers interested in origami.

Introduction to Computational Science

by Angela B. Shiflet

Computational science is a quickly emerging field at the intersection of the sciences, computer science, and mathematics because much scientific investigation now involves computing as well as theory and experiment. However, limited educational materials exist in this field. Introduction to Computational Science fills this void with a flexible, readable textbook that assumes only a background in high school algebra and enables instructors to follow tailored pathways through the material. It is the first textbook designed specifically for an introductory course in the computational science and engineering curriculum. The text embraces two major approaches to computational science problems: System dynamics models with their global views of major systems that change with time; and cellular automaton simulations with their local views of how individuals affect individuals. While the text is generic, an extensive author-generated Web-site contains tutorials and files in a variety of software packages to accompany the text.Generic software approach in the text Web site with tutorials and files in a variety of software packages Engaging examples, exercises, and projects that explore science Additional, substantial projects for students to develop individually or in teams Consistent application of the modeling process Quick review questions and answers Projects for students to develop individually or in teams Reference sections for most modules, as well as a glossary Online instructor's manual with a test bank and solutions

Introduction to Computational Thinking: Problem Solving, Algorithms, Data Structures, and More

by Thomas Mailund

Learn approaches of computational thinking and the art of designing algorithms. Most of the algorithms you will see in this book are used in almost all software that runs on your computer. Learning how to program can be very rewarding. It is a special feeling to seeing a computer translate your thoughts into actions and see it solve your problems for you. To get to that point, however, you must learn to think about computations in a new way—you must learn computational thinking. This book begins by discussing models of the world and how to formalize problems. This leads onto a definition of computational thinking and putting computational thinking in a broader context. The practical coding in the book is carried out in Python; you’ll get an introduction to Python programming, including how to set up your development environment. What You Will LearnThink in a computational wayAcquire general techniques for problem solvingSee general and concrete algorithmic techniquesProgram solutions that are both computationally efficient and maintainable Who This Book Is For Those new to programming and computer science who are interested in learning how to program algorithms and working with other computational aspects of programming.

Introduction to Computer Graphics

by Frank Klawonn

This book is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics, and enabling the reader to immediately implement these concepts in Java 2D and/or 3D with only elementary knowledge of the programming language. Features: provides an ideal, self-contained introduction to computer graphics, with theory and practice presented in integrated combination; presents a practical guide to basic computer graphics programming using Java 2D and 3D; includes new and expanded content on the integration of text in 3D, particle systems, billboard behaviours, dynamic surfaces, the concept of level of detail, and the use of functions of two variables for surface modelling; contains many pedagogical tools, including numerous easy-to-understand example programs and end-of-chapter exercises; supplies useful supplementary material, including additional exercises, solutions, and program examples, at an associated website.

Introduction to Computer Graphics with OpenGL ES

by JungHyun Han

OpenGL ES is the standard graphics API used for mobile and embedded systems. Despite its widespread use, there is a lack of material that addresses the balance of both theory and practice in OpenGL ES. JungHyun Han’s Introduction to Computer Graphics with OpenGL ES achieves this perfect balance. Han’s depiction of theory and practice illustrates how 3D graphics fundamentals are implemented. Theoretical or mathematical details around real-time graphics are also presented in a way that allows readers to quickly move on to practical programming. Additionally, this book presents OpenGL ES and shader code on many topics. Industry professionals, as well as, students in Computer Graphics and Game Programming courses will find this book of importance. <P><P>Key Features: <li>Presents key graphics algorithms that are commonly employed by state-of-the-art game engines and 3D user interfaces <li>Provides a hands-on look at real-time graphics by illustrating OpenGL ES and shader code on various topics <li>Depicts troublesome concepts using elaborate 3D illustrations so that they can be easily absorbed <li>Includes problem sets, solutions manual, and lecture notes for those wishing to use this book as a course text.

Introduction to Computer Graphics: A Practical Learning Approach

by Fabio Ganovelli Massimiliano Corsini Sumanta Pattanaik Marco Di Benedetto

Teach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughou

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Showing 30,901 through 30,925 of 61,821 results