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Learning ASP.NET Core 2.0

by Jason De Oliveira

Being able to develop web applications that are highly efficient while easy to maintain has become imperative in many businesses. ASP.NET Core 2.0 is an open source framework from Microsoft, which makes it easy to build cross-platform web applications that are modern and dynamic. This book will take you through all of the essential concepts in ASP.NET Core 2.0, so you can learn how to build powerful web applications.

Learning ASP.NET MVC Programming

by Mugilan T. Ragupathi

This book is for developers who want to learn to build web applications using ASP.Net MVC 6, developers who want to make a career building web applications using Microsoft technology, and developers who are working in Ruby on Rails or other web frameworks and want to learn ASP.Net MVC6. No knowledge of the ASP.Net platform or the .Net platform is required. Even though you do not need to have experience in C#, an understanding of the basic constructs (loops, conditionals, classes, and objects) of any modern programming language would be helpful.

Learning AWK Programming: A fast, and simple cutting-edge utility for text-processing on the Unix-like environment

by Shiwang Kalkhanda

Text processing and pattern matching simplifiedKey Features-Master the fastest and most elegant big data munging language-Implement text processing and pattern matching using the advanced features of AWK and GAWK-Implement debugging and inter-process communication using GAWKBook DescriptionAWK is one of the most primitive and powerful utilities which exists in all Unix and Unix-like distributions. It is used as a command-line utility when performing a basic text-processing operation, and as programming language when dealing with complex text-processing and mining tasks. With this book, you will have the required expertise to practice advanced AWK programming in real-life examples. The book starts off with an introduction to AWK essentials. You will then be introduced to regular expressions, AWK variables and constants, arrays and AWK functions and more. The book then delves deeper into more complex tasks, such as printing formatted output in AWK, control flow statements, GNU's implementation of AWK covering the advanced features of GNU AWK, such as network communication, debugging, and inter-process communication in the GAWK programming language which is not easily possible with AWK. By the end of this book, the reader will have worked on the practical implementation of text processing and pattern matching using AWK to perform routine tasks.What you will learn-Create and use different expressions and control flow statements in AWK-Use Regular Expressions with AWK for effective text-processing -Use built-in and user-defined variables to write AWK programs-Use redirections in AWK programs and create structured reports-Handle non-decimal input, 2-way inter-process communication with Gawk-Create small scripts to reformat data to match patterns and process textsWho this book is forThis book is for developers or analysts who are inclined to learn how to do text processing and data extraction in a Unix-like environment. Basic understanding of Linux operating system and shell scripting will help you to get the most out of the book.

Learning AWS

by Aurobindo Sarkar Amit Shah

This book is targeted at expert programmers and architects wanting to learn AWS. Some familiarity with Spring, MySQL, and RESTful web services is assumed.

Learning AWS

by Aurobindo Sarkar Amit Shah

<P><P>Design, build, and deploy responsive applications using AWS cloud components <P><P>About This Book <P><P>Build scalable and highly available real-time applications <P><P>Make cost-effective architectural decisions by implementing your product's functional and non-functional requirements <P><P>Develop your skills with hands-on exercises using a three-tiered service oriented application as an example <P><P>Who This Book Is For <P><P>This book is targeted at expert programmers and architects wanting to learn AWS. Some familiarity with Spring, MySQL, and RESTful web services is assumed. <P><P>What You Will Learn <P><P>Multi-tenant design approaches for SaaS applications <P><P>Planning dev, test, staging, and production environments <P><P>Design considerations for scalability and high-availability <P><P>Planning for DR <P><P>The security considerations and implementation of AWS applications <P><P>Production deployment processes and tools <P><P>Monitoring AWS applications using CloudWatch <P><P>Automating infrastructure using CloudFormation <P><P>In Detail <P><P>With the increasing global interest in leveraging cloud infrastructure, AWS Cloud from Amazon offers a cutting-edge platform for architecting, building, and deploying web-scale cloud applications. The variety of features available within AWS can reduce overall infrastructure costs and accelerate the development process for both large enterprises and startups alike. <P><P>Beginning with basic cloud concepts, you'll learn about the various cloud services models and the design implications of multi-tenant applications. You'll then design, implement, and deploy a multi-tier, scalable, highly-available and secure application on the AWS platform. At every step, we explain the key guiding principles driving real-world production-ready application architectures. Finally, you will learn how to automate your cloud infrastructure, set up operations, application monitoring, and DevOps pipeline.

Learning AWS IoT: Effectively manage connected devices on the AWS cloud using services such as AWS Greengrass, AWS button, predictive analytics and machine learning

by Agus Kurniawan

Learn to use AWS IoT services to build your connected applications with the help of this comprehensive guide. About This Book • Gets you started with AWS IoT and its functionalities • Learn different modules of AWS IoT with practical use cases. • Learn to secure your IoT communication Who This Book Is For This book is for anyone who wants to get started with the AWS IoT Suite and implement it with practical use cases. This book acts as an extensive guide, on completion of which you will be in a position to start building IoT projects using AWS IoT platform and using cloud services for your projects. What You Will Learn • Implement AWS IoT on IoT projects • Learn the technical capabilities of AWS IoT and IoT devices • Create IoT-based AWS IoT projects • Choose IoT devices and AWS IoT platforms to use based on the kind of project you need to build • Deploy AWS Greengrass and AWS Lambda • Develop program for AWS IoT Button • Visualize IoT AWS data • Build predictive analytics using AWS IoT and AWS Machine Learning In Detail The Internet of Things market increased a lot in the past few years and IoT development and its adoption have showed an upward trend. Analysis and predictions say that Enterprise IoT platforms are the future of IoT. AWS IoT is currently leading the market with its wide range of device support SDKs and versatile management console. This book initially introduces you to the IoT platforms, and how it makes our IoT development easy. It then covers the complete AWS IoT Suite and how it can be used to develop secure communication between internet-connected things such as sensors, actuators, embedded devices, smart applications, and so on. The book also covers the various modules of AWS: AWS Greengrass, AWS device SDKs, AWS IoT Platform, AWS Button, AWS Management consoles, AWS-related CLI, and API references, all with practical use cases. Near the end, the book supplies security-related best practices to make bi-directional communication more secure. When you've finished this book, you'll be up-and-running with the AWS IoT Suite, and building IoT projects. Style and approach This book is a step-by-step practical guide that helps you learn AWS IoT quickly.

Learning AWS Lumberyard Game Development

by Dr Edward Lavieri

Create stunning 3D multiplayer games with integrated cloud-based features About This Book * Build a multiplayer 3D game from scratch using the features of Amazon's Lumberyard * Explore the world of Lumberyard along with Twitch and various key Amazon Web Services to build a game * This step-by-step practical guide will teach you how to build cross-platform games using Lumberyard Who This Book Is For The book caters for those who have an interest or desire to create their own games, either as a hobbyist or to enhance their skills as a professional games developer. The book requires previous knowledge of software development. Experience with C++ will also be beneficial. What You Will Learn * Explore Lumberyard's graphical user interface * Create stunning game worlds * Use Geppetto editor to create 3D characters * Create and animate game characters using Lumberyard's toolset * Create impressive gameplay to add multiplayer functionality to your game * Debug and play your 3D game * Add multiplayer functionality to your game using Amazon GameLift * Integrate with Amazon cloud services to support cloud computing and storage * Engage your users during gameplay with Twitch In Detail Amazon's Lumberyard is a 3D cross-platform game development engine for building high-quality AAA games. It makes the process of creating multi-player games and adding realistic characters, stunning terrains, and special effects much faster and more efficient. This book will show you how to use Lumberyard to create a multiplayer 3D game with cloud computing, storage, and Twitch integration for user engagement. We will start with an introduction to Lumberyard and provide an overview of its capabilities and integration options. Once the game engine is installed, we'll guide you through the creation of an immersive game world with characters. You'll add animations and audio to bring the game to life. We'll explore external interactions to support live multiplayer game play, data storage, user engagement, and the back end. By the end of the book, you will be efficient in building cross-platform games using Lumberyard. Style and approach This step-by-step tutorial is filled with practical examples that will introduce you to the game engine's interface, as well as setting up your development environment.

Learning AWS OpsWorks

by Todd Rosner

A fast-paced, example-based guide to mastering AWS OpsWorks.This book is geared towards application developers, system administrators, DevOps, and anyone else interested in delivering applications while managing highly-scalable and automated infrastructures using push-button procedures. Some knowledge of what cloud computing is as well as some familiarity with Amazon Web Services is all you need as a precursor to reading this book.

Learning AWS, Second Edition: Design, Build, And Deploy Responsive Applications Using Aws Cloud Components

by Aurobindo Sarkar

AWS is currently the market leader in the public cloud market.With the increasing global interest in leveraging cloud infrastructure, AWS Cloud from Amazon offers a cutting-edge platform for architecting, building, and deploying web-scale cloud applications. This book will help you in performing these tasks easily.

Learning AWS.: Design, build, and deploy responsive applications using AWS Cloud components, 2nd Edition

by Aurobindo Sarkar Amit Shah

Discover techniques and tools for building serverless applications with AWS Key Features Get well-versed with building and deploying serverless APIs with microservices Learn to build distributed applications and microservices with AWS Step Functions A step-by-step guide that will get you up and running with building and managing applications on the AWS platform Book Description Amazon Web Services (AWS) is the most popular and widely-used cloud platform. Administering and deploying application on AWS makes the applications resilient and robust. The main focus of the book is to cover the basic concepts of cloud-based development followed by running solutions in AWS Cloud, which will help the solutions run at scale. This book not only guides you through the trade-offs and ideas behind efficient cloud applications, but is a comprehensive guide to getting the most out of AWS. In the first section, you will begin by looking at the key concepts of AWS, setting up your AWS account, and operating it. This guide also covers cloud service models, which will help you build highly scalable and secure applications on the AWS platform. We will then dive deep into concepts of cloud computing with S3 storage, RDS and EC2. Next, this book will walk you through VPC, building realtime serverless environments, and deploying serverless APIs with microservices. Finally, this book will teach you to monitor your applications, and automate your infrastructure and deploy with CloudFormation. By the end of this book, you will be well-versed with the various services that AWS provides and will be able to leverage AWS infrastructure to accelerate the development process. What you will learn Set up your AWS account and get started with the basic concepts of AWS Learn about AWS terminology and identity access management Acquaint yourself with important elements of the cloud with features such as computing, ELB, and VPC Back up your database and ensure high availability by having an understanding of database-related services in the AWS cloud Integrate AWS services with your application to meet and exceed non-functional requirements Create and automate infrastructure to design cost-effective, highly available applicationsWho this book is for If you are an I.T. professional or a system architect who wants to improve infrastructure using AWS, then this book is for you. It is also for programmers who are new to AWS and want to build highly efficient, scalable applications.

Learning Across Sites: New Tools, Infrastructures and Practices (New Perspectives on Learning and Instruction)

by Sten Ludvigsen

The ever evolving, technology-intensive nature of the twenty-first century workplace has caused an acceleration in the division of labour, whereby work practices are becoming highly specialised and learning and the communication of knowledge is in a constant state of flux. This poses a challenge for education and learning: as knowledge and expertise increasingly evolve, how can individuals be prepared through education to participate in specific industries and organisations, both as newcomers and throughout their careers? Learning Across Sites brings together a diverse range of contributions from leading international researchers to examine the impacts and roles which evolving digital technologies have on our navigation of education and professional work environments. Viewing learning as a socially organised activity, the contributors explore the evolution of learning technologies and knowledge acquisition in networked societies through empirical research in a range of industries and workplaces. The areas of study include public administration, engineering, production, and healthcare and the contributions address the following questions: How are learning activities organised? How are tools and infrastructures used? What competences are needed to participate in specialised activities? What counts as knowledge in multiple and diverse settings? Where can parallels be drawn between workplaces? Addressing an emerging problem of adaptation in contemporary education, this book is essential reading for all those undertaking postgraduate study and research in the fields of educational psychology, informatics and applied information technology.

Learning ActionScript 3.0

by Zevan Rosser Richard Shupe

If you're new to ActionScript 3.0, this is the ideal introductory guide. Flash designers, developers, and programmers alike will find this book invaluable for navigating ActionScript 3.0's steeper learning curve. You'll learn the language and how it works through hands-on exercises that build skills as the book progresses. You will learn how to: * Harness the power and performance of ActionScript 3.0 * Manipulate text, work with sound and video, and draw with code * Animate graphics, create particle systems, and apply simple physics * Avoid common coding mistakes and reuse code for improved productivity * Load SWF, image, text, HTML, CSS, and XML file formats, and more This second edition enhances the text further with improvements to clarity and understanding, tighter code examples, and new material. The skills taught, and majority of code examples, are fully compatible with Flash Professional versions CS3 through the present. Select new features introduced in versions CS4 or CS5 round out the content, including: * Manipulating assets using the basic 3D engine in Flash Player 10 * Significantly improved text control using the new Text Layout Framework * Expanded access to the user's microphone at runtime, and more This acclaimed four-color book features illustrations and screenshots throughout, but also presents all code examples in color. Syntax-colored scripts help you quickly identify key elements of the language and make it easier to compare the printed code to your own. The companion website is an additional resource for source files, short quizzes to test your knowledge of key concepts, and valuable supplemental material. Learning ActionScript 3.0 explains topics using simple examples written in the timeline, but also introduces object-oriented programming over time so you can get the most out of your reading. Or, if you prefer, the companion website includes class-based examples for every chapter, allowing you to choose if and when you immerse yourself in OOP. Written by teachers for students, authors Rich Shupe and Zevan Rosser draw on their vast experience as Flash developers and instructors to give you a solid ActionScript foundation, without losing site of creativity.

Learning ActionScript 3.0: A Beginner's Guide (Learning Ser.)

by Rich Shupe Zevan Rosser

If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more.Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming.Harness the power and performance of ActionScript 3.0Control sound and video, including new access to microphone dataCreate art with code by drawing vectors and pixels at runtimeManipulate text with unprecedented typographic controlAnimate graphics, create particle systems, and apply simple physicsAvoid common coding mistakes and reuse code for improved productivityLoad SWF, image, text, HTML, CSS, and XML file formats, and moreAuthors Rich Shupe and Zevan Rosser draw on their experience as Flash developers and instructors to give you a solid ActionScript foundation, revealing ways you can use code for practical, everyday projects.

Learning ActionScript 3.0: The Non-Programmer's Guide to ActionScript 3.0

by Rich Shupe Zevan Rosser

In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects.The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress.ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer.Learning ActionScript 3.0 reveals:New ways to harness the power and performance of AS3Common mistakes that people make with the languageEssential coverage of text, sound, video, XML, drawing with code, and moreMigration issues from AS1 and AS2 to AS3Simultaneous development of procedural and object-oriented techniquesTips that go beyond simple script collections, including how to approach a project and which resources can help you along the wayThe companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.

Learning Adobe Connect 9

by Milos Radovanovic Milos Vucetic

Written in an engaging, easy-to-follow style, Learning Adobe Connect 9 is a practical guide that will help you master the use of this web conferencing platform and its most important features.This book is ideal for users who would like to start utilizing Adobe Connect for web meetings, e-learning, and webinars. Those who are looking to learn Connect and get up to speed with using all of its features would find this book extremely useful.

Learning Adobe Edge Animate

by Joseph Labrecque

Learning Adobe Edge Animate is a practical, step-by-step tutorial on creating engaging content for the Web with Adobe's newest HTML5 tool. By taking a chapter-by-chapter look at each major aspect of Adobe Edge, the book lets you digest the available features in small, easily understandable chunks, allowing you to start using Adobe Edge for your web design needs immediately. If you are interested in creating engaging motion and interactive compositions using web standards with professional tooling, then this book is for you. Those with a background in Flash Professional wanting to get started quickly with Adobe Edge will also find this book useful.

Learning Adobe Muse

by Jennifer Farley

This is an easy to read, practical, step by step guide covering the typical workflow for designing and building a website using Adobe Muse. As you work though the examples in the book you will build a fully-functioning website. The book includes many screenshots and graphics showing you exactly how to use the various features in Adobe Muse,This book is written for beginner web designers and also graphic designers who are interested in using their print design skills on the Web. It will teach you how to quickly build websites without the need to learn HTML or CSS.

Learning Adobe Photoshop Cs2

by Lisa A. Bucki

Designed for students at a variety of skill levels, Learning Adobe Photoshop CS2 teaches using real-world design examples. The Learning series provides students with a total-immersion, hands-on tutorial that walks them step-by-step, mouse-click by mouse-click, keystroke by keystroke through all the features of the software application. The well-illustrated, spiral-bound text contains easy-to-read, appealingly formatted procedural explanations and step-by-step exercises in a multi-part Lesson format.

Learning Advanced Python by Studying Open Source Projects (Chapman & Hall/CRC The Python Series)

by Rongpeng Li

This book is one of its own kind. It is not an encyclopedia or a hands-on tutorial that traps readers in the tutorial hell. It is a distillation of just one common Python user’s learning experience. The experience is packaged with exceptional teaching techniques, careful dependence unraveling and, most importantly, passion. Learning Advanced Python by Studying Open Source Projects helps readers overcome the difficulty in their day-to-day tasks and seek insights from solutions in famous open source projects. Different from a technical manual, this book mixes the technical knowledge, real-world applications and more theoretical content, providing readers with a practical and engaging approach to learning Python. Throughout this book, readers will learn how to write Python code that is efficient, readable and maintainable, covering key topics such as data structures, algorithms, object-oriented programming and more. The author’s passion for Python shines through in this book, making it an enjoyable and inspiring read for both beginners and experienced programmers.

Learning Agile: Understanding Scrum, XP, Lean, and Kanban

by Jennifer Greene Andrew Stellman

Learning Agile is a comprehensive guide to the most popular agile methods, written in a light and engaging style that makes it easy for you to learn. Agile has revolutionized the way teams approach software development, but with dozens of agile methodologies to choose from, the decision to "go agile" can be tricky. This practical book helps you sort it out, first by grounding you in agile’s underlying principles, then by describing four specific—and well-used—agile methods: Scrum, extreme programming (XP), Lean, and Kanban.Each method focuses on a different area of development, but they all aim to change your team’s mindset—from individuals who simply follow a plan to a cohesive group that makes decisions together. Whether you’re considering agile for the first time, or trying it again, you’ll learn how to choose a method that best fits your team and your company.Understand the purpose behind agile’s core values and principlesLearn Scrum’s emphasis on project management, self-organization, and collective commitmentFocus on software design and architecture with XP practices such as test-first and pair programmingUse Lean thinking to empower your team, eliminate waste, and deliver software fastLearn how Kanban’s practices help you deliver great software by managing flowAdopt agile practices and principles with an agile coach

Learning AirWatch

by Mark Dunkerley

If you are a technical professional who wants to dive deeper into the functionality offered by AirWatch or manage the solution, then this book will help you choose the best set of configuration, device management, and monitoring options that you can use to effectively manage your EMM implementation.

Learning Airtable: Building Database-Driven Applications with No-Code

by Elliott Adams

Get a concise yet comprehensive overview of Airtable, one of the most versatile platforms to emerge from the no-code movement. Whether you're planning a new project, sharing data analysis within your organization, tracking a detailed initiative among stakeholders, or dealing with any other project that requires well-structured collaboration, this practical book shows you how Airtable is an accessible tool to tackle these challenges.Author Elliott Adams guides you through the process of structuring your data in a relational database, creating automations based on changes to data in Airtable, and building user-friendly interfaces for no-code applications. This showcases how Airtable is superior to the typical options of either non-developers using spreadsheets or making large investments in time-consuming application development.With this book, you will:Learn how Airtable can reduce the need for custom-built applicationsUse Airtable to replace internal tools such as spreadsheetsBuild applications utilizing relational data--without any knowledge of software programmingEvaluate whether you can build a solution on Airtable rather than purchasing softwareUnderstand the limitations of the Airtable platform when compared with writing a software application from scratch

Learning Akka

by Jason Goodwin

Build fault tolerant concurrent and distributed applications with Akka About This Book * Build networked applications that self-heal * Scale out your applications to handle more traffic faster * An easy-to-follow guide with a number of examples to ensure you get the best start with Akka Who This Book Is For This book is intended for beginner to intermediate Java or Scala developers who want to build applications to serve the high-scale user demands in computing today. If you need your applications to handle the ever-growing user bases and datasets with high performance demands, then this book is for you. Learning Akka will let you do more for your users with less code and less complexity, by building and scaling your networked applications with ease. What You Will Learn * Use Akka to overcome the challenges of concurrent programming * Resolve the issues faced in distributed computing with the help of Akka * Scale applications to serve a high number of concurrent users * Make your system fault-tolerant with self-healing applications * Provide a timely response to users with easy concurrency * Reduce hardware costs by building more efficient multi-user applications * Maximise network efficiency by scaling it In Detail Software today has to work with more data, more users, more cores, and more servers than ever. Akka is a distributed computing toolkit that enables developers to build correct concurrent and distributed applications using Java and Scala with ease, applications that scale across servers and respond to failure by self-healing. As well as simplifying development, Akka enables multiple concurrency development patterns with particular support and architecture derived from Erlang's concept of actors (lightweight concurrent entities). Akka is written in Scala, which has become the programming language of choice for development on the Akka platform. Learning Akka aims to be a comprehensive walkthrough of Akka. This book will take you on a journey through all the concepts of Akka that you need in order to get started with concurrent and distributed applications and even build your own. Beginning with the concept of Actors, the book will take you through concurrency in Akka. Moving on to networked applications, this book will explain the common pitfalls in these difficult problem areas while teaching you how to use Akka to overcome these problems with ease. The book is an easy to follow example-based guide that will strengthen your basic knowledge of Akka and aid you in applying the same to real-world scenarios. Style and approach An easy-to-follow, example-based guide that will take you through building several networked-applications that work together while you are learning concurrent and distributed computing concepts. Each topic is explained while showing you how to design with Akka and how it is used to overcome common problems in applications. By showing Akka in context to the problems, it will help you understand what the common problems are in distributed applications and how to overcome them.

Learning Alfresco Web Scripts

by Ramesh Chauhan

If you are an Alfresco developer who has no experience with web scripts and you want to start developing Alfresco web scripts, then this book is definitely for you.

Learning Algorithms for Internet of Things: Applying Python Tools to Improve Data Collection Use for System Performance (Maker Innovations Series)

by G.R. Kanagachidambaresan N. Bharathi

The advent of Internet of Things (IoT) has paved the way for sensing the environment and smartly responding. This can be further improved by enabling intelligence to the system with the support of machine learning and deep learning techniques. This book describes learning algorithms that can be applied to IoT-based, real-time applications and improve the utilization of data collected and the overall performance of the system. Many societal challenges and problems can be resolved using a better amalgamation of IoT and learning algorithms. “Smartness” is the buzzword that is realized only with the help of learning algorithms. In addition, it supports researchers with code snippets that focus on the implementation and performance of learning algorithms on IoT based applications such as healthcare, agriculture, transportation, etc. These snippets include Python packages such as Scipy, Scikit-learn, Theano, TensorFlow, Keras, PyTorch, and more. Learning Algorithms for Internet of Things provides you with an easier way to understand the purpose and application of learning algorithms on IoT. What you’ll Learn Supervised algorithms such as Regression and Classification. Unsupervised algorithms, like K-means clustering, KNN, hierarchical clustering, principal component analysis, and more. Artificial neural networks for IoT (architecture, feedback, feed-forward, unsupervised). Convolutional neural networks for IoT (general, LeNet, AlexNet, VGGNet, GoogLeNet, etc.). Optimization methods, such as gradient descent, stochastic gradient descent, Adagrad, AdaDelta, and IoT optimization. Who This Book Is For Students interested in learning algorithms and their implementations, as well as researchers in IoT looking to extend their work with learning algorithms

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