Browse Results

Showing 42,126 through 42,150 of 63,132 results

On-Chip Training NPU - Algorithm, Architecture and SoC Design

by Hoi-Jun Yoo Donghyeon Han

Unlike most available sources that focus on deep neural network (DNN) inference, this book provides readers with a single-source reference on the needs, requirements, and challenges involved with on-device, DNN training semiconductor and SoC design. The authors include coverage of the trends and history surrounding the development of on-device DNN training, as well as on-device training semiconductors and SoC design examples to facilitate understanding.

On-camera Flash: Techniques For Digital Wedding And Portrait Photography

by Neil Van Niekerk

Photographers are always looking for perfect light. Unfortunately, the quality of available light, and the situations in which photos are created, are rarely perfect. This is especially true when photographing weddings or portraits on location. So while finding beautiful existing light is every photographer’s ideal, it isn’t always possible. This is the point at which photographers tend to reach for a portable, on-camera flash. Indeed, these intense light sources can prove invaluable, but only if you know how to use them effectively. In the hands of an inexperienced photographer, on-camera flash will produce images that look flat and lifeless--images with harsh shadows, washed-out skin tones, cavernous black backgrounds, and other unappealing visual characteristics. In this book, acclaimed wedding and portrait photographer Neil van Niekerk shows you how to avoid the pitfalls photographers new to speedlights often encounter so that you can produce professional images using on-camera flash. You’l learn to use simple accessories to manipulate the quality of light from your flash and how to improve a lighting scenario by enhancing rather than overwhelming the existing light. When the available light is too low and too uneven to be combined with flash, he shows you how to override it completely with flash and, with some thought and careful application of specialized techniques, still get results that look great. On-camera flash is one of the most challenging light sources to master, but with the techniques in this book you’ll learn to use it with confidence. For wedding and environmental portrait photographers who must work in ever-changing lighting scenarios, this can mean better images and better sales.

Once Upon Tomorrow: Harnessing the New Opportunities the Metaverse Creates

by Shurick Agapitov

Shurick Agapitov&’s Once Upon Tomorrow unpacks the sometimes vague concept of the metaverse and shares the opportunities that are and will be available within this new world.Thirty years ago, the advent of the internet changed the world. For the first time in human history, the collected knowledge of all mankind was freely available to every man, woman, and child on the planet with the click of a few buttons. Fifteen years ago, the world changed again with the widespread availability and adoption of smartphones that put the full power of the internet in the palm of our hands whenever we want and wherever we are. As monumental as these advancements were, they were just the warmup for the change that&’s coming next. In just a few years, we won&’t think of &“going on the internet&” to look up information and find entertainment. Instead, we&’ll already be in the internet, living, working, and playing in an endless virtual world that will turn everything we think we know about the internet on its head. Welcome to the Metaverse. In Once Upon Tomorrow, visionary tech CEO Shurick Agapitov dives deep into this new age of the internet by unpacking exactly what the Metaverse is and what it will become. It&’s not about pixels and computer chips; it&’s a total paradigm shift what will revolutionize how people interact, share stories, create and implement ideas, conduct business, and literally live their lives. The Metaverse will be the biggest change any of us have ever seen. Fortunately, Shurick Agapitov is here to take you by the hand and welcome you into this wild, wonderful new universe of opportunity.

Once Upon a Pixel: Storytelling and Worldbuilding in Video Games

by Eddie Paterson Timothy Simpson-Williams Will Cordner

Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories. Key Features A fresh perspective on video games as a whole new form of creative writing. Interviews with a range of leading industry figures, from critics to creators. Professional analysis of modern video game script excerpts. Insights into emerging technologies and the future of interactive storytelling.

Once Upon an Algorithm: How Stories Explain Computing (The\mit Press Ser.)

by Martin Erwig

How Hansel and Gretel, Sherlock Holmes, the movie Groundhog Day, Harry Potter, and other familiar stories illustrate the concepts of computing.Picture a computer scientist, staring at a screen and clicking away frantically on a keyboard, hacking into a system, or perhaps developing an app. Now delete that picture. In Once Upon an Algorithm, Martin Erwig explains computation as something that takes place beyond electronic computers, and computer science as the study of systematic problem solving. Erwig points out that many daily activities involve problem solving. Getting up in the morning, for example: You get up, take a shower, get dressed, eat breakfast. This simple daily routine solves a recurring problem through a series of well-defined steps. In computer science, such a routine is called an algorithm.Erwig illustrates a series of concepts in computing with examples from daily life and familiar stories. Hansel and Gretel, for example, execute an algorithm to get home from the forest. The movie Groundhog Day illustrates the problem of unsolvability; Sherlock Holmes manipulates data structures when solving a crime; the magic in Harry Potter's world is understood through types and abstraction; and Indiana Jones demonstrates the complexity of searching. Along the way, Erwig also discusses representations and different ways to organize data; “intractable” problems; language, syntax, and ambiguity; control structures, loops, and the halting problem; different forms of recursion; and rules for finding errors in algorithms.This engaging book explains computation accessibly and shows its relevance to daily life. Something to think about next time we execute the algorithm of getting up in the morning.

Once You Have Decided

by Peterson's

This eBook is Part II from Peterson's How to Master Online Learning which provides the most comprehensive information about online degree programs, online certifications, and continuing education; advice on paying for online classes, software, and textbooks; and expert strategies for online learning success.

Once more unto the Breach

by Andrea C. Simmons

Andrea C Simmons is an information governance specialist with extensive experience in the private and the public sectors. She has made significant contributions to standard developments and industry research and is currently working on a PhD in Information Assurance. For more than a decade she has been writing articles and blogs and presenting at conferences, seminars and workshops. Andrea is a member of many professional bodies and has just been awarded Senior Member status of the ISSA.

One Dimensional Spline Interpolation Algorithms

by Helmuth Späth

Together with its compagnion volume this book presents a practical introduction to computing spline functions, the fundamental tools for fitting curves and surfaces in computer-aided design (CAD) and computer graphics.

One Hundred Prisoners and a Light Bulb

by Hans Van Ditmarsch Barteld Kooi

A group of 100 prisoners, all together in the prison dining area, are told that they will be all put in isolation cells and then will be interrogated one by one in a room containing a light with an on/off switch. The prisoners may communicate with one another by toggling the light switch (and that is the only way in which they can communicate). The light is initially switched off. There is no fixed order of interrogation, or interval between interrogations, and the same prisoner may be interrogated again at any stage. When interrogated, a prisoner can either do nothing, or toggle the light switch, or announce that all prisoners have been interrogated. If that announcement is true, the prisoners will (all) be set free, but if it is false, they will all be executed. While still in the dining room, and before the prisoners go to their isolation cells (forever), can the prisoners agree on a protocol that will set them free? At first glance, this riddle may seem impossible to solve: how can all of the necessary information be transmitted by the prisoners using only a single light bulb? There is indeed a solution, however, and it can be found by reasoning about knowledge. This book provides a guided tour through eleven classic logic puzzles that are engaging and challenging and often surprising in their solutions. These riddles revolve around the characters' declarations of knowledge, ignorance, and the appearance that they are contradicting themselves in some way. Each chapter focuses on one puzzle, which the authors break down in order to guide the reader toward the solution. For general readers and students with little technical knowledge of mathematics, One Hundred Prisoners and a Light Bulb will be an accessible and fun introduction to epistemic logic. Additionally, more advanced students and their teachers will find it to be a valuable reference text for introductory course work and further study.

One Million Followers, Updated Edition: How I Built a Massive Social Following in 30 Days

by Brendan Kane

Over 60 billion online messages are sent on digital platforms every day, and only a select few succeed in the mad scramble for customer attention. This means that the question for anyone who wants to gain mass exposure for their transformative content, business, or brand or connect with audiences around the globe is no longer if they should use social media but how to best take advantage of the numerous different platforms. How can you make a significant impact in the digital world and stand out among all the noise? Digital strategist and "growth hacker" Brendan Kane has the answer and will show you how—in 30 days or less. A wizard of the social media sphere, Kane has built online platforms for A-listers including Taylor Swift and Rihanna. He's advised brands such as MTV, Skechers, Vice and IKEA on how to establish and grow their digital audience and engagement. Kane has spent his career discovering the best tools to turn any no-name into a top influencer simply by speaking into a camera or publishing a popular blog—and now he'll share his secrets with you. In One Million Followers, Kane will teach you how to gain an authentic, dedicated, and diverse online following from scratch; create personal, unique, and valuable content that will engage your core audience; and build a multi-media brand through platforms like Facebook, Instagram, YouTube, Snapchat, and LinkedIn. Featuring in-depth interviews with celebrities, influencers, and marketing experts, including: Chris Barton, cofounder and board director of Shazam and former head of Android business development for Google Ray Chan, CEO and cofounder of 9GAG Julius Dein, internet personality and magician with nearly 16 million Facebook followers Mike Jurkovac, Emmy Award–winner and creative director of will.i.am and the Black Eyed Peas Phil Ranta, former COO of Studio71 and VP of network at Fullscreen Eamonn Carey, managing director at Techstars London Jonathan Skogmo, founder and CEO of Jukin Media, Inc. Jon Jashni, founder of Raintree Ventures and former president and chief creative officer of Legendary Entertainment One Million Followers is the ultimate guide to building your worldwide brand and unlocking all the benefits social media has to offer. It's time to stop being a follower and start being a leader.

One Million Followers: How I Built a Massive Social following in 30 Days: Growth Hacks for Your Business, Your Message, and Your Brand from the World's Greatest Minds

by Brendan Kane

Digital strategist and “growth hacker” Brendan Kane has the answer and will show you how—in 30 days or less. <P><P>A wizard of the social media sphere, Kane has built online platforms for A-listers including Taylor Swift and Rihanna. He’s advised brands such as MTV, Skechers, Vice and IKEA on how to establish and grow their digital audience and engagement.

One Up: Creativity, Competition, and the Global Business of Video Games

by Joost Van Dreunen

What explains the massive worldwide success of video games such as Fortnite, Minecraft, and Pokémon Go? Game companies and their popularity are poorly understood and often ignored from the standpoint of traditional business strategy. Yet this industry generates billions in revenue by thinking creatively about digital distribution, free-to-play content, and phenomena like e-sports and live streaming. What lessons can we draw from its major successes and failures about the future of entertainment?One Up offers a pioneering empirical analysis of innovation and strategy in the video game industry to explain how it has evolved from a fringe activity to become a mainstream form of entertainment. Joost van Dreunen, a widely recognized industry expert with over twenty years of experience, analyzes how game makers, publishers, and platform holders have tackled strategic challenges to make the video game industry what it is today. Using more than three decades of rigorously compiled industry data, he demonstrates that video game companies flourish when they bring the same level of creativity to business strategy that they bring to game design. Filled with case studies of companies such as Activision Blizzard, Apple, Electronic Arts, Epic Games, Microsoft, Nexon, Sony, Take-Two Interactive, Tencent, and Valve, this book forces us to rethink common misconceptions around the emergence of digital and mobile gaming. One Up is required reading for investors, creatives, managers, and anyone looking to learn about the major drivers of change and growth in contemporary entertainment.

One-Shot Color Astronomical Imaging

by L. A. Kennedy

This book shows amateur astronomers how to use one-shot CCD cameras, and how to get the best out of equipment that exposes all three color images at once. Because this book is specifically devoted to one-shot imaging, "One-Shot Color Astronomical Imaging" begins by looking at all the basics - what equipment will be needed, how color imaging is done, and most importantly, what specific steps need to be followed after the one-shot color images are taken. What is one-shot color imaging? Typically, astronomical cooled-chip CCD cameras record only one color at a time - rather like old-fashioned black & white cameras fitted with color filters. Three images are taken in sequence - in red, blue, and green light - and these are then merged by software in a PC to form a color image. Each of the three images must be taken separately through a suitable color filter, which means that the total exposure time for every object is more than tripled. When exposure times can run into tens of minutes or even hours for each of the three colors, this can be a major drawback for the time-pressed amateur. "One-Shot Color Astronomical Imaging" describes the most cost-effective and time-efficient way for any amateur astronomer to begin to photograph the deep-sky.

One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge

by David L. Craddock

"An entertaining, race-against-time narrative." —Kobo review "A fast-paced look into seven-day roguelikes, something so niche most people wouldn't have heard about, but the book is well written and shows how important it is to get your thoughts down so you can sort out your ideas." —Goodreads review Eleven game designers. Eight grand ideas. Seven days to will them into reality. Every year, programmers around the world compete in the 7-day roguelike challenge, or 7DRL, a weeklong game jam where participants endeavor to design and program a roguelike role-playing game. Their obstacles: day jobs, family responsibilities, sleep deprivation, and visionary concepts too big for 168 hours to contain. Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires. David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series and Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

One-on-One Tutoring by Humans and Computers

by Joel Michael Martha Evens

One-on-One Tutoring by Humans and Computers articulates the CIRCSIM-Tutor project, an attempt to develop a computer tutor that generates a natural language dialogue with a student. Editors Martha Evens and Joel Michael present the educational context within which the project was launched, as well as research into tutoring, the process of implementation of CIRCSIM-Tutor, and the results of using CIRCSIM-Tutor in the classroom. The domain of this project is cardiovascular physiology, specifically targeting first-year medical students, though the idea is applicable to the development of intelligent tutoring systems across populations, disciplines, and domains. This 5 year-long project was motivated by the belief that students need assistance in building appropriate mental models of complex physiological phenomena, as well as practice in expressing these ideas in their own words to fully develop those models, and experience in problem-solving to use those models effectively. The book outlines directions for future research, and includes distinct features such as:*detailed studies of human one-on-one tutoring;*learning outcomes resulting from use of the tutor;*natural language input parsed and translated into logical form; and*natural language output generated using the LFG paradigm. This volume will appeal to educators who want to improve human tutoring or use computer tutors in the classroom, and it will interest computer scientists who want to build those computer tutors, as well as anyone who believes that language is central to teaching and learning.

OneNote 2013 For Dummies

by James H. Russell

A quick guide to using Microsoft OneNote on tablets, online, or on your desktopOneNote is the note-taking-and-sharing application that's part of Microsoft Office. It lets you create notes by hand, as audio, or by clipping items from other electronic formats to create a file that can be indexed and searched. With the release of Office 2013, OneNote has been integrated with Windows 8-powered tablet platforms and offers advanced mobile-enhanced features. This guide includes all the basic information, guidance, and insight you need to take full advantage of everything OneNote can do for you.OneNote is the Microsoft Office note-taking application that lets you make notes and clip items from electronic media to create a searchable fileThis friendly, plain-English guide shows you how to use OneNote online, on your desktop PC, or on your Windows-powered tabletHelps you take advantage of this highly useful and often-overlooked applicationOneNote 2013 For Dummies gets you up and running with OneNote quickly and easily.

Onlife Criminology: Virtual Crimes and Real Harms (New Horizons in Criminology)

by Janos Mark Szakolczai

Digital tools such as smart devices, personal trackers, and social media have become part of daily life for many. ‘Onlife’ (online+life) criminology is the study of crime and social harm produced by the blurring lines between digital engagement and our everyday lives that we may not even be aware of. From AI, security breaches to the proliferation of conspiracy theories, this thought-provoking book analyses the serious threats of surveillance, targeted indoctrination, and abuse of personal data that can potentially affect us all. The book explores alternatives to the current situation and presents practical and more sustainable solutions for internet use.

Online Activism in Latin America (Routledge Studies in New Media and Cyberculture)

by Hilda Chacón

Online Activism in Latin America examines the innovative ways in which Latin American citizens, and Latin@s in the U.S., use the Internet to advocate for causes that they consider just. The contributions to the volume analyze citizen-launched websites, interactive platforms, postings, and group initiatives that support a wide variety of causes, ranging from human rights to disability issues, indigenous groups’ struggles, environmental protection, art, poetry and activism, migrancy, and citizen participation in electoral and political processes. This collection bears witness to the early stages of a very unique and groundbreaking form of civil activism culture now growing in Latin America.

Online Anti-Semitism in Turkey (Palgrave Pivot)

by Türkay Salim Nefes

his is the first study that examines online anti-Semitism in Turkey. Nefes surveys important historical events concerning Turkish-Jewry and analyses people's online expressions about Adolf Hitler in the most popular forum website in Turkey,

Online Arbitration (Contemporary Commercial Law)

by Faye Fangfei Wang

Innovative initiatives for online arbitration are needed to aid in resolving cross-border commercial and consumer disputes in the EU, UK, US and China. This book provides a comparative study of online dispute resolution (ODR) systems and a model of best practices, taking into consideration the features and characteristics of various practical experiences/examples of ODR services and technological development for ODR systems and platforms. The book begins with a theoretical approach, looking into the challenges in the use of online arbitration in commercial transactions and analysing the potential adoption of technology-assisted arbitration (e.g. Basic ODR systems and Intelligent/Advanced ODR systems) in resolving certain types of international commercial and consumer disputes. It then investigates the legal obstacles to adopting ODR by examining the compatibility of technology with current legislation and regulatory development. Finally, it suggests appropriate legal and technological measures to promote the recognition of ODR, in particular online arbitration, for cross-border commercial and consumer disputes. By exploring both the theoretical framework and the practical considerations of online arbitration, this book will be a vital reference for lawyers, policy-makers, government officials, industry professionals and academics who are involved with online arbitration.

Online Brand Communities

by Francisco J. Martínez-López Rafael Anaya-Sánchez Rocio Aguilar-Illescas Sebastián Molinillo

This book presents and analyzes the concept of online brand communities, an emerging and exciting topic in marketing and eCommerce. First, it lays out the foundations like the evolution of the Web and the so-called Social Web, its utility for users and businesses, and the evolution of the marketing mind-set to adapt the Social Web. On this basis, the book then presents a detailed analysis of online brand communities, examining the concept of virtual community with a specific focus on virtual brand communities. In this context the book also explores recent trends related to branding and brand management. Next, it proposes a classification system for online brand communities, taking into account questions like the motivating factors for consumers to join, participate and stay in a community. The process of value creation in communities is examined from both business and consumer perspectives. The book draws to a close with a brief presentation of the process broadly accepted for the successful development of online brand communities.

Online Capacity Provisioning for Energy-Efficient Datacenters (Synthesis Lectures on Learning, Networks, and Algorithms)

by Minghua Chen Sid Chi-Kin Chau

This book addresses the urgent issue of massive and inefficient energy consumption by data centers, which have become the largest co-located computing systems in the world and process trillions of megabytes of data every second. Dynamic provisioning algorithms have the potential to be the most viable and convenient of approaches to reducing data center energy consumption by turning off unnecessary servers, but they incur additional costs from being unable to properly predict future workload demands that have only recently been mitigated by advances in machine-learned predictions.This book explores whether it is possible to design effective online dynamic provisioning algorithms that require zero future workload information while still achieving close-to-optimal performance. It also examines whether characterizing the benefits of utilizing the future workload information can then improve the design of online algorithms with predictions in dynamic provisioning. The book specifically develops online dynamic provisioning algorithms with and without the available future workload information. Readers will discover the elegant structure of the online dynamic provisioning problem in a way that reveals the optimal solution through divide-and-conquer tactics. The book teaches readers to exploit this insight by showing the design of two online competitive algorithms with competitive ratios characterized by the normalized size of a look-ahead window in which exact workload prediction is available.

Online Child Safety

by Joseph Savirimuthu

This work explores the growing convergence between youth culture and digital communication technologies and the corresponding challenges posed to policymakers, examining the current governance debate on online child safety.

Online Child Sexual Abuse: Grooming, Policing and Child Protection in a Multi-Media World

by Elena Martellozzo

Online Child Sexual Abuse: Grooming, Policing and Child Protection in a Multi-Media World addresses the complex, multi-faceted and, at times, counter-intuitive relationships between online grooming behaviours, risk assessment, police practices, and the actual danger of subsequent abuse in the physical world. Online child sexual abuse has become a high profile and important issue in public life. When children are victims, there is clearly intense public and political interest and concern. Sex offenders are society’s most reviled deviants and the object of seemingly undifferentiated public fear and loathing. This may be evidenced in ongoing efforts to advance legislation, develop police tactics and to educate children and their carers to engage with multi-media and the internet safely. Understanding how sex offenders use the internet and how the police and the government are responding to their behaviour is central to the development of preventative measures. Based on extensive ethnographic research conducted with the police and a specialist paedophile unit, here Elena Marellozzo presents an informed analysis of online child sexual abuse: of the patterns and characteristics of online grooming, and of the challenges and techniques that characterize its policing. Connecting theory, research and practice in the field of policing, social policy, victimology and criminology, this book adds significantly to our understanding and knowledge of the problem of online child sexual abuse, the way in which victims are targeted and how this phenomenon is, and might be, policed.

Online Chinese Learning: Exploring Effective Language Learning Strategies (Routledge Studies in Chinese as a Foreign Language)

by Lijuan Chen

Online Chinese Learning aims to investigate the types of language learning strategies (LLSs) that online Chinese learners use across asynchronous and synchronous learning environments in different learning contexts.This book examines how the use of language learning strategies by online Chinese learners is influenced by the interactants; the characteristics of the specific learning context; and selected individual learner characteristics. This book will provide: (1) new and detailed information about students’ LLS use in online Chinese learning; (2) insights into how individual students adopt LLSs and technological tools to solve learning problems in various learning contexts; (3) an exploration of factors influencing LLS use; and (4) recommendations regarding LLS adoption, use, and training.This book will be a valuable resource for university instructors in languages, language teaching methods, and second language acquisition, as well as researchers in languages, linguistics, and language learning and teaching.

Refine Search

Showing 42,126 through 42,150 of 63,132 results