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Programming WebAssembly with Rust: Unified Development For Web, Mobile, And Embedded Applications
by Kevin HoffmanWebAssembly fulfills the long-awaited promise of web technologies: fast code, type-safe at compile time, execution in the browser, on embedded devices, or anywhere else. Rust delivers the power of C in a language that strictly enforces type safety. Combine both languages and you can write for the web like never before! Learn how to integrate with JavaScript, run code on platforms other than the browser, and take a step into IoT. Discover the easy way to build cross-platform applications without sacrificing power, and change the way you write code for the web. WebAssembly is more than just a revolutionary new technology. It's reshaping how we build applications for the web and beyond. Where technologies like ActiveX and Flash have failed, you can now write code in whatever language you prefer and compile to WebAssembly for fast, type-safe code that runs in the browser, on mobile devices, embedded devices, and more. Combining WebAssembly's portable, high-performance modules with Rust's safety and power is a perfect development combination. Learn how WebAssembly's stack machine architecture works, install low-level wasm tools, and discover the dark art of writing raw wast code. Build on that foundation and learn how to compile WebAssembly modules from Rust by implementing the logic for a checkers game. Create wasm modules in Rust to interoperate with JavaScript in many compelling ways. Apply your new skills to the world of non-web hosts, and create everything from an app running on a Raspberry Pi that controls a lighting system, to a fully-functioning online multiplayer game engine where developers upload their own arena-bound WebAssembly combat modules. Get started with WebAssembly today, and change the way you think about the web. What You Need: You'll need a Linux, Mac, or Windows workstation with an Internet connection. You'll need an up-to-date web browser that supports WebAssembly. To work with the sample code, you can use your favorite text editor or IDE. The book will guide you through installing the Rust and WebAssembly tools needed for each chapter.
Programming WebRTC
by Karl StolleyBuild your own video chat application - but that's just the beginning. With WebRTC, you'll create real-time applications to stream any kind of user media and data directly from one browser to another, all built on familiar HTML, CSS, and JavaScript. Power real-time activities like text-based chats, secure peer-to-peer file transfers, collaborative brainstorming sessions - even multiplayer gaming. And you're not limited to two connected users: an entire chapter of the book is devoted to engineering multipeer WebRTC apps that let groups of people communicate in real time. You'll create your own video conferencing app. It's all here. WebRTC is an API exposed in all modern web browsers. After almost a decade of development, the WebRTC specification was finalized, and this book provides faithful coverage of that finalized specification. You'll start by building a basic but complete WebRTC application for video chatting. Chapter by chapter, you'll refine that app and its core logic to spin up new and exciting WebRTC-powered apps that will have your users sharing all manner of data with one another, all in real time. No third-party libraries or heavy downloads are required for you or your users: you'll be writing and strengthening your knowledge of vanilla JavaScript and native browser APIs.You'll learn how to directly connect multiple browsers over the open internet using a signaling channel. You will gain familiarity with a whole set of Web APIs whose features bring WebRTC to life: requesting access to users' cameras and microphones; accessing and manipulating arbitrary user files, right in the browser; and web storage for persisting shared data over the life of a WebRTC call. Like any Web API, WebRTC doesn't enjoy a perfect implementation in any browser. But this book will guide you in writing elegant code to the specification, with backward-compatible fallback code for use in almost all modern browsers.Use WebRTC to build the next generation of web applications that stream media and data in real time, directly from one user to another - all by working in the browser.What You Need:Readers need a text editor, an up-to-date copy of Chrome or Firefox, and a POSIX-style command-line shell. They'll also need to install a little bit of open-source software, especially Node.js. All necessary setup is covered in full in the book's introductory chapter.
Programming Windows®
by Charles Petzold"Look it up in Petzold" remains the decisive last word in answering questions about Windows development. And in PROGRAMMING WINDOWS, FIFTH EDITION, the esteemed Windows Pioneer Award winner revises his classic text with authoritative coverage of the latest versions of the Windows operating system--once again drilling down to the essential API heart of Win32 programming. Topics include: The basics--input, output, dialog boxes An introduction to Unicode Graphics--drawing, text and fonts, bitmaps and metafiles The kernel and the printer Sound and music Dynamic-link libraries Multitasking and multithreading The Multiple-Document Interface Programming for the Internet and intranets Packed as always with definitive examples, this newest Petzold delivers the ultimate sourcebook and tutorial for Windows programmers at all levels working with Microsoft® Windows 95, Windows 98, or Microsoft Windows NT®. No aspiring or experienced developer can afford to be without it. An electronic version of this book is available on the companion CD. A Note Regarding the CD or DVD The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.
Programming Windows® 8 Apps with HTML, CSS, and JavaScript
by Kraig BrockschmidtNOTE: This title is also available as a free eBook. It is based on Windows 8 Release Preview; the content and publication date will be updated for final Windows 8 software. Apply your existing skills with HTML, CSS, and JavaScript--and start building your own Windows 8 apps now. As a member of the Windows Ecosystem team, the author has trained hundreds of Microsoft engineers and has been on the front lines of bringing the first Windows 8 apps to the Windows Store. Through this book, you'll get a thorough grounding in platform features and considerations, and delve into development essentials. "Quickstart" sections provide ready experience with the tools, API, and core features. And you'll gain insights and best practices on design, coding, and performance from real-world developers working on real-world apps. Topics includes:Platform Characteristics App Anatomy and Page Navigation Controls, Control Styling, and Basic Data Binding Collections and Collection Controls Layout Windows 8 Style Commanding UI State, Settings, Files, and Documents Input and Sensors Media Purposeful Animations Contracts Tiles, Notifications, the Lock Screen, and Background Tasks Networking Devices and Printing Extensions Localization, Accessibility, and the Windows Store
Programming Windows Azure: Programming the Microsoft Cloud
by Sriram KrishnanLearn the nuts and bolts of cloud computing with Windows Azure, Microsoft's new Internet services platform. Written by a key member of the product development team, this book shows you how to build, deploy, host, and manage applications using Windows Azure's programming model and essential storage services.Chapters in Programming Windows Azure are organized to reflect the platform's buffet of services. The book's first half focuses on how to write and host application code on Windows Azure, while the second half explains all of the options you have for storing and accessing data on the platform with high scalability and reliability. Lots of code samples and screenshots are available to help you along the way.Learn how to build applications using the Windows Azure toolsetDiscover how Windows Azure works under the hood, and learn the how and the why behind several featuresChoose to write application code in .NET or other languages such as C/C++, PHP, or RubyUnderstand the various options for managing your serviceGet up to speed on Azure's storage services, including blobs, queues, and tablesBuild a secure backup system, and learn about cloud application security, cryptography, and performance
Programming Windows® Embedded CE 6.0 Developer Reference
by Douglas BolingGet the popular, practical reference to developing small footprint applications--now updated for the Windows Embedded CE 6.0 kernel. Written by an authority on embedded application development, this book focuses in on core operating concepts and the Win32 API. It delivers extensive code samples and sample projects--helping you build proficiency creating innovative Windows applications for a new generation of devices. Discover how to: Create complex applications designed for the unique requirements of embedded devices Manage virtual memory, heaps, and the stack to minimize your memory footprint Create multithreaded processes and handle events Use the Storage Manager to manage disparate file systems and volumes Store simple groups of data with the database API Read and write registry data, and enumerate keys and values Schedule user, timer event, system event, and bubble notifications Connect to wired and wireless networks, PCs, and other devices Companion Web site includes: Code samples in Microsoft Visual C++ Files for sample projects
Programming Windows® Identity Foundation
by Vittorio BertocciGet hands-on guidance designed to help you put the newest .NET Framework component- Windows Identity Foundation, the identity and access logic for all on-premises and cloud development- to work.
Programming Windows Presentation Foundation
by Ian Griffiths Chris SellsWindows Presentation Foundation (WPF) (formerly known by its code name "Avalon") is a brand-new presentation framework for Windows XP and Windows Vista, the next version of the Windows client operating system. For developers, WPF is a cornucopia of new technologies, including a new graphics engine that supports 3-D graphics, animation, and more; an XML-based markup language (XAML) for declaring the structure of your Windows UI; and a radical new model for controls. Programming Windows Presentation Foundation is the book you need to get up to speed on WPF. By page two, you'll have written your first WPF application, and by the end of Chapter 1, "Hello WPF," you'll have completed a rapid tour of the framework and its major elements. These include the XAML markup language and the mapping of XAML markup to WinFX code; the WPF content model; layout; controls, styles, and templates; graphics and animation; and, finally, deployment. Programming Windows Presentation Foundation features: Scores of C# and XAML examples that show you what it takes to get a WPF application up and running, from a simple "Hello, Avalon" program to a tic-tac-toe game Insightful discussions of the powerful new programming styles that WPF brings to Windows development, especially its new model for controls A color insert to better illustrate WPF support for 3-D, color, and other graphics effects A tutorial on XAML, the new HTML-like markup language for declaring Windows UI An explanation and comparison of the features that support interoperability with Windows Forms and other Windows legacy applications The next generation of Windows applications is going to blaze a trail into the unknown. WPF represents the best of the control-based Windows world and the content-based web world; it's an engine just itching to be taken for a spin. Inside, you'll find the keys to the ignition.
Programming Windows®, Six Edition
by Charles Petzold<p>Programming legend Charles Petzold is rewriting his classic Programming Windows—one of the most popular programming books of all time—to show developers how to use existing skills and tools to build Windows 8 apps.</p>
Programming Windows Store Apps with C#: Master WinRT, XAML, and C# to Create Innovative Windows 8 Applications
by Matthew Baxter-Reynolds Iris ClassonIf you’re a .NET developer looking to build tablet apps, this practical book takes you step-by-step through the process of developing apps for the Windows Store. You’ll learn how to use Microsoft’s Modern UI design language with Windows 8.1 and WinRT 8.1.1 by building a line-of-business mobile app with C# through the course of the book.To develop the app, you’ll work with the same system details and design specs that apply to retail apps, such as persistence, backend service, and Windows 8 features for sharing and search. You’ll learn how to develop the code, incorporate third-party open source products, and package your app for the Windows Store.Build a UI with XAML and the Model/View/View-Model patternUnderstand asynchrony—and rediscover threads and parallelismStore data and system settings locally with SQLiteUse app bars for commands and the settings charm for Help optionsPresent notifications as tile updates, badges, or toast popupsHelp users visualize locations and tag activities to a mapEnable apps to share data and run side-by-side in the UIImplement functionality for running tasks in the background
Programming Windows Workflow Foundation: Practical WF Techniques and Examples using XAML and C#
by K. AllenFast-paced and to-the-point, this book takes you through the important topics of Windows WF development with clear explanations and practical example code. The book's selection of topics is driven by what the working developer needs to know. It is neither a comprehensive reference to the whole WF architecture, nor a strategy guide to the complete application development lifecycle. It's just what you as a C# developer need to know to use WF in your applications. This book is for .NET developers who want to enhance their applications with flexible workflow capabilities using Microsoft Windows Workflow Foundation. The author assumes that you have read other texts on the overall architecture of WF and on WF application design strategies, and instead focuses on real-work implementation issues for C# developers.
Programming with 64-Bit ARM Assembly Language: Single Board Computer Development for Raspberry Pi and Mobile Devices
by Stephen SmithMastering ARM hardware architecture opens a world of programming for nearly all phones and tablets including the iPhone/iPad and most Android phones. It’s also the heart of many single board computers like the Raspberry Pi. Gain the skills required to dive into the fundamentals of the ARM hardware architecture with this book and start your own projects while you develop a working knowledge of assembly language for the ARM 64-bit processor.You'll review assembly language programming for the ARM Processor in 64-bit mode and write programs for a number of single board computers, including the Nvidia Jetson Nano and the Raspberry Pi (running 64-bit Linux). The book also discusses how to target assembly language programs for Apple iPhones and iPads along with 64-Bit ARM based Android phones and tablets. It covers all the tools you require, the basics of the ARM hardware architecture, all the groups of ARM 64-Bit Assembly instructions, and how data is stored in the computer’s memory. In addition, interface apps to hardware such as the Raspberry Pi’s GPIO ports. The book covers code optimization, as well as how to inter-operate with C and Python code. Readers will develop enough background to use the official ARM reference documentation for their own projects.With Programming with 64-Bit ARM Assembly Language as your guide you’ll study how to read, reverse engineer and hack machine code, then be able to apply these new skills to study code examples and take control of both your ARM devices’ hardware and software. What You'll LearnMake operating system calls from assembly language and include other software libraries in your projectsInterface apps to hardware devices such as the Raspberry Pi GPIO portsReverse engineer and hack codeUse the official ARM reference documentation for your own projectsWho This Book Is ForSoftware developers who have already learned to program in a higher-level language like Python, Java, C#, or even C and now wish to learn Assembly programming.
Programming with CodeIgniterMVC
by Eli Orr Yehuda ZadikThe book is written for PHP developers who wish to learn how to use MVC for application development, using CodeIgniter. No experience of CodeIgniter would be necessary, as this book is for beginning MVC development.This book is written for PHP developers who wish to learn how to use the CodeIgniterMVC framework for application development. No experience of CodeIgniteris necessary, as this book is for beginning MVC development.
Programming with GitHub Copilot: Write Better Code--Faster! (Tech Today)
by Kurt DowswellAccelerate your programming with the most popular AI coding tool on the market: GitHub Copilot In Programming with GitHub Copilot: Write Better Code — Faster, veteran software developer and GitHub community hero Kurt Dowswell delivers an insightful and hands-on exploration of GitHub's powerful, new AI coding assistant, Copilot. In the book, you'll discover how to use the tool's capabilities to push the boundaries of what you thought was possible in programming. Even if you've used autocomplete tools—like VS Code's TabNine extension—before, you'll be floored by GitHub Copilot's potential to transform the way you code. You'll learn how to install, configure, and use the software, from employing it's most common and widely used features to deploying business and enterprise functionality. You'll even discover how to fix runtime and compilation bugs and write unit, integration, and end-to-end tests. You'll also find: Prompt strategies to get GitHub Copilot to help you brainstorm new code solutions What the future looks like for AI-assisted coding, including discussions of issues like code licensing and ethics Directions for chatting with Copilot, including common commands and prompts to help you guide the conversation to where you want it to go Perfect for practicing programmers, developers, and software engineers, Programming with GitHub Copilot is also an essential resource for coders and other IT practitioners-in-training who want to expand their knowledge and improve the scope and depth of their programming skillsets.
Programming with Higher-Order Logic
by Dale Miller Gopalan NadathurFormal systems that describe computations over syntactic structures occur frequently in computer science. Logic programming provides a natural framework for encoding and animating such systems. However, these systems often embody variable binding, a notion that must be treated carefully at a computational level. This book aims to show that a programming language based on a simply typed version of higher-order logic provides an elegant, declarative means for providing such a treatment. Three broad topics are covered in pursuit of this goal. First, a proof-theoretic framework that supports a general view of logic programming is identified. Second, an actual language called λProlog is developed by applying this view to higher-order logic. Finally, a methodology for programming with specifications is exposed by showing how several computations over formal objects such as logical formulas, functional programs, and λ-terms and π-calculus expressions can be encoded in λProlog.
Programming with Managed Extensions for Microsoft® Visual C++® .NET
by Richard Grimes<div xmlns="http://www.w3.org/1999/xhtml"><p>This book thoroughly covers the Visual C++ managed extensions and how to write Microsoft .NET libraries and applications, plus features that are new to Visual C++.</p></div>
Programming with Mathematica®: An Introduction
by Paul WellinStarting from first principles, this book covers all of the foundational material needed to develop a clear understanding of the Mathematica language, with a practical emphasis on solving problems. Concrete examples throughout the text demonstrate how Mathematica language, can be used to solve problems in science, engineering, economics/finance, computational linguistics, geoscience, bioinformatics, and a range of other fields. The book will appeal to students, researchers and programmers wishing to further their understanding of Mathematica language. Designed to suit users of any ability, it assumes no formal knowledge of programming so it is ideal for self-study. Over 290 exercises are provided to challenge the reader's understanding of the material covered and these provide ample opportunity to practice using the language. Mathematica language notebooks containing examples, programs and solutions to exercises are available from www. cambridge. org/wellin.
Programming with MicroPython: Embedded Programming with Microcontrollers and Python
by Nicholas H. TollerveyIt’s an exciting time to get involved with MicroPython, the re-implementation of Python 3 for microcontrollers and embedded systems. This practical guide delivers the knowledge you need to roll up your sleeves and create exceptional embedded projects with this lean and efficient programming language. If you’re familiar with Python as a programmer, educator, or maker, you’re ready to learn—and have fun along the way.Author Nicholas Tollervey takes you on a journey from first steps to advanced projects. You’ll explore the types of devices that run MicroPython, and examine how the language uses and interacts with hardware to process input, connect to the outside world, communicate wirelessly, make sounds and music, and drive robotics projects.Work with MicroPython on four typical devices: PyBoard, the micro:bit, Adafruit’s Circuit Playground Express, and ESP8266/ESP32 boardsExplore a framework that helps you generate, evaluate, and evolve embedded projects that solve real problemsDive into practical MicroPython examples: visual feedback, input and sensing, GPIO, networking, sound and music, and roboticsLearn how idiomatic MicroPython helps you express a lot with the minimum of resourcesTake the next step by getting involved with the Python community
Programming with Microsoft® Visual Basic® 2008
by Diane ZakProgramming with Microsoft Visual Basic 2008, Fourth Edition by the best-selling author, Diane Zak, is designed for a first course in programming. Using the most recent version of the software, Visual Basic 2008, this book teaches individuals how to use Visual Basic applications as they would in a real world setting. Students with no previous programming experience learn how to plan and create their own interactive windows applications. GUI design skills and Object-Oriented Programming concepts are emphasized throughout the book.
Programming with Microsoft Visual Basic 2012, 6th Edition
by Diane ZakPROGRAMMING WITH MICROSOFT VISUAL BASIC 2012, 6E by best-selling author Diane Zak is the ideal choice for your introduction to programming. Readers learn to master the basics of effective programming as they work through a wealth of hands-on applications in this book's engaging real-world setting. Numerous learning features address today's varied learning styles with an approachable visual presentation, helpful step-by-step tutorials, and engaging "You Do It" activity boxes. Even students with no prior programming experience learn how to effectively plan and create interactive Windows applications. This edition emphasizes GUI design skills and object-oriented programming concepts throughout.
Programming With Microsoft Visual Basic 2017 (Mindtap Course List)
by Diane ZakReaders learn to master the fundamentals of effective programming while working through Visual Basic 2017’s latest features with a wealth of hands-on applications -- all placed in context within this book's engaging real-world setting. PROGRAMMING WITH MICROSOFT VISUAL BASIC 2017, 8E by best-selling technology author Diane Zak offers an ideal introduction to programming with a dynamic visual presentation, step-by-step tutorials, and strategically placed activity boxes. New hands-on applications, timely examples, and practical exercises address a variety of learning styles. Even readers with no prior programming experience can learn how to effectively plan and create interactive Visual Basic 2017 applications right away.
Programming with Mobile Applications: Android, iOS, and Windows® Phone 7
by Thomas J. DuffyDiscover how to create effective native apps across platforms and Web apps for today's most popular smartphone platforms with Duffy's PROGRAMMING MOBILE APPLICATIONS: ANDROID(tm), iOS, AND WINDOWS PHONE 7. This unique, hands-on tutorial approach combines clear presentations with numerous screenshots and step-by-step instructions to guide readers in developing applications for Google(tm) Android(tm), Apple iOS, and Windows Phone 7. Readers learn to create identical native and Web apps for each platform, which allows comparing each platform's development processes. The book's complete coverage ranges from platform architecture to native app life cycle management with an emphasis on fundamental programming concepts. This book's unique coverage of multiple platforms not only demonstrates the portability of apps that readers create, but also ensures an solid understanding of programming principles that benefits readers throughout any career.
Programming with OpenSCAD: A Beginner's Guide to Coding 3D-Printable Objects
by Justin Gohde Marius KintelProgramming with OpenSCAD is a STEM-focused, learn-to-code book for beginners that introduces core computational thinking concepts through the design of 3D-printable objects. Develop coding skills as you build increasingly complex 3D models and print them into fun games, puzzles, and more.OpenSCAD is freely available open source software that enables nondesigners to easily create 3D designs using a text-based programming language. It&’s a great language for beginners because the instant 3D visualization gives you immediate feedback on the results of your code. This book channels OpenSCAD&’s visual benefits and user-friendliness into a STEAM-focused, project-based tutorial that teaches the basics of coding, 3D printing, and computational thinking while you develop your spatial reasoning by creating 3D designs with OpenSCAD. Presuming no prior experience with either programming or 3D design, each chapter builds a scaffolded understanding of core concepts. You&’ll start by defining, drawing and displaying geometric primitives with text-based code, then expand your creative toolbox with transformation operations – like rotating, reflecting, scaling, and combining shapes. As the projects become more sophisticated, so will your programming skills; you&’ll use loops for replicating objects, if statements for differentiating your designs, and parameterized, self-contained modules to divide longer scripts into separate files. Along the way, you'll learn 3D printing tips so that you can produce physical mementos of your progress and get physical feedback that lets you correct mistakes in real time. In addition, the book provides hands-on and accessible design exercises at the end of each chapter so that you can practice applying new concepts immediately after they are introduced. You&’ll learn: • Programming basics like working with variables, loops, conditional statements, and parameterized modules • Transformation operations, such as rotate, reflect, and scale, to create complex shapes • Extrusion techniques for turning 2D shapes into elaborate 3D designs • Computational-thinking concepts, including decomposition, abstraction, and pattern recognition • OpenSCAD&’s Boolean, Minkowski and hull operations for combining multiple 3D shapes into one • 3D design fundamentals, like navigating the xyz-axis, orthogonal vs. perspective views, and constructive solid geometry • Organizing bigger designs into separate files to make code more readable and collaborative Accessibly written for a wide audience (advanced middle schoolers, high school students, college students, artists, makers and lifelong-learners alike), this is the perfect guide to becoming proficient at programming in general and 3D modeling in particular.
Programming with Python
by T R PadmanabhanBased on the latest version of the language, this book offers a self-contained, concise and coherent introduction to programming with Python. The book's primary focus is on realistic case study applications of Python. Each practical example is accompanied by a brief explanation of the problem-terminology and concepts, followed by necessary program development in Python using its constructs, and simulated testing. Given the open and participatory nature of development, Python has a variety of incorporated data structures, which has made it difficult to present it in a coherent manner. Further, some advanced concepts (super, yield, generator, decorator, etc. ) are not easy to explain. The book specially addresses these challenges; starting with a minimal subset of the core, it offers users a step-by-step guide to achieving proficiency.
Programming with Python: And Its Applications to Physical Systems
by M. Shubhakanta SinghThis book is an introduction to Python Programming and provides a practical approach to the subject. The basic concepts of Python are explained in detail and augmented with examples and diagrams for a thorough understanding of the subject. The book is primarily aimed at students with little or no prior knowledge of programming languages. However, self-taught and hobbyist programmers, scientists, engineers, computing professionals and computer scientists and others who need to program as part of their work may also use this book for understanding the basic concepts of Python. Print edition not for sale in South Asia (India, Sri Lanka, Nepal, Bangladesh, Pakistan or Bhutan)