Browse Results

Showing 47,876 through 47,900 of 61,677 results

Representations, Analysis and Recognition of Shape and Motion from Imaging Data

by Boulbaba Ben Amor Faten Chaieb Faouzi Ghorbel

This book constitutes the refereed proceedings of the 6th International Workshop on Representations, Analysis and Recognition of Shape and Motion from Imaging Data, RFMI 2016, held in Sidi Bou Said Village, Tunisia, in October 2016. The 9 revised full papers and 7 revised short papers presented were carefully reviewed and selected from 23 submissions. The papers are organized in topical sections on 3D Shape Registration and Comparison; Face Analysis and Recognition; Video and Motion Analysis; 2D Shape Analysis.

Representations, Analysis and Recognition of Shape and Motion from Imaging Data: 7th International Workshop, RFMI 2017, Savoie, France, December 17–20, 2017, Revised Selected Papers (Communications in Computer and Information Science #842)

by Liming Chen Boulbaba Ben Amor Faouzi Ghorbel

This book constitutes the refereed proceedings of the 7th International Workshop on Representations, Analysis and Recognition of Shape and Motion from Imaging Data, RFMI 2017, held in Savoi, France, in December 2017.The 8 revised full papers and 9 revised short papers presented were carefully reviewed and selected from 23 submissions. The papers are organized in topical sections on analyzing motion data; deep learning on image and shape data; 2D and 3D pattern classification; watermarking, segmentation and deformations.

Representing Conflicts in Games: Antagonism, Rivalry, and Competition (Routledge Advances in Game Studies)

by Jonas Linderoth Anders Frank Björn Sjöblom

This book offers an overview of how conflicts are represented and enacted in games, in a variety of genres and game systems. Games are a cultural form apt at representing real world conflicts, and this edited volume highlights the intrinsic connection between games and conflict through a set of theoretical and empirical studies. It interrogates the nature and use of conflicts as a fundamental aspect of game design, and how a wide variety of conflicts can be represented in digital and analogue games. The book asks what we can learn from conflicts in games, how our understanding of conflicts change when we turn them into playful objects, and what types of conflicts are still not represented in games. It queries the way games make us think about armed conflict, and how games can help us understand such conflicts in new ways. Offering a deeper understanding of how games can serve political, pedagogical, or persuasive purposes, this volume will interest scholars and students working in fields such as game studies, media studies, and war studies.

Reproducible Data Science with Pachyderm: Learn how to build version-controlled, end-to-end data pipelines using Pachyderm 2.0

by Svetlana Karslioglu

Create scalable and reliable data pipelines easily with PachydermKey FeaturesLearn how to build an enterprise-level reproducible data science platform with PachydermDeploy Pachyderm on cloud platforms such as AWS EKS, Google Kubernetes Engine, and Microsoft Azure Kubernetes ServiceIntegrate Pachyderm with other data science tools, such as Pachyderm NotebooksBook DescriptionPachyderm is an open source project that enables data scientists to run reproducible data pipelines and scale them to an enterprise level. This book will teach you how to implement Pachyderm to create collaborative data science workflows and reproduce your ML experiments at scale.You'll begin your journey by exploring the importance of data reproducibility and comparing different data science platforms. Next, you'll explore how Pachyderm fits into the picture and its significance, followed by learning how to install Pachyderm locally on your computer or a cloud platform of your choice. You'll then discover the architectural components and Pachyderm's main pipeline principles and concepts. The book demonstrates how to use Pachyderm components to create your first data pipeline and advances to cover common operations involving data, such as uploading data to and from Pachyderm to create more complex pipelines. Based on what you've learned, you'll develop an end-to-end ML workflow, before trying out the hyperparameter tuning technique and the different supported Pachyderm language clients. Finally, you'll learn how to use a SaaS version of Pachyderm with Pachyderm Notebooks.By the end of this book, you will learn all aspects of running your data pipelines in Pachyderm and manage them on a day-to-day basis.What you will learnUnderstand the importance of reproducible data science for enterpriseExplore the basics of Pachyderm, such as commits and branchesUpload data to and from PachydermImplement common pipeline operations in PachydermCreate a real-life example of hyperparameter tuning in PachydermCombine Pachyderm with Pachyderm language clients in Python and GoWho this book is forThis book is for new as well as experienced data scientists and machine learning engineers who want to build scalable infrastructures for their data science projects. Basic knowledge of Python programming and Kubernetes will be beneficial. Familiarity with Golang will be helpful.

Reproducible Research in Pattern Recognition: Fourth International Workshop, RRPR 2022, Montreal, Canada, August 21, 2022, Revised Selected Papers (Lecture Notes in Computer Science #14068)

by Bertrand Kerautret Miguel Colom Pascal Monasse Daniel Lopresti Benjamin Perret Adrien Krähenbühl

This book constitutes the thoroughly refereed post-workshop proceedings of the 4th International Workshop on Reproducible Research in Pattern Recognition, RRPR 2022, held in Montreal, Canada, in August 2022. The 5 revised full papers presented together with 4 short papers, were carefully reviewed and selected from 9 submissions. The papers were organized into three main categories

Reproducible Research in Pattern Recognition: Second International Workshop, RRPR 2018, Beijing, China, August 20, 2018, Revised Selected Papers (Lecture Notes in Computer Science #11455)

by Hugues Talbot Bertrand Kerautret Miguel Colom Pascal Monasse Daniel Lopresti

This book constitutes the thoroughly refereed post-workshop proceedings of the Second International Workshop on Reproducible Research in Pattern Recognition, RRPR 2018, in Beijing, China in August 2018.The 8 revised full papers, presented together 6 short papers, were carefully reviewed and selected from 14 submissions. This year the workshop did focus on Digital Geometry and Mathematical Morphology. The first track 1 on RR Framework was dedicated to the general topics of Reproducible Research in Computer Sciencewith a potential link to Image Processing and Pattern Recognition. In the second track 2 the authors described their works in terms of Reproducible Research.

Reproducible Research in Pattern Recognition: Third International Workshop, RRPR 2021, Virtual Event, January 11, 2021, Revised Selected Papers (Lecture Notes in Computer Science #12636)

by Hugues Talbot Bertrand Kerautret Miguel Colom Pascal Monasse Daniel Lopresti Adrien Krähenbühl

This book constitutes the thoroughly refereed post-workshop proceedings of the Third International Workshop on Reproducible Research in Pattern Recognition, RRPR 2021, held as a virtual event, in January 2021. The 8 revised full papers, presented together with 6 short papers, were carefully reviewed and selected from 18 submissions. The papers were organized into three main categories. The first contributions focused on reproducible research frameworks. The second category focused on reproducible research results and the last category included ICPR companion papers describing implementation and details that are an absolute requirement for reproducibility.

Reproduction of Tactual Textures

by Michaël Wiertlewski

Texture accounts for an important part of the realism of simulated experiences, and it is most certainly true during tactile interaction. We usually experience roughness by running our fingers onto the explored surface. The perception of this fine texture is mediated by the vibrations generated by the encounters of the skin and the asperities of the surfaces. Reproduction of Tactual Textures presents factors that contribute to the mechanics of the interaction between a bare finger and a surface with a view to their artificial reproduction. It discusses the recording and reproduction of tactual textures, and analyses a case study of the development of a device able to record the vibratory signal from a fingertip sliding over a textured surface. The same device is then used in a reverse way to render those previously measured signals to the user's fingertip. These developments open new questions about the biomechanical properties of the skin and their relation to perception. The second half of Reproduction of Tactual Textures focuses on the implication of the dynamic parameters of the skin onto rendering performance, and it concludes with a study on the important features that are present in the vibratory signal and their relation to texture perception. This state-of-the-art volume highlights the importance of the mechanics and biomechanics during the haptic exploration of surfaces and their possible contribution to perception. Collectively, the findings reported are pertinent to many applications, including robotic perception and the design of effective virtual reality systems.

Reprogramming Japan: The High Tech Crisis under Communitarian Capitalism

by Marie Anchordoguy

How have state policies influenced the development of Japan's telecommunications, computer hardware, computer software, and semiconductor industries and their stagnation since the 1990s? Marie Anchordoguy's book examines how the performance of these industries and the economy as a whole are affected by the socially embedded nature of Japan's capitalist system, which she calls "communitarian capitalism." Reprogramming Japan shows how the institutions and policies that emerged during and after World War II to maintain communitarian norms, such as the lifetime employment system, seniority-based wages, enterprise unions, a centralized credit-based financial system, industrial groups, the main bank corporate governance system, and industrial policies, helped promote high tech industries. When conditions shifted in the 1980s and 1990s, these institutions and policies did not suit the new environment, in which technological change was rapid and unpredictable and foreign products could no longer be legally reverse-engineered. Despite economic stagnation, leaders were slow to change because of deep social commitments. Once the crisis became acute, the bureaucracy and corporate leaders started to contest and modify key institutions and practices. Rather than change at different times according to their specific economic interests, Japanese firms and the state have made similar slow, incremental changes.

Reprogramming the American Dream: From Rural America to Silicon Valley—Making AI Serve Us All

by Kevin Scott Greg Shaw

** #1 Wall Street Journal Bestseller **In this essential book written by a rural native and Silicon Valley veteran, Microsoft’s Chief technology officer tackles one of the most critical issues facing society today: the future of artificial intelligence and how it can be realistically used to promote growth, even in a shifting employment landscape.There are two prevailing stories about AI: for heartland low- and middle-skill workers, a dystopian tale of steadily increasing job destruction; for urban knowledge workers and the professional class, a utopian tale of enhanced productivity and convenience. But there is a third way to look at this technology that will revolutionize the workplace and ultimately the world. Kevin Scott argues that AI has the potential to create abundance and opportunity for everyone and help solve some of our most vexing problems.As the chief technology officer at Microsoft, he is deeply involved in the development of AI applications, yet mindful of their potential impact on workers—knowledge he gained firsthand growing up in rural Virginia. Yes, the AI Revolution will radically disrupt economics and employment for everyone for generations to come. But what if leaders prioritized the programming of both future technology and public policy to work together to find solutions ahead of the coming AI epoch? Like public health, the space program, climate change and public education, we need international understanding and collaboration on the future of AI and work. For Scott, the crucial question facing all of us is this: How do we work to ensure that the continued development of AI allows us to keep the American Dream alive?In this thoughtful, informed guide, he offers a clear roadmap to find the answer.

Republic of Outsiders: The Power of Amateurs, Dreamers, and Rebels

by Alissa Quart

&“Vivid portraits&” of individuals and subcultures by a writer who &“unmasks the assumptions we make about what counts as normal&” (The New York Times). They are outsiders who seek to redefine fields from mental health to diplomacy to music. They push boundaries and transform ideas. They include filmmakers crowdsourcing their work, transgender and autistic activists, and Occupy Wall Street&’s &“alternative bankers.&” These people create and package themselves in a practice cultural critic Alissa Quart dubs &“identity innovation.&” In this &“fascinating&” book, Quart introduces us to individuals who have created new structures to keep themselves sane, fulfilled, and, on occasion, paid. This deeply reported book shows how these groups now gather, organize, and create new communities and economies. Without a middleman, freed of established media, and highly mobile, unusual ideas and cultures are able to spread more quickly and find audiences and allies. Republic of Outsiders is a critical examination of those for whom being rebellious, marginal, or amateur is a source of strength (Barbara Ehrenreich). &“Even if you don&’t consider yourself an outsider or a rebel, Quart&’s book has several lessons for creative work, particularly when it comes to making art outside a heavily commercial system.&” —Fast Company &“One of the smartest cultural interpreters of her generation. In Republic of Outsiders, she mixes sharp-eyed analysis with an empathetic heart. The result is a great read, and a brand-new lens through which to view outsiders, insiders—and ourselves.&” —Susan Cain, author of Quiet: The Power of Introverts in a World That Can&’t Stop Talking

Republic.com 2.0

by Cass R. Sunstein

What happens to democracy and free speech if people use the Internet to listen and speak only to the like-minded? What is the benefit of the Internet's unlimited choices if citizens narrowly filter the information they receive? Cass Sunstein first asked these questions in 2001'sRepublic. com. Now, inRepublic. com 2. 0, Sunstein thoroughly rethinks the critical relationship between democracy and the Internet in a world where partisan Weblogs have emerged as a significant political force. Republic. com 2. 0highlights new research on how people are using the Internet, especially the blogosphere. Sunstein warns against "information cocoons" and "echo chambers," wherein people avoid the news and opinions that they don't want to hear. He also demonstrates the need to regulate the innumerable choices made possible by technology. His proposed remedies and reforms emphasize what consumers and producers can do to help avoid the perils, and realize the promise, of the Internet.

Reputation Economics: Why Who You Know Is Worth More Than What You Have

by Joshua Klein

As the internet has increasingly become more social, the value of individual reputations has risen, and a new currency based on reputation has been created. This means that not only are companies tracking what an individual is tweeting and what sites they spend the most time on, but they're using this knowledge to predict the consumer's future behavior. And a world in which Target knows that a woman is pregnant before she does, or where a person gets a job (or loses one) based on his high school hijinx is a scary one indeed. Joshua Klein's Reputation Economics asks these crucial questions: But what if there were a way to harness the power of these new technologies to empower the individual and entrepreneur? What if it turned out that David was actually better suited to navigate this new realm of reputation than Goliath? And what if he ushered in a new age of business in which reputation, rather than money, was the strongest currency of all? This is all currently happening online already.Welcome to the age of Reputation Economics:-Where Avis is currently discounting car rentals based on Twitter followers-Where Carnival Cruise Lines are offering free upgrades based on a Klout score-Where Amazon and Microsoft are a short way away from dynamically pricing their goods based on a consumer's reach and reputation online-Where Klout scores are being used to vet job applicationsThe value of individual reputation is already radically changing the way business is done.

Reputation Management Online: America's "Right to Be Forgotten" (NCA Focus on Communication Studies)

by Ben Medeiros

This book examines the work of the public relations, technology, and legal professionals who provide online "reputation management" services, situating their work within contemporary debates about regulating speech on the internet. The author argues that legal solutions like the European "Right to Be Forgotten" are not really possible in the U.S., but that the private solutions of reputation management help to ameliorate novel concerns about reputation. At the same time, he contends that these practices prompt different free speech and dignitary concerns unique to the digital environment. Drawing upon rhetorical and legal analysis of diverse texts, including reputation management promotional materials, interviews with practitioners, legal cases, and popular online commentary about reputational disputes themselves, the book intervenes in specific debates about the regulation of the internet, as well as broader socio-legal debates about the role of reputation-damaging speech in a democratic society. This timely and relevant study will have great relevance for all students and scholars of communication studies, public relations, rhetoric, new and digital media, internet law, technology and society, computer mediated communication, and sociology.

Reputation Transfer to Enter New B-to-B Markets

by Christine Falkenreck

This book focuses on the development and cross-cultural testing of a construct of reputation rooted in resource-based theories. No study has ever asked organizational customers to rate the importance of a supplier's positive reputation on their buying decision. The results of the survey contribute substantially to our understanding of reputation measuring and managing. This book is the first to highlight the cross-link between reputation, reputation transfer and culture, and argues that to develop one cross-culturally valid construct of reputation, which can be used in both B-to-B and B-to-C contexts is neither useful nor appropriate.

Requirements Engineering

by Ken Jackson Elizabeth Hull Jeremy Dick

Written for those who want to develop their knowledge of requirements engineering process, whether practitioners or students. Using the latest research and driven by practical experience from industry, Requirements Engineering gives useful hints to practitioners on how to write and structure requirements. It explains the importance of Systems Engineering and the creation of effective solutions to problems. It describes the underlying representations used in system modeling and introduces the UML2, and considers the relationship between requirements and modeling. Covering a generic multi-layer requirements process, the book discusses the key elements of effective requirements management. The latest version of DOORS (Version 7) - a software tool which serves as an enabler of a requirements management process - is also introduced to the reader here. Additional material and links are available at: http://www.requirementsengineering.info

Requirements Engineering Fundamentals

by Chris Rupp Klaus Pohl

In practice, requirements engineering tasks become more and more complex. In order to ensure a high level of knowledge and training, the International Requirements Engineering Board (IREB) worked out the training concept "Certified Professional for Requirements Engineering", which defines a requirements engineer's practical skills on different training levels. The book covers the different subjects of the curriculum for the "Certified Professional for Requirements Engineering" (CPRE) defined by the International Requirements Engineering Board (IREB). It supports its readers in preparing for the test to achieve the "Foundation Level" of the CPRE.

Requirements Engineering Toward Sustainable World

by Seok-Won Lee Takako Nakatani

This book constitutes the proceedings of the Third Asia Pacific Requirements Engineering Symposium, APRES 2016, held in Nagoya, Japan, in November 2016.The 7 full papers presented together with three short papers, were carefully reviewed and selected from 14 submissions. The papers are organized in topical sections on requirements traceability and prioritization; requirements modeling and process for quality; requirements validation; requirements analysis.

Requirements Engineering and Management for Software Development Projects

by Murali Chemuturi

Requirements Engineering and Management for Software Development Projects presents a complete guide on requirements for software development including engineering, computer science and management activities. It is the first book to cover all aspects of requirements management in software development projects. This book introduces the understanding of the requirements, elicitation and gathering, requirements analysis, verification and validation of the requirements, establishment of requirements, different methodologies in brief, requirements traceability and change management among other topics. The best practices, pitfalls, and metrics used for efficient software requirements management are also covered. Intended for the professional market, including software engineers, programmers, designers and researchers, this book is also suitable for advanced-level students in computer science or engineering courses as a textbook or reference.

Requirements Engineering for Service and Cloud Computing

by Zaigham Mahmood Muthu Ramachandran

This authoritative text/reference describes the state of the art in requirements engineering for software systems for distributed computing. A particular focus is placed on integrated solutions, which take into account the requirements of scalability, flexibility, sustainability and operability for distributed environments. Topics and features: discusses the latest developments, tools, technologies and trends in software requirements engineering; reviews the relevant theoretical frameworks, practical approaches and methodologies for service requirements; examines the three key components of the requirements engineering process, namely requirements elicitation, requirements specification, and requirements validation and evaluation; presents detailed contributions from an international selection of highly reputed experts in the field; offers guidance on best practices, and suggests directions for further research in the area.

Requirements Engineering for Social Sector Software Applications: Innovating for a Diverse Set of User Needs

by Varun Gupta

This book presents interdisciplinary research in software engineering with applications for the social sector. The author focuses on software applications that are used for social good and that serve the needs of society. The author aims to bridge the knowledge gap between requirement engineers, industry, and users in order to help identify a diverse range of needs in the social sector (taking into account user crowd diversity in terms of technological competencies, geography, demographics, and behavioral and psychographic aspects). The book provides rigorous empirical studies and validates solutions that serve as a guide to the software engineering community, researchers, graduate students, and teachers.Provides interdisciplinary research in software engineering and the needs of the social sector, helping to increase success rates of society focused startups and applicationsIdeal for social entrepreneurs who can use the book for doing customer development with diverse usersEstablishes a new research line of social sector requirement engineering, taking into account user age, language, ability, and access

Requirements Engineering for Software and Systems (Applied Software Engineering Series)

by Phillip A. Laplante Mohamad H. Kassab

Solid requirements engineering has increasingly been recognized as the key to improved, on-time, and on-budget delivery of software and systems projects. New software tools are emerging that are empowering practicing engineers to improve their requirements engineering habits. However, these tools are not usually easy to use without significant training. Requirements Engineering for Software and Systems, Fourth Edition is intended to provide a comprehensive treatment of the theoretical and practical aspects of discovering, analyzing, modeling, validating, testing, and writing requirements for systems of all kinds, with an intentional focus on software-intensive systems. It brings into play a variety of formal methods, social models, and modern requirements writing techniques to be useful to practicing engineers. The book is intended for professional software engineers, systems engineers, and senior and graduate students of software or systems engineering. Since the first edition, there have been made many changes and improvements to this textbook. Feedback from instructors, students, and corporate users was used to correct, expand, and improve the materials. The fourth edition features two newly added chapters: "On Non-Functional Requirements" and "Requirements Engineering: Road Map to the Future." The latter provides a discussion on the relationship between requirements engineering and such emerging and disruptive technologies as Internet of Things, Cloud Computing, Blockchain, Artificial Intelligence, and Affective Computing. All chapters of the book were significantly expanded with new materials that keep the book relevant to current industrial practices. Readers will find expanded discussions on new elicitation techniques, agile approaches (e.g., Kanpan, SAFe, and DEVOps), requirements tools, requirements representation, risk management approaches, and functional size measurement methods. The fourth edition also has significant additions of vignettes, exercises, and references. Another new feature is scannable QR codes linked to sites containing updates, tools, videos, and discussion forums to keep readers current with the dynamic field of requirements engineering.

Requirements Engineering for Software and Systems, Third Edition (Applied Software Engineering Series)

by Phillip A. Laplante

Solid requirements engineering has increasingly been recognized as the key to improved, on-time, and on-budget delivery of software and systems projects. This textbook provides a comprehensive treatment of the theoretical and practical aspects of discovering, analyzing, modeling, validating, testing, and writing requirements for systems of all kinds, with an intentional focus on software-intensive systems. It brings into play a variety of formal methods, social models, and modern requirements for writing techniques to be useful to the practicing engineer. This book was written to support both undergraduate and graduate requirements engineering courses. Each chapter includes simple, intermediate, and advanced exercises. Advanced exercises are suitable as a research assignment or independent study and are denoted by an asterisk. Various exemplar systems illustrate points throughout the book, and four systems in particular—a baggage handling system, a point of sale system, a smart home system, and a wet well pumping system—are used repeatedly. These systems involve application domains with which most readers are likely to be familiar, and they cover a wide range of applications from embedded to organic in both industrial and consumer implementations. Vignettes at the end of each chapter provide mini-case studies showing how the learning in the chapter can be employed in real systems. Requirements engineering is a dynamic ?eld and this text keeps pace with these changes. Since the ?rst edition of this text, there have been many changes and improvements. Feedback from instructors, students, and corporate users of the text was used to correct, expand, and improve the material. This third edition includes many new topics, expanded discussions, additional exercises, and more examples. A focus on safety critical systems, where appropriate in examples and exercises, has also been introduced. Discussions have also been added to address the important domain of the Internet of Things. Another signi?cant change involved the transition from the retired IEEE Standard 830, which was referenced throughout previous editions of the text, to its successor, the ISO/IEC/IEEE 29148 standard.

Requirements Engineering für Dummies (Für Dummies)

by Marcus Winteroll

Für den Erfolg von Softwareprojekten ist es entscheidend, sich erstmal klar zu machen, wozu das System überhaupt dienen soll und wie es dafür beschaffen sein muss. Klingt eigentlich selbstverständlich, und doch scheitern Projekte oft gerade an der Anforderungsanalyse. Das Buch "Requirements Engineering für Dummies" beschreibt verständlich und pragmatisch, wie Sie vorgehen sollten - und zwar sowohl für klassische als auch für agile Projekte. Es liefert Ihnen Techniken, wie Sie Ziele bestimmen und Releases sinnvoll zusammenstellen, wie Sie Anforderungen erheben und verstehen, wie Sie mit Änderungen umgehen und wie Sie Fallstricke vermeiden. Das Buch ist auch geeignet zur Vorbereitung auf die CPRE-FL-Prüfung.

Requirements Engineering für Softwareanwendungen im sozialen Sektor: Innovationen für eine Vielzahl von Nutzerbedürfnissen

by Varun Gupta

Dieses Buch stellt interdisziplinäre Forschung im Bereich Software-Engineering von Anwendungen für den sozialen Sektor vor. Der Autor konzentriert sich auf Softwareanwendungen, die für soziale Zwecke eingesetzt werden und den Bedürfnissen der Gesellschaft dienen. Der Autor möchte die Wissenslücke zwischen den Requirements Engineers, der Industrie und den Nutzern schließen, um dazu beizutragen, ein breites Spektrum an Bedürfnissen im sozialen Sektor zu identifizieren (unter Berücksichtigung der Vielfalt der Nutzergruppen in Bezug auf technologische Kompetenzen, Geografie, Demografie sowie verhaltensbezogene und psychografische Aspekte). Das Buch bietet rigorose empirische Studien und validierte Lösungen, die als Leitfaden für die Software-Engineering-Gemeinschaft sowie Forscher, Doktoranden und Lehrer dienen. - Bietet interdisziplinäre Forschung im Bereich Software-Engineering sowie den Bedürfnissen des sozialen Sektors und trägt dazu bei, die Erfolgsquote von auf die Gesellschaft ausgerichteten Startups und Anwendungen zu erhöhen- Ideal für soziale Unternehmer, um das Buch für die Kundenentwicklung mit verschiedenen Nutzern nutzen zu können - Etabliert eine neue Forschungslinie für die Entwicklung von Anforderungen im sozialen Sektor, die Alter, Sprache, Fähigkeiten und Zugang der Nutzer berücksichtigt.

Refine Search

Showing 47,876 through 47,900 of 61,677 results