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Apex Legends: Overtime

by Jesse Stern

The Legends from the Battle Royale video game, Apex Legends, find themselves pulled together to rescue the city from Mad Scientists, brutal assassins, and the sudden and sinister grip of The Syndicate, a corrupt cabal attempting to &“fix&” arena outcomes in their favor. Will the legends hold up to their celebrity status and be the heroes Solace needs?Players are familiar with the fierce gladiators of King&’s Canyon Arena in Apex Legends. Now they can see what life is like for their favorite Legends outside the arena, in the wild and vibrant dystopian city of Solace. Some of the victorious celebrate together while the others go about their night, blowing off steam or investigating the strange and often nefarious events happening in the neon-lit depths of the city.Each contestant came to the arena for different reasons: glory, fame, wealth, revenge, redemption, and more. This book gives fans a look at their humanity, the good, the bad, and even… the robotic?With pencils by Neil Edwards (Assassin&’s Creed, Dark Avengers), inks from Keith Champagne (Stranger Things, Green Lantern), and script by film and videogame writer Jesse Stern (Call of Duty 2, NCIS).Collects Apex Legends: Overtime issues #1–#4.

Apex Legends: Pathfinder's Quest (Lore Book)

by Respawn Entertainment

This full-color art book delves deep into the lore of the tremendously popular competitive first-person shooter Apex Legends.Explore the world of the hit game through the eyes of the lovable robot, Pathfinder, as he chronicles his journey throughout the various environs of the Outlands to interview his fellow Legends--all in the hope of finally locating his mysterious creator. The rich history of Apex Legends is explained by the characters that helped to shape it, as are their unique bonds of competition and camaraderie. This volume chronicles the world of Respawn Entertainment's stunning free-to-play game that has captivated the online gaming scene, attracting over seventy million players and counting. Don't miss your opportunity to own a piece of Apex Legends history!

Aplikacje 3D. Przewodnik po HTML5, WebGL i CSS3

by Tony Parisi

Twój przewodnik po grafice 3D w HTML!Do niedawna wywietlanie zaawansowanej grafiki 3D w przegl?darce internetowej wymaga?o zainstalowania dodatkowych wtyczek oraz poznawania nowych narz?dzi. Dzi?ki HTML5 i WebGL te czasy powoli odchodz? w niepami??! Teraz mo?esz wykorzysta? niesamowite mo?liwoci tego duetu, by zaskoczy? u?ytkowników atrakcyjnymi efektami 3D!Ta wyj?tkowa ksi??ka zosta?a w ca?oci powi?cona w?anie zagadnieniom zwi?zanym z grafik? 3D w przegl?darce internetowej. Si?gnij po ni? i przekonaj si?, jak wykorzysta? API WebGL do renderowania trójwymiarowej grafiki w czasie rzeczywistym. W kolejnych rozdzia?ach poznasz bibliotek? j?zyka JavaScript Three.js, która w znacz?cy sposób u?atwia ?ycie programisty. Informacje zawarte w dalszych rozdzia?ach pozwol? Ci skorzysta? z zaawansowanych efektów w CSS3 i tworzy? animacje trójwymiarowe. Zaznajomisz si? te? z detalami tworzenia aplikacji dla urz?dze? mobilnych. Twoj? uwag? z pewnoci? przykuje przegl?d narz?dzi do tworzenia trójwymiarowych modeli i animacji zarówno tych klasycznych, jak i tych online. Ksi??ka ta jest doskona?? lektur? dla wszystkich deweloperów chc?cych wzbogaci? swój warsztat o elementy grafiki 3D.Dzi?ki tej ksi??ce: zapoznasz si? z podstawami teorii dla grafiki 3D poznasz API WebGL wykorzystasz bibliotek? Three.js w codziennej pracy odkryjesz narz?dzia przydatne w codziennej pracy jeszcze bardziej uatrakcyjnisz Twoj? stron? Poznaj potencja? HTML5 w zakresie grafiki 3D! "Tony Parisi od samego pocz?tku wiedzie prym w dziedzinie rewolucyjnych rozwi?za? pozwalaj?cych zago?ci? interaktywnym aplikacjom trójwymiarowym w internecie. Jego nowa ksi??ka zawiera dog??bne informacje na temat tych technologii oraz tworzenia najnowocze?niejszych trójwymiarowych aplikacji naprawd? dzia?aj?cych w aktualnie dost?pnych przegl?darkach".- Neil Trevettwiceprezes ds. tre?ci mobilnej w firmie NVIDIA i prezes organizacji Khronos Group

Apollo for Adobe Flex Developers Pocket Guide: A Developer's Reference for Apollo's Alpha Release (Pocket Reference (O'Reilly))

by Mike Chambers Rob Dixon Jeff Swartz

Written by members of the Apollo product team, this is the official guide to the Alpha release of Adobe Apollo, the new cross platform desktop runtime from Adobe Labs.Apollo for Adobe Flex Developers Pocket Guide explains how to build and deploy Flash-based Rich Internet Applications (RIAs) to the desktop using Adobe's Flex framework. This book describes concisely how Apollo works, and offers numerous examples for those who want to start building RIAs for the desktop right away.Why put RIAs on the desktop? They're already supposed to offer the responsiveness of desktop programs. Unfortunately, web browsers were designed to deliver and display HTML-based documents, not applications. The conflict between document- and application-focused functionality creates several problems when deploying applications via the browser.Adobe Apollo gives you the best of both worlds -- the web development model and true desktop functionality. This pocket guide explains how to:Set up your development environmentCreate your first applicationUse the File I/O APIUse HTML within Flex-based Apollo applicationsUse the included Apollo mini-cookbook for common tasksThe book also includes a guide to Apollo packages, classes, and command-line tools. Once you understand the basics of building a Flex-based Apollo application, this pocket guide makes an ideal reference for tackling specific problems.Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

App Development Recipes for iOS and watchOS: A Problem-Solution Approach

by Molly K. Maskrey

App Development Recipes for iOS and watchOS explores the technical side of app development with tips and tricks to avoid those little things that become big frustrations, outside of the realm of development, causing many people to throw up their hands and say “It’s just not worth the hassle!” The experiential nature of this work sets it apart from other iOS and watchOS books. Even if you are a developer who is completely new to Swift, iOS or watchOS, you’ll find the right experienced-based answers to important questions like “Why do I need version control?”, “Why is testing so important?” and more specific problems directly related to iOS and watchOS development with Swift. We discover and summarize the most common problems and derive the solutions; not just a short answer and screenshot, but a systematic, logical derivation, that is, how we got to the solution. After the introductory basics, each chapter delivers a problem statement and a solution. The experienced developer may, without losing anything, skip to whatever problem with which they are currently dealing. At the same time, we guide the less experienced developer through the process with focus on solving problems along the way. What you will learn:iOS career options for the new developerWorking with Source Code and Version ControlHow to work with iOS accessory devicesUnderstanding development methodologies such as Agile/ScrumUser Experience Development and UI ToolsUnit, UI, and Beta TestingPublishing your workWho this book is for:Developers who need to find specific solutions to common problems in developing apps for iOS and watchOS.

App Development Using iOS iCloud: Build High-Performance Apps with Swift

by Shantanu Baruah Shaurya Baruah

Create a professional looking app from start to finish that takes advantage of iCloud technology. Rather than working with Storyboarding for building your UI, you’ll use code to build professional looking screens. Using code is standard for professional developers to fit form factor alignment across multiple screen sizes and other design constraints. First, you’ll build a basic, functional UX screen. Then you’ll incorporate iCloud with CloudKit for data persistence and private, public, and shared databases. Here your code-drive UI design will expand out to developing professional looking screens with animation. You’ll also learn to work with reminder and notification boxes, sharing data between your users, and adding functionally for interaction with other Apps. Finally, you’ll tackle testing and using Test Flight before publishing your app to the App Store. This book offers a practical guide for coders at any level who want to learn and create professional looking iOS apps leveraging the database features of iCloud and the numerous extensions that Apple provides in the Xcode environment. Create professional looking apps that are secure and your users will love! This is the second version of App Development using iOS iCloud, which offers comprehensive coverage of iOS 17's changes, empowering you to create efficient, user-friendly applications. Build cutting-edge iOS apps with the latest iCloud features! What You'll Learn ·Build a real-world chat app to solidify your learning and discover the power of push notifications ·Leverage iOS 17's new features ·Master iCloud database operations Who This Book Is For iOS developers familiar with the basics of Swift coding who want to work with iCloud databases or move into more advanced fields, such as using extensions or designing UX in code.

App Development Using iOS iCloud: Incorporating CloudKit with Swift in Xcode

by Shantanu Baruah Shaurya Baruah

Create a professional looking app from start to finish that takes advantage of iCloud technology. Rather than working with Storyboarding for building your UI, you’ll use code to build professional looking screens. Using code is standard for professional developers to fit form factor alignment across multiple screen sizes and other design constraints.First, you’ll build a basic, functional UX screen. Then you’ll incorporate iCloud with CloudKit for data persistence and private, public, and shared databases. Here your code-drive UI design will expand out to developing professional looking screens with animation. You’ll also learn to work with reminder and notification boxes, sharing data between your users, and adding functionally for interaction with other Apps. Finally, you’ll tackle testing and using Test Flight before publishing your app to the App Store. This book offers a practical guide for coders at any level who want to learn and create professional looking iOS apps leveraging the database features of iCloud and the numerous extensions that Apple provides in the Xcode environment. Create professional looking apps that are secure and your users will love! What You'll LearnLeverage CloudKit for Backend as a ServiceHandle Asynchronous processesShare data among users of your app with simultaneous modificationsWho This Book Is ForiOS developers familiar with the basics of Swift coding who want to work with iCloud databases or move into more advanced fields, such as using extensions or designing UX in code.

App Inventor

by Hal Abelson David Wolber Ellen Spertus Liz Looney

Yes, you can create your own apps for Android phones--and it's easy to do. This extraordinary book introduces App Inventor for Android, a powerful visual tool that lets anyone build apps for Android-based devices. Learn the basics of App Inventor with step-by-step instructions for more than a dozen fun projects, such as creating location-aware apps, data storage, and apps that include decision-making logic. The second half of the book features an Inventor's manual to help you understand the fundamentals of app building and computer science. App Inventor makes an excellent textbook for beginners and experienced developers alike. Design games and other apps with 2D graphics and animation Create custom multi-media quizzes and study guides Create a custom tour of your city, school, or workplace Use an Android phone to control a LEGO® MINDSTORMS® NXT robot Build location-aware apps by working with your phone's sensors Explore apps that incorporate information from the Web Learn computer science as you build your apps

App Inventor

by Hal Abelson David Wolber Ellen Spertus Liz Looney

Yes, you can create your own apps for Android phones—and it's easy to do. This extraordinary book introduces App Inventor for Android, a powerful visual tool that lets anyone build apps for Android-based devices. Learn the basics of App Inventor with step-by-step instructions for more than a dozen fun projects, such as creating location-aware apps, data storage, and apps that include decision-making logic.The second half of the book features an Inventor's manual to help you understand the fundamentals of app building and computer science. App Inventor makes an excellent textbook for beginners and experienced developers alike.Design games and other apps with 2D graphics and animationCreate custom multi-media quizzes and study guidesCreate a custom tour of your city, school, or workplaceUse an Android phone to control a LEGO® MINDSTORMS® NXT robotBuild location-aware apps by working with your phone’s sensorsExplore apps that incorporate information from the WebLearn computer science as you build your apps

App Inventor 2 Essentials

by Krishnendu Roy Felicia Kamriani

A step-by-step introductory guide to mobile app development with App Inventor 2 About This Book * Get an introduction to the functionalities of App Inventor 2 and use it to unleash your creativity * Learn to navigate the App Inventor platform, develop basic coding skills and become familiar with a blocks based programming language * Build your very first mobile app and feel proud of your accomplishment * Follow tutorials to expand your app development skills Who This Book Is For App Inventor 2 Essentials is for anyone who wants to learn to make mobile apps for Android devices - no prior coding experience is necessary. What You Will Learn * Perform technical setup and navigate the App Inventor platform * Utilize the interactive development environment by pairing a mobile device with a computer using Wi-Fi or USB * Build three apps: a game, an event app and a raffle app * Create the user interface of the app in the Designer and program the code in the Blocks Editor * Integrate basic computer science principles along with more complex elements such fusion tables and lists * Test and troubleshoot your applications * Publish your apps on Google Play Store to reach a wide audience * Unleash your creativity for further app development In Detail App Inventor 2 will take you on a journey of mobile app development. We begin by introducing you to the functionalities of App Inventor and giving you an idea about the types of apps you can develop using it. We walk you through the technical set up so you can take advantage of the interactive development environment (live testing). You will get hands-on, practical experience building three different apps using tutorials. Along the way, you will learn computer science principles as well as tips to help you prepare for the creative process of building an app from scratch. By the end of the journey, you will learn how to package an app and deploy it to app markets. App Inventor 2 Essentials prepares you to amass a resource of skills, knowledge and experience to become a mobile app developer Style and approach Every topic in this book is explained in step-by-step and easy-to-follow fashion, accompanied with screenshots of the interface that will make it easier for you to understand the processes.

App Inventor 2: Create Your Own Android Apps

by Hal Abelson David Wolber Ellen Spertus Liz Looney

Yes, you can create your own apps for Android devices—and it’s easy to do. This extraordinary book introduces you to App Inventor 2, a powerful visual tool that lets anyone build apps. Learn App Inventor basics hands-on with step-by-step instructions for building more than a dozen fun projects, including a text answering machine app, a quiz app, and an app for finding your parked car!The second half of the book features an Inventor’s Manual to help you understand the fundamentals of app building and computer science. App Inventor 2 makes an excellent textbook for beginners and experienced developers alike.Use programming blocks to build apps—like working on a puzzleCreate custom multi-media quizzes and study guidesDesign games and other apps with 2D graphics and animationMake a custom tour of your city, school, or workplaceControl a LEGO® MINDSTORMS® NXT robot with your phoneBuild location-aware apps by working with your phone’s sensorsExplore apps that incorporate information from the Web

App Inventor for Android

by Jason Tyler

Create Android mobile apps, no programming required!Even with limited programming experience, you can easily learn to create apps for the Android platform with this complete guide to App Inventor for Android. App Inventor for Android is a visual language that relies on simple programming blocks that users can drag and drop to create apps. This handy book gives you a series of fully worked-out apps, complete with their programming blocks, which you can customize for your own use or use as a starting point for creating the next killer app. And it's all without writing a single line of code. Don't miss the book's special section on Apps Inventor Design Patterns, which explains computer terms in simple terms and is an invaluable basic reference.Teaches programmers and non-programmers alike how to use App Inventor for Android to create Android appsProvides a series of fully worked-out apps that you can customize, download, and use on your Android phone or use as a starting point for building the next great appIncludes a valuable reference section on App Inventor Design Patterns and general computer science conceptsShows you how to create apps that take advantage of the Android smartphone?s handy features, such as GPS, messaging, contacts, and moreWith App Inventor for Android and this complete guide, you'll soon be creating apps that incorporate all of the Android smartphone's fun features, such as the accelerometer, GPS, messaging, and more.

App Savvy: Turning Ideas into iPad and iPhone Apps Customers Really Want (O'reilly Ser.)

by Ken Yarmosh

How can you make your iPad or iPhone app stand out in the highly competitive App Store? While many books simply explore the technical aspects of iPad and iPhone app design and development, App Savvy also focuses on the business, product, and marketing elements critical to pursuing, completing, and selling your app -- the ingredients for turning a great idea into a genuinely successful product.Whether you're a designer, developer, entrepreneur, or just someone with a unique idea, App Savvy explains every step in the process, with guidelines for planning a solid concept, engaging customers early and often, developing your app, and launching it with a bang. Author Ken Yarmosh details a proven process for developing successful apps, and presents numerous interviews with the App Store's most prominent publishers.Learn about the App Store and how Apple's mobile devices functionFollow guidelines for vetting and researching app ideasValidate your ideas with customers -- and create an app they’ll be passionate aboutAssemble your development team, understand costs, and establish a workable processBuild your marketing plan while you develop your applicationTest your working app extensively before submitting it to the App StoreAssess your app's performance and keep potential buyers engaged and enthusiastic

App-Entwicklung - effizient und erfolgreich: Eine kompakte Darstellung von Konzepten, Methoden und Werkzeugen

by Christian Aichele Marius Schönberger

Dieses Buch ermöglicht durch die Darstellung fachlicher und technologischer Grundlagen sowie der Beschreibung notwendiger Aktivitäten zur mobilen Anwendungsentwicklung einen Einstieg in die Thematik. Anhand eines standardisierten Vorgehensmodells werden die einzelnen Phasen der mobilen Anwendungsentwicklung aufgezeigt und die Unterstützung der phasenbezogenen Aktivitäten durch den Einsatz etablierter Entwicklungswerkzeuge dargestellt. Das Buch wendet sich vornehmlich an Unternehmer, IT-Verantwortliche und IT-Praktiker aus IT-anwendenden Unternehmen und IT-Unternehmen. Ferner an Lehrende und Studenten der Wirtschaftsinformatik und BWL.

App-Entwicklung für Mobile und Desktop: Software Engineering mit .NET MAUI und Comet für iOS, Android, Windows und macOS

by Robin Nunkesser

Viele der wichtigsten Technologiekonzerne der Welt bieten Lösungen für mobile Applikationen an, die inzwischen auch zum Entwickeln für andere Zielplattformen als iOS und Android nutzbar sind. Sowohl der Begriff App als auch damit verbundene Technologien wachsen über die Welt der mobilen Endgeräte hinaus. Vor diesem Hintergrund präsentiert dieses Buch das nötige Wissen über den gesamten Entwicklungsprozess einer App von der Konzeption bis zur Umsetzung und Inbetriebnahme. In der Konzeption werden empfohlene Methoden des International Requirements Engineering Boards und aus dem Standard Essence genutzt. Für die Umsetzung wiederum werden die Technologien .NET MAUI und ergänzend Comet betrachtet, worüber auch eine optionale einfache Einarbeitung in SwiftUI, Jetpack Compose und Flutter möglich ist.Frühere Versionen dieses Buches sind unter den Titeln „Konzeption und Umsetzung mobiler Applikationen“ und „App Engineering“ für den BoD-Verlag erschienen.

App-Entwicklung mit Flutter für Dummies (Für Dummies)

by Mira Jago Verena Zaiser

Wie Sie mit dem Flutter-Framework Android- und iOS-Apps mit nur einer Code Base und ohne Qualitätsverlust entwickeln, das erfahren Sie hier! Nach einer Einführung in die Programmiersprache Dart lernen Sie das User Interface Design, die Anbindung an Schnittstellen oder Datenbanken, State-Management und Routing in der App kennen, bevor Sie die App auf Fehler testen und in den Stores von Google und Apple veröffentlichen. Alle Schritte vollziehen Sie im Buch an einer durchgängigen Beispiel-App nach. Cross-Plattform-App-Entwicklung? Mit diesem Buch echt einfach!

App4U: Mehrwerte durch Apps im B2B und B2C

by Christian Aichele Marius Schönberger

Proprietäre und monolithische Softwaresysteme haben die Wirtschaft in den letzten Jahrzehnten geprägt. Ohne die digitale Unterstützung der Geschäftsprozesse ist kein Unternehmen wettbewerbsfähig. Die Revolution wird durch den Consumer Bereich vorangetrieben, die Geschäftsprozesse werden mobil und ubiquitär. Konsumenten im B2C und Unternehmen im B2B werden zukünftig permanent in Kontakt treten können, die one-to-one Kommunikation wird durch einen many-to-many Informationsaustausch ersetzt werden.

Appareil photo APRN : Le guide complet pour apprendre à utiliser votre appareil photo à reflex numérique APRN comme un pro

by John Johnson

Est-ce-que vous utilisez régulièrement votre APRN ? Vous souhaitez apprendre à utiliser votre appareil Samsung comme un pro et gagner beaucoup de temps ? Compatible avec la plupart des appareils photo APRN. Si la réponse à ces questions est oui, alors cet ouvrage est fait pour vous ! Saviez-vous que votre appareil photo APRN est capable de remplir des milliers de fonctions, qui vous faciliteront la vie et vous permettront de gagner du temps tout en prenant des photos époustouflantes ? Cependant, du fait de la multitude de fonctions secrètes, il peut être difficile de savoir exactement comment utiliser votre appareil de manière optimale. Est inclus : - Comment effectuer le paramétrage. - Comment naviguer. - Les capacités des appareils. - Comment gagner du temps. - Comment économiser ses efforts et accomplir des tâches avec facilité. - Apprenez à utiliser votre appareil comme le font les pros. - Dépannez les problèmes. - Prenez des photos époustouflantes. ET BIEN PLUS ENCORE ! Si vous voulez apprendre à utiliser votre appareil comme les pros, alors cet ouvrage est fait pour vous !

Appcelerator Titanium Application Development by Example Beginner's Guide

by Darren Cope

Appcelerator Titanium Application Development by Example Beginner's Guide is an example-driven tour of the language that guides you through all the stages of app design. The style is relaxed and friendly whilst remaining concise and structured.If you are new to this technology or curious about the possibilities of Appcelerator Titanium then this book is for you. If you are a web developer who is looking for a way to craft cross-platform apps, then this book and the Titanium language is the choice for you.

Appcelerator Titanium Business Application Development Cookbook

by Benjamin Bahrenberg

Appcelerator Titanium Business Application Development Cookbook is a high level and practical Cookbook, packed with easy to follow, task-based recipes to ensure you hit the ground running! This book is for the JavaScript developer looking to explore mobile or existing Enterprise developers looking to increase their app development velocity by harnessing the cross-platform power of Titanium mobile. The comprehensive recipes and tutorials assume you have a basic understanding of both JavaScript and the Titanium mobile SDK.

Appcelerator Titanium Smartphone App Development Cookbook

by Boydlee Pollentine

Written in a cookbook style, this book offers solutions using a recipe-based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. This book is an essential for any developer who possesses some JavaScript or web development knowledge and wishes to take a leap into building native applications for both the iPhone and Android. No knowledge of Objective C and Java is required.

Appcelerator Titanium Smartphone App Development Cookbook - Second Edition

by Jason Kneen

Over 100 recipes to help you develop cross-platform, native applications in JavaScript About This Book * Leverage your JavaScript skills to write mobile applications using Titanium Studio tools with the native advantage * Deploy your application on the App Store and Google Play * Add your own IOS native modules in objective-C, in an easy-to-follow step-by-step format Who This Book Is For This book is an essential for any developer learning or using JavaScript who wants to write native UI applications for iOS and Android. No knowledge of Objective-C, Swift and Java is required and you'll quickly be developing native, cross-platform apps, in JavaScript! What You Will Learn * Transfer data between applications with URL schemes, and make your application accessible to other mobile applications and services * Connect with remote services using JSON * Work with Google Maps and Apple Maps, GPS and annotate routes * Create animations and special effects * Integrate notifications and connect with social media services such as Facebook and Twitter * Build applications with Alloy MVC - a rapid application development framework * Design native APIs and use local databases In Detail The mobile web has paved the way but many users want to have "native" applications installed. Using Appcelerator as a platform it's now possible to write iOS, Android, and Windows phone applications in JavaScript! It allows developers to develop fully native UI applications using Appcelerator studio tools without any knowledge of Objective-C, Swift or Java. This book will take you through the process of building cross-platform, native UI applications for the mobile from scratch. You will learn how to develop apps, how to use GPS, cameras and photos and how to build socially connected apps. You will also learn how to package them for submission to the App Store and Google Play. This cookbook takes a pragmatic approach to creating applications in JavaScript from putting together basic UIs, to handling events and implementation of third party services such as Twitter, Facebook and Push notifications. The book shows you how to integrate datasources and server APIs, and how to use local databases. The topics covered will guide you to use Appcelerator Studio tools for all the mobile features such as Geolocation, Accelerometer, animation and more. You'll also learn about Alloy, the Appcelerator MVC framework for rapid app development, and how to transfer data between applications using URLSchemes, enabling other developers to access and launch specific parts of your app. Finally, you will learn how to register developer accounts and publish your very own applications on the App Store and Google Play. Style and approach This book offers a set of practical recipes with a step-by-step approach for building native applications for both the iOS and Android using JavaScript. This hands-on guide shows you exactly how to use the Appcelerator platform to rapidly develop cross-platform, native apps.

Appcelerator Titanium: Building Native iOS and Android Apps Using JavaScript (Oreilly And Associate Ser.)

by John Anderson

Build native apps for iOS, Android, and Blackberry from a single JavaScript codebase with Appcelerator Titanium. This guide gets you quickly up to speed on this amazing framework and shows you how to generate cross-platform apps with 100% native controls. You’ll also learn the advantages of using Titanium when you want to create an app for just one native platform, rather than struggle with Java or Objective-C.Fast-paced and full of examples, this book helps you build your first project with Titanium Studio, and then takes you through the steps necessary to build complex data-bound apps.Learn how Titanium differs from frameworks such as jQuery Mobile and Sencha TouchSet up and use iOS and Android SDKs and compilers with TitaniumBuild basic UI and window controls, and create your own composite objectsTake a peek at how Titanium objects and methods work behind the scenesLearn how JavaScript makes Titanium easy to extend and customizeDevelop apps that consume complex data, whether it’s stored locally or on remote serversUnderstand the pros and cons of distributing apps on the App Store and Android Market

Appcelerator Titanium: Patterns and Best Practices

by Boydlee Pollentine Trevor Ward

The book takes a step-by-step approach to help you understand CommonJS and Titanium architecture patterns, with easy to follow samples and plenty of in-depth explanations If you're an existing Titanium developer or perhaps a new developer looking to start off your Titanium applications "the right way", then this book is for you. With easy to follow examples and a full step-by-step account of architecting a sample application using CommonJS and MVC, along with chapters on new features such as ACS, you'll be implementing enterprise grade Titanium solutions in no time. You should have some JavaScript experience and familiarity with the Titanium development environment, along with a basic knowledge of the development lifecycle and packaging for Android and iOS devices.

Appified: Culture in the Age of Apps

by Sarah Murray Jeremy W Morris

Snapchat. WhatsApp. Ashley Madison. Fitbit. Tinder. Periscope. How do we make sense of how apps like these-and thousands of others-have embedded themselves into our daily routines, permeating the background of ordinary life and standing at-the-ready to be used on our smartphones and tablets? When we look at any single app, it's hard to imagine how such a small piece of software could be particularly notable. But if we look at a collection of them, we see a bigger picture that reveals how the quotidian activities apps encompass are far from banal: connecting with friends (and strangers and enemies), sharing memories (and personally identifying information), making art (and trash), navigating spaces (and reshaping places in the process). While the sheer number of apps is overwhelming, as are the range of activities they address, each one offers an opportunity for us to seek out meaning in the mundane. Appified is the first scholarly volume to examine individual apps within the wider historical and cultural context of media and cultural studies scholarship, attuned to issues of politics and power, identity and the everyday.

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