Browse Results

Showing 54,576 through 54,600 of 61,821 results

The Big Book of Drones

by Ralph DeFrangesco Stephanie DeFrangesco

Drones are taking the world by storm. The technology and laws governing them change faster than we can keep up with. The Big Book of Drones covers everything from drone law to laws on privacy, discussing the history and evolution of drones to where we are today. If you are new to piloting, it also covers how to fly a drone including a pre-flight checklist. For those who are interested in taking drones to the next level, we discuss how to build your own using a 3D printer as well as many challenging projects for your drone. For the truly advanced, The Big Book of Drones discusses how to hack a drone. This includes how to perform a replay attack, denial of service attack, and how to detect a drone and take it down. Finally, the book also covers drone forensics. This is a new field of study, but one that is steadily growing and will be an essential area of inquiry as drones become more prevalent.

The Big Book of Glamour

by Richard Young

Model photography may seem like a glamorous job, but it's definitely filled with an array of road bumps that can trip up even the most seasoned pro or savvy businessperson. If you've ever wished you had a mentor to take along for the ride-someone who can help you navigate the pitfalls and rise to new artistic and financial heights-you've found your hero in Ric Young. Ric's one-size-fits-all book offers something for everyone. Broken into eight sections-(1) models, (2) doing more with your camera, (3) Lighting, (4) Ideas, Themes, and Assignments, (5) Marketing and PR, (6) Art Tips, (7) Miscellaneous Tips, and (8) User-Submitted Ideas, no topic is untouched. The book is organized with ease-of-use in mind; there is no real start or finish. You can start right at page one and progress in a linear matter, flip to any page, or focus only on the topics that appeal to you most!

The Big Book of Graphic Novels for Minecrafters: Three Unofficial Adventures

by Megan Miller Cara Stevens

Phoenix, a young miner girl, has never known her parents. She has always dreamed of something greater, of seeing the world outside her village and the magical forest that lies just beyond the walls. One day she takes the risk—just a quick hop over the walls—but her forbidden trip changes the course of her life. Thrust into a world of zombies, creepers, witches, and magical monks, Phoenix finds the adventure she craved, but will she find the bravery she needs to save not only her village but the entire Overworld? Containing The Quest for the Golden Apple, Revenge of the Zombie Monks, and The Ender Eye Prophecy, The Big Book of Graphic Novels for Minecrafters will enchant readers of all ages who love playing Minecraft and love stories full of action, adventure, and bravery. <P><P> <i>Advisory: Bookshare has learned that this book offers only partial accessibility. We have kept it in the collection because it is useful for some of our members. Benetech is actively working on projects to improve accessibility issues such as these.</i>

The Big Book of Jokes for Minecrafters: More Than 2000 Hilarious Jokes and Riddles about Booby Traps, Creepers, Mobs, Skeletons, and More! (Jokes for Minecrafters)

by Brian Boone Michele Hollow Jordon Hollow Steven Hollow

“Dig in” to your favorite Minecraft jokes! All your favorite Minecraft jokes are now in one place! This collection of three titles from the Jokes for Minecrafters series brings you over two thousand puns, one-liners, and wisecracks about all your favorites from the world of Minecraft. From ghasts and endermen to zombies and creepers, no mob is safe from the punchlines in this laugh-a-minute collection. Included titles are: Jokes for Minecrafters (9781510706330), Hilarious Jokes for Minecrafters (9781510706323), Uproarious Riddles for Minecrafters (9781510727175). This ginormous joke book for kids ages 5 and up comes complete with silly illustrations to make these jokes even funnier. Whether you're at home or at school, you can have all your friends and family in stitches with The Big Book of Jokes for Minecrafters!

The Big Book of Small Python Projects: 81 Easy Practice Programs

by Al Sweigart

Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity.If you&’ve mastered basic Python syntax and you&’re ready to start writing programs, you&’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you&’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it&’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You&’ll create:• Hangman, Blackjack, and other games to play against your friends or the computer• Simulations of a forest fire, a million dice rolls, and a Japanese abacus• Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver• A first-person 3D maze game• Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you&’re tired of standard step-by-step tutorials, you&’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It&’s proof that good things come in small programs!

The Big Data-Driven Digital Economy: Artificial and Computational Intelligence (Studies in Computational Intelligence #974)

by Abdalmuttaleb M. A. Musleh Al-Sartawi

This book shows digital economy has become one of the most sought out solutions to sustainable development and economic growth of nations. This book discusses the implications of both artificial intelligence and computational intelligence in the digital economy providing a holistic view on AI education, economics, finance, sustainability, ethics, governance, cybersecurity, blockchain, and knowledge management. Unlike other books, this book brings together two important areas, intelligence systems and big data in the digital economy, with special attention given to the opportunities, challenges, for education, business growth, and economic progression of nations. The chapters hereby focus on how societies can take advantage and manage data, as well as the limitations they face due to the complexity of resources in the form of digital data and the intelligence which will support economists, financial managers, engineers, ICT specialists, digital managers, data managers, policymakers, regulators, researchers, academics, students, economic development strategies, and the efforts made by the UN towards achieving their sustainability goals.

The Big Lie: Spying, Scandal, and Ethical Collapse at Hewlett Packard

by Anthony Bianco

Hewlett Packard is an American icon, the largest information technology company in the world. The bedrock of Silicon Valley, it employs more than 300,000 people, its market capitalization is in excess of $100 billion and its products are in almost every home in the country where there is a printer or computer. In 2003 the company began a transition from the family management style of its founders. It made a bold statement by hiring as its new CEO the most visible female business executive in America: Carly Fiorina. Less than two years later, the board fired her, amid accusations of imperiousness that had begun damagingly to leak into the business media. The board at that time included one of Silicon Valley's most flamboyant venture capitalists and owner of the largest and most expensive yacht in the world, and a former CIA asset who believed he personally channeled the values of the company's founders. Each had a long and complicated history with HP, and each believed he should determine the company's future. They ran up against a corporate governance expert whom they could not roll, and a new CEO whose loyalties on the board were entirely opaque. In this way, the stage was set for a rancorous feud that split the board into implacably distrusting factions. In the middle of the damaging schism, HP introduced the Big Lie. The lie was pinned on the chairman, who was receiving treatment for stage 4 ovarian cancer. And it sizzled through a largely unquestioning media. Anthony Bianco gets to heart of the ethical morass at HP that ended up damning the entire board that created it. Almost every American has an interest in how the country's greatest corporations are run, and the character of the people entrusted with them. The story of Hewlett-Packard reflects power struggles that shape corporate America and is an alarming morality tale for our times.

The Big Nine: How the Tech Titans and Their Thinking Machines Could Warp Humanity

by Amy Webb

A call-to-arms about the broken nature of artificial intelligence, and the powerful corporations that are turning the human-machine relationship on its head.We like to think that we are in control of the future of "artificial" intelligence. The reality, though, is that we--the everyday people whose data powers AI--aren't actually in control of anything. When, for example, we speak with Alexa, we contribute that data to a system we can't see and have no input into--one largely free from regulation or oversight. The big nine corporations--Amazon, Google, Facebook, Tencent, Baidu, Alibaba, Microsoft, IBM and Apple--are the new gods of AI and are short-changing our futures to reap immediate financial gain. In this book, Amy Webb reveals the pervasive, invisible ways in which the foundations of AI--the people working on the system, their motivations, the technology itself--is broken. Within our lifetimes, AI will, by design, begin to behave unpredictably, thinking and acting in ways which defy human logic. The big nine corporations may be inadvertently building and enabling vast arrays of intelligent systems that don't share our motivations, desires, or hopes for the future of humanity.Much more than a passionate, human-centered call-to-arms, this book delivers a strategy for changing course, and provides a path for liberating us from algorithmic decision-makers and powerful corporations.

The Big Red Fez: How to Make Any Web Site Better

by Seth Godin

YOUR WEB SITE IS COSTING YOU MONEY. IT'S ALSO FILLED WITH SIMPLE MISTAKES THAT TURN OFF VISITORS BEFORE THEY HAVE A CHANCE TO BECOME CUSTOMERS. According to marketing guru Seth Godin, a web site visitor is a lot like a monkey looking for one thing: a banana. If that banana isn't easy to see and easy to get, your visitor is gone with a quick click on the "Back" button. In this supremely practical, cut-to-the-chase book, Godin identifies what it takes to create web sites that satisfy visitors and keep them coming back for more. And he's at his prickly stickler best using real-life examples to illustrate the essential truths and ridiculous fictions about how a web site should work. Packed with his inimitable wisdom and compelling hands-on applications, The Big Red Fez is a must-have tool for anyone working on the web.

The Big Switch: Rewiring the World, from Edison to Google

by Nicholas Carr

"Magisterial. . . . Draws an elegant and illuminating parallel between the late-19th-century electrification of America and today's computing world."--Salon Hailed as "the most influential book so far on the cloud computing movement" (Christian Science Monitor), The Big Switch makes a simple and profound statement: Computing is turning into a utility, and the effects of this transition will ultimately change society as completely as the advent of cheap electricity did. In a new chapter for this edition that brings the story up-to-date, Nicholas Carr revisits the dramatic new world being conjured from the circuits of the "World Wide Computer."

The Big Win: An Unofficial Novel for Fans of Animal Crossing (Island Adventures #2)

by Winter Morgan

The second installment of a new adventure series for fans of Animal Crossing by bestselling author Winter Morgan!When Janey the cat arrives on Furtopia and announces a fishing contest, Alana is reluctant to join. Alana knows she can become hyper-focused on winning contests and is trying to change her competitive ways. Also, Alana just learned how to fish, and she doesn&’t think she has the skills to catch enough fish to win the contest. She joins the contest anyway, and soon finds herself spending so much time preparing for the contest that she doesn't have any time for her friends. Lar's birthday party is coming, and Happy and Carl can't get Alana to help them plan it. All of Alana&’s problems seem to be solved when her new friend Bobby, a sporty bear, convinces Alana to hire him as her trainer. Bobby&’s training plan allows Alana enough time to help her friends and possibly win the contest. However, she soon realizes that Bobby&’s way of winning might not be honest. There's not much time left, and Alana must decide between playing fairly or playing to win.

The Big Zero: The Transformation of ZBB into a Force for Growth, Innovation and Competitive Advantage

by Kris Timmermans Chris Roark Rodrigo Abdalla

Do you want to achieve startup speed at enterprise scale? Growth. It's what every company strives for. But it's become more and more elusive as companies struggle to hit their projected growth rates in an increasingly competitive market. While zero-based budgeting (ZBB) has been wielded for decades to cut costs, it falls short when it comes to spurring growth. But a zero-based mindset (ZBx) does that and more. ZBx facilitates forensic oversight into resource allocation that funnels savings back into growth initiatives and encourages new sources of innovation. The Big Zero shows how a ZBx approach focuses on agility over austerity, visibility over guesswork and the future over the past to fuel growth and competitiveness.

The Biggest Ideas in the Universe 2: Quanta and Fields

by Sean Carroll

THE NEW YORK TIMES BESTSELLER &‘Neat, and extremely simple: only a deep thinker such as Sean Carroll could introduce the complexity of Einstein&’s general relativity in such a luminous and straightforward manner.&’ Carlo Rovelli, author of Seven Brief Lessons on Physics Immense, strange and infinite, the world of modern physics often feels impenetrable to the undiscerning eye – a jumble of muons, gluons and quarks, impossible to explain without several degrees and a research position at CERN. But it doesn&’t have to be this way! Allow world-renowned theoretical physicist and bestselling author Sean Carroll to guide you through the biggest ideas in the universe. Elegant and simple, Carroll unravels a web of theory to get to the heart of the truths they represent about the world around us. — In Quanta and Fields, the second in this landmark trilogy, Carroll delves into the baffling and beautiful world of quantum mechanics. From Schrödinger to Feynman, Carroll travels through the quantum revolution with the greatest minds of the twentieth century. Exploring how several decades of research overturned centuries of convention, Carroll provides a dazzling tour of the most exciting ideas in modern science.

The Biomechanics of the Tactile Perception of Friction (Springer Series on Touch and Haptic Systems)

by Laurence Willemet

Humans rely on their sense of touch to perceive subtle movements and micro slippages to manipulate an impressive range of objects. This incredible dexterity relies on fast and unconscious adjustments of the grip force that holds an object strong enough to avoid a catastrophic fall yet gentle enough not to damage it. The Biomechanics of the Tactile Perception of Friction covers how the complex mechanical interaction is perceived by the nervous system to quickly infer the state of the contact for a swift and precise regulation of the grip. The first part focuses on how humans assess friction at the contact initialization and the second part highlights an efficient coding strategy that the nervous system might use to continuously adjust the grip force to keep a constant safety margin before slippage. Taken together, these results reveal how the perception of frictional information is encoded in the deformation of our skin. The findings are useful for designing bio-inspired tactile sensors for robotics or prosthetics and for improving haptic human-machine interactions.

The Biometric Computing: Recognition and Registration

by Robin Singh Bhadoria Karm Veer Arya

"The Biometric Computing: Recognition & Registration" presents introduction of biometrics along with detailed analysis for identification and recognition methods. This book forms the required platform for understanding biometric computing and its implementation for securing target system. It also provides the comprehensive analysis on algorithms, architectures and interdisciplinary connection of biometric computing along with detailed case-studies for newborns and resolution spaces. The strength of this book is its unique approach starting with how biometric computing works to research paradigms and gradually moves towards its advancement. This book is divided into three parts that comprises basic fundamentals and definitions, algorithms and methodologies, and futuristic research and case studies. Features: A clear view to the fundamentals of Biometric Computing Identification and recognition approach for different human characteristics Different methodologies and algorithms for human identification using biometrics traits such as face, Iris, fingerprint, palm print, voiceprint etc. Interdisciplinary connection of biometric computing with the fields like deep neural network, artificial intelligence, Internet of Biometric Things, low resolution face recognition etc. This book is an edited volume by prominent invited researchers and practitioners around the globe in the field of biometrics, describes the fundamental and recent advancement in biometric recognition and registration. This book is a perfect research handbook for young practitioners who are intending to carry out their research in the field of Biometric Computing and will be used by industry professionals, graduate and researcher students in the field of computer science and engineering.

The Biotech Century: Harnessing the Gene and Remaking the World

by Jeremy Rifkin

In this seminal book, Jeremy Rifkin explores the epic marriage between computer technology and genetic engineering, and the historic transition into the Age of Biotechnology. Already, Rifkin explains, our economy is undergoing a massive shift away from the Industrial Age and into an era in which giant life-science corporations are fashioning a bioindustrial world. Humanity is on the brink of wielding greater control over the shape of life--how we are born; how our food supply is created; the traits our children may have--than has ever been imagined. But with each step into this new era, we must ask ourselves: At what cost?

The Birth of Computer Vision

by James E. Dobson

A revealing genealogy of image-recognition techniques and technologies Today&’s most advanced neural networks and sophisticated image-analysis methods come from 1950s and &’60s Cold War culture—and many biases and ways of understanding the world from that era persist along with them. Aerial surveillance and reconnaissance shaped all of the technologies that we now refer to as computer vision, including facial recognition. The Birth of Computer Vision uncovers these histories and finds connections between the algorithms, people, and politics at the core of automating perception today.James E. Dobson reveals how new forms of computerized surveillance systems, high-tech policing, and automated decision-making systems have become entangled, functioning together as a new technological apparatus of social control. Tracing the development of a series of important computer-vision algorithms, he uncovers the ideas, worrisome military origins, and lingering goals reproduced within the code and the products based on it, examining how they became linked to one another and repurposed for domestic and commercial uses. Dobson includes analysis of the Shakey Project, which produced the first semi-autonomous robot, and the impact of student protest in the early 1970s at Stanford University, as well as recovering the computer vision–related aspects of Frank Rosenblatt&’s Perceptron as the crucial link between machine learning and computer vision.Motivated by the ongoing use of these major algorithms and methods, The Birth of Computer Vision chronicles the foundations of computer vision and artificial intelligence, its major transformations, and the questionable legacy of its origins. Cover alt text: Two overlapping circles in cream and violet, with black background. Top is a printed circuit with camera eye; below a person at a 1977 computer.

The Bitcoin Guidebook: How to Obtain, Invest, and Spend the World?s First Decentralized Cryptocurrency

by Ian DeMartino

2018 Revised EditionBitcoin has made early investors like the Winkelvoss twins millions in a matter of minutes in the past year and has the potential to transform the financial landscape. It's not too late to get in on the action. Bitcoin is not another payment processor. Like the Internet, Bitcoin is a technology that runs through a distributed network. No one controls it, and no one can shut it down. Bitcoin has been called the currency of the Internet, but it is much more powerful than that. More astute observers have called it the Internet of currency. This new, revised edition of The Bitcoin Guidebook has the most up-to-date info and recommended approaches for anyone who doesn't want to be left behind in the next technological revolution. It is an easy-to-read, easy-to-understand guide that explains everything the reader needs to know about how Bitcoin and other digital currencies work, what they can be used for, and how they will shape our society in the future. Topics covered include: The digital currency's origins, past, present, and future The revolutionary blockchain technology behind Bitcoin, and its future for the industries of music, arts, photography, and more How to obtain and invest in Bitcoin or other cryptocurrency How and where to spend Bitcoin Bitcoin's relationship with the seedy Internet underground Alternative digital currencies, like ethereum, ripple, litecoin, IOTA or dashHow governments and financial institutions may react to cryptocurrency in the future How to interact with other Bitcoin owners on exchanges like Coinbase

The Bitcoin Standard: The Decentralized Alternative to Central Banking

by Saifedean Ammous

When a pseudonymous programmer introduced “a new electronic cash system that’s fully peer-to-peer, with no trusted third party” to a small online mailing list in 2008, very few paid attention. Ten years later, and against all odds, this upstart autonomous decentralized software offers an unstoppable and globally-accessible hard money alternative to modern central banks. The Bitcoin Standard analyzes the historical context to the rise of Bitcoin, the economic properties that have allowed it to grow quickly, and its likely economic, political, and social implications.

The Bite in the Apple: A Memoir of My Life with Steve Jobs

by Chrisann Brennan

An intimate look at the life of Steve Jobs by the mother of his first child providing rare insight into Jobs's formative, lesser-known years.Steve Jobs was a remarkable man who wanted to unify the world through technology. For him, the point was to set people free with tools to explore their own unique creativity. Chrisann Brennan knows this better than anyone. She met him in high school, at a time when Jobs was passionately aware that there was something much bigger to be had out of life, and that new kinds of revelations were within reach.The Bite in the Apple is the very human tale of Jobs's ascent and the toll it took, told from the author's unique perspective as his first girlfriend, co-parent, friend, and—like many others—object of his cruelty. Brennan writes with depth and breadth, and she doesn't buy into all the hype. She talks with passion about an idealistic young man who was driven to change the world, about a young father who denied his own child, and about a man who mistook power for love. Chrisann Brennan's intimate memoir provides the reader with a human dimension to Jobs' myth. Finally, a book that reveals a more real Steve Jobs.

The Bleeding Edge: Why Technology Turns Toxic in an Unequal World

by Bob Hughes

It’s hammered into us from birth that ‘all good things come at a price’. Today, that price looks apocalyptic, with wars, exploitation and environmental collapse in every part of the globe. Some suggest that the carnage is “a price worth paying” for technological progress. No pain, no gain. But technology is precisely the business of minimising the costs and impacts of existence… and by whole orders of magnitude. By now, all human beings should be leading creative, leisure-filled lives in a pristine world of burgeoning diversity. So how did it go so wrong? In a word, inequality. In The Bleeding Edge, Bob Hughes argues that unequal societies are incapable of using new technologies well. Wherever elites exist, self-preservation decrees that they must take control of new technologies to protect and entrench their status, rather than satisfy people’s needs. Hughes pursues the latest discoveries about the effects of social inequality on human health, into the field of human environmental impact, and traces today’s ecological crisis back to the rise of the world’s first elites, 5,000 years ago. He argues that new technologies have never emerged from elites or from the clash of competitive forces, but from largely voluntary, egalitarian collaborations of the kind that produced the world’s first working computers. Finally, Hughes shows that an egalitarian world is not ‘pie in the sky' but our evolutionary homeland, the glue that holds societies together, and the “cradle of invention” from which all our best ideas emerge. The book concludes: ‘Let’s assume that the commitment to human equality that’s written into the Universal Declaration of Human Rights means exactly what it says, and take it from there.’

The Blender Python API

by Chris Conlan

Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more.This book is a detailed, user-friendly guide to understanding and using Blender’s Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons.The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. Understanding the Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models. In addition, the book:Discusses modules of the API as analogs to human input modes in BlenderReviews low-level and data-level manipulation of 3D objects in Blender PythonDetails how to deploy and extend projects with external librariesProvides organized utilities of novel and mature API abstractions for general use in add-on developmentWhat You’ll LearnGenerate 3D data visualizations in Blender to better understand multivariate data and mathematical patterns.Create precision object models in Blender of architectural models, procedurally generated landscapes, atomic models, etc.Develop and distribute a Blender add-on, with special consideration given to careful development practicesPick apart Blender’s 3D viewport and Python source code to learn about API behaviorsDevelop a practical knowledge of 3D modeling and rendering conceptsHave a practical reference to an already powerful and vast APIWho This Book Is ForPython programmers with an interest in data science, game development, procedural generation, and open-source programming as well as programmers of all types with a need to generate precise 3D models. Also for 3D artists with an interest in programming or with programming experience and Blender artists regardless of programming experience.

The Blind Giant

by Nick Harkaway

Nick Harkaway, author of Angelmaker, presents a rousing and energizing look at how we can meaningfully and constructively engage with technology--creating an essential handbook for anyone trying to be human in a digital age. Some say our devices will lead us to ruin: isolating us from our neighbors, warping communication, delivering an unregulated flood of information that will destroy our humanity. Some say they will be our salvation: enabling global communication and social engagement, putting all the world's facts at our fingertips, and erasing the barriers that divide us, bringing out the best qualities of humanity. In The Blind Giant, novelist and blogger Nick Harkaway takes us on a lucid, insightful and personal tour of how we live our lives in our technology-obsessed culture. A self-described "missing link" between the pre-Internet generation and the "digital natives" who have grown up with technology, Nick is an enthusiastic guide to digital culture who weaves together examples from literature, psychology, neurology, sociology, history, and his own life while exploring the hazards and joys of the human-machine relationship. In the final analysis, whether we meaningfully engage with the machines we have created, or risk living in a world which is designed to serve computers and corporations rather than people, this book is a must-read for anyone concerned with our digital future.

The Blind Giant: How to Survive in the Digital Age

by Nick Harkaway

The digital age. An age of isolation, warped communication, disintegrating community. Where unfiltered and unregulated information pours relentlessly into our lives, destroying what it means to be human. Or an age of marvels. Where there is a world of wonder at our fingertips. Where we can communicate across the globe, learn in the blink of an eye, pull down the barriers that divide us and move forward together. Whatever your reaction to technological culture, the speed with which our world is changing is both mesmerising and challenging. In The Blind Giant, novelist and tech blogger Nick Harkaway draws together fascinating and disparate ideas to challenge the notion that digital culture is the source of all our modern ills, while at the same time showing where the dangers are real and suggesting how they can be combated. Ultimately, the choice is ours: engage with the machines that we have created, or risk creating a world which is designed for corporations and computers rather than people. This is an essential handbook for everyone trying to be human in a digital age.

The Blind Giant: How to Survive in the Digital Age

by Nick Harkaway

The digital age. An age of isolation, warped communication, disintegrating community. Where unfiltered and unregulated information pours relentlessly into our lives, destroying what it means to be human. Or an age of marvels. Where there is a world of wonder at our fingertips. Where we can communicate across the globe, learn in the blink of an eye, pull down the barriers that divide us and move forward together. Whatever your reaction to technological culture, the speed with which our world is changing is both mesmerising and challenging. In The Blind Giant, novelist and tech blogger Nick Harkaway draws together fascinating and disparate ideas to challenge the notion that digital culture is the source of all our modern ills, while at the same time showing where the dangers are real and suggesting how they can be combated. Ultimately, the choice is ours: engage with the machines that we have created, or risk creating a world which is designed for corporations and computers rather than people. This is an essential handbook for everyone trying to be human in a digital age.

Refine Search

Showing 54,576 through 54,600 of 61,821 results