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Showing 54,601 through 54,625 of 61,821 results

The Blockchain Developer: A Practical Guide for Designing, Implementing, Publishing, Testing, and Securing Distributed Blockchain-based Projects

by Elad Elrom

Become a Blockchain developer and design, build, publish, test, maintain and secure scalable decentralized Blockchain projects using Bitcoin, Ethereum, NEO, EOS and Hyperledger. This book helps you understand Blockchain beyond development and crypto to better harness its power and capability. You will learn tips to start your own project, and best practices for testing, security, and even compliance. Immerse yourself in this technology and review key topics such as cryptoeconomics, coding your own Blockchain P2P network, different consensus mechanisms, decentralized ledger, mining, wallets, blocks, and transactions. Additionally, this book provides you with hands-on practical tools and examples for creating smart contracts and dApps for different blockchains such as Ethereum, NEO, EOS, and Hyperledger. Aided by practical, real-world coding examples, you’ll see how to build dApps with Angular utilizing typescript from start to finish, connect to the blockchain network locally on a test network, and publish on the production mainnet environment. Don’t be left out of the next technology revolution – become a Blockchain developer using The Blockchain Developer today. What You’ll Learn Explore the Blockchain ecosystem is and the different consensus mechanismsCreate miners, wallets, transactions, distributed networks and DAppsReview the main features of Bitcoin: Ethereum, NEO and EOS, and Hyperledger areInteract with popular node clients as well as implementing your own BlockchainPublish and test your projects for security and scalability Who This Book Is For Developers, architects and engineers who are interested in learning about Blockchain or implementing Blockchain into a new greenfield project or integrating Blockchain into a brownfield project. Technical entrepreneurs, technical investors or even executives who want to better understand Blockchain technology and its potential.

The Blockchain and the New Architecture of Trust (Information Policy)

by Kevin Werbach

How the blockchain—a system built on foundations of mutual mistrust—can become trustworthy.The blockchain entered the world on January 3, 2009, introducing an innovative new trust architecture: an environment in which users trust a system—for example, a shared ledger of information—without necessarily trusting any of its components. The cryptocurrency Bitcoin is the most famous implementation of the blockchain, but hundreds of other companies have been founded and billions of dollars invested in similar applications since Bitcoin's launch. Some see the blockchain as offering more opportunities for criminal behavior than benefits to society. In this book, Kevin Werbach shows how a technology resting on foundations of mutual mistrust can become trustworthy. The blockchain, built on open software and decentralized foundations that allow anyone to participate, seems like a threat to any form of regulation. In fact, Werbach argues, law and the blockchain need each other. Blockchain systems that ignore law and governance are likely to fail, or to become outlaw technologies irrelevant to the mainstream economy. That, Werbach cautions, would be a tragic waste of potential. If, however, we recognize the blockchain as a kind of legal technology that shapes behavior in new ways, it can be harnessed to create tremendous business and social value.

The Blues Scales - Eb Version

by Sher Music Dan Greenblatt

The only book that shows how the Blues Scales (Major and Minor) are used to create jazz solos. Designed to help beginners quickly learn how to create meaningful solos without having to first master all the scales and chords of a tune. Great transcriptions of solo phrases by Miles Davis, Dave Sanborn, Dizzy Gillespie, etc. showing how the Blues Scales are used. The accompanying CD has the author and his NY rhythm section demonstrating each exercise, and also great as a jazz play-along! Endorsed by Michael Brecker, Jamey Aebersold, etc.

The Book of "Unnecessary" Quotation Marks: A Celebration of Creative Punctuation

by Bethany Keeley

From the popular blog, a hilarious and horrifying survey of quotation mark abuse in all its forms.From the sarcastic to the suggestive, here are quotation marks as we love them best, doing horrible damage to the English language. Who wouldn’t have second thoughts about ordering the “hamburger” on the diner’s menu? Would it be best to skip the “blowout” sale at the department store? What hidden price must be paid for something marked “free”? Assembled by the creator of the wildly popular “Blog” of “Unnecessary” Quotation Marks, this book surveys the havoc wreaked by quotation marks on signs, menus, placards, and posters that leave reality upended by supposed “facts.” This smarty-pants guide is “perfect” for desperate grammarians, habitual air quoters, and anyone who appreciates a good laugh.

The Book of Audacity: Record, Edit, Mix, and Master with the Free Audio Editor

by Carla Schroder

The Book of Audacity is the definitive guide to Audacity, the powerful, free, cross-platform audio editor. Audacity allows anyone to transform their Windows, Mac, or Linux computer into a powerful recording studio.The Book of Audacity is the perfect book for bands on a budget, solo artists, audiophiles, and anyone who wants to learn more about digital audio. Musician and podcaster Carla Schroder will guide you through a range of fun and useful Audacity projects that will demystify that geeky audio jargon and show you how to get the most from Audacity.You’ll learn how to:–Record podcasts, interviews, and live performances–Be your own backing band or chorus–Edit, splice, mix, and master multitrack recordings–Create super high-fidelity and surround-sound recordings–Digitize your vinyl or tape collection and clean up noise, hisses, and clicks–Create custom ringtones and sweet special effectsIn addition, you’ll learn how to choose and use digital audio hardware like mics and preamps, and tune your computer for flawless audio performance. You’ll also find out how to package your work for digital distribution, whether you want to share a podcast through iTunes or sell your own CDs. Become your own producer with The Book of Audacity. The fun starts now.

The Book of Batch Scripting: From Fundamentals to Advanced Automation

by Jack McLarney

This fast-paced, hands-on, quirky introduction to Windows&’ Batch scripting language is ideal for coders of all skill levels.In this era of advanced programming languages, the simplicity, universality, and efficiency of Batch scripting holds undeniable value.Whether you&’re maintaining legacy systems or seeking to understand the foundations of command line automation, The Book of Batch Scripting shows you how to become proficient with this tool included in every version of Windows.As you work through the book, you will:Write a simple .bat file that performs a daily task with just a couple of mouse clicksDelve into variables and data types, and learn how a variable can possess two values at once—and why you should careLearn how to manage and collect data on files and directories either locally or on a networkHarness the power of the for command to build complex loops with just a few lines of codeExplore advanced topics like recursion, performing text searches, and even learn how to write a .bat file that writes a .bat fileExtend Batch to use features like booleans, floats, operators, arrays, hash tables, stacks, queues, and even object-oriented designWritten for beginners and experts alike, The Book of Batch Scripting will have you streamlining your workflow and writing effective code in no time. This simple but powerful tool is about to make your life a little bit easier and more fun.Requires: Microsoft Windows

The Book of CSS3, 2nd Edition: A Developer's Guide to the Future of Web Design

by Peter Gasston

CSS3 is the technology behind most of the eye-catching visuals on the Web. But the docs can be dry, murky, and full of dastardly caveats for inconsistent browser implementations.This completely updated second edition of the best-selling Book of CSS3 distills the dense technical language of the CSS3 specification into plain English and shows you what CSS3 can do now, in all major browsers. You’ll find fully revised coverage of the updated syntax of gradients, grids, and flexible box layout, as well as all-new chapters on values and sizing, and graphical effects like filter effects and blend modes.With an abundance of real-world examples and a focus on the principles of good design, The Book of CSS3 will help you expand your CSS skills, as you learn how to:–Style text with custom font choices, drop shadows, and other effects–Create, position, and resize background images on the fly–Spice up static web pages with event-driven transitions and animations–Apply 2D and 3D transformations to text and images–Use linear and radial gradients to create smooth color transitions–Take control of layout with grids, columns, and flexible alignment–Tailor a website’s appearance to every type of web-capable deviceThe companion website includes up-to-date browser compatibility charts, links to tutorials and resources, and live CSS3 examples.The Web can be an ugly place. Make it pretty with The Book of CSS3.

The Book of CSS3: A Developer's Guide to the Future of Web Design

by Peter Gasston

CSS3 is behind most of the eye-catching visuals on the Web today, but the official documentation can be dry and hard to follow and browser implementations are scattershot at best.The Book of CSS3 distills the dense technical language of the CSS3 specification into plain English and shows you what CSS3 can do right now, in all major browsers. With real-world examples and a focus on the principles of good design, it extends your CSS skills, helping you transform ordinary markup into stunning, richly-styled web pages.You'll master the latest cutting-edge CSS3 features and learn how to:–Stylize text with fully customizable outlines, drop shadows, and other effects–Create, position, and resize background images on the fly– Spice up static web pages with event-driven transitions and animations–Apply 2D and 3D transformations to text and images–Use linear and radial gradients to create smooth color transitions–Tailor a website's appearance to smartphones and other devicesA companion website includes up-to-date browser compatibility charts and live CSS3 examples for you to explore.The Web can be an ugly place—add a little style to it with The Book of CSS3.

The Book of Chatbots: From ELIZA to ChatGPT

by Robert Ciesla

Primitive software chatbots emerged in the 1960s, evolving swiftly through the decades and becoming able to provide engaging human-to-computer interactions sometime in the 1990s. Today, conversational technology is ubiquitous in many homes. Paired with web-searching abilities and neural networking, modern chatbots are capable of many tasks and are a major driving force behind machine learning and the quest for strong artificial intelligence, also known as artificial general intelligence (AGI).Sophisticated artificial intelligence is changing the online world as advanced software chatbots can provide customer service, research duties, and assist in healthcare. Modern chatbots have indeed numerous applications — including those of a malicious nature. They can write our essays, conduct autonomous scams, and potentially influence politics.The Book of Chatbots is both a retrospective and a review of current artificial intelligence-driven conversational solutions. It explores their appeal to businesses and individuals as well as their greater social aspects, including the impact on academia. The book explains all relevant concepts for readers with no previous knowledge in these topics. Unearthing the secrets of virtual assistants such as the (in)famous ChatGPT and many other exciting technologies, The Book of Chatbots is meant for anyone interested in the topic, laypeople and IT-enthusiasts alike.

The Book of Dash: Build Dashboards with Python and Plotly

by Christian Mayer Adam Schroeder Ann Marie Ward

Create stunning interactive dashboard applications in Python with the Dash visualization and data analysis tool. Build interfaces that make sense of your data, and make it pretty.A swift and practical introduction to building interactive data visualization apps in Python, known as dashboards. You&’ve seen dashboards before; think election result visualizations you can update in real time, or population maps you can filter by demographic. With the Python Dash library you&’ll create analytic dashboards that present data in effective, usable, elegant ways in just a few lines of code. The book is fast-paced and caters to those entirely new to dashboards. It will talk you through the necessary software, then get straight into building the dashboards themselves. You&’ll learn the basic format of a Dash app in a Twitter analysis dashboard that tracks numbers of likes over time. You&’ll then build up skills through three more sophisticated projects. The first compares world data in three areas: volume of internet usage, percentage of parliament seats held by women, and CO2 emissions; the second is a financial portfolio dashboard that models your investments; and the third is visualizesmachine learning algorithms. The final chapter sets you up with some useful final skills, like debugging your code and applying color themes. In this book you will:Create and run your first Dash appsUse the pandas library to manipulate and analyze social media and API dataCreate a variety of stunning and effective charts using PlotlyLearn to use bar charts, chloropleth maps, contour plots, and moreExamine and build on existing apps written by the pros Dash combines several technologies to get you building dashboards quickly and efficiently. This book will do the same.

The Book of Esports

by William Collis

The definitive guide to the modern world of competitive gaming and the official history of Esports™. Almost overnight, esports—or competitive video games—have exploded into the largest entertainment and sporting phenomenon in human history. The Book of Esports answers: What exactly are esports, and how did they become so popular so quickly?Why did blockbuster video games like League of Legends, Fortnite and Starcraft succeed?Where exactly is all this video gaming headed? What do gamers and college students need to know to position themselves for success in the industry?How do you create a billion-dollar esports business? What strategic choices drive success in the modern gaming industry?Can video games really get your kid into college? (All expenses paid, of course...) Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibillion-dollar phenomenon, The Book of Esports charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competition—and even the future of humanity itself. Gaming luminary and Harvard MBA William Collis has painstakingly translated esports&’ mysteries into a detailed and accessible testament for today. Featuring select interviews from the biggest names in the industry, The Book of Esportsweaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growth—and more—is inevitable as the divide between man and machine blurs into oblivion.

The Book of F: Breaking Free with Managed Functional Programming

by Dave Fancher

F# brings the power of functional-first programming to the .NET Framework, a platform for developing software in the Microsoft Windows ecosystem. If you're a traditional .NET developer used to C# and Visual Basic, discovering F# will be a revelation that will change how you code, and how you think about coding.In The Book of F#, Microsoft MVP Dave Fancher shares his expertise and teaches you how to wield the power of F# to write succinct, reliable, and predictable code. As you learn to take advantage of features like default immutability, pipelining, type inference, and pattern matching, you'll be amazed at how efficient and elegant your code can be.You'll also learn how to:-Exploit F#'s functional nature using currying, partial application, and delegation-Streamline type creation and safety with record types and discriminated unions-Use collection types and modules to handle data sets more effectively-Use pattern matching to decompose complex types and branch your code within a single expression-Make your software more responsive with parallel programming and asynchronous workflows-Harness object orientation to develop rich frameworks and interact with code written in other .NET languages-Use query expressions and type providers to access and manipulate data sets from disparate sourcesBreak free of that old school of programming. The Book of F# will show you how to unleash the expressiveness of F# to create smarter, leaner code.

The Book of GIMP: A Complete Guide to Nearly Everything

by Karine Delvare Olivier Lecarme

GIMP is a free alternative to Adobe Photoshop with tons of professional-grade features. But with so many powerful tools and menu options, GIMP can be difficult to master. Whether you're struggling to get started or trying to master some of GIMP's more complex features, you'll find the answers you're looking for in The Book of GIMP.The tutorials in the first half of the book walk you through essential GIMP skills, like resizing and cropping images, touching up spots and scratches, and customizing your work area. Illustrated, step-by-step instructions show you how to:–Improve the lighting and composition of images–Remove distortions and noise to make old and damaged photos look like new–Create stunning panoramas and digital collages using a series of photos–Make, edit, and export custom textures, logos, and animated GIFs–Work with selections, channels, and masks to edit images like a pro–Create colorful digital art, layer by layerThe book's second half offers a comprehensive reference to GIMP's many features, including color balancing, masks, filters, and plug-ins. You'll find tools described in unparalleled detail, with coverage of nearly every option and parameter.With illustrated tutorials and detailed references, The Book of GIMP is sure to become your one-stop guide to just about everything GIMP.

The Book of GNS3: Build Virtual Network Labs Using Cisco, Juniper, and More

by Jason C. Neumann

GNS3 is open source software that emulates Cisco router and switch hardware to simulate complex networks. You can use GNS3 on any computer to experiment with various router configurations, study for that next big Cisco certification, or build the ubernetwork of your wildest dreams—all without plugging in a single physical network cable.The Book of GNS3 will teach you how to harness the powerful GNS3 software to create your own virtual networks with Cisco and Juniper devices. Hands-on tutorials throughout show you how to:–Configure Cisco IOS and ASA devices in GNS3–Add Juniper routers to your projects with VirtualBox and QEMU–Connect GNS3’s hub, switch, and cloud devices to physical hardware–Integrate Cisco IOU virtual machines for advanced switching features–Simulate a Cisco access server to practice managing devices–Build bigger labs by distributing project resources across multiple computersWhy set up all of that expensive physical hardware before you know whether it will all work together? Learn how to build virtual networks with The Book of GNS3, and stop reconfiguring your lab every time you want to test something new.

The Book of Inkscape, 2nd Edition: The Definitive Guide to the Graphics Editor

by Dmitry Kirsanov

A comprehensive user&’s guide to Inkscape, a vector illustration application.Dmitry Kirsanov, a former core Inkscape developer, shares hisknowledge of Inkscape's inner workings as he shows how to useInkscape to draw with various tools, work with objects, apply realisticand artistic effects, and more. Step-by-step task-based tutorials showyou how to create business cards, animations, technical and artisticdrawings, and graphic assets for games.This second edition covers the new tools, improved text features,advanced new path effects and filters, as well as many new UIconveniences in Inkscape 1.0. A new chapter describes Inkscape'sextensions for both users and developers.Learn how to: • Navigate the canvas and customize your workspace and views • Create new objects and transform, style, clone, and combine them • Use gradients, patterns, filters, and path effects to liven up your work • Work with layers, groups, object order, and locks to control your artwork • View and manipulate your document&’s structure with the XML Editor and the new Objects dialog • Export your work to various formats

The Book of Inkscape: The Definitive Guide to The Free Graphics Editor

by Dmitry Kirsanov

This is it. The complete and definitive guide to Inkscape, the free, vector-based graphics editor that competes with expensive drawing programs like Adobe Illustrator and CorelDRAW.In The Book of Inkscape, core Inkscape developer Dmitry Kirsanov shares his design experience and knowledge of Inkscape's inner workings as he walks you through the basics of using the program: drawing, working with objects, transformations and styling, adding text and shapes, and more. Kirsanov couples his detailed explanations with step-by-step tutorials that show you how to create business cards, animations, and technical and artistic drawings.In addition to the basics, Kirsanov teaches you how to:–Navigate the canvas and customize your workspace and views–Create new objects and then transform, style, clone, and combine them–Use drawing tools, strokes, and Bézier curves–Use gradients, patterns, filters, and path effects to liven up your work–Use the XML Editor to view and manipulate the structure of your artwork–Work with layers, groups, object order, and locks to control your images–Export your artwork to various formatsThis practical guide will show you how to harness Inkscape's powerful features to produce anything from a child's doodle to high-end, professional design projects. Now go ahead and draw something fun.

The Book of I²C: A Guide for Adventurers

by Randall Hyde

An extensive practical guide to connecting real-world devices to microcontrollers with the popular I2C bus.If you work with embedded systems, you&’re bound to encounter the ubiquitous Inter-Integrated Circuit bus (IIC or I2C) – a serial protocol for connecting integrated circuits in a computer system. In The Book of I2C, the first comprehensive guide to this bus, bestselling author Randall Hyde draws on 40 years of industry experience to get you started designing and programming I2C systems. Aided by over 100 detailed figures and annotated source-code listings, you&’ll learn the I2C implementations of systems like Arduino, Teensy, and Raspberry Pi, as well as variants of the I2C and common I2C peripheral ICs complete with programming examples. For hardware hackers, electronics hobbyists, and software engineers of every skill level, the extensive coverage in this book will make it a go-to reference when it comes to connecting real-world devices to I2C microcontrollers.

The Book of JavaScript, 2nd Edition: A Practical Guide to Interactive Web Pages

by Thau

JavaScript makes it easy to add interactivity, animation, and other tricks to your web pages. But this isn't just a book of JavaScripts for you to cut and paste into your HTML, only to find out that nothing works as you'd expected. Using real-world examples as the starting point, author thau! walks you step-by-step through various scripts and explains how they produce the effects you want.Because no discussion of JavaScript today is complete without coverage of Ajax Asynchronous JavaScript and XML), this thoroughly updated second edition includes new chapters on Ajax to get you up to speed with this valuable method for creating truly dynamic web pages.You'll also find revised appendices and new examples that reflect today's web environment. Learn to:– Work with frames, forms, cookies, and alarms– Use events to react to a user's actions– Perform image swaps and rollovers– Program your own functions to produce customized solutions– Store user preferences and build a shopping cart– Use Ajax to turn web pages into applicationsIf you need to spruce up tired-looking pages, The Book of JavaScript, 2nd Edition will help take your site from bland to brilliant.BONUS: Includes a complete reference to all JavaScript objects and functions, including examples, properties, methods, handlers, and browser compatibility!

The Book of Karen: Activities for Reactionary Adults

by Karen K. Klaren

Mazes Activities Games And more . . . ! Karen and Kevin demand a lot these days. From speaking to a manager to seeing birth certificates to requiring permits to sell lemonade, there's no 911 call they won't make, no social norm nor grace today's put-upon white person won't upend, in an effort to exercise and maintain their privilege. The Book of Karen: An Activity Book for Reactionary Adults demands only one thing: you laugh at them. Filled with the kinds of stickers, brain teasers, word searches, crossword puzzles, riddles, connect-the-dots, crafts, fill-in-the-blanks, and prompts found in any traditional adult activity book, The Book of Karen subverts and parodies the genre by highlighting the horrible behaviors of the entitled women and men whose videoed and memed behaviors would be comical were they not so condemnable. As much an activity book as as it is as call to action, The Book of Karen contains a comprehensive and useful list of anti-Karen nonprofits, especially those focusing on social justice, voting rights, pay equity, LGBTQIA rights, immigration, hunger and food instability, disability services, and victim's rights to raise awareness and for readers to support, learn more about, and work with to fight the status quo. A portion of the proceeds from The Book of Karen will directly go to benefit The Equal Justice Initiative, a non-profit committee working to end mass incarceration and excessive punishment, challenging racial and economic injustice, and protecting the basic human rights for the most vulnerable Americans.

The Book of Kubernetes: A Comprehensive Guide to Container Orchestration

by Alan Hohn

This hands-on guidebook to the inner workings of containers peels back the layers to provide a deep understanding of what a container is, how containerization changes the way programs run, and how Kubernetes provides computing, networking, and storage.Containers ensure that software runs reliably no matter where it&’s deployed, and Kubernetes lets you manage all of your containers from a single control plane. In this comprehensive tour of the open-source platform, each chapter includes a set of example scripts with just enough automation to start your container exploration with ease. Beginning with an overview of modern architecture and the benefits of orchestration, you'll quickly learn how to create containers; how to deploy, administer and debug Kubernetes clusters all the way down to the OS; and how container networking works at the packet level across multiple nodes in a cluster.

The Book of PF, 2nd Edition: A No-Nonsense Guide to the OpenBSD Firewall

by Peter N.M. Hansteen

OpenBSD's stateful packet filter, PF, is the heart of the OpenBSD firewall and a necessity for any admin working in a BSD environment. With a little effort and this book, you'll gain the insight needed to unlock PF's full potential.This second edition of The Book of PF has been completely updated and revised. Based on Peter N.M. Hansteen's popular PF website and conference tutorials, this no-nonsense guide covers NAT and redirection, wireless networking, spam fighting, failover provisioning, logging, and more. Throughout the book, Hansteen emphasizes the importance of staying in control with a written network specification, keeping rule sets readable using macros, and performing rigid testing when loading new rules.The Book of PF tackles a broad range of topics that will stimulate your mind and pad your resume, including how to:– Create rule sets for all kinds of network traffic, whether it's crossing a simple LAN, hiding behind NAT, traversing DMZs, or spanning bridges or wider networks– Create wireless networks with access points, and lock them down with authpf and special access restrictions– Maximize flexibility and service availability via CARP, relayd, and redirection– Create adaptive firewalls to proactively defend against would-be attackers and spammers– Implement traffic shaping and queues with ALTQ (priq, cbq, or hfsc) to keep your network responsive– Master your logs with monitoring and visualization tools (including NetFlow)The Book of PF is for BSD enthusiasts and network administrators at any skill level. With more and more services placing high demands on bandwidth and an increasingly hostile Internet environment, you can't afford to be without PF expertise.

The Book of PF, 3rd Edition: A No-Nonsense Guide to the OpenBSD Firewall

by Peter N.M. Hansteen

OpenBSD’s stateful packet filter, PF, is the heart of the OpenBSD firewall. With more and more services placing high demands on bandwidth and an increasingly hostile Internet environment, no sysadmin can afford to be without PF expertise.The third edition of The Book of PF covers the most up-to-date developments in PF, including new content on IPv6, dual stack configurations, the "queues and priorities" traffic-shaping system, NAT and redirection, wireless networking, spam fighting, failover provision ing, logging, and more.You’ll also learn how to:–Create rule sets for all kinds of network traffic, whether crossing a simple LAN, hiding behind NAT, traversing DMZs, or spanning bridges or wider networks–Set up wireless networks with access points, and lock them down using authpf and special access restrictions–Maximize flexibility and service availability via CARP, relayd, and redirection–Build adaptive firewalls to proactively defend against attackers and spammers–Harness OpenBSD’s latest traffic-shaping system to keep your network responsive, and convert your existing ALTQ configurations to the new system–Stay in control of your traffic with monitoring and visualization tools (including NetFlow)The Book of PF is the essential guide to building a secure network with PF. With a little effort and this book, you’ll be well prepared to unlock PF’s full potential.

The Book of R: A First Course in Programming and Statistics

by Tilman M. Davies

The Book of R is a comprehensive, beginner-friendly guide to R, the world’s most popular programming language for statistical analysis. Even if you have no programming experience and little more than a grounding in the basics of mathematics, you’ll find everything you need to begin using R effectively for statistical analysis.You’ll start with the basics, like how to handle data and write simple programs, before moving on to more advanced topics, like producing statistical summaries of your data and performing statistical tests and modeling. You’ll even learn how to create impressive data visualizations with R’s basic graphics tools and contributed packages, like ggplot2 and ggvis, as well as interactive 3D visualizations using the rgl package.Dozens of hands-on exercises (with downloadable solutions) take you from theory to practice, as you learn:–The fundamentals of programming in R, including how to write data frames, create functions, and use variables, statements, and loops–Statistical concepts like exploratory data analysis, probabilities, hypothesis tests, and regression modeling, and how to execute them in R–How to access R’s thousands of functions, libraries, and data sets–How to draw valid and useful conclusions from your data–How to create publication-quality graphics of your resultsCombining detailed explanations with real-world examples and exercises, this book will provide you with a solid understanding of both statistics and the depth of R’s functionality. Make The Book of R your doorway into the growing world of data analysis.

The Book of Ruby: A Hands-On Guide for the Adventurous

by Chris Takemura Huw Collingbourne

Ruby is famous for being easy to learn, but most users only scratch the surface of what it can do. While other books focus on Ruby's trendier features, The Book of Ruby reveals the secret inner workings of one of the world's most popular programming languages, teaching you to write clear, maintainable code.You'll start with the basics—types, data structures, and control flows—and progress to advanced features like blocks, mixins, metaclasses, and beyond. Rather than bog you down with a lot of theory, The Book of Ruby takes a hands-on approach and focuses on making you productive from day one.As you follow along, you’ll learn to:–Leverage Ruby's succinct and flexible syntax to maximize your productivity–Balance Ruby's functional, imperative, and object-oriented features–Write self-modifying programs using dynamic programming techniques–Create new fibers and threads to manage independent processes concurrently–Catch and recover from execution errors with robust exception handling–Develop powerful web applications with the Ruby on Rails frameworkEach chapter includes a "Digging Deeper" section that shows you how Ruby works under the hood, so you'll never be caught off guard by its deceptively simple scoping, multithreading features, or precedence rules.Whether you're new to programming or just new Ruby, The Book of Ruby is your guide to rapid, real-world software development with this unique and elegant language.

The Book of Terrifyingly Awesome Technology: 27 Experiments for Young Scientists (Irresponsible Science)

by Sean Connolly

Sean Connolly’s bestselling “genius at work” series gets its “T!” STEM, standing for Science, Technology, Engineering, and Mathematics, refers to the core non-humanities subjects that are so critical to contemporary education. And now, after covering everything but the technology, this master of fun, messy, possibly risky and compelling interactive science experiments explores twenty-seven key areas in current and near-future tech. Author of The Book of Totally Irresponsible Science, The Book of Massively Epic Engineering Disasters, and, most recently, The Book of Ingeniously Daring Chemistry Sean Connolly delves into the fascinating and potentially scary world of driverless cars, artificial intelligence, robots and androids, smart clothing, the “internet of things,” test-tube meat, the space elevator, and more. Through cool illustrations, quick definitions, illustrated panels, and Connolly's clear and always-lively writing, readers learn what each breakthrough means; how it has or will improve our lives; what other technologies are related to it; and what the terrifyingly awesome potential risks are. (3D printing? What happens when someone bad “prints” a weapon?) And to make the learning hands-on, each chapter includes an experiment to help understand the underlying principles of these incredibly complicated developments: Use milk jugs and balloons to test solar power. Food dye and water to understand genome technology. A paper airplane to gain insight into drones. Two boards and two friends to replicate the force of a powered exoskeleton. It’s science, down to a T.

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