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Showing 55,976 through 56,000 of 62,441 results

The Freelance Bible: Everything You Need to Go Solo in Any Industry

by Alison Grade

'Finally! The book that millions of people have been crying out for. An empowering guide of how to use your work to achieve independence, inspiration and - crucially - balance' Bruce Daisley, author of The Joy of Work and VP,TwitterYou want to go freelance. You want to make your career work for you, on your terms and determined by your own definition of success. You want autonomy, flexibility and variety.But where do you start?In The Freelance Bible, award-winning entrepreneur and freelancer, Alison Grade, guides you through absolutely everything that you need to know to start your successful self-employed life.Starting from day one, she will help you develop your personal brand, pick up the financial essentials, grow your client base, manage your work-life balance, negotiate deals and value your time as you become more established. This is your complete guide to turning your talent into a fulfilling and sustainable career.'Alison strikes an excellent and inspirational balance; sharing tips and advice that help you work out how to be secure in insecurity and ace the journey to becoming a freelancer' Alex Mahon CEO, Channel 4

The Freudian Robot: Digital Media and the Future of the Unconscious

by Lydia H. Liu

The identity and role of writing has evolved in the age of digital media. But how did writing itself make digital media possible in the first place? Lydia H. Liu offers here the first rigorous study of the political history of digital writing and its fateful entanglement with the Freudian unconscious. Liu’s innovative analysis brings the work of theorists and writers back into conversation with one another to document significant meetings of minds and disciplines. She shows how the earlier avant-garde literary experiments with alphabetical writing and the word-association games of psychoanalysis contributed to the mathematical making of digital media. Such intellectual convergence, she argues, completed the transformation of alphabetical writing into the postphonetic, ideographic system of digital media, which not only altered the threshold of sense and nonsense in communication processes but also compelled a new understanding of human-machine interplay at the level of the unconscious. Ranging across information theory, cybernetics, modernism, literary theory, neurotic machines, and psychoanalysis, The Freudian Robot rewrites the history of digital media and the literary theory of the twentieth century.

The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture

by Brian Dear

At a time when Steve Jobs was only a teenager and Mark Zuckerberg wasn’t even born, a group of visionary engineers and designers—some of them only high school students—in the late 1960s and 1970s created a computer system called PLATO, which was light-years ahead in experimenting with how people would learn, engage, communicate, and play through connected computers. Not only did PLATO engineers make significant hardware breakthroughs with plasma displays and touch screens but PLATO programmers also came up with a long list of software innovations: chat rooms, instant messaging, message boards, screen savers, multiplayer games, online newspapers, interactive fiction, and emoticons. Together, the PLATO community pioneered what we now collectively engage in as cyberculture. They were among the first to identify and also realize the potential and scope of the social interconnectivity of computers, well before the creation of the internet. PLATO was the foundational model for every online community that was to follow in its footsteps. The Friendly Orange Glow is the first history to recount in fascinating detail the remarkable accomplishments and inspiring personal stories of the PLATO community. The addictive nature of PLATO both ruined many a college career and launched pathbreaking multimillion-dollar software products. Its development, impact, and eventual disappearance provides an instructive case study of technological innovation and disruption, project management, and missed opportunities. Above all, The Friendly Orange Glow at last reveals new perspectives on the origins of social computing and our internet-infatuated world.

The Friendship Code (The Friendship Code #1)

by Stacia Deutsch Reshma Saujani

<P>Perfect for fans of The Babysitters Club and anyone interested in computer science, this series is published in partnership with the organization Girls Who Code! <P>Loops, variables, input/output – Lucy can’t wait to get started with the new coding club at school. Finally, an after school activity that she’s really interested in. But Lucy’s excitement turns to disappointment when she’s put into a work group with girls she barely knows. All she wanted to do was make an app that she believes will help someone very special to her. <P> Suddenly, Lucy begins to get cryptic coding messages and needs some help translating them. She soon discovers that coding – and friendship – takes time, dedication, and some laughs! <P><b>A New York Times Bestseller</b>

The Frigates of EVE Online

by Ccp

The universe of EVE Online is peopled with characters both cunning and cutthroat, but their talents would mean little without the impressive power of their starships to bring them to bear! Featuring brand new detailed images of twenty-eight of the most iconic ships in New Eden, this beautifully illustrated guide offers an unprecedented look into frigates from each faction with intricate cutaways and complex lore. Dark Horse Books is proud to partner with CCP Games to present The Frigates of EVE Online!

The Froehlich/Kent Encyclopedia of Telecommunications: Volume 10 - Introduction to Computer Networking to Methods for Usability Engineering in Equipment Design

by Allen Kent Fritz E. Froehlich

Introduction to Computer Networking to Methods for Usability Engineering in Equipment Design.

The Froehlich/Kent Encyclopedia of Telecommunications: Volume 13 - Network-Management Technologies to NYNEX

by Allen Kent Fritz E. Froehlich

This article reviews network-management problems, technologies and standards, outlining the problems and challenges of the field. It overviews the functions and architectures, of various components of network-management systems (NMSs), describing key network-management application areas.

The Froehlich/Kent Encyclopedia of Telecommunications: Volume 15 - Radio Astronomy to Submarine Cable Systems

by Allen Kent Fritz E. Froehlich

This is volume fifteen of the Encyclopedia of Telecommunications, which covers Radio Astronomy to Submarine Cable Systems in alphabetical listing and information on the contributors

The Froehlich/Kent Encyclopedia of Telecommunications: Volume 17 - Television Technology

by Allen Kent Fritz E. Froehlich

Volume 17- Television Technology to Wire Antennas. The only continuing source that helps users analyze, plan, design, evaluate, and manage integrated telecommunications networks, systems, and services, The Froehlich/Kent Encyclopedia of Telecommunications presents both basic and technologically advanced knowledge in the field. An ideal reference source for both newcomers as well as seasoned specialists, the Encyclopedia covers seven key areas--Terminals and Interfaces; Transmission; Switching, Routing, and Flow Control; Networks and Network Control; Communications Software and Protocols; Network and system Management; and Components and Processes.

The Froehlich/Kent Encyclopedia of Telecommunications: Volume 18 - Wireless Multiple Access Adaptive Communications Technique to Zworykin: Vladimir Kosma

by Allen Kent Fritz E. Froehlich

Volume 18- Wireless Multiple Access Adaptive Communications Technique to Zworykin, Vladimir Kosma. The only continuing source that helps users analyze, plan, design, evaluate, and manage integrated telecommunications networks, systems, and services, The Froehlich/Kent Encyclopedia of Telecommunications presents both basic and technologically advanced knowledge in the field. An ideal reference source for both newcomers as well as seasoned specialists, the Encyclopedia covers seven key areas--Terminals and Interfaces; Transmission; Switching, Routing, and Flow Control; Networks and Network Control; Communications Software and Protocols; Network and system Management; and Components and Processes.

The Froehlich/Kent Encyclopedia of Telecommunications: Volume 3 - Codes for the Prevention of Errors to Communications Frequency Standards

by Allen Kent Fritz E. Froehlich

"The only continuing source that helps users analyze, plan, design, evaluate, and manage integrated telecommunications networks, systems, and services, The Froehlich/Kent Encyclopedia of Telecommunications presents both basic and technologically advanced knowledge in the field. An ideal reference source for both newcomers as well as seasoned specialists, the Encyclopedia covers seven key areas--Terminals and Interfaces; Transmission; Switching, Routing, and Flow Control; Networks and Network Control; Communications Software and Protocols; Network and system Management; and Components and Processes."

The Froehlich/Kent Encyclopedia of Telecommunications: Volume 6 - Digital Microwave Link Design to Electrical Filters

by Allen Kent Fritz E. Froehlich

"The only continuing source that helps users analyze, plan, design, evaluate, and manage integrated telecommunications networks, systems, and services, The Froehlich/Kent Encyclopedia of Telecommunications presents both basic and technologically advanced knowledge in the field. An ideal reference source for both newcomers as well as seasoned specialists, the Encyclopedia covers seven key areas--Terminals and Interfaces; Transmission; Switching, Routing, and Flow Control; Networks and Network Control; Communications Software and Protocols; Network and system Management; and Components and Processes."

The Froehlich/Kent Encyclopedia of Telecommunications: Volume 7 - Electrical Filters: Fundamentals and System Applications to Federal Communications Commission of the United States

by Allen Kent Fritz E. Froehlich

"The only continuing source that helps users analyze, plan, design, evaluate, and manage integrated telecommunications networks, systems, and services, The Froehlich/Kent Encyclopedia of Telecommunications presents both basic and technologically advanced knowledge in the field. An ideal reference source for both newcomers as well as seasoned specialists, the Encyclopedia covers seven key areas--Terminals and Interfaces; Transmission; Switching, Routing, and Flow Control; Networks and Network Control; Communications Software and Protocols; Network and system Management; and Components and Processes."

The Frugal CISO: Using Innovation and Smart Approaches to Maximize Your Security Posture

by Kerry Anderson

If you're an information security professional today, you are being forced to address growing cyber security threats and ever-evolving compliance requirements, while dealing with stagnant and decreasing budgets. The Frugal CISO: Using Innovation and Smart Approaches to Maximize Your Security Posture describes techniques you can immediately put to u

The Fujifilm X-E2

by Rico Pfirstinger

The Fujifilm X-E2: Beyond the Manual provides experience-based information and insights for owners of the Fujifilm X-E2 mirrorless system camera. Fuji X-Pert series author Rico Pfirstinger teaches little-known capabilities of the X-E2 that he's discovered through several months of in-depth research. This book focuses on insights that you won't find in the manual, skipping tedious explanations of basic camera functions and operations. Instead, it cuts to the chase and provides readers with a plethora of tips and practical instructions that will enable them to fully explore the capabilities of the X-E2.The X-E2 combines classic design with state-of-the-art digital camera technology originally seen in the X-Pro1 and X-E1 system cameras. These features have been further improved to achieve the X-E2: Fujifilm's most capable camera to-date, with an ever-growing set of already more than ten interchangeable X-Mount lenses. The Fujifilm X-E2: Beyond the Manual presents numerous tips and tricks that will maximize your ability to use the Fujifilm X-E2 to its full potential.

The Full Stack Developer: Your Essential Guide to the Everyday Skills Expected of a Modern Full Stack Web Developer

by Chris Northwood

Understand the technical foundations, as well as the non-programming skills needed to be a successful full stack web developer. This book reveals the reasons why a truly successful full stack developer does more than write code. You will learn the principles of the topics needed to help a developer new to agile or full stack working—UX, project management, QA, product management, and more— all from the point of view of a developer. Covering these skills alongside the fundamentals and foundations of modern web development, rather than specifics of current technologies and frameworks (which can age quickly), all programming examples are given in the context of the web as it is in 2018. Although you need to feel comfortable working on code at the system, database, API, middleware or user interface level, depending on the task in hand, you also need to be able to deal with the big picture and the little details. The Full Stack Developer recognizes skills beyond the technical, and gives foundational knowledge of the wide set of skills needed in a modern software development team. What You'll LearnPlan your work including Agile vs Waterfall, tools, scrum, kanban and continuous deliveryTranslate UX into code: grids, component libraries and style guidesDesign systems and system architectures (microservices to monoliths)Review patterns for APIs (SOAP, AJAX, REST), defining API domains, patterns for REST APIs and more API goodnessStudy the various front-end design patterns you need to knowStore data, what to consider for security, deployment, in production and more Who This Book Is For New graduates or junior developers who are transitioning to working as part of a larger team structure in a multi-disciplinary teams and developers previously focused on only front-end or back-end dev transitioning into full stack.

The Functional Approach to Programming

by Guy Cousineau Michel Mauny

A programming course should concentrate as much as possible on a program's logical structure and design rather than simply show how to write code. The Functional Approach to Programming achieves this aim because logical concepts are evident and programs are transparent so can be written quickly and cleanly. In this book the authors emphasise the notions of function and function application which relate programming to familiar concepts from mathematics and logic. They introduce functional programming via examples but also explain what programs compute and how to reason about them. They show how the ideas can be implemented in the Caml language, a dialect of the ML family, and give examples of how complex programs from a variety of areas (such as arithmetic, tree algorithms, graph algorithms, text parsing and geometry) can be developed in close agreement with their specifications. Many exercises and examples are included throughout the book; solutions are also available.

The Functional Role of Critical Dynamics in Neural Systems (Springer Series on Bio- and Neurosystems #11)

by Nergis Tomen J. Michael Herrmann Udo Ernst

This book offers a timely overview of theories and methods developed by an authoritative group of researchers to understand the link between criticality and brain functioning. Cortical information processing in particular and brain function in general rely heavily on the collective dynamics of neurons and networks distributed over many brain areas. A key concept for characterizing and understanding brain dynamics is the idea that networks operate near a critical state, which offers several potential benefits for computation and information processing. However, there is still a large gap between research on criticality and understanding brain function. For example, cortical networks are not homogeneous but highly structured, they are not in a state of spontaneous activation but strongly driven by changing external stimuli, and they process information with respect to behavioral goals. So far the questions relating to how critical dynamics may support computation in this complex setting, and whether they can outperform other information processing schemes remain open. Based on the workshop “Dynamical Network States, Criticality and Cortical Function", held in March 2017 at the Hanse Institute for Advanced Studies (HWK) in Delmenhorst, Germany, the book provides readers with extensive information on these topics, as well as tools and ideas to answer the above-mentioned questions. It is meant for physicists, computational and systems neuroscientists, and biologists.

The Fundamental Research for Trustworthy Software (Reports of China’s Basic Research)

by Jifeng He

This book mainly introduces the research overview, results, and achievements of “The Fundamental Research for Trustworthy Software”, a major research plan of NSFC. The Plan focuses on four key scientific issues:(i) measurement and modeling of software trustworthiness;(ii) construction and verification of trustworthy software;(iii) evolution and control of trustworthy software;(iv) trusted environment construction and evaluation.This book aims to establish a research framework for fundamental research on trustworthy software by focusing on the trustworthiness of embedded software and network application software, as well as the trustworthiness of software in key application fields in China. This book is intended for researchers who have been following the evolution of and trends in the trustworthy software; the book is also a valuable reference resource for practitioners and scholars at various levels and in various fields.

The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's

by Brian Beuken

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement.

The Fundamentals of Computational Intelligence: System Approach

by Mikhail Z. Zgurovsky Yuriy P. Zaychenko

This monograph is dedicated to the systematic presentation of main trends, technologies and methods of computational intelligence (CI). The book pays big attention to novel important CI technology- fuzzy logic (FL) systems and fuzzy neural networks (FNN). Different FNN including new class of FNN- cascade neo-fuzzy neural networks are considered and their training algorithms are described and analyzed. The applications of FNN to the forecast in macroeconomics and at stock markets are examined. The book presents the problem of portfolio optimization under uncertainty, the novel theory of fuzzy portfolio optimization free of drawbacks of classical model of Markovitz as well as an application for portfolios optimization at Ukrainian, Russian and American stock exchanges. The book also presents the problem of corporations bankruptcy risk forecasting under incomplete and fuzzy information, as well as new methods based on fuzzy sets theory and fuzzy neural networks and results of their application for bankruptcy risk forecasting are presented and compared with Altman method. This monograph also focuses on an inductive modeling method of self-organization - the so-called Group Method of Data Handling (GMDH) which enables to construct the structure of forecasting models almost automatically. The results of experimental investigations of GMDH for forecasting at stock exchanges are presented. The final chapters are devoted to theory and applications of evolutionary modeling (EM) and genetic algorithms. The distinguishing feature of this monograph is a great number of practical examples of CI technologies and methods application for solution of real problems in technology, economy and financial sphere, in particular forecasting, classification, pattern recognition, portfolio optimization, bankruptcy risk prediction under uncertainty which were developed by authors and published in this book for the first time. All CI methods and algorithms are presented from the general system approach and analysis of their properties, advantages and drawbacks that enables practitioners to choose the most adequate method for their own problems solution.

The Fundamentals of Modern Statistical Genetics

by Nan M. Laird Christoph Lange

This book covers the statistical models and methods that are used to understand human genetics, following the historical and recent developments of human genetics. Starting with Mendel's first experiments to genome-wide association studies, the book describes how genetic information can be incorporated into statistical models to discover disease genes. All commonly used approaches in statistical genetics (e.g. aggregation analysis, segregation, linkage analysis, etc), are used, but the focus of the book is modern approaches to association analysis. Numerous examples illustrate key points throughout the text, both of Mendelian and complex genetic disorders. The intended audience is statisticians, biostatisticians, epidemiologists and quantitatively- oriented geneticists and health scientists wanting to learn about statistical methods for genetic analysis, whether to better analyze genetic data, or to pursue research in methodology. A background in intermediate level statistical methods is required. The authors include few mathematical derivations, and the exercises provide problems for students with a broad range of skill levels. No background in genetics is assumed.

The Fundamentals of Tabletop Miniatures Game Design: A Designer’s Handbook

by Mike Hutchinson Glenn Ford

This book presents a much-needed framework for the critical examination of miniatures games and their design. It provides the reader with both a conceptual model for understanding how these games work as well as a toolbox of mechanical approaches to achieving a range of design outcomes and assessing the fit of any given approach within a specific design.Though dating back to the 1820s, tabletop miniatures games have been little explored critically and lack a conceptual vocabulary for their discussion. Active practitioners in the miniature games design community, Glenn Ford and Mike Hutchinson explore what defines these games, proposing the term ‘non-discrete miniatures games’ to encapsulate the essence of these open and immersive hobby gaming experiences. Discarding the term ‘wargame’, they argue against limiting conceptions of these games to direct armed conflict, and champion their diverse narrative potential.The book provides a fresh conceptual framework for miniatures games, abstracting the concepts of positioning and moving markers non-discretely across scale-modelled environments into inclusive and generalised terminology, untethering them from their roots as military simulations and providing the foundations for a fresh consideration of miniatures games design.Written for game designers, and with a foreword by Gav Thorpe, The Fundamentals of Tabletop Miniatures Game Design is a handbook for those that wish to design better miniatures games.

The Fundamentals of Video Game Literacy: Theory, Practice, and Aesthetics

by Ryan Zhao

This book posits a novel framework for sense‑making and meaning‑making in the play of video games. Extending a modern, process‑oriented, audience‑inclusive philosophy of artistic meaning generation, this book grapples with the question of how to personally and critically examine video games as artistic artifacts that do not have set, predetermined, standardized forms until live play is enacted. The resulting artistic product, live gameplay, expresses both the game’s developers and its players.This book argues that players hold three separate, concurrent perspectives during play: the embodied avatar within the simulated space, the role‑playing participant in the narrative fantasy, and the external strategist manipulating the game’s software affordances. The exciting dynamics that arise from live gameplay are the result of the tensions and harmonies between these three parallel layers of play.Video games are systems with designed behaviors capable of a great diversity of instantiated expressions. Players are brought into that system of instantiated generation to produce truly emergent and personal gameplay. As such, players directly impact the shape and form of the gameplay artifact itself. This creates a relationship between the art, the player, and its meaning radically different from all previous art forms.This book builds around this central premise with examinations of related subjects pertaining to video game meaning‑making, such as the ways in which video games facilitate play that is expressive of their players and the ways in which it is appropriate to compare and contextualize the differences in players’ instantiated play activities. These subjects are designed to give readers an in‑depth understanding of the dynamics of gameplay in order to facilitate richer, more meaningful encounters with video games as cultural artifacts.This book: Provides a useful framework for enriching players’ experiences with video game play. Helps players identify and distinguish aspects of their own and game developers’ expression in gameplay. Posits a novel framework examining the role of player as embodied avatar, role‑player, and strategist. Gives players appropriate questions to better interrogate the generation of meaning from within and surrounding the system of gameplay.

The Fusion of Internet of Things, Artificial Intelligence, and Cloud Computing in Health Care (Internet of Things)

by Ajith Abraham Patrick Siarry Ana Madureira M. A. Jabbar Rajanikanth Aluvalu

This book reviews the convergence technologies like cloud computing, artificial intelligence (AI) and Internet of Things (IoT) in healthcare and how they can help all stakeholders in the healthcare sector. The book is a proficient guide on the relationship between AI, IoT and healthcare and gives examples into how IoT is changing all aspects of the healthcare industry. Topics include remote patient monitoring, the telemedicine ecosystem, pattern imaging analytics using AI, disease identification and diagnosis using AI, robotic surgery, prediction of epidemic outbreaks, and more. The contributors include applications and case studies across all areas of computational intelligence in healthcare data. The authors also include workflow in IoT-enabled healthcare technologies and explore privacy and security issues in healthcare-based IoT.

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