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Showing 57,951 through 57,975 of 60,778 results

The Unified Process Construction Phase: Best Practices in Implementing the UP

by Scott Ambler

Is the Unified Process the be all and end all standard for developing object-oriented component-based software? This book focuses on the design and implementation skeletal versions of systems for purposes of testing early in the life cycle for quality control.

The Unified Process Elaboration Phase: Best Practices in Implementing the UP

by Scott Ambler

Is the Unified Process the be all and end all standard for developing object-oriented component-based software? Scott Ambler doesn't think so. This book is one in a four-volume series that presents a critical review of the Unified Process -- designed to p

The Unified Process Inception Phase: Best Practices in Implementing the UP

by Scott W. Ambler Larry Constantine

Is the Unified Process the be all and end all standard for developing object-oriented component-based software? This book is the third in a four volume series that presents a critical review of the Unified Process. The authors present a survey of the alte

The Unified Process Transition and Production Phases: Best Practices in Implementing the UP

by Scott W. Ambler Larry Constantine

Is the Unified Process the be all and end all standard for developing object-oriented component-based software? This book is the final in a four volume series that presents a critical review of the Unified Process. The authors present a survey of the alte

Unified Signal Theory

by Gianfranco Cariolaro

Unified Signal Theory is an indispensible textbook dealing with the theory of deterministic signals; a topic of fundamental interest to graduates and senior undergraduates in the areas of information engineering (telecommunications, control, systems theory and electronics), astronomy, oceanography, earth science, biology and medicine. The unified theory follows an innovative approach - that of combining all signal classes into just one. The fundamental signal operations (convolution, Fourier transform, linear systems, sampling and interpolation) are established simultaneously for all the signal classes. This unified approach avoids the repetition of similar concepts consequent on other approaches' separate treatment of definitions and properties for each signal class. Modern wavelet ideas are developed in harmony with the rest of the text. Unified Signal Theory provides: * exercises and examples, to give the student practice; * solutions which are available for download and save the tutor time; and * a choice of two suggested reading paths depending on the level of the student, for an enhanced learning experience. The advantages of the unified approach are many: it permits a global vision of the topic, it is economical in teaching and learning, and it can be adjusted easily to fit new applications. This textbook presents the theory in five chapters, and goes on to demonstrate specific applications such as fast Fourier transform implementation, sampling and reconstructions of signals, and multicolor modulation systems, in a further six chapters. Mathematical concepts are introduced conceptually within the body of the book with more rigorous treatment being reserved for the appendices.

A Unified Theory of Cats on the Internet

by E.J. White

How cats became the undisputed mascot of the internet. The advertising slogan of the social news site Reddit is "Come for the cats. Stay for the empathy." Journalists and their readers seem to need no explanation for the line, "The internet is made of cats." Everyone understands the joke, but few know how it started. A Unified Theory of Cats on the Internet is the first book to explore the history of how the cat became the internet's best friend. Internet cats can differ in dramatic ways, from the goth cats of Twitter to the glamourpusses of Instagram to the giddy, nonsensical silliness of Nyan Cat. But they all share common traits and values. Bringing together fun anecdotes, thoughtful analyses, and hidden histories of the communities that built the internet, Elyse White shows how japonisme, punk culture, cute culture, and the battle among different communities for the soul of the internet informed the sensibility of online felines. Internet cats offer a playful—and useful—way to understand how culture shapes and is shaped by technology. Western culture has used cats for centuries as symbols of darkness, pathos, and alienation, and the communities that helped build the internet explicitly constructed themselves as outsiders, with snark and alienation at the core of their identity. Thus cats became the sine qua non of cultural literacy for the Extremely Online, not to mention an everyday medium of expression for the rest of us. Whatever direction the internet takes next, the "series of tubes" is likely to remain cat-shaped.

Unifying Business, Data, and Code: Designing Data Products with JSON Schema

by Ron Itelman Juan Cruz Viotti

In the modern symphony of business, each section-from the technical to the managerial-must play in harmony. Authors Ron Itelman and Juan Cruz Viotti introduce a bold methodology to synchronize your business and technical teams, transforming them into a single, high-performing unit. Misalignment between business and technical teams halts innovation. You'll learn how to transcend the root causes of project failure-the ambiguity, knowledge gaps, and blind spots that lead to wasted efforts. The unifying methodology in this book will teach you these alignment tools and more: The four facets of data products: A simple blueprint that encapsulates data and business logic helps eliminate the most common causes of wasted time and misunderstandingThe concept compass: An easy way to identify the biggest sources of misalignmentSuccess spectrums: Define the required knowledge and road map your team needs to achieve successJSON Schema: Leverage JSON and JSON Schema to technically implement the strategy at scale, including extending JSON Schema with custom keywords, understanding JSON Schema annotations, and hosting your own schema registryData hygiene: Learn how to design high-quality datasets aligned with creating real business value, and protect your organization from the most common sources of pain

A Unifying Framework for Formal Theories of Novelty: Discussions, Guidelines, and Examples for Artificial Intelligence (Synthesis Lectures on Computer Vision)

by Terrance Boult Walter Scheirer

This book presents the first unified formalization for defining novelty across the span of machine learning, symbolic-reasoning, and control and planning-based systems. Dealing with novelty, things not previously seen by a system, is a critical issue for building vision-systems and general intelligent systems. The book presents examples of using this framework to define and evaluate in multiple domains including image recognition image-based open world learning, hand-writing and author analysis, CartPole Control, Image Captioning, and Monopoly. Chapters are written by well-known contributors to this new and emerging field. In addition, examples are provided from multiple areas, such as machine-learning based control problems, symbolic reasoning, and multi-player games.

Unifying Sustainability Information for Societal Automation: Leveraging Collective Intelligence (SpringerBriefs in Business)

by Carol Aebi

This open access book offers a structured approach that aligns indicators of social value and provides a stable foundation amidst the dynamic and ever-changing social complexities. From detailed system scales of participation to an overview of how it works, this book presents a roadmap for automating data in systemic alignment with social value. With its adaptability to changing societal structures, it provides a pragmatic solution within existing systems while paving the way for future advancements. It is valuable for researchers and business leaders.

Unifying Themes in Complex Systems IX: Proceedings of the Ninth International Conference on Complex Systems (Springer Proceedings in Complexity)

by Alfredo J. Morales Carlos Gershenson Dan Braha Ali A. Minai Yaneer Bar-Yam

Unifying Themes in Complex Systems is a well-established series of carefully edited conference proceedings that serve to document and archive the progress made regarding cross-fertilization in this field. The International Conference on Complex Systems (ICCS) creates a unique atmosphere for scientists from all fields, engineers, physicians, executives, and a host of other professionals, allowing them to explore common themes and applications of complex systems science. With this new volume, Unifying Themes in Complex Systems continues to establish common ground between the wide-ranging domains of complex systems science.

Unifying Themes in Complex Systems X: Proceedings of the Tenth International Conference on Complex Systems (Springer Proceedings in Complexity)

by Dan Braha Marcus A. M. de Aguiar Carlos Gershenson Alfredo J. Morales Les Kaufman Elena N. Naumova Ali A. Minai Yaneer Bar-Yam

The International Conference on Complex Systems (ICCS) offers a unique interdisciplinary venue for researchers from the physical and biological sciences, social sciences, psychology and cognitive science, engineering, medicine, human systems, and global systems. This proceedings volume gathers selected papers from the conference. The New England Complex Systems Institute (NECSI) has been instrumental in the development of complex systems science and its applications. NECSI pursues research, education, knowledge dissemination, and community development efforts around the world to promote the study of complex systems and its application for the benefit of society. NECSI hosts the International Conference on Complex Systems and publishes the NECSI Book.

Unifying Theories of Programming

by Jonathan P. Bowen Huibiao Zhu

This book constitutes the refereed proceedings of the 6th International Symposium on Unifying Theories of Programming, UTP 2016, held in Reykjavik, Iceland, in June 2016, in conjunction with the 12th International Conference on Integrated Formal Methods, iFM 2016. The 8 revised full papers presented were carefully reviewed and selected from 10 submissions. They deal with the fundamental problem of combination of formal notations and theories of programming that define in various different ways many common notions, such as abstraction refinement, choice, termination, feasibility, locality, concurrency, and communication. They also show that despite many differences, such theories may be unified in a way that greatly facilitates their study and comparison.

Unifying Theories of Programming: 7th International Symposium, UTP 2019, Dedicated to Tony Hoare on the Occasion of His 85th Birthday, Porto, Portugal, October 8, 2019, Proceedings (Lecture Notes in Computer Science #11885)

by Pedro Ribeiro Augusto Sampaio

This volume contains papers presented at UTP 2019, the 7th International Symposium on Unifying Theories of Programming, held in Porto, Portugal, on the 8th of October 2019. This edition of the UTP symposium is in honor of Sir Tony Hoare, on the occasion of his 85th birthday. The papers contained in this volume were invited, and friendly refereed, original contributions sought from the UTP community. One of the papers is from the distinguished invited speaker Tony Hoare himself. Nine other additional papers compose this volume, covering several aspects of Unifying Theories of Programming.

The Unilateral Presidency and the News Media

by Mark Major

Media coverage of presidential actions can not only serve journalistic purposes, but can also act as a check against unilateral decision making. The book seeks to uncover how the news media has worked to curtail overreaching power within the executive branch, demonstrating how the fourth estate keeps presidential overreach at bay.

Unimagined Futures – ICT Opportunities and Challenges (IFIP Advances in Information and Communication Technology #555)

by Leon Strous Roger Johnson David Alan Grier Doron Swade

This Festschrift, Unimagined Futures – ICT Opportunities and Challenges, is the first Festschrift in the IFIP AICT series. It examines key challenges facing the ICT community today. While addressing the contemporary challenges, the book provides the opportunity to look back to help understand the contemporary scene and identify appropriate future responses to them. Experts in different areas of the ICT scene have contributed to this IFIP 60th anniversary book, which will be a key input to the ICT community worldwide on setting policy priorities and agendas for the coming decade. In addition, a number of contributions look specifically at the role of professionals and of national, regional, and global organizations in disseminating the benefits of ICT to humanity worldwide.

Uninterrupted Knowledge Creation: Process Philosophy and Autopoietic Perspectives (SpringerBriefs in Business)

by Kaj U. Koskinen Rainer Breite

A common charge leveled against the autopoietic perspective is that it does not explain change or, consequently, knowledge creation. This book demonstrates that knowledge creation is not always an ongoing process, as is claimed in many process philosophy and autopoietic research works. The author introduces the idea of recursivity, which represents the explanatory potential for uninterrupted knowledge creation and paves the way for interaction between process (e.g. production) and stability (e.g. structure). The book describes the nature and role of recursivity in detail, especially in terms of how a system’s structure and production become media for one another. The book also acknowledges the value of the systems perspective on organizations in management studies, but suggests a different approach to defining systems, one that includes autopoietic elements.

Unique Chips and Systems (Computer Engineering Series)

by Eugene John Juan Rubio

Which came first, the system or the chip? While integrated circuits enable technology for the modern information age, computing, communication, and network chips fuel it. As soon as the integration ability of modern semiconductor technology offers presents opportunities, issues in power consumption, reliability, and form-factor present challenges. The demands of emerging software applications can only be met with unique systems and chips. Drawing on contributors from academia, research, and industry, Unique Systems and Chips explores unique approaches to designing future computing and communication chips and systems.The book focuses on specialized hardware and systems as opposed to general-purpose chips and systems. It covers early conception and simulation, mid-development, application, testing, and performance. The chapter authors introduce new ideas and innovations in unique aspects of chips and system design, then go on to provide in-depth analysis of these ideas. They explore ways in which these chips and systems may be used in further designs or products, spurring innovations beyond the intended scopes of those presented. International in flavor, the book brings industrial and academic perspectives into focus by presenting the full spectrum of applications of chips and systems.

Unique Radio Innovation for the 21st Century

by Quan Z. Sheng Damith C. Ranasinghe Sherali Zeadally

Are you an engineer or a researcher developing RFID systems? Are you a manager considering deploying RFID-based applications? If so, this book is for you. Covering modern RFID systems, the challenges to RFID implementation are addressed using specific industrial research examples and common integration issues. The primary focus is on answering questions surrounding building scalable global Internet-based RFID networks. Key topics include RFID data management, RFID data processing and integration, Real-Time Locating Systems (RTLS) and sensors. The book considers the challenges of and solutions to building and exploiting global networks to guarantee one of the most important business drivers for modern RFID technology: traceability. The authors have drawn together RFID applications from the retail supply chain, asset and product lifecycle management, anti-counterfeiting and cold chain management to explore how global traceability networks can be created using RFID and sensor technologies. They present insights from world's leading research laboratories.

Unit and Ubiquitous Internet of Things

by Huansheng Ning

Although the Internet of Things (IoT) will play a key role in the development of next generation information, network, and communication technologies, many are still unclear about what makes IoT different from similar concepts.Answering fundamental questions about IoT architectures and models, Unit and Ubiquitous Internet of Things introduces essen

Unit Operations: An Approach to Videogame Criticism

by Ian Bogost

In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests that any medium—from videogames to poetry, literature, cinema, or art—can be read as a configurative system of discrete, interlocking units of meaning, and he illustrates this method of analysis with examples from all these fields. The marriage of literary theory and information technology, he argues, will help humanists take technology more seriously and hep technologists better understand software and videogames as cultural artifacts. This approach is especially useful for the comparative analysis of digital and nondigital artifacts and allows scholars from other fields who are interested in studying videogames to avoid the esoteric isolation of "game studies." The richness of Bogost's comparative approach can be seen in his discussions of works by such philosophers and theorists as Plato, Badiou, Zizek, and McLuhan, and in his analysis of numerous videogames including Pong, Half-Life, and Star Wars Galaxies. Bogost draws on object technology and complex adaptive systems theory for his method of unit analysis, underscoring the configurative aspects of a wide variety of human processes. His extended analysis of freedom in large virtual spaces examines Grand Theft Auto 3, The Legend of Zelda, Flaubert's Madame Bovary, and Joyce's Ulysses. In Unit Operations, Bogost not only offers a new methodology for videogame criticism but argues for the possibility of real collaboration between the humanities and information technology.

Unit Oriented Enterprise Architecture: Constructing Large Sociotechnical Systems in the Age of AI

by Andre Milchman

Examine a new approach to Enterprise Architecture (EA) that challenges conventional practices and supports a transformative shift to address the demands of a rapidly evolving technological landscape. This book offers alternatives to traditional EA methods that often divide the enterprise into isolated business, application, data, and technology architectures, often resulting in disjointed operations and missed opportunities for innovation. By proposing an innovative, purpose-driven architectural style, this book emphasizes the need for a cohesive and adaptive framework that aligns all components of an enterprise with its strategic goals. Key concepts explored include the integration of social and technical elements in building large sociotechnical systems, the introduction of Unit Oriented Enterprise Architecture (UOEA) for modular and adaptable enterprise design, and the importance of Purpose Driven Design (PDD) in ensuring operational efficiency and strategic alignment. You’ll also gain insights into organizing software engineering in the cloud era, streamlining enterprise interactions, and embracing creative destruction to foster technological harmony. Unit Oriented Enterprise Architecture is your essential resource for system architects, organizational leaders, IT professionals, and students seeking to revolutionize their approach to enterprise architecture and position their organizations for success in the digital age. What You Will Learn Critically assess and dismantle outdated EA concepts to create a more adaptive and cohesive architectural framework. Explore how UOEA can enhance agility and adaptability, allowing your organization to respond more effectively to change. Organize and manage software development within cloud infrastructures, ensuring clarity, scalability, and alignment with your architectural framework. Who This Book Is For Primary Audience: Enterprise architects, organizational leaders, IT professionals; Secondary Audience: Consultants, advisors, and policymakers; Tertiary Audience: Students in system design and organizational studies, academic researchers

Unit Test Frameworks

by Paul Hamill

Unit test frameworks are a key element of popular development methodologies such as eXtreme Programming (XP) and Agile Development. But unit testing has moved far beyond eXtreme Programming; it is now common in many different types of application development. Unit tests help ensure low-level code correctness, reduce software development cycle time, improve developer productivity, and produce more robust software. Until now, there was little documentation available on unit testing, and most sources addressed specific frameworks and specific languages, rather than explaining the use of unit testing as a language-independent, standalone development methodology. This invaluable new book covers the theory and background of unit test frameworks, offers step-by-step instruction in basic unit test development, provides useful code examples in both Java and C++, and includes details on some of the most commonly used frameworks today from the XUnit family, including JUnit for Java, CppUnit for C++, and NUnit for .NET. Unit Test Frameworks includes clear, concise, and detailed descriptions of: The theory and design of unit test frameworks Examples of unit tests and frameworks Different types of unit tests Popular unit test frameworks And more It also includes the complete source code for CppUnit for C++, and NUnit for .NET.

Unit Testing Principles, Practices, and Patterns: Effective Testing Styles, Patterns, And Reliable Automation For Unit Testing, Mocking, And Integration Testing With Examples In C#

by Vladimir Khorikov

"This book is an indispensable resource." - Greg Wright, Kainos Software Ltd. Radically improve your testing practice and software quality with new testing styles, good patterns, and reliable automation. Key Features A practical and results-driven approach to unit testing Refine your existing unit tests by implementing modern best practices Learn the four pillars of a good unit test Safely automate your testing process to save time and money Spot which tests need refactoring, and which need to be deleted entirely Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Great testing practices maximize your project quality and delivery speed by identifying bad code early in the development process. Wrong tests will break your code, multiply bugs, and increase time and costs. You owe it to yourself—and your projects—to learn how to do excellent unit testing. Unit Testing Principles, Patterns and Practices teaches you to design and write tests that target key areas of your code including the domain model. In this clearly written guide, you learn to develop professional-quality tests and test suites and integrate testing throughout the application life cycle. As you adopt a testing mindset, you&’ll be amazed at how better tests cause you to write better code. What You Will Learn Universal guidelines to assess any unit test Testing to identify and avoid anti-patterns Refactoring tests along with the production code Using integration tests to verify the whole system This Book Is Written For For readers who know the basics of unit testing. Examples are written in C# and can easily be applied to any language. About the Author Vladimir Khorikov is an author, blogger, and Microsoft MVP. He has mentored numerous teams on the ins and outs of unit testing. Table of Contents: PART 1 THE BIGGER PICTURE 1 ¦ The goal of unit testing 2 ¦ What is a unit test? 3 ¦ The anatomy of a unit test PART 2 MAKING YOUR TESTS WORK FOR YOU 4 ¦ The four pillars of a good unit test 5 ¦ Mocks and test fragility 6 ¦ Styles of unit testing 7 ¦ Refactoring toward valuable unit tests PART 3 INTEGRATION TESTING 8 ¦ Why integration testing? 9 ¦ Mocking best practices 10 ¦ Testing the database PART 4 UNIT TESTING ANTI-PATTERNS 11 ¦ Unit testing anti-patterns

The United States of Anonymous: How the First Amendment Shaped Online Speech

by Jeff Kosseff

In The United States of Anonymous, Jeff Kosseff explores how the right to anonymity has shaped American values, politics, business, security, and discourse, particularly as technology has enabled people to separate their identities from their communications. Legal and political debates surrounding online privacy often focus on the Fourth Amendment's protection against unreasonable searches and seizures, overlooking the history and future of an equally powerful privacy right: the First Amendment's protection of anonymity. The United States of Anonymous features extensive and engaging interviews with people involved in the highest profile anonymity cases, as well as with those who have benefited from, and been harmed by, anonymous communications. Through these interviews, Kosseff explores how courts have protected anonymity for decades and, likewise, how law and technology have allowed individuals to control how much, if any, identifying information is associated with their communications. From blocking laws that prevent Ku Klux Klan members from wearing masks to restraining Alabama officials from forcing the NAACP to disclose its membership lists, and to refusing companies' requests to unmask online critics, courts have recognized that anonymity is a vital part of our free speech protections. The United States of Anonymous weighs the tradeoffs between the right to hide identity and the harms of anonymity, concluding that we must maintain a strong, if not absolute, right to anonymous speech.

Unity 2017 2D Game Development Projects: Create three interactive and engaging 2D games with Unity 2017

by Andreas Oehlke Lauren S. Ferro

Build classic arcade, shooter and platform games with Unity 2D toolset Key Features Leverage the amazing new functionalities of the latest Unity 2017 2D toolkit. Learn to create 2D characters, animations, fast and efficient game play experiences while keeping your games very lightweight Create engaging games that enable you to perform intergalactic warfare and also fun games similar to temple run and so on. Book Description 2D games are everywhere! Timeless and popular, 2D games represent a substantial segment of the games market. The Unity engine has revolutionized the gaming industry, by making it easier for game developers to create quality games on a budget. If you are looking for a guide to create 2D games using Unity 2017, look no further. With this book, you will learn all the essentials of 2D game development by creating three epic games in a step-by-step manner throughout the course of this book. The first game will have you collecting as many cakes as possible. The second will transport you to outer space to traverse as far as possible while avoiding enemy spaceships. The last game will have you running and jumping across platforms to collect coins and other exotic items. Throughout all these three games, you will create characters, make them move, and create some enemies. And then, of course, write code to destroy them!. After showing you the necessities of creating a game, this book will then help you to porting the game to a mobile platform, and provide a path to publish it on the stores. By the end of this book, you will not only have created three complete great games, but be able to apply your knowledge to create and deploy your own games. What you will learn Work with Unity 2017's new 2D workflow and create a 2D scene Set the scene with different types of backgrounds, either static or dynamically using a tileset Bring your character to life through simple animations Understand the core concepts of programming by creating basic code that controls a character and destroys an enemy Create buttons and game controls by using code snippets for input detection Develop three 2D games from genres such as classic arcade, space shooter, and platformer games Add audio and feedback and deploy your gamesWho this book is for If you are interested in creating your very own 2D games from scratch, then this book will give you all the tools you need to succeed. No C# knowledge is required, all you need is basic coding and scripting knowledge. Whether you are completely new to Unity or have used Unity before and would like to learn about the new 2D features of Unity, this book is for you.

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