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Showing 651 through 675 of 64,165 results

A Guide to IT Contracting: Checklists, Tools, and Techniques

by Michael R. Overly Matthew A. Karlyn

Even leading organizations with sophisticated IT infrastructures and teams of lawyers can find themselves unprepared to deal with the range of issues that can arise in IT contracting. Written by two seasoned attorneys, A Guide to IT Contracting: Checklists, Tools, and Techniques distills the most critical business and legal lessons learned through

A Guide to Implementing MLOps: From Data to Operations (Synthesis Lectures on Engineering, Science, and Technology)

by Prafful Mishra

Over the past decade, machine learning has come a long way, with organisations of all sizes exploring its potential to extract valuable insights from data. However, despite the promise of machine learning, many organisations need help deploying and managing machine learning models in production. This is where MLOps comes in. MLOps, or machine learning operations, is an emerging field that focuses on the deployment, management, and monitoring of machine learning models in production environments. MLOps combines the principles of DevOps with the unique requirements of machine learning, enabling organisations to build and deploy models at scale while maintaining high levels of reliability and accuracy. This book is a comprehensive guide to MLOps, providing readers with a deep understanding of the principles, best practices, and emerging trends in the field. From training models to deploying them in production, the book covers all aspects of the MLOps process, providing readers with the knowledge and tools they need to implement MLOps in their organisations. The book is aimed at data scientists, machine learning engineers, and IT professionals who are interested in deploying machine learning models at scale. It assumes a basic understanding of machine learning concepts and programming, but no prior knowledge of MLOps is required. Whether you're just getting started with MLOps or looking to enhance your existing knowledge, this book is an essential resource for anyone interested in scaling machine learning in production.

A Guide to MATLAB Object-Oriented Programming

by Andy H. Register

A Guide to MATLAB Object-Oriented Programming is the first book to deliver broad coverage of the documented and undocumented object-oriented features of MATLAB. Unlike the typical approach of other resources, this guide explains why each feature is important, demonstrates how each feature is used, and promotes an understanding of

A Guide to MATLAB®

by Brian R. Hunt Ronald L. Lipsman Jonathan M. Rosenberg

This book is a short, focused introduction to MATLAB, a comprehensive software system for mathematics and technical computing. It should be useful to both beginning and experienced users. It contains concise explanations of essential MATLAB commands, as well as easily understood instructions for using MATLAB's programming features, graphical capabilities, and desktop interface. It also includes an introduction to SIMULINK, a companion to MATLAB for system simulation. Written for MATLAB 6, this book can also be used with earlier (and later) versions of MATLAB. This book contains worked-out examples of applications of MATLAB to interesting problems in mathematics, engineering, economics, and physics. In addition, it contains explicit instructions for using MATLAB's Microsoft Word interface to produce polished, integrated, interactive documents for reports, presentations, or on-line publishing. This book explains everything you need to know to begin using MATLAB to do all these things and more. Intermediate and advanced users will find useful information here, especially if they are making the switch to MATLAB 6 from an earlier version.

A Guide to MATLAB® for Beginners and Experienced Users

by Brian R. Hunt Ronald L. Lipsman Jonathan M. Rosenberg

Here is a short, focused introduction to MATLAB, a comprehensive software system for mathematics and technical computing that should be useful to both beginning and experienced users. It contains concise explanations of essential MATLAB commands, as well as easily understood instructions for using MATLAB's programming features, graphical capabilities, and desktop interface. It also includes an introduction to SIMULINK, a companion to MATLAB for system simulation. Written for MATLAB 6, this book can also be used with earlier (and later) versions of MATLAB. Chapters contain worked-out examples of applications of MATLAB to interesting problems in mathematics, engineering, economics, and physics. In addition, it contains explicit instructions for using MATLAB's Microsoft Word interface to produce polished, integrated, interactive documents for reports, presentations, or on-line publishing. This book explains everything you need to know to begin using MATLAB. Intermediate and advanced users will find useful information here, especially if they are making the switch to MATLAB 6 from an earlier version.

A Guide to Microsoft Excel 2013 for Scientists and Engineers

by Bernard V. Liengme

This text provides a tutorial to using the functions of Microsoft Excel, guiding the reader from basic principles through to more complicated areas such as formulae, charts, curve-fitting, equation solving, integration, macros, statistical functions, and presenting quantitative data.

A Guide to Microsoft Office 2007 for Information and Communications Technologies

by Beth Brown Elaine Malfas Jones Jan Marrelli

NIMAC-sourced textbook

A Guide to Microsoft Office 2010

by Jan Marrelli

A Guide to Microsoft Office 2010 focuses on teaching students business application software, including word processing, spreadsheet, database, desktop publishing, presentation graphics, and business-oriented utilization of the Internet through a project-based, hands-on approach. It also introduces computer terminology, hardware, software, operating systems, and information systems as they relate to the business environment.

A Guide to Microsoft Office 2010

by Jan Marrelli

The primary objective in this text is to teach 21st century skills through a project-based, hands-on approach. To meet this objective, we correlated the text to the National Standards for Business Education and used our teaching experiences, as well as the feedback, comments, and suggestions from other experienced educators to determine how best to present application concepts.

A Guide to Microsoft Office 2013

by Jan Marrelli

NIMAC-sourced textbook

A Guide to Movie Based Video Games, 1982–2000

by Christopher Carton

Explore two decades of licensed video games based on blockbuster movies! You’ve seen the movie, now PLAY the movie! Long before gaming came to the big screen, cinema arrived in the homes of millions in the form of licensed video games; playable merchandise that tied in to some of the major tentpoles of cinematic history. Many of these games followed the storylines of the movies on which they were based, as well as providing supplementary adventures to major franchises. Collected in this book are some of the biggest games to come from Hollywood adventures during the '80s and '90s. In this comprehensive book, you’ll find over 300 games across 18 chapters, with sections dedicated to major movie franchises such as Star Wars, Jurassic Park, Top Gun, Pixar, Aliens and Indiana Jones, along with nearly 200 full-color screenshots of major releases. Showcasing the highs and lows of early computer gaming through the 16-bit era and onto the advent of 3D console gaming, A Guide to Movie Based Video Games: 1982 - 2000 covers two decades of video games with trivia, analysis and recommendations. Grab your controller, step into the silver screen and get ready to play!

A Guide to Numerical Modelling in Systems Biology (Texts in Computational Science and Engineering #12)

by Peter Deuflhard Susanna Röblitz

This book is intended for students of computational systems biology with only a limited background in mathematics. Typical books on systems biology merely mention algorithmic approaches, but without offering a deeper understanding. On the other hand, mathematical books are typically unreadable for computational biologists. The authors of the present book have worked hard to fill this gap. The result is not a book on systems biology, but on computational methods in systems biology. This book originated from courses taught by the authors at Freie Universität Berlin. The guiding idea of the courses was to convey those mathematical insights that are indispensable for systems biology, teaching the necessary mathematical prerequisites by means of many illustrative examples and without any theorems. The three chapters cover the mathematical modelling of biochemical and physiological processes, numerical simulation of the dynamics of biological networks and identification of model parameters by means of comparisons with real data. Throughout the text, the strengths and weaknesses of numerical algorithms with respect to various systems biological issues are discussed. Web addresses for downloading the corresponding software are also included.

A Guide to Online Course Design: Strategies for Student Success

by Tina Stavredes Tiffany Herder

A Guide to Online Course Design offers faculty and professional staff a practical and easy-to-follow model for creating exceptional online courses that focuses on quality standards in instructional design, transparency in learning outcomes, and learner persistence. A comprehensive resource, the book includes effective, research-based instructional strategies to motivate online learners and help them become more self-directed. A Guide to Online Course Design emphasizes quality standards and removing barriers to learners’ persistence, which ensures online courses meet the needs of online learners as well as distance education initiatives. “All faculty members and course designers, regardless of experience level, content background, or technology skills, can benefit from applying the approaches defined in this book. The authors have imparted a wealth of knowledge that can improve the quality of any online class and I highly recommend this book for all those involved with online learning.” - Anton G. Camarota, faculty, University of Denver “Anyone involved in developing online courses should read this book! Packed with great insights and the research to back them up, Stavredes and Herder guide readers with practical information that will support online course development.” - Brenda Boyd, director of professional development and consulting, Quality Matters Program “The blend of theory and application makes A Guide to Online Course Design and indispensable resource for any professional seeking to create high quality, outcomes-based learning experiences. I loved the action steps that close each chapter, as they lead the reader through the entire process of course design from analysis to implementation.” - Kathe Kacheroski, dean of curriculum and instruction, Rasmussen College

A Guide to Programming in Java: Java 2 Platform Standard Edition 5

by Beth Brown

The book is intended to provide introduction to programming using Java and to prepare students for further study in the programming/computer science field.

A Guide to Publishing for Academics: Inside the Publish or Perish Phenomenon

by Jay Liebowitz

Most academics still wrestle with the "publish or perish" phenomenon. Based on Dr. Liebowitz's 25 years serving as the editor-in-chief of a leading international journal, along with insights from some of the most knowledgeable journal editors, this book shares key lessons learned to help new professors, doctoral students, and practitioner-scholars

A Guide to SQL (Eighth Edition)

by Mary Z. Last Philip J. Pratt

A GUIDE TO SQL, 8E, continues to be the essential SQL reference. It builds on the success of previous editions by presenting basic SQL commands in the context of a running case in which a business uses SQL to manage orders, parts, customers, and sales reps. The book covers the fundamentals of SQL programming using straightforward instruction and extensive hands-on exercises. Continuing with its focus on learning the basics regardless of the database environment chosen, this edition features examples from the latest databases: Oracle 11g, Access 2007, and MySQL. The eighth edition expands on the use of running case studies by adding a third running case to the extensive hands-on pedagogy at the end of every chapter.

A Guide to Selecting Software Measures and Metrics

by Capers Jones

Going where no book on software measurement and metrics has previously gone, this critique thoroughly examines a number of bad measurement practices, hazardous metrics, and huge gaps and omissions in the software literature that neglect important topics in measurement. The book covers the major gaps and omissions that need to be filled if data about software development is to be useful for comparisons or estimating future projects. Among the more serious gaps are leaks in reporting about software development efforts that, if not corrected, can distort data and make benchmarks almost useless and possibly even harmful. One of the most common leaks is that of unpaid overtime. Software is a very labor-intensive occupation, and many practitioners work very long hours. However, few companies actually record unpaid overtime. This means that software effort is underreported by around 15%, which is too large a value to ignore. Other sources of leaks include the work of part-time specialists who come and go as needed. There are dozens of these specialists, and their combined effort can top 45% of total software effort on large projects. The book helps software project managers and developers uncover errors in measurements so they can develop meaningful benchmarks to estimate software development efforts. It examines variations in a number of areas that include: Programming languages Development methodology Software reuse Functional and nonfunctional requirements Industry type Team size and experience Filled with tables and charts, this book is a starting point for making measurements that reflect current software development practices and realities to arrive at meaningful benchmarks to guide successful software projects.

A Guide to Software Quality Engineering

by Shravan Pargaonkar

In today’s fast-paced digital world, delivering high-quality software is not just a goal; it’s an absolute necessity. A Guide to Software Quality Engineering is a companion book for anyone involved in software development, testing, or quality assurance.This comprehensive book takes you on a transformative journey through the world of software quality engineering, providing invaluable insights, practical methodologies, and expert advice that will elevate your projects to new levels of excellence.The book features the following points:• Performance Testing Security Testing• Usability Testing• Continuous Integration and Continuous Testing• Requirements Engineering and Quality• Code Quality and Static Analysis• Defect Management and Root Cause Analysis• Release and Deployment ManagementDive into the fundamental principles of software quality engineering, understanding the critical role it plays in ensuring customer satisfaction, user experience, and the overall success of your software products. Whether you’re a seasoned professional or a budding enthusiast, this book caters to all levels of expertise.

A Guide to UX Design and Development: Developer’s Journey Through the UX Process (Design Thinking)

by Joseph Labrecque Tom Green

Gain a thorough understanding of the two pillars of any User Experience project: the mission and the process. The mission is to keep the user in mind at each step or milestone as the developer progresses through the project. The process is how that mission is accomplished through collaboration and the use of research, design and development technologies. This book walks you through a developer's journey through the UX process, from start to finish. A Guide to UX Design and Development concentrates on the intersection of what is called “DesignOps” and “DevOps.” That intersection is where collaboration between all members of the team, including stakeholders and clients, occurs and neither DesignOps nor DevOps can go beyond being considered just buzzwords if they instead silo design and development. To highlight the UX Mission and illustrate the responsibility developers also hold for the user experience, authors Tom Green and Joseph Labrecque take you through a hypothetical project involving the development of a parking app for a municipal parking authority. As the book progresses, they concentrate on the developer's journey through the whole project from discovery to product release. In this journey, you will see how developers can make an impact and contribute to the user experience. This will include such topics as why there is a need for both a user journey map and a technical journey map. The authors explain why prototyping is not as complicated as it is made out to be because it is simply an early low-cost and disposable minimal viable product that gives the developer a deep understanding of the project's intent in support of the UX Mission. You will also explore the creation and use of design systems and why the developer's role is just as important as the people who create the design system. The role and responsibility of the developer in user testing is discussed in the context of a variety of testing and assessment methods conducted to achieve the UX mission. Finally, you’ll gain an understanding of how design and development deliverables are negotiated, prepared and sent out for research at each step of the process, and how the developer is involved. What You Will Learn Understand the evolving role of the developer in a team-based environmentLearn the five stages of the UX process Discover the importance of collaboration and communication with stakeholders, designers, and developers at every stage of the processLearn a variety of design and development documents created during the UX process Who This Book Is For Developers and designers involved in the UX Process, as well as developers trying to make sense of the confusing amount of information out there regarding their role in the UX process.

A Guide to Using the Anonymous Web in Libraries and Information Organizations: Enhancing Patron Privacy and Information Access (Routledge Guides to Practice in Libraries, Archives and Information Science)

by Brady D. Lund Matthew A. Beckstrom

A Guide to Using the Anonymous Web in Libraries and Information Organizations provides practical guidance to those who are interested in integrating the anonymous web into their services. It will be particularly useful to those seeking to promote enhanced privacy for their patrons. The book begins by explaining, in simple terms, what the anonymous web is, how it works, and its benefits for users. Lund and Beckstrom also explain why they believe access to the anonymous web should be provided in library and information organizations around the world. They describe how to provide access, as well as educate library users on how to utilize the anonymous web and navigate any challenges that might arise during implementation. The authors also encourage the development of library policies that guide appropriate conduct and filter content, where appropriate, in order to deter illegal activity. A Guide to Using the Anonymous Web in Libraries and Information Organizations reminds us that libraries and other information providers have a duty to educate and support their communities, while also preserving privacy. Demonstrating that the anonymous web can help them to fulfil these obligations, this book will be essential reading for library and information professionals working around the world.

A Guide to Video Game Movies

by Christopher Carton

Have you ever wondered if that game you love was made into a movie? Flip this book open and find out! Explore the fascinating journey of your favorite video games as they make their way to the silver screen! This comprehensive guide contains information on over forty big-screen adaptations of popular video games, including the histories of the series that inspired them. Covering four decades of movies, readers can learn about some of the most infamous movies in video game history, with genres such as horror, martial arts, comedy and children’s animation ensuring there’s plenty of trivia and analysis to keep gamers hooked. With nearly two-hundred full color stills, posters and screenshots, the book is a go-to guide to discovering facts about some of the biggest box office hits and the most disappointing critical bombs in history. From bizarre science fiction like Super Mario Bros. to the latest big budget releases like Monster Hunter, and dozens in between, A Guide to Video Game Movies should please film buffs and die-hard game fans alike. Whether you’re looking for rousing blockbuster action, family-friendly entertainment or a late-night B-movie to laugh at with your friends, you’re bound to find a movie to fit your taste. Put down your controller and grab your popcorn!

A Guide to Web Development Using Adobe® Dreamweaver® CS5, with Fireworks® CS5 and Flash® CS5

by Jan Marrelli

A Guide to Web Development Using AdobeA(R) Dreamweaver CS5 teaches Flash Fireworks and Dreamweaver in a full-color format. Students learn about Web development HTML CSS and how to use Dreamweaver to create websites. Each chapter discusses concepts which are then reinforced within hands-on activiesAll explanations problems and answers have been produced using Dreamweaver CS5 Fireworks CS5 and Flash CS5. Students are introduced to the history terminology and concepts of networks and the Internet. Email protocol and careers associated with web development are also discussed.

A Guide to the National Initiative for Cybersecurity Education: A Guide To The National Initiative For Cybersecurity Education (nice) Framework (2. 0) (Security, Audit and Leadership Series)

by Dan Shoemaker Anne Kohnke Ken Sigler

A Guide to the National Initiative for Cybersecurity Education (NICE) Cybersecurity Workforce Framework (2.0) presents a comprehensive discussion of the tasks, knowledge, skill, and ability (KSA) requirements of the NICE Cybersecurity Workforce Framework 2.0. It discusses in detail the relationship between the NICE framework and the NIST’s cybersecurity framework (CSF), showing how the NICE model specifies what the particular specialty areas of the workforce should be doing in order to ensure that the CSF’s identification, protection, defense, response, or recovery functions are being carried out properly. The authors construct a detailed picture of the proper organization and conduct of a strategic infrastructure security operation, describing how these two frameworks provide an explicit definition of the field of cybersecurity. The book is unique in that it is based on well-accepted standard recommendations rather than presumed expertise. It is the first book to align with and explain the requirements of a national-level initiative to standardize the study of information security. Moreover, it contains knowledge elements that represent the first fully validated and authoritative body of knowledge (BOK) in cybersecurity. The book is divided into two parts: The first part is comprised of three chapters that give you a comprehensive understanding of the structure and intent of the NICE model, its various elements, and their detailed contents. The second part contains seven chapters that introduce you to each knowledge area individually. Together, these parts help you build a comprehensive understanding of how to organize and execute a cybersecurity workforce definition using standard best practice.

A Guided Tour of Artificial Intelligence Research: Volume I: Knowledge Representation, Reasoning and Learning

by Henri Prade Pierre Marquis Odile Papini

The purpose of this book is to provide an overview of AI research, ranging from basic work to interfaces and applications, with as much emphasis on results as on current issues. It is aimed at an audience of master students and Ph.D. students, and can be of interest as well for researchers and engineers who want to know more about AI. The book is split into three volumes: - the first volume brings together twenty-three chapters dealing with the foundations of knowledge representation and the formalization of reasoning and learning (Volume 1. Knowledge representation, reasoning and learning) - the second volume offers a view of AI, in fourteen chapters, from the side of the algorithms (Volume 2. AI Algorithms) - the third volume, composed of sixteen chapters, describes the main interfaces and applications of AI (Volume 3. Interfaces and applications of AI). Implementing reasoning or decision making processes requires an appropriate representation of the pieces of information to be exploited. This first volume starts with a historical chapter sketching the slow emergence of building blocks of AI along centuries. Then the volume provides an organized overview of different logical, numerical, or graphical representation formalisms able to handle incomplete information, rules having exceptions, probabilistic and possibilistic uncertainty (and beyond), as well as taxonomies, time, space, preferences, norms, causality, and even trust and emotions among agents. Different types of reasoning, beyond classical deduction, are surveyed including nonmonotonic reasoning, belief revision, updating, information fusion, reasoning based on similarity (case-based, interpolative, or analogical), as well as reasoning about actions, reasoning about ontologies (description logics), argumentation, and negotiation or persuasion between agents. Three chapters deal with decision making, be it multiple criteria, collective, or under uncertainty. Two chapters cover statistical computational learning and reinforcement learning (other machine learning topics are covered in Volume 2). Chapters on diagnosis and supervision, validation and explanation, and knowledge base acquisition complete the volume.

A Guided Tour of Artificial Intelligence Research: Volume II: AI Algorithms

by Henri Prade Pierre Marquis Odile Papini

The purpose of this book is to provide an overview of AI research, ranging from basic work to interfaces and applications, with as much emphasis on results as on current issues. It is aimed at an audience of master students and Ph.D. students, and can be of interest as well for researchers and engineers who want to know more about AI. The book is split into three volumes: - the first volume brings together twenty-three chapters dealing with the foundations of knowledge representation and the formalization of reasoning and learning (Volume 1. Knowledge representation, reasoning and learning) - the second volume offers a view of AI, in fourteen chapters, from the side of the algorithms (Volume 2. AI Algorithms) - the third volume, composed of sixteen chapters, describes the main interfaces and applications of AI (Volume 3. Interfaces and applications of AI). This second volume presents the main families of algorithms developed or used in AI to learn, to infer, to decide. Generic approaches to problem solving are presented: ordered heuristic search, as well as metaheuristics are considered. Algorithms for processing logic-based representations of various types (first-order formulae, propositional formulae, logic programs, etc.) and graphical models of various types (standard constraint networks, valued ones, Bayes nets, Markov random fields, etc.) are presented. The volume also focuses on algorithms which have been developed to simulate specific ‘intelligent” processes such as planning, playing, learning, and extracting knowledge from data. Finally, an afterword draws a parallel between algorithmic problems in operation research and in AI.

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