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Virginia SOL Grade 8 Math (Virginia Sol Test Preparation Ser.)

by Stephen Hearne

REA … Real review, Real practice, Real results. REA's Virginia Grade 8 SOL Math Study Guide! Fully aligned with Virginia’s Core Curriculum Standards Are you prepared to excel on this state high-stakes assessment exam? * Take the diagnostic Pretest and find out what you know and what you should know * Use REA's advice and tips to ready yourself for proper study and practice Sharpen your knowledge and skills * The book's full subject review refreshes knowledge and covers all topics on the official exam and includes numerous examples, diagrams, and charts to illustrate and reinforce key math lessons * Smart and friendly lessons reinforce necessary skills * Key tutorials enhance specific abilities needed on the test * Targeted drills increase comprehension and help organize study * Color icons and graphics highlight important concepts and tasks Practice for real * Create the closest experience to test-day conditions with a full-length practice Posttest * Chart your progress with detailed explanations of each answer * Boost confidence with test-taking strategies and focused drills Ideal for Classroom, Family, or Solo Test Preparation! REA has helped generations of students study smart and excel on the important tests. REA’s study guides for state-required exams are teacher-recommended and written by experts who have mastered the test.

Virginia SOL, Reading & Writing, Grade 8 (Virginia Sol Test Preparation Ser.)

by The Editors of REA Dana Passananti

REA ... Real review, Real practice, Real results. REA's Virginia Grade 8 SOL Reading & Writing Study Guide! Fully aligned with the Virginia Department of Education Standards of Learning Are you prepared to excel on this state high-stakes assessment exam? * Take the diagnostic Pretest and find out what you know and what you should know * Use REA's advice and tips to ready yourself for proper study and practice Sharpen your knowledge and skills * The book's full subject review refreshes knowledge and covers all topics on the official exam, including vocabulary, literary analysis, drafting, revising, and editing to reinforce key English language lessons * Smart and friendly lessons reinforce necessary skills * Key tutorials enhance specific abilities needed on the test * Targeted drills increase comprehension and help organize study * Color icons and graphics highlight important concepts and tasks Practice for real * Create the closest experience to test-day conditions with a full-length practice Posttest * Chart your progress with detailed explanations of each answer * Boost confidence with test-taking strategies and focused drills Ideal for Classroom, Family, or Solo Test Preparation! REA has helped generations of students study smart and excel on the important tests. REA's study guides for state-required exams are teacher-recommended and written by experts who have mastered the test.

Virginia Tech (Campus History)

by Nelson Harris

130 years after its opening, the once small agricultural college has become Virginia's largest university- Virginia Polytechnic Institute and State University.When Charles Minor opened the doors of his new land-grant institution in late 1872, there were only 29 students, 3 faculty members, and a single building in the town of Blacksburg, Virginia. From the humble beginning of donated livestock, seeds, machinery, and books, the university now known as Virginia Tech has emerged as a leading research university that is consistently ranked among the nation's best colleges. In addition to housing some of the top engineering and business schools, the university also has a tremendous athletic program that continually produces many of the nation's top ranked athletes. The Campus History Series: Virginia Tech illustrates the university's evolution through over 200 archival photographs, including rare and fun bites of campus history, such as the old cadet rat parades, the first ring dance, the Highty-Tighties, the Huckleberry, and even the evolution of the school's mascot, the Hokie Bird.

Virginia Union University

by Dr Raymond Hylton

Since its founding by the American Baptist Home Mission Society in 1865, Virginia Union University has nurtured its students for nearly 150 years. Its first campus was established on the site of the Lumpkin slave prison in what was then the notorious Shockoe Bottom district of Richmond, Virginia, thus replacing a horrific purpose with one dedicated to education and enlightenment. Four historically black institutions came together into one university: Richmond Theological Seminary, Wayland Seminary, Hartshorn Memorial College for African American women, and Storer College. Overcoming Jim Crow laws and racial adversity, Virginia Union University became the center of a renowned theological school and a focal point during the civil rights movement, matriculating leaders such as Wyatt Tee Walker, Walter Fauntroy, and Elizabeth Rice and igniting the Richmond Campaign for Human Dignity in the wake of the arrest of the Virginia Union 34 during the 1960 sit-ins. Today, Virginia Union is a vibrant urban university offering graduate education in ministry, Christian education, and divinity and undergraduate degrees through the Schools of Business, Humanities & Social Sciences, Education, Psychology & Interdisciplinary Studies, and Mathematics, Science & Technology. Under the leadership of Dr. Claude Grandford Perkins, Virginia Union's 12th president, the university carries on its proud legacy of achievement.

Virginia Woolf (SparkNotes Biography Guide)

by SparkNotes

Virginia Woolf (SparkNotes Biography Guide) Making the reading experience fun! SparkNotes Biography Guides examine the lives of historical luminaries, from Alexander the Great to Virginia Woolf. Each biography guide includes:An examination of the historical context in which the person lived A summary of the person&’s life and achievements A glossary of important terms, people, and events An in-depth look at the key epochs in the person&’s career Study questions and essay topics A review test Suggestions for further reading Whether you&’re a student of history or just a student cramming for a history exam, SparkNotes Biography guides are a reliable, thorough, and readable resource.

Virilio for Architects (Thinkers for Architects)

by John Armitage

Paul Virilio is an innovative figure in the study of architecture, space, and the city. Virilio for Architects primes readers for their first encounter with his crucial texts on some of the vital theoretical debates of the twenty-first century, including: Oblique Architecture and Bunker Archeology Critical Space and the Overexposed City The Ultracity and Very High Buildings Grey Ecology and Global Hypermovement In exploring Virilio’s most important architectural ideas and their impact, John Armitage traces his engagement with other key architectural and scientific thinkers such as Claude Parent, Benoit B. Mandelbrot, and Bernard Tschumi. Virilio for Architects allows students, researchers, and non-academic readers to connect with Virilio’s distinctive architectural theories, critical studies, and fresh ideas.

Virtual and Augmented Reality, Simulation and Serious Games for Education (Gaming Media and Social Effects)

by Yiyu Cai Wouter Van Joolingen Koen Veermans

This book introduces state-of-the-art research on virtual reality, simulation and serious games for education and its chapters presented the best papers from the 4th Asia-Europe Symposium on Simulation and Serious Games (4th AESSSG) held in Turku, Finland, December 2018. The chapters of the book present a multi-facet view on different approaches to deal with challenges that surround the uptake of educational applications of virtual reality, simulations and serious games in school practices. The different approaches highlight challenges and potential solutions and provide future directions for virtual reality, simulation and serious games research, for the design of learning material and for implementation in classrooms. By doing so, the book is a useful resource for both students and scholars interested in research in this field, for designers of learning material, and for practitioners that want to embrace virtual reality, simulation and/or serious games in their education.

Virtual, Augmented, and Mixed Realities in Education

by Dejian Liu Chris Dede Ronghuai Huang John Richards

This book describes the current state of the art of various types of immersive learning: in research, in practice, and in the marketplace. It discusses advanced approaches in the design and development for various forms of immersive learning environments, and also the emerging innovations in assessment and research in the field. In addition, it demonstrates the opportunities and challenges in implementing advances in VR and immersion at scale in formal and informal learning. We are living in a time of rapid advances in terms of both the capabilities and the cost of virtual reality, multi-user virtual environments, and various forms of mixed reality. These new media potentially offer extraordinary opportunities for enhancing both motivation and learning across a range of subject areas, student developmental levels, and educational settings. With the development of practical and affordable virtual reality and mixed reality, people now have the chance to experience immersive learning both in classrooms and informally in homes, libraries, and community centers. The book appeals to a broad readership including teachers, administrators, scholars, policy makers, instructional designers, evaluators and industry leaders.

Virtual Decisions: Digital Simulations for Teaching Reasoning in the Social Sciences and Humanities

by Kent E. Portney Steve Cohen Dean Rehberger Carolyn Thorsen

Developments in digital technologies--and in understandings of how best to use them--have altered teaching and learning environments, and stand to do so even more rapidly in the future. Virtual Decisions: Digital Simulations for Teaching Reasoning in the Social Sciences and Humanities focuses on the special issues related to the use of digital technologies in teaching the complex nature of social decisions, with particular attention to the use of digital role-play simulations as a means to accomplish this. With the advent of new technologies for delivering multimedia simulations to students, and advanced graphics capabilities to create life-like decision environments, digital role-play simulations are increasingly available for K-12 and higher education teachers to use in the classroom. This book helps both users and developers make intelligent choices about the value added by using simulations, technology, and media to teach reasoning in social sciences and humanities classrooms.The book relies on a four-part framework for developing a digital multimedia-based simulation approach, which represents: a cross-disciplinary method to describing simulations; the students who are using them; the educational setting in which they are used; and a rubric for assessing learning. The volume is divided into two parts. The first part presents a review of the theory and research detailing why didactic approaches do not or cannot address specific learning goals, as well as a description of the theoretical framework for using and developing simulations. The second part includes chapters on specific digital simulations and how they fit with the theoretical framework.Virtual Decisions fills a significant gap in the existing literature of instructional technology and is of interest to instructors, primarily in the social sciences and humanities, who are potential users of the simulations. It is also a resource for graduate students and pre-service teachers studying simulation design.

The Virtual Delivery and Virtual Organization of Post-secondary Education (RoutledgeFalmer Studies in Higher Education)

by Daniel Carchidi

How virtual post-secondary educational organisations (popularly called virtual universities) function is the central subject in this new book based on a comparative study of five U.S based institutions.

Virtual Educational Therapy: A Case Study of Clinical Supports and Advocacy

by Marion E. Marshall

Virtual Educational Therapy presents a board-certified educational therapist’s year-long case study of clinical supports and advocacy for a student with learning disabilities who is attending school remotely during the COVID-19 pandemic. With online and blended learning, now the norm in K–12 education, educational therapists need new models of intervention, treatment, and relationship-building for their child-age clients. This book offers detailed single-case research focused on a middle-school student who is learning virtually while challenged with ADHD as well as visual and verbal memory issues, but who is nonetheless found ineligible for special education services. Across eight chapters, author and renowned educational therapist Marion E. Marshall describes the neuropsychological principles, research-based techniques, personal interactions, clinical approaches, and advocacy efforts that led to a vulnerable student’s significant gains in academic skills and outcomes.

Virtual Exchange for Intercultural Language Learning and Teaching: Fostering Communication for the Digital Age (Routledge Research in Language Education)

by Anthippi Potolia Martine Derivry-Plard

This book illustrates new virtual intercultural practices for language learning from primary to tertiary education and highlights the transversality of these practices throughout the language curriculum. The current English as a Lingua Franca (ELF) perspective sets the framework as a possible vector of cultural exchanges in a variety of contexts, and from which the different authors coming from Europe and all over the world present their studies. The book deploys diverse educational exchanges within a wide range of technological tools and with varied approaches to the intercultural dimension in language learning. Through these virtual exchanges, different languages and educational cultures come together to create emerging communities of practice co-constructed for the limited time-space of the collaborative projects. This volume opens a dialogue with researchers from different backgrounds and theoretical and methodological perspectives as technology can no longer be apprehended without its purposeful human and semiotic meanings and, conversely, human and semiotic meanings can no longer be apprehended without Information and Communication Technology (ICT). Going beyond strict polarised views on the technology or humanistic approaches, this book presents a more nuanced, interrelated stance and will appeal to researchers, scholars, post graduate students, and teachers in applied linguistics, language learning and teaching, education, information studies, cultural studies, and intercultural communication.

Virtual Facilitation: Create More Engagement and Impact

by Henrik Horn Andersen Iben Nelson Kare Ronex

The covid-19 crisis accelerated virtual collaboration exponentially, creating an instant need for virtual facilitation skills. People and organizations have started on this journey, but do not yet have the experience and competencies to use this medium for effective and energetic collaboration. Virtual Facilitation will show you how to have successful virtual events, virtual meetings, virtual workshops and training. Packed full of tips, insights and real case studies, the author's practical approach to virtual facilitation will show you how to effectively learn the skills needed to suceed. This book will also cover: The role of the facilitator, and what is expected The design of the process How to avoid common mistakes Implementation and influencing behaviour Virtual Facilitation will show you how to plan for virtual events, how to develop skills to be able to host virtual meetings, virtual courses, virtual training, virtual workshops, and virtual larger events to meet 21st century needs.

Virtual Fieldwork in Humanities Education: Exploring Evolving Frontiers of Learning in Singapore (Studies in Singapore Education: Research, Innovation & Practice #7)

by Kenneth Y. T. Lim Teddy Y. H. Sim Hwee Hwang Sim

This book is a sequel to the book 'Fieldwork in Humanities Education in Singapore' (Springer, 2021). It addresses some of the queries raised in response to the first book, on the utility of the &‘physical&’ or &‘face-to-face&’ fieldwork. Combining the opportunities unraveled by new technologies and diverse demands to actualize learning, this book showcases a variety of engagements in virtual fieldwork. These demonstrate current developments in the deployment of fieldwork in teaching and learning in Singapore, as well as discuss pertinent interacting issues in technology that arise. The chapters in this book informs evidence-based recommendations for – inter alia – the integration of virtual reality (VR) systems into place-based curricula. The drive towards better and more advanced technology is a relentless trend. At the same time, the still evolving nature of frontier technologies and their adoption in the education sector entail a constant re-definition of their primary fields and resulting applications. This book contributes to the discussion and analysis of this ongoing process.

The Virtual Future

by William Sims Bainbridge

The newest communication technologies are profoundly changing the world's politics, economies, and cultures, but the specific implications of online game worlds remain mysterious. The Virtual Future employs theories and methods from social science to explore nine very different virtual futures: The Matrix Online, Tabula Rasa, Anarchy Online, Entropia Universe, Star Trek Online, EVE Online, Star Wars Galaxies, World of Warcraft: Burning Crusade, and The Chronicles of Riddick. Each presents a different picture of how technology and society could evolve in coming centuries, but one theme runs through all of them, the attempt to escape the Earth and seek new destinies among the stars. Four decades after the last trip to the moon, a new conception of spaceflight is emerging. Rather than rockets shooting humans across vast physical distances to sterile rocks that lack the resources to sustain life, perhaps robot space probes and orbiting telescopes will glean information about the universe, that humans can then experience inside computer-generated environments much closer to home. All nine of these fantastically rich multiplayer masterpieces have shown myriads of people that really radical alternatives to contemporary society could exist, and has served as a laboratory for examining the consequences. Each is a prototype of new social forms, a utopian subculture, and a simulation of technologies that have yet to be invented. They draw upon several different traditions of science fiction and academic philosophy, and they were created in several nations. By comparing these nine role-playing fantasies, we can better consider what kind of world we want to inhabit in the real future.

Virtual Human-Animal Interactions: Supporting Learning, Social Connections and Well-being

by Christine Yvette Tardif-Williams John-Tyler Binfet

Interest in the field of human-animal interactions is burgeoning, and researchers and educators are keen to understand the science undergirding research that helps us understand interactions between people and animals. Recently, exciting and innovative research is focusing on how people’s virtual interactions with animals can enhance their learning, social interactions, and well-being. This research aims to answer questions such as, "What types of interactions do people have with animals in a virtual context? How do people access and experience their virtual interactions with animals? Do virtual interactions with animals hold potential to enhance people’s well-being and learning in the same way that in-person interactions with animals have been documented? What educational strategies could be employed to enhance people’s virtual interactions with animals? How can we respect animals as research participants within a virtual context?" Drawing from seminal and cutting-edge research in the field of human-animal interactions, these questions and others are answered in Virtual Human-Animal Interactions. Research-informed and grounded in critical discussions of theory and practice, this book challenges readers to reconceptualize their understanding of research and practice exploring the complexities inherent in, and arising from, people’s virtual interactions with animals. Further, with an eye to the future, this book illuminates readers’ thinking around the empirical and practical implications of facilitating interactions between people and animals within virtual contexts. Researchers and educators from across disciplines will find Virtual Human-Animal Interactions both scientifically savvy and practical.

Virtual Learning: Insights and Perspectives

by Ravi Inder Singh Pooja Sikka

This book brings together the research work conducted by renowned academics and practitioners on critical and immensely important issues of virtual learning. It provides innovative ideas and empirical findings on the subject. The sixteen chapters by established and young scholars from all over the country offer strong theoretical and analytical discussion, and examine a wide range of issues confronting the education sector in India in general and the higher education sector in particular. The book seeks to address pertinent issues relating to virtual learning like emerging scenario with respect to required changes in pedagogy used in higher education learning, perceptions of learners about online mode of learning, problems and challenges in virtual learning, paradigm shifts in higher education, designing of new learning strategies for online mode of learning and about the role virtual learning plays in inclusive growth. The scholarly discussion of the book will serve as an excellent vade mecum for readers who want to understand the various dimensions of virtual learning, specifically those that emerged during the Covid-19 Pandemic period, and will provide opportunities to researchers to use it as reference to pursue research in the field of virtual learning.

Virtual Learning Environments: Using, Choosing and Developing your VLE

by Martin Weller

Virtual learning environments are widely spread in higher education, yet they are often under utilised by the institutions that employ them. This book addresses the need to move beyond thinking about the VLE simply in terms of the particular package that an institution has adopted, and viewing it as a significant educational technology that will shape much of the teaching and learning process in the coming years. Considering how virtual learning environments can be successfully deployed and used for effective teaching, it sets out a model for effective use, focussing on pedagogic application rather than a specific technology, and seeks to provide a bridge between pedagogical approaches and the tools educators have at their disposal. It contains essential advice for those choosing a VLE and encourages all those involved in the deployment of a VLEs to use them more productively in order to create engaging learning experiences.

Virtual Literacies: Interactive Spaces for Children and Young People (Routledge Research in Education #84)

by Julia Gillen Jackie Marsh Guy Merchant Julia Davies

The growth of interest in virtual worlds and other online spaces for children and young people raises important issues for literacy educators and researchers. This book is a timely and much-needed collection of current research in the area. It provides a synthesis of knowledge and understanding and will be a key resource for scholars, students and teachers, particularly those interested in digital literacies. The work presents a coherent vision of current knowledge, and some of the most engaging, empirical research being undertaken on virtual worlds and online spaces in and beyond educational institutions. It contains international studies from the UK, North America and Australasia. This is an important time for those researching virtual worlds, videogaming and Web 2.0 technologies, since there is growing professional interest in their significance in the education and development of children and young people. Whether these technologies are solely associated with informal learning or whether they should be incorporated into classroom contexts is hotly debated. This book provides a principled evaluation and appreciation of the learning, teaching and instruction that can occur in digital environments, showing children, young people and those who work with them as active agents with possibilities to navigate new paths.

Virtual Reality: Methodology, Tools and Applications (Palgrave Studies in Cyberpsychology)

by Davide Maria Marchioro Aimée Argüero Fonseca Fabio Benatti Marco Zuin

This book is an invaluable resource for researchers, practitioners, and enthusiasts interested in unraveling the potential and promises of virtual reality, delving into its applications, challenges, and the exciting path that lies ahead. In the age of rapidly advancing technology, the intersection of psychology and virtual reality (VR) has opened doors to a world of unprecedented possibilities. This introduction sets the stage for an exploration of the potential of virtual reality within the field of psychology and its intriguing relationship with cyberpsychology. In this book, the authors aim to utilize the transformative power of VR to enhance our understanding of the human mind and emotions, ultimately contributing to the betterment of psychological science and the human experience. The ability to simulate environments, elicit emotional responses, and assess cognitive functions in a controlled, replicable manner presents a paradigm shift in psychological research and practice.

Virtual Reality and Artificial Intelligence: Risks and Opportunities for Your Business

by Matteo Zaralli

Technology is rapidly transforming the way people learn and train, and the integration of virtual reality (VR) and artificial intelligence (AI) could be the next big breakthrough. With the advent of Web 3.0 and the Metaverse, there are endless possibilities for creating immersive and engaging learning environments. However, there is also a need to address the risks and challenges that these technologies present.This book explores the risks and opportunities of VR and AI for coaching and training, with an eye toward the emerging trends of Web 3.0 and the Metaverse. Coaching and training have become increasingly important for companies seeking to develop and retain talent. With the advent of VR and AI technology, there is an opportunity to create immersive and engaging learning environments that could greatly enhance the learning experience. However, there are also risks associated with the use of these technologies, such as data privacy and cybersecurity.This book provides an in-depth analysis of the risks and opportunities of VR and AI for coaching and training, to help startup and business executives understand how to use these technologies responsibly and effectively. We need a new perspective. The book discusses the intersection of various major subjects and topics: business, innovation, technology, and philosophy in terms of critical thinking. The transition we are experiencing through this new Intelligent Revolution is very important, and soon everyone will witness the shift from e-learning to v-learning.

Virtual Reality, Augmented Reality and Artificial Intelligence in Special Education: A Practical Guide to Supporting Students with Learning Differences

by Ange Anderson

New technologies and ongoing developments in the fields of Virtual reality, augmented reality and artificial intelligence are changing the ways in which we facilitate learning. Recognising the positive role these technologies can play in the learning and progress of students assessed as having special educational needs, this practical guide explains the characteristics, benefits, risks and potential applications of new technologies in the classroom. An innovative and timely resource, Virtual Reality, Augmented Reality and Artificial Intelligence in Special Education offers a background in the evidence-based theory and practice of using new technologies in an educational context. Accessible and free of complex jargon, chapters provide information on the development, intended uses and most current terminology used in relation to technologies, and explains how modern equipment, approaches and possibilities can be used to promote improved communication skills, independent learning and heightened self-esteem amongst students diagnosed with SEND. Offering a wealth of practical tips, downloadable resources and ideas for engaging with technology in the classroom, the text will support teachers to ensure that students can benefit from exciting technological advances and learn to use them appropriately. Demystifying a complex and varied field, this practical resource will inspire and inform teachers, SENCOs and practitioners working with children and students with SEND as they harness the use of technology in the classroom.

Virtual Reality in Curriculum and Pedagogy: Evidence from Secondary Classrooms (Digital Games, Simulations, and Learning)

by Erica Southgate

Virtual Reality in Curriculum and Pedagogy explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms. The book’s original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed immersive VR in secondary school science, ICT, and drama classrooms. Students and scholars of technology-enhancing learning, curriculum design, and teacher education alike will find key pedagogical insights into leveraging the unique properties of VR for authentic, metacognitive, and creative learning.

Virtual Reality in Softskill-Training und Coaching: Theoretische und praktische Einführung sowie Anwendungsbeispiele

by Ellena Werning

Virtual Reality ist längst kein Hype mehr. Die Anwendung dieser innovativen Technologie ist längst im Alltag vieler Unternehmen angekommen. Noch nicht vollständig wird das Potenzial im Softskill-Training und Coaching genutzt. Gerade aber die jüngsten Entwicklungen im Bereich der künstlichen Intelligenz erweitern noch einmal die Nutzungsmöglichkeiten und die Wirksamkeit von Virtual Reality Lern- und Coachingumgebungen. Verschiedene Studien zeigen, wie durch Virtual Reality sowohl die Trainingsdauer reduziert als auch die Nachhaltigkeit des Lernens verbessert werden kann. Im Coaching bietet die Technologie eine völlig neue Art des Erfahrens von Ängsten, innerer Blockaden sowie des Assoziierens und Dissoziierens von Problemen. Zudem können neue Lösungswege visualisiert und innerlich erprobt werden.Dieses Buch bietet einen Überblick über die wesentlichen Vorzüge, Anwendungsmöglichkeiten und Grenzen des Einsatzes von Virtual Reality im Softskill-Training und Coaching. Es wird analysiert, welche Erkenntnisse aus verschiedenen Lern- und Medientheorien für die Gestaltung von VR-Lern- und Coachingwelten gewonnen werden können und welche Faktoren beachtet werden sollten, um die Potenziale von Lern- und Erkenntnisprozessen durch die Nutzung von Virtual Reality nutzen zu können. Ferner werden einfach umzusetzende Anwendungsmöglichkeiten aufgezeigt. Das Buch liefert somit ein theoretisches Fundament und zeigt gleichzeitig praktische Anwendungsbeispiele auf.

Virtual Schooling: A Guide to Optimizing Your Child's Education

by Elizabeth Kanna Lisa Gillis Christina Culver

Today, millions of school-age children are learning outside of a traditional classroom and using cutting edge educational options. Policy experts predict that in a decade half of all education will be delivered virtually. In Virtual Schooling three top authorities help you navigate the fastest growing movement in education -- regardless of whether your child attends public school, private school or is home schooled. You'll discover how to: · Find opportunities and programs to optimize your child's learning, strengths and aptitudes. · Create a personalized learning plan for your child, which can remove barriers, ignite their passions and propel your child to new levels of learning. · Prepare your child for success in the workplace in any future economy.

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Showing 81,101 through 81,125 of 85,076 results