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Virgin Midwife, Playboy Doctor
by Margaret McdonaghPenhallys most eligible bachelor finds a wife! Oliver Fawkner is new to Penhally Bay. This seriously sexy doctor, with a playboy reputation, has caused quite a stir with the female population! But Oliver is only interested in getting to know beautiful midwife Chloe MacKinnon Chloe loves her job, and dotes on her tiny patients. She has always put work before her social life, hiding from a traumatic past that has left her very inexperienced with men. But this gorgeous new doctor has won her trust and awakened something inside her Chloe knows that Oliver is only passing through Penhally dare she risk her heart with this playboy doctor? BRIDES OF PENHALLY BAY Bachelor doctors become husbands and fathers in a place where hearts are made whole.
Virginia Woolf and Neuropsychiatry
by Maxwell BennettThis book, written by one of the leaders in the field of the neurosciences, will give an explanation of the symptoms and eventual untimely suicide of one of literatures greatest authors; Virginia Woolf. The sources used are letters and statements from Woolf herself, the literature she wrote and comments, letters and any other documentation that referred to her mental state and her medical status. The author will use current insight into depression, the mental consequences of child abuse and drug interactions/effects to illustrate this case study. The book should appeal to researchers in the neurosciences, psychology and psychiatry as well as to a broader audience, mainly individuals who are interested in the (external and internal) forces that drove Woolf to write her material.
Viroinformatics and Computational Virology in Public Health
by Hyeon Seok Son Myeongji ChoThis book is intended as a practical and accessible introduction for those who are new to the field of viral infectious diseases and bioinformatics. It is designed for students, early-career researchers, and anyone looking to explore these topics from the ground up. The book covers basic scientific concepts and provides an overview of the epidemiological aspects of viruses, with a focus on simple analytical methods used to study viruses and viral diseases in the context of public health and computational biology. It introduces fundamental informatics tools for virus research, including software tools and databases, while also covering basic theory, algorithms, and applications in viroinformatics and computational virology. Key topics include the virus life cycle, virus evolution, virus-host interactions, and emerging viral diseases.
Virtual Clinical Excursions: Obstetrics-Pediatrics
by Marilyn J. Hockenberry David Wilson Kelly Ann Crum Patrick BarreraVirtual Clinical Excursions guides you through a virtual hospital setting where the patients are real and their conditions are constantly changing. Each lesson has a textbook reading assignment and activities based on "visiting" the patients in the hospital, which provide a perfect environment in which you may "practice" what you are learning.
Virtual Colonoscopy
by Albert L. Baert Philippe Lefere Stefàan GryspeerdtVirtual colonoscopy is a rapidly evolving technique for the detection of tumoral lesions in the colon. It is now accepted by the American Cancer Society as a valuable screening tool for both colorectal cancer and its adenomatous precursor. With contributions from leaders in the field, this book addresses all the important issues relating to virtual colonoscopy. There is a particular focus on practical aspects, such as how to start virtual colonoscopy in a department, the regular preparation, and the correct scanning parameters. Imaging characteristics and pitfalls are considered in detail, with an extensive pictorial review of difficult lesions; the importance of computer-aided diagnosis is also discussed. In this second edition the text has been updated with the latest study results and developments in technology and new illustrations have been included. This book will be invaluable to every radiologist seeking information on how to perform the exciting technique of virtual colonoscopy.
Virtual Endoscopy and 3D Reconstruction in the Airways
by Nabil A. Shallik Abbas H. Moustafa Marco A. E. MarcusThis book is unique in its approach, covering the impact of virtual endoscopy and 3D reconstruction on surgical modalities and perioperative airway options. Airway management is an essential skill that is practiced daily by almost all anesthetists across the world. Most of the anesthesia-related morbidities and mortalities in the perioperative period are associated with respiratory complications, either of airway or pulmonary problems. Thus, the prediction of airway complications in perioperative period has been an active research field for many decades and is a cornerstone of perioperative anesthesia assessment and management.Virtual endoscopy & 3D reconstruction is a novel, reliable and non-invasive airway assessment tool that is able to reconstruct simple CT images to provide a clear view of the airway down to the bronchial trees, and offers the highest possible sensitivity, comparable with fiberoptic endoscopic pictures. This revolutionary tool avoids the hazards of invasive airway assessment by fiber-optic bronchoscopy, like bleeding from airway masses, sedation induced airway collapse and other complications. This book is a valuable resource for anesthesiologists, intensivists, surgeons, radiologists, otolaryngologists, medical students as well as residents in training.
Virtual Gender: Technology, Consumption and Identity Matters
by Alison Adam Eileen GreenAs yet there has been relatively little published on women's activities in relation to new digital technologies. Virtual Gender brings together theoretical perspectives from feminist theory, the sociology of technology and gender studies with well designed empirical studies to throw new light on the impact of ICTs on contemporary social life.A line-up of authors from around the world looks at the gender and technology issues related to leisure, pleasure and consumption, identity and self. Their research is set against a backcloth of renewed interest in citizenship and ethics and how these concepts are recreated in an on-line situation, particularly in local settings.With chapters on subjects ranging from gender-switching on-line, computer games, and cyberstalking to the use of the domestic telephone, this stimulating collection challenges the stereotype of woman as a passive victim of technology. It offers new ways of looking at the many dimensions in which ICTs can be said to be gendered and will be a rich resource for students and teachers in this expanding field of study.
Virtual Microscopy and Virtual Slides in Teaching, Diagnosis, and Research (Advances in Pathology, Microscopy, & Molecular Morphology)
by Jiang Gu Robert W. OgilvieDespite a brief history, the technologies of virtual microscopy and virtual slides have captured the imagination of many, especially this current crop of students. Having come of age in the computer and Internet age, this emerging group of technicians and researchers tends to display a distinct preference for virtual slides and virtual microscopes.
Virtual Prototyping & Bio Manufacturing in Medical Applications
by Paulo Jorge Bártolo Bopaya BidandaThe original role of RP was to confirm the shape and feel of concept design, but innovations in RP now allow for the development of sophisticated medical devices such as catheters, stents, drug delivery systems, syringes and cardio-vascular devices, and more. RP has moved beyond medical devices, as surgeons now regularly use RP models to brainstorm strategies for surgeries. This book presents new uses for rapid prototyping in state-of-the-art medical applications.
Virtual Reality Games for Rehabilitation (Virtual Reality Technologies for Health and Clinical Applications)
by Eva Brooks David J. BrownThis volume focuses on games to manage and facilitate rehabilitation. It emphasizes user practice, attitudes, and experience, and their changing place within developing rehabilitation frameworks. It looks at how users have adopted, integrated, and innovated with games to facilitate rehabilitation. Topics include game technology, game design and accessibility, web-based technologies vs pervasive and mobile technologies, social and collaborative aspects, and rehabilitative outcome. Games for rehabilitation are gaining interest from different communities such as medicine, psychology, and rehabilitation. A distinction can be made between games specifically made for rehabilitative purposes and games made for the general public but that are used in rehabilitation as well. Games have allowed the building of new/complementary forms for rehabilitation and offered new options to produce rehabilitative activities and experiences.
Virtual Reality Interventions for Patients Under Palliative Care: A Practical Guide for Healthcare Professionals
by Olive K. WooVirtual Reality Interventions for Patients under Palliative Care is a groundbreaking guide that empowers healthcare professionals to transform end-of-life care with the innovative use of virtual reality (VR).This book equips clinicians with the knowledge and skills they need to seamlessly integrate state-of-the-art VR technology into palliative care, addressing a wide range of patient needs, from pain management to wish fulfillment. The book’s special features include evidence-based VR interventions, practical implementation strategies, assessment tools, case studies, clinical tips, and suggested scripts for engagement, preparation, and assessment.Grounded in robust research, theory, and practical expertise, this guidebook is a must-read for any researcher or professional who wants to enhance the quality of life for terminally ill patients and their families through VR technology, which offers a novel and transformative approach that sets it apart from traditional palliative care practices.
Virtual Reality for Physical and Motor Rehabilitation
by Patrice L. Tamar Weiss Emily A. Keshner Mindy F. LevinWhile virtual reality (VR) has influenced fields as varied as gaming, archaeology and the visual arts, some of its most promising applications come from the health sector. Particularly encouraging are the many uses of VR in supporting the recovery of motor skills following accident or illness. Virtual Reality for Physical and Motor Rehabilitation reviews two decades of progress and anticipates advances to come. It offers current research on the capacity of VR to evaluate, address, and reduce motor skill limitations and the use of VR to support motor and sensorimotor function, from the most basic to the most sophisticated skill levels. Expert scientists and clinicians explain how the brain organizes motor behavior, relate therapeutic objectives to client goals and differentiate among VR platforms in engaging the production of movement and balance. On the practical side, contributors demonstrate that VR complements existing therapies across various conditions such as neurodegenerative diseases, traumatic brain injury and stroke. Included among the topics: Neuroplasticity and virtual reality. Vision and perception in virtual reality. Sensorimotor recalibration in virtual environments. Rehabilitative applications using VR for residual impairments following stroke. VR reveals mechanisms of balance and locomotor impairments. Applications of VR technologies for childhood disabilities. A resource of great immediate and future utility, Virtual Reality for Physical and Motor Rehabilitation distills a dynamic field to aid the work of neuropsychologists, rehabilitation specialists (including physical, speech, vocational and occupational therapists), and neurologists.
Virtual Reality for Psychological and Neurocognitive Interventions (Virtual Reality Technologies for Health and Clinical Applications)
by Stéphane Bouchard Albert “Skip” RizzoThis exciting collection tours virtual reality in both its current therapeutic forms and its potential to transform a wide range of medical and mental health-related fields. Extensive findings track the contributions of VR devices, systems, and methods to accurate assessment, evidence-based and client-centered treatment methods, and—as described in a stimulating discussion of virtual patient technologies—innovative clinical training. Immersive digital technologies are shown enhancing opportunities for patients to react to situations, therapists to process patients’ physiological responses, and scientists to have greater control over test conditions and access to results. Expert coverage details leading-edge applications of VR across a broad spectrum of psychological and neurocognitive conditions, including: Treating anxiety disorders and PTSD.Treating developmental and learning disorders, including Autism Spectrum Disorder,Assessment of and rehabilitation from stroke and traumatic brain injuries.Assessment and treatment of substance abuse.Assessment of deviant sexual interests.Treating obsessive-compulsive and related disorders.Augmenting learning skills for blind persons. Readable and relevant, Virtual Reality for Psychological and Neurocognitive Interventions is an essential idea book for neuropsychologists, rehabilitation specialists (including physical, speech, vocational, and occupational therapists), and neurologists. Researchers across the behavioral and social sciences will find it a roadmap toward new and emerging areas of study.
Virtual Reality for Serious Illness
by Kathleen D. Benton Teri YarbrowVirtual Reality for Serious Illness explores the important role virtual-reality interventions can play in symptom management, anxiety control, and spiritual meaning. This book focuses on cutting-edge research and its effects on the seriously ill and those who treat the seriously ill. The innovation in this book is twofold: It is a global look at the use of virtual reality in complex medical cases where it takes an interdisciplinary look at use of virtual reality, and it includes a strong focus on the spiritual healing resulting from the meaning and purpose found during this intervention.The book is written for professionals who use holistic healing measures in the scope of treatment for chronic and seriously ill patients. It is written for all disciplines acting in holistic healthcare healing, including physicians, chaplains, nurses, and informatics interventionists.
Virtual Reality in Behavioral Neuroscience: New Insights and Methods (Current Topics in Behavioral Neurosciences #65)
by Christopher Maymon Gina Grimshaw Ying Choon WuVirtual Reality (VR) is a rapidly maturing technology that offers new and unique solutions to otherwise intractable problems in the study of cognition, behavior and neuroscience. VR removes many of the constraints imposed by laboratory paradigms, allowing us to track cognitive, behavioral and brain responses to naturalistic (or even impossible) situations without sacrificing experimental control. But VR is not a tool that can be swiftly and effortlessly integrated into existing research pipelines; currently, the benefits of VR are accompanied by a host of methodological challenges and important practical considerations. To help navigate this new methodology, this volume provides a balanced review of both the exciting new findings emerging from VR labs and the challenges and limitations that are part and parcel of VR research. This volume is an important first step toward establishing a standardised methodology for conducting research in VR. To this end, the volume provides a wealth of practical advice for researchers who are new to the technology. This volume is authored by an interdisciplinary team of VR researchers including computer scientists, engineers, psychologists and neuroscientists. It highlights current research in the field to demonstrate how VR advances our understanding of the mind, while also providing groundbreaking solutions in applied domains.
Virtual Reality in Health and Rehabilitation (Rehabilitation Science in Practice Series)
by Marcia J. Scherer Christopher M. Hayre Dave J. MullerThis edited book focuses on the role and use of VR for healthcare professions in both health and rehabilitation settings. It is also offers future trends of other emerging technology within medicine and allied health professions. This text draws on expertise of leading medical practitioners and researchers who utilise such VR technologies in their practices to enhance patient/service user outcomes. Research and practical evidence is presented with a strong applied emphasis to further enhance the use VR technologies within the community, the hospital and in education environment(s). The book may also be used to influence policymakers on how healthcare delivery is offered.
Virtual Reality in Medicine
by Matthias Harders Robert RienerVirtual Reality has the potential to provide descriptive and practical information for medical training and therapy while relieving the patient or the physician. Multimodal interactions between the user and the virtual environment facilitate the generation of high-fidelity sensory impressions, by using not only visual and auditory, but also kinesthetic, tactile, and even olfactory feedback modalities. On the basis of the existing physiological constraints, Virtual Reality in Medicine derives the technical requirements and design principles of multimodal input devices, displays, and rendering techniques. Resulting from a course taught by the authors, Virtual Reality in Medicine presents examples for surgical training, intra-operative augmentation, and rehabilitation that are already in use as well as those currently in development. It is well suited as introductory material for engineering and computer science students, as well as researchers who want to learn more about basic technologies in the area of virtual reality applied to medicine. It also provides a broad overview to non-engineering students as well as clinical users, who desire to learn more about the current state of the art and future applications of this technology.
Virtual Screening in Drug Discovery
by Juan Alvarez Brian ShoichetVirtual screening can reduce costs and increase hit rates for lead discovery by eliminating the need for robotics, reagent acquisition or production, and compound storage facilities. The increased robustness of computational algorithms and scoring functions, the availability of affordable computational power, and the potential for timely structural
Virtual Screening: Principles, Challenges, and Practical Guidelines (Methods and Principles in Medicinal Chemistry #48)
by Raimund Mannhold Gerd Folkers Hugo KubinyiDrug discovery is all about finding small molecules that interact in a desired way with larger molecules, namely proteins and other macromolecules in the human body. If the three-dimensional structures of both the small and large molecule are known, their interaction can be tested by computer simulation with a reasonable degree of accuracy. Alternatively, if active ligands are already available, molecular similarity searches can be used to find new molecules. This virtual screening can even be applied to compounds that have yet to be synthesized, as opposed to "real" screening that requires cost- and labor-intensive laboratory testing with previously synthesized drug compounds. Unique in its focus on the end user, this is a real "how to" book that does not presuppose prior experience in virtual screening or a background in computational chemistry. It is both a desktop reference and practical guide to virtual screening applications in drug discovery, offering a comprehensive and up-to-date overview. Clearly divided into four major sections, the first provides a detailed description of the methods required for and applied in virtual screening, while the second discusses the most important challenges in order to improve the impact and success of this technique. The third and fourth, practical parts contain practical guidelines and several case studies covering the most important scenarios for new drug discovery, accompanied by general guidelines for the entire workflow of virtual screening studies. Throughout the text, medicinal chemists from academia, as well as from large and small pharmaceutical companies report on their experience and pass on priceless practical advice on how to make best use of these powerful methods.
Virtual Veterinary Care and Telemedicine
by Cherice RothPractical guide to integrating telemedicine into veterinary practice, with information on medical standards, care delivery, business strategy, and team dynamics Based on real industry experience in practice, leadership, and business, and featuring case studies throughout, Virtual Veterinary Care and Telemedicine offers practical tools and strategies for successfully implementing virtual care in veterinary practice, blending historical insights, medical standards, care delivery, business strategy, and team dynamics. The book covers triaging protocols, guidelines for antibiotic use, chronic medication refills, conducting digital and physical exams, optimizing technician appointments, medical record documentation, and maintaining medical quality standards in virtual environments. This book also focuses on technology, identifying current features of virtual care software, assisting in tool selection for practices, and discussing future trends. It addresses the common challenge of integrating virtual care into hands-on practices and provides a 10-step implementation process and strategies for extending care beyond physical boundaries, ensuring regulatory compliance and continuous quality control. The final section addresses a critical aspect often overlooked in veterinary practice: monetization. It emphasizes the importance of developing a business model and effective marketing strategies, ensuring growth and enhanced client experiences. Virtual Veterinary Care and Telemedicine includes information on: Benefits of virtual care, including accessibility, cost-effectiveness, and improved patient care and outcomes Clinical decisions that must be documented and aligned before team training Methods for educating clients and navigating ethical considerations Long-term financial implications of integrating virtual care Challenges, misconceptions, common hurdles, and false perceptions surrounding virtual care Virtual Veterinary Care and Telemedicine is a must-have resource for any veterinarian interested in improving care quality and increasing practice revenues using telemedicine.
Virtual You: How Building Your Digital Twin Will Revolutionize Medicine and Change Your Life
by Roger Highfield Peter CoveneyThe visionary science behind the digital human twins that will enhance our health and our futureVirtual You is a panoramic account of efforts by scientists around the world to build digital twins of human beings, from cells and tissues to organs and whole bodies. These virtual copies will usher in a new era of personalized medicine, one in which your digital twin can help predict your risk of disease, participate in virtual drug trials, shed light on the diet and lifestyle changes that are best for you, and help identify therapies to enhance your well-being and extend your lifespan—but thorny challenges remain.In this deeply illuminating book, Peter Coveney and Roger Highfield reveal what it will take to build a virtual, functional copy of a person in five steps. Along the way, they take you on a fantastic voyage through the complexity of the human body, describing the latest scientific and technological advances—from multiscale modeling to extraordinary new forms of computing—that will make &“virtual you&” a reality, while also considering the ethical questions inherent to realizing truly predictive medicine.With an incisive foreword by Nobel Prize–winning biologist Venki Ramakrishnan, Virtual You is science at its most astounding, showing how our virtual twins and even whole populations of virtual humans promise to transform our health and our lives in the coming decades.
Virtual, Augmented Reality and Serious Games for Healthcare 1
by Paul Anderson Lakhmi C. Jain Minhua MaThere is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications. This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration. This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.
Virtue Ethics and Human Enhancement
by Barbro FrödingThis book shows how pressing issues in bioethics - e.g. the ownership of biological material and human cognitive enhancement - successfully can be discussed with in a virtue ethics framework. This is not intended as a complete or exegetic account of virtue ethics. Rather, the aim here is to discuss how some key ideas in Aristotle's Nicomachean Ethics, when interpreted pragmatically, can be a productive way to approach some hot issues in bioethics. In spite of being a very promising theoretical perspective virtue ethics has so far been underdeveloped both in bioethics and neuroethics and most discussions have been conducted in consequentialist and/or deontological terms.
Virulence Mechanisms of Bacterial Pathogens (ASM Books)
by Indira T. Kudva Nancy A. Cornick Paul J. Plummer Qijing Zhang Tracy L. Nicholson John P. Bannantine Bryan H. BellaireGround-breaking overview of an enduring topic Despite the use of antibiotics, bacterial diseases continue to be a critical issue in public health, and bacterial pathogenesis remains a tantalizing problem for research microbiologists. This new edition of Virulence Mechanisms of Bacterial Pathogens broadly covers the knowledge base surrounding this topic and presents recently unraveled bacterial virulence strategies and cutting-edge therapies. A team of editors, led by USDA scientist Indira Kudva, compiled perspectives from experts to explain the wide variety of mechanisms through which bacterial pathogens cause disease: the host interface, host cell enslavement, and bacterial communication, secretion, defenses, and persistence. A collection of reviews on targeted therapies rounds out the seven sections of this unique book. The new edition provides insights into some of the most recent advances in the area of bacterial pathogenesis, including how metabolism shapes the host-pathogen interface interactions across species and genera mechanisms of the secretion systems evasion, survival, and persistence mechanisms new therapies targeting various adaptive and virulence mechanisms of bacterial pathogens Written to promote discussion, extrapolation, exploration, and multidimensional thinking, Virulence Mechanisms of Bacterial Pathogens serves as a textbook for graduate courses on bacterial pathogenesis and a resource for specialists in bacterial pathogenicity, such as molecular biologists, physician scientists, infectious disease clinicians, dental scientists, veterinarians, molecular biologists, industry researchers, and technicians.
Virulent Zones: Animal Disease and Global Health at China's Pandemic Epicenter (Experimental Futures)
by Lyle FearnleyScientists have identified southern China as a likely epicenter for viral pandemics, a place where new viruses emerge out of intensively farmed landscapes and human--animal interactions. In Virulent Zones, Lyle Fearnley documents the global plans to stop the next influenza pandemic at its source, accompanying virologists and veterinarians as they track lethal viruses to China's largest freshwater lake, Poyang Lake. Revealing how scientific research and expert agency operate outside the laboratory, he shows that the search for origins is less a linear process of discovery than a constant displacement toward new questions about cause and context. As scientists strive to understand the environments from which the influenza virus emerges, the unexpected scale of duck farming systems and unusual practices such as breeding wild geese unsettle research objects, push scientific inquiry in new directions, and throw expert authority into question. Drawing on fieldwork with global health scientists, state-employed veterinarians, and poultry farmers in Beijing and at Poyang Lake, Fearnley situates the production of ecological facts about disease emergence inside the shifting cultural landscapes of agrarian change and the geopolitics of global health.