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Advances in Computer Games: 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers (Lecture Notes in Computer Science #9525)
by Aske Plaat Jaap van den Herik Walter KostersThis book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Advances in Computer Games, ACG 2015, held in Leiden, The Netherlands, in July 2015. The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements; theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.
Advances in Computer Games: 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers (Lecture Notes in Computer Science #10664)
by Mark H.M. Winands H. Jaap van den Herik Walter A. Kosters1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria. It is the frrst time that Austria acts as host country for this major event. The series of conferences started in Edinburgh, Scotland in 1975 and was then held four times in England, three times in The Netherlands, and once in Germany. The ACG-10 conference in Graz is special in that it is organised together with the 11th World Computer#65533; Chess Championship (WCCC), the Sth Computer Olympiad (CO), and the European Union Y outh Chess Championship. The 11 th WCCC and ACG 10 take place in the Dom im Berg (Dome in the Mountain), a high-tech space with multimedia equipment, located in the Schlossberg, in the centre of the city. The help of many sponsors (large and small) is gratefully acknowledged. They will make the organisation of this conference a success. In particular, 1 would like to thank the European Union for designating Graz as the Cultural Capital of Europe 2003. There are 24 accepted contributions by participants from all over the world: Europe, Japan, USA, and Canada. The specific research results ofthe ACG 10 are expected to tind their way to general applications. The results are described in the pages that follow. The international stature together with the technical importance of this conference reaffrrms the mandate of the International Computer Games Association (ICGA) to represent the computer-games community.
Advances in Computer Games: 16th International Conference, ACG 2019, Macao, China, August 11–13, 2019, Revised Selected Papers (Lecture Notes in Computer Science #12516)
by Tristan Cazenave Jaap van den Herik Abdallah Saffidine I-Chen WuThis book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.
Advances in Computer Games: 17th International Conference, ACG 2021, Virtual Event, November 23–25, 2021, Revised Selected Papers (Lecture Notes in Computer Science #13262)
by Cameron Browne Jonathan Schaeffer Akihiro KishimotoThis book constitutes the refereed post-conference proceedings of the 17th International Conference on Advances in Computer Games, ACG 2021, which was held as a virtual event during November 23–25, 2021. The 22 full papers included in this book were carefully reviewed and selected from 34 submissions. They were organized in topical sections as follows: learning in games; search in games; solving games; chess patterns; player modelling; and game systems.
Advances in Computer Games: 18th International Conference, ACG 2023, Virtual Event, November 28–30, 2023, Revised Selected Papers (Lecture Notes in Computer Science #14528)
by Jonathan Schaeffer Michael Hartisch Chu-Hsuan HsuehThis book constitutes the refereed post proceedings of the 18th International Conference on Advances in Computer Games, ACG 2023, held online, during November 28–30, 2023.The 14 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Chess and its Variants, Solving Games, Board Games, Card Games, Player Investigation, Math, Games, and Puzzles.
Advances in Computer Graphics: 36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17–20, 2019, Proceedings (Lecture Notes in Computer Science #11542)
by Nadia Magnenat Thalmann Jian Chang Marina Gavrilova Eckhard Hitzer Hiroshi IshikawaThis book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019.The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.
Advances in Computer Graphics: 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings (Lecture Notes in Computer Science #12221)
by Daniel Thalmann Nadia Magnenat-Thalmann Constantine Stephanidis George Papagiannakis Marina Gavrilova Enhua Wu Bin Sheng Jinman KimThis book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually. The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshes and topology; visual simulation and aesthetics; human computer interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.
Advances in Computer Graphics: 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings (Lecture Notes in Computer Science #13002)
by Daniel Thalmann Nadia Magnenat-Thalmann George Papagiannakis Victoria Interrante Marina Gavrilova Bin Sheng Jinman KimThis book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021.The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the following topics: computer animation; computer vision; geometric computing; human poses and gestures; image processing; medical imaging; physics-based simulation; rendering and textures; robotics and vision; visual analytics; VR/AR; and engage.
Advances in Computer Graphics: 39th Computer Graphics International Conference, CGI 2022, Virtual Event, September 12–16, 2022, Proceedings (Lecture Notes in Computer Science #13443)
by Daniel Thalmann Nadia Magnenat-Thalmann Jian Zhang George Papagiannakis Marina Gavrilova Bin Sheng Jinman KimThis book constitutes the refereed proceedings of the 39th Computer Graphics International Conference on Advances in Computer Graphics, CGI 2022, held Virtually, during September 12–16, 2022. The 45 full papers included in this book were carefully reviewed and selected from 139 submissions. They were organized in topical sections as follows: image analysis & processing; graphs & networks; estimation & feature matching; 3d reconstruction; rendering & animation; detection & recognition; colors, paintings & layout; synthesis & generation; ar & user interfaces; medical imaging; segmentation; object detection; image attention & perception; and modeling & simulation.
Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part I (Lecture Notes in Computer Science #14495)
by Daniel Thalmann Nadia Magnenat-Thalmann Bin Sheng Jinman Kim Lei BiThis 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.
Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part III (Lecture Notes in Computer Science #14497)
by Daniel Thalmann Nadia Magnenat-Thalmann Bin Sheng Jinman Kim Lei BiThis 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.
Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part IV (Lecture Notes in Computer Science #14498)
by Daniel Thalmann Nadia Magnenat-Thalmann Bin Sheng Jinman Kim Lei BiThis 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.
Advances in Computer Graphics: 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28–September 1, 2023, Proceedings, Part II (Lecture Notes in Computer Science #14496)
by Daniel Thalmann Nadia Magnenat-Thalmann Bin Sheng Jinman Kim Lei BiThis 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.
Advances in Computer Graphics: 41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part I (Lecture Notes in Computer Science #15338)
by Daniel Thalmann Nadia Magnenat-Thalmann Ping Li Zhigang Deng Bin Sheng Jinman KimThe three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1–5, 2024, in Geneva, Switzerland. The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections: Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling. Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis. Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.
Advances in Computer Graphics: 41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part II (Lecture Notes in Computer Science #15339)
by Daniel Thalmann Nadia Magnenat-Thalmann Ping Li Zhigang Deng Bin Sheng Jinman KimThe three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1–5, 2024, in Geneva, Switzerland. The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections: Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling. Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis. Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.
Advances in Computer Graphics: 41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1–5, 2024, Proceedings, Part III (Lecture Notes in Computer Science #15340)
by Daniel Thalmann Nadia Magnenat-Thalmann Ping Li Zhigang Deng Bin Sheng Jinman KimThe three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1–5, 2024, in Geneva, Switzerland. The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections: Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling. Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis. Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.
Advances in Computer Methods and Geomechanics: IACMAG Symposium 2019 Volume 1 (Lecture Notes in Civil Engineering #55)
by Chandrakant S. Desai Amit Prashant Ajanta SachanThis volume presents selected papers from IACMAG Symposium,The major themes covered in this conference are Earthquake Engineering, Ground Improvement and Constitutive Modelling. This volume will be of interest to researchers and practitioners in geotechnical and geomechanical engineering.
Advances in Computer Methods and Geomechanics: IACMAG Symposium 2019 Volume 2 (Lecture Notes in Civil Engineering #56)
by Chandrakant S. Desai Amit Prashant Ajanta SachanThis volume presents selected papers from IACMAG Symposium,The major themes covered in this conference are Earthquake Engineering, Ground Improvement and Constitutive Modelling. This volume will be of interest to researchers and practitioners in geotechnical and geomechanical engineering.
Advances in Computer Science and Ubiquitous Computing: CSA-CUTE 17 (Lecture Notes in Electrical Engineering #474)
by Gangman Yi James J. Park Vincenzo Loia Yunsick SungThis book presents the combined proceedings of the 12th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2017) and the 9th International Conference on Computer Science and its Applications (CSA2017), both held in Taichung, Taiwan, December 18 - 20, 2017. The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies. These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science, and other disciplines related to ubiquitous computing. James J. (Jong Hyuk) Park received Ph. D. degrees in Graduate School of Information Security from Korea University, Korea and Graduate School of Human Sciences from Waseda University, Japan. From December, 2002 to July, 2007, Dr. Park had been a research scientist of R&D Institute, Hanwha S&C Co. , Ltd. , Korea. From September, 2007 to August, 2009, He had been a professor at the Department of Computer Science and Engineering, Kyungnam University, Korea. He is now a professor at the Department of Computer Science and Engineering and Department of Interdisciplinary Bio IT Materials, Seoul National University of Science and Technology (SeoulTech), Korea. Dr. Park has published about 200 research papers in international journals and conferences. He has been serving as chair, program committee, or organizing committee chair for many international conferences and workshops. He is a steering chair of international conferences - MUE, FutureTech, CSA, CUTE, UCAWSN, World IT Congress-Jeju. He is editor-in-chief of Human-centric Computing and Information Sciences (HCIS) by Springer, The Journal of Information Processing Systems (JIPS) by KIPS, and Journal of Convergence (JoC) by KIPS CSWRG. He is Associate Editor / Editor of 14 international journals including JoS, JNCA, SCN, CJ, and so on. In addition, he has been serving as a Guest Editor for international journals by some publishers: Springer, Elsevier, John Wiley, Oxford Univ. press, Emerald, Inderscience, MDPI. He got the best paper awards from ISA-08 and ITCS-11 conferences and the outstanding leadership awards from IEEE HPCC-09, ICA3PP-10, IEE ISPA-11, PDCAT-11, IEEE AINA-15. Furthermore, he got the outstanding research awards from the SeoulTech, 2014. His research interests include IoT, Human-centric Ubiquitous Computing, Information Security, Digital Forensics, Vehicular Cloud Computing, Multimedia Computing, etc. He is a member of the IEEE, IEEE Computer Society, KIPS, and KMMS. Vincenzo Loia (BS ''85, MS ''87, PhD ''89) is Full Professor of Computer Science. His research interests include Intelligent Agents, Ambient intelligence, Computational Intelligence. Currently he is Founder & Editor-in-chief of "Ambient Intelligence and Humanized Computing", and Co-Editor-in-Chief of "Softcomputing", Springer-Verlag. He is Chair of the Task Forces "Intelligent Agents" and "Ambient Intelligence" IEEE CIS ETTC. He has been Chair the Emergent Technical Committe "Emergent Technology", IEEE CIS Society and Vice-Chair of Intelligent Systems Applications Technical Committee. He has been author of more than 200 scientific works, Editor/co-editor of 4 Books, 64 journal papers, 25 book chapters, and 100 conference papers. He is Senior member of the IEEE, Associate Editor of IEEE Transactions on Industrial Informatics, and Associate Editor of IEEE Transactions on Systems, Man, and Cybernetics: Systems. Many times reviewers for national and international projects, Dr. Loia is active in the research domain of agents, ambient intelligence, computational intelligence, smartgrids, distributed platform for enrich added value. Gangman Yi in Computer Sciences at Texas A&M University, USA in 2007, and doctorate in Computer Sciences at Texas A&M University, USA in 2011. In May 2011, he joined System S/W...
Advances in Computer Science and Ubiquitous Computing: CSA-CUTE 2018 (Lecture Notes in Electrical Engineering #536)
by Yi Pan Young-Sik Jeong James J. Park Doo-Soon ParkThis book presents the combined proceedings of the 10th International Conference on Computer Science and its Applications (CSA 2018) and the 13th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2018), both held in Kuala Lumpur, Malaysia, Dec 17 - 19, 2018. The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies. These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science, and other disciplines related to ubiquitous computing.
Advances in Computer Science and Ubiquitous Computing: CSA-CUTE 2019 (Lecture Notes in Electrical Engineering #715)
by Yi Pan James J. Park Yunsick Sung Simon James FongThis book presents the combined proceedings of the 11th International Conference on Computer Science and its Applications (CSA 2019) and the 14th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2019), both held in Macau, China, December 18–20, 2019.The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies.These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science and other disciplines related to ubiquitous computing.
Advances in Computer Science and Ubiquitous Computing: CSA-CUTE2016 (Lecture Notes in Electrical Engineering #421)
by Yi Pan James J. Jong Hyuk Park Gangman Yi Vincenzo LoiaThis book presents the combined proceedings of the 7th International Conference onComputer Science and its Applications (CSA-15) and the International Conference onUbiquitous Information Technologies and Applications (CUTE 2015), both held in Cebu, Philippines, December 15 - 17, 2015. The aim of these two meetings was to promote discussion andinteraction among academics, researchers and professionals in the field ofcomputer science covering topics including mobile computing, security and trustmanagement, multimedia systems and devices, networks and communications,databases and data mining, and ubiquitous computing technologies such as ubiquitous communication and networking, ubiquitous software technology, ubiquitous systems and applications, security and privacy. These proceedings reflect the state-of-the-art in the development of computationalmethods, numerical simulations, error anduncertainty analysis and novel applications of new processing techniques inengineering, science, and other disciplines related to computer science.
Advances in Computer Science and Ubiquitous Computing: Proceedings of CSA 2024 (Lecture Notes in Electrical Engineering #1416)
by David Camacho James J. Park Stefanos Gritzalis Ji Su ParkThis book presents the combined proceedings of the 16th International Conference on Computer Science and its Applications (CSA 2024) in Pattaya, Thailand, December 18–20, 2024. The aim of this meeting was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies and computer science and its applications. These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science and other disciplines related to ubiquitous computing.
Advances in Computer Science and Ubiquitous Computing: Proceedings of CUTE-CSA 2022 (Lecture Notes in Electrical Engineering #1028)
by Yi Pan Laurence T. Yang Jong Hyuk Park Ji Su ParkThis book presents the combined proceedings of the 14th International Conference on Computer Science and its Applications (CSA 2022) and the 16th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2022), both held in Vientiane, Laos, December 19-21, 2022. The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies & Computer Science and its Applications.These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science and other disciplines related to ubiquitous computing.
Advances in Computer Science and Ubiquitous Computing: Proceedings of CUTE/CSA 2023 (Lecture Notes in Electrical Engineering #1190)
by Yi Pan Laurence T. Yang James J. Park Ji Su ParkThis book presents the combined proceedings of the 15th International Conference on Computer Science and its Applications (CSA 2023) and the 17th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2023), both held in Nha Trang, Vietnam, December 18–20, 2023.The aim of these two meetings was to promote discussion and interaction among academics, researchers, and professionals in the field of ubiquitous computing technologies and computer science and its applications. These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science, and other disciplines related to ubiquitous computing.