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In Galaxies Like Grains of Sand, Brian W. Aldiss tells the tale of mankind's future over the course of forty million years. Each of these nine connected short stories highlights a different millennia in which man has adapted to new environments and hardships.This ebook includes a new introduction from the author.
Expelled from the Union Astronautica space fleet and facing charges of grand theft, Jules Truffant agrees to sign up as shuttle pilot aboard the freighter Pride of Cucamonga in exchange for amnesty. After botching Pride's mission to RhoCorenae and upsetting an alien culture in the process, Jules must take part in a voyage across the galaxy to place a probe squarely in the path of a black hole as it plows through an inhabited star system.
Karen Lord is one of today's most brilliant young talents. Her science fiction, like that of predecessors Ursula K. Le Guin and China Miéville, combines star-spanning plots, deeply felt characters, and incisive social commentary. With The Galaxy Game, Lord presents a gripping adventure that showcases her dazzling imagination as never before. On the verge of adulthood, Rafi attends the Lyceum, a school for the psionically gifted. Rafi possesses mental abilities that might benefit people . . . or control them. Some wish to help Rafi wield his powers responsibly; others see him as a threat to be contained. Rafi's only freedom at the Lyceum is Wallrunning: a game of speed and agility played on vast vertical surfaces riddled with variable gravity fields. Serendipity and Ntenman are also students at the Lyceum, but unlike Rafi they come from communities where such abilities are valued. Serendipity finds the Lyceum as much a prison as a school, and she yearns for a meaningful life beyond its gates. Ntenman, with his quick tongue, quicker mind, and a willingness to bend if not break the rules, has no problem fitting in. But he too has his reasons for wanting to escape. Now the three friends are about to experience a moment of violent change as seething tensions between rival star-faring civilizations come to a head. For Serendipity, it will challenge her ideas of community and self. For Ntenman, it will open new opportunities and new dangers. And for Rafi, given a chance to train with some of the best Wallrunners in the galaxy, it will lead to the discovery that there is more to Wallrunning than he ever suspected . . . and more to himself than he ever dreamed.From the Trade Paperback edition.
FREE ACTING TERRAN ENVOY F.A.T.E. Captain Kennedy, Earth's trouble shooter carries the Banner of Terran against the unknown sciences and alien psychologies of a thousand worlds. The crack in the cosmos that has to be sealed! FATE is the space hero series that has become a must wherever Science Fiction is read. A solid space adventure more exciting than "Startrek" and far more real than "Perry Rhodan". Look out for further titles in this exciting series.
They were four of the greatest minds in the Universe: Two men, two women, lost in an experimental spaceship billions of parsecs from home. And as they mentally charted the Cosmos to find their way back to earth, their own loves and hates were as startling as the worlds they encountered.
Armchair fiction presents extra large paperback editions of the best in classic science fiction novels. "The Galaxy Primes," written by E. E. "Doc" Smith, is taut sci-fi novel about the wilds of outer space. It was Earth's first Starship. It was called the Pleiades, and it was the first starship ever launched from Earth. Experimental in nature, it could travel anywhere almost instantaneously. However, where it might actually end up wasn't always predictable. And whether it could even return to Earth safely remained to be seen! Travel through the wilds of deep space with four of the most unique space adventurers you will ever encounter in this great novel by one of sci-fi's master craftsmen, E. E. "Doc" Smith.
The magnificent starship rumbled through the vastness of space, its enormous hull starkly lit by an alien sun. The letters emblazoned on the side read NSEA PROTECTOR. As the ship hurtled through the emptiness, it shuddered slightly. Inside the Protector's instrument-filled cabin, the crew exchanged relieved smiles.
Featuring 23 stories, 20 memoirs, and a behind-the-scenes look by some of the most famous names in science fiction history with a special index to every story, article and review ever published (1950-1980) in Galaxy magazine.
The Edge - the farthest solar system of the civilized galaxy. Its one inhabitable planet, Tallyra, is unconventional, ungovernable an teeming with crooks - and it's where young Jaxie Cade heads when he breaks jail with stolen information that could lead him to the fabled Phantom Planet, the dream of every Edge-worlder... But trouble is right behind Cade: trouble from the alien Occians, from whom Cade stole the information; and from Raishe - a bounty-hunter and combat-ace determined to drag Cade back to prison. And that's before the Commonwealth Intelligence Agency turns up - or the evil, mysterious criminal, Acs, takes a hand...
Aliens Attack! When science-camp buddies Kevin, Warner, Tara, and TJ summon alien life to earth, they quickly find out that not all extraterrestrials come in peace. Can they stop an alien takeover and save the world in time to win the Invention Convention?John Kloepfer, author of the popular Zombie Chasers books, has done it again. Galaxy's Most Wanted has a fast-paced, silly plot full of sidesplitting descriptions, a cast of diverse and endearing characters, and a slew of creepy-crawly aliens oozing off the page. With out-of-this-world black-and-white illustrations by Nick Edwards throughout, the first book in this new series is going to blast off!Meet the CharactersKevin: Science genius. Physics, biology, chemistry, you name it, Kevin can do it. He's the brains of the operation, leader of the crew.Warner Reed: Kevin's best friend and resident cool dude. He's the guy to see if you've got a 2:00 a.m. junk-food craving--but you'll pay top dollar for his top secret stash.Tara Swift: Not only is Tara supersmart and great at building things out of next to nothing, she's also in an all-girl punk band and the best drummer in the universe. (It's true--just ask her.)TJ Boyd: Computer problems? He's your man. TJ's a regular computer-programming prodigy. He's not much of a talker, though. Word around the campfire is that he damaged his voice box in a botched robotics experiment.
Weather Warden Joanne Baldwin is on vacation when her Djinn lover, David, asks Joanne to marry him. She?s thrilled to say yes, even if some others may be less than happy about it. Unfortunately, Joanne?s pre-marital bliss is ended by a devastating earthquake in Florida. And she can?t ask David and his kind for assistance. Because the cause of the quake is unlike anything Joanne has ever encountered?and a power even the Djinn cannot perceive.
Uneasily, I held the piece of jewelry up to candlelight. It had been scarcely a week since I had taken the stones from the old leather pouch, in which they had resided since they were given to me, and sent them to the local jeweler to have them set in a brooch. It had cost a pretty sum, but it seemed worth it: At night of late, when the high wind raced down from the hills into the castle, whipping about the battlements and through the window, my belongings would shake on their perches and shelves and places of storage. On those nights, I could swear I heard the opals click together in the darkness, as though they were trying to speak. As though on cue, again the wind rose suddenly. The candle sputtered and went out. "I have heard of drafty castles," I muttered, "but this . . ." I could not complete the feeble sentiment, for a cold mist followed in the wake of the wind, smelling of old water and ice and cavernous gloom. Somehow it carried upon it a terrible loneliness and sadness, so that as the mist passed over me, I wanted to cry out, to moan and blubber for no reason I could name or understand. The whole chamber tensed, as though it awaited some monstrous change. It was then that the shapes appeared. . . . Becoming a knight has changed the Weasel very little. Galen Pathwarden is still reluctant to adventure, still out to save his own skin at virtually any cost. But when his brother Brithelm vanishes mysteriously, Galen sets aside his better judgment and embarks on a quest that leads under the earth, deep into a conspiracy of darkness, and to the end of his courage.
Rich and powerful, the Geary dynasty has reigned over American society for decades. But it is a family with dark, terrible secrets. For the Gearys are a family at war. Their adversaries are the Barbarossas, a clan whose timeless origins lie in myth, whose mystical influence is felt in intense, sensual exchanges of flesh and soul. Now their battle is about to escalate. When Galilee, prodigal prince of the Barbarossa clan, meets Rachel, the young bride of the Gearys' own scion Mitchell, they fall in love, consumed by a passion that unleashes long-simmering hatred. Old insanities arise, old adulteries are uncovered, and a seemingly invincible family will begin to wither, exposing its unholy roots. . . .
Late Renaissance Italy still abounds in alchemy and Aristotle, yet it trembles on the brink of the modern world. Galileo's new telescope encapsulates all the contradictions of this emerging reality. Then one night a stranger presents a different kind of telescope for Galileo to peer through. Galileo is not sure if he is in a dream, an enchantment, a vision, or something else as yet undefined. . . . The blasted wasteland he sees when he points the telescope at Jupiter, of harsh yellows and reds and blacks, looks just like hell as described by the Catholic church, and Galileo is a devout Catholic. But he's also a scientist, perhaps the very first in history. What he's looking at is the future, the world of Jovian humans three thousand years hence. He is looking at Jupiter from the vantage point of one of its moons whose inhabitants maintain that Galileo has to succeed in his own world for their history to come to pass. Their ability to reach back into the past and call Galileo "into resonance" with the later time is in an action that will have implications for both periods, and those in between, like our own. By day Galileo's life unfurls in early seventeenth century Italy, leading inexorably to his trial for heresy. By night Galileo struggles to be a kind of sage, or an arbiter in a conflict . . . but understanding what that conflict might be is no easy matter, and resolving his double life is even harder. This sumptuous, gloriously thought-provoking and suspenseful novel recalls Robinson's magnificent Mars books as well as bringing to us Galileo as we have always wanted to know him, in full.
Ice miner Riley works alone in the depths of space, and that's the way she likes it. She's proud of her independence, and when her ship gets destroyed by raiders on the icy surface of Galileo, she's not sure she wants to rely on rakish trader Leo and the kindness of a band of settlers to survive.Despite her attempts to keep her distance, it's not long before Riley warms to the family atmosphere of the settlers' station. As Galileo's Holiday approaches and she develops feelings for the handsome, charming Leo, she questions whether she really wants to remain alone.But Leo is hiding cargo the raiders want, and when they come back for it, everyone on the small station is in danger. Riley will risk anything to protect her new friends-because if the raiders succeed, the choice between Leo and a life alone won't be Riley's to make.23,000 words
In book two of the King of Ys series, Gratillonius adjusts to his new role as sovereign of Ys as threats from all sides begin closing in As the Roman Empire loses its grip on its far-flung territories, the mystical kingdom of Ys in western Gaul is in great danger of slipping into oblivion. Suffocated for years by the rule of a tyrant king, Ys's last hope arrived in the form of a Roman emissary, Gratillonius, who defeated the sitting king to take the throne himself. Now Gratillonius must grapple with the kingdom's political strife and religious tensions while balancing his responsibilities to the Gallicenae, nine wide-ranging witches who have become his wives. Though Rome seeks to spread Christianity, and Gratillonius stands firm in his worship of Mithras, the Ysans hold to an entirely different religion in service of pagan deities who must be obeyed lest grave consequences descend on the fragile kingdom. Gallicenae is the second book in Poul and Karen Anderson's King of Ys series, which continues with Dahut.
With the Lhosir king dead and his army slaughtered and drowned on the walls of Varyxhun castle, King Valaric knows it's only a matter of time before the forkbeards stop licking their wounds and come at him again - and when they do he'd better be ready because there's nothing more precious to a forkbeard than his pride. And one of the things he needs more than anything else is a working forge to hammer out more arrowhead and spearheads and draw more wire for mail; and for a forge he needs tools and an anvil. The nearest working forge that has everything he needs is in Issetbridge. Issetbridge still occupied by the Lhosir so he'd best send someone tough to go and get it, and it has to be someone who knows his way around a forge, but that's not a problem since it was going to be Gallow anyway, his forkbeard smith. What he also has is a man on the inside, a carter whom the forkbeards of Issetbridge will recognise and might even let pass without trying to murder him. It's all good until Gallow's wife Arda points out that half the Lhosir in Issetbridge will recognise Gallow and he's about as subtle and unobtrusive as a smack round the head from a hammer. What Valaric really needs is someone who knows their way around a forge but whom the forkbeards won't notice. A Marroc, not a forkbeard. Better still, a woman. Her. Valaric reluctantly agrees. What he doesn't know is that Arda and Fenaric the Carter have history and it's not pretty.
The fort of Witches' Reach, where the Aulians buried the Eyes of Time, lies firmly under Marroc control - but the Aulians built a second fort on the other side of the river overlooking Issetbridge. The fort is a ruin, having collapsed decades ago but that doesn't mean there aren't secrets buried underneath it. With Gallow already away and Arda and several of Valaric's men about to sneak into Issetbridge to steal a forge, it falls to Achista to accompany Oribas on his expedition to pry into this lost ruin. In hostile territory, hiding from the forkbeards, Oribas and Achista find themselves embroiled in a Marroc uprising against the Lhosir of Issetbridge before Oribas finds a way into the half-collapsed chambers beneath the ruin of Dragon's Reach. Inside he hopes to find Aulian secrets; what he actually finds is something much more dangerous. . .
I have been Truesword to my friends, Griefbringer to my enemies. To most of you I am just another Northlander bastard here to take your women and drink your mead, but to those who know me, my name is Gallow. I fought for my king for seven long years. I have fled in defeat and I have tasted victory and I will tell you which is sweeter. Despise me, then, for I have slain more of your kin than I can count, though I remember every single face. Collected here are the first three Gallow novels, along with a collection of framing short stories. THE FATEGUARD TRILOGY tells of the years when Gallow discovered that a man as notorious as he was cannot live a quiet life, and in the end must choose a side, even if that means betraying his own people. And when you betray a king, you accept that there will be a reckoning. The Fateguard are coming... Contains THE CRIMSON SHIELD, COLD REDEMPTION and THE LAST BASTION
Gallow has been tasked to carry the pieces of armour that once belonged to the demonic Eyes of Time back to Middislet, to re-forge it with salt and then hide it. Mirrahj, meanwhile, has chosen to leave the valley of Varyxhun to return to her people and, with the sword Solace now at her side, lead them home. Together they travel towards the coast, little knowing that the Eyes of Time is on their trail, urgently seeking what Gallow carries...
Captain Chae Beyon is a hustler, a mercenary pilot, a wounded woman who prefers her men to be easily thrown aside.Daned Traern is a first-caste Ladaian bound by tradition and DNA to protect his race. He's willing to align himself with the hot space captain if she'll transport him home in time to ensure the right candidate is crowned-and thus prevent a bloody war.Disguised as Chae's sex toy, Daned is erotically bound to her through living gold, alien tech designed to increase pleasure. When he frees himself, their passion only increases...but succumbing to temptation will bind them together-permanently.But there's more at stake than their needs. As Chae is dragged into a world of insane princes and sentient stones, hired killers hound them across the quadrant. And then, as only her lousy luck would have it, Chae must choose between the good of the galaxy and her own heart...
The renowned thief Liyak employed her great courage and cunning to escape the evil, mindbending sorcery ...
From the Book jacket: "I SWEAR NOT TO SAY A WORD ABOUT WHAT WE DO IN THIS GAME TO ANYONE OUTSIDE..." Hayley's parents disappeared when she was a baby. Since then, she has been raised and homeschooled by her grandparents. Grandad is overworked and travels a lot; Grandma is much too strict, and never lets her meet any children her own age. When Hayley does something wrong - she is not quite sure what - her grandmother packs her off to her aunts in Ireland. To Hayley's shock, her family is much bigger than she thought; to her delight, the children all play what they call "the game," where they visit; a place called "the mythosphere." And while she plays the game, Hayley learns more about her own place in the world than she could have expected.
A SECRET HIGH-STAKES AUCTION As a wealthy few gather to bid on a predator capable of destroying all life on earth, the sorcerers of the Twenty Palace Society mobilize to stop them. Caught up in the scramble is Ray Lilly, the lowest of the low in the society--an ex-car thief and the expendable assistant of a powerful sorcerer. Ray possesses exactly one spell to his name, along with a strong left hook. But when he arrives in the small town in the North Cascades where the bidding is to take place, the predator has escaped and the society's most powerful enemies are desperate to recapture it. All Ray has to do is survive until help arrives. But it may already be too late. (From the Paperback edition.)
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