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Mind the Gap (Hidden Cities #1)

by Christopher Golden Tim Lebbon

You never know when you'll find yourself falling through one of the cracks in the world. ... Two of today's brightest stars of dark fantasy combine their award-winning, critically acclaimed talents in this spellbinding new tale of magic, terror, and adventure that begins when a young woman slips through the space between our everyday world and the one hiding just beneath it. Always assume there's someone after you. That was the paranoid wisdom her mother had hardwired into Jasmine Towne ever since she was a little girl. Now, suddenly on her own, Jazz is going to need every skill she has ever been taught to survive enemies both seen and unseen. For her mother had given Jazz one last invaluable piece of advice, written in her own blood. Jazz Hide Forever All her life Jazz has known them only as the "Uncles," and her mother seemed to fear them as much as depend on them. Now these enigmatic, black-clad strangers are after Jazz for reasons she can't fathom, and her only escape is to slip into the forgotten tunnels of London's vast underground. Here she will meet a tribe of survivors calling themselves the United Kingdom and begin an adventure that links her to the ghosts of a city long past, a father she never knew, and a destiny she fears only slightly less than the relentless killers who'd commit any crime under heaven or earth to prevent her from fulfilling it. From the Trade Paperback edition.

Mind the Gap: A Novel Of The Hidden Cities (Hidden Cities #1)

by Christopher Golden Tim Lebbon

"The super-fast pacing and creepy touches give this teen adventure plenty of character."—Publishers Weekly Returning to her home in London, teen Jasmine Towne realizes just how long she’s been training for the moment she would be on her own. Her paranoid mother’s last words, scrawled in her own blood, demand her action: JAZZ HIDE FOREVER. In this moment, the strange men who have always hung around her family’s life—whom her mother called the Uncles—become starkly sinister. And they’re on her trail. Seeking cover in the Underground, Jazz slips through a mysterious gate, down tunnels, and seemingly through time. Inside an abandoned city of bomb shelters and forgotten Tube stations, she finds temporary refuge with a gang of petty thieves. Flashes of the past, spectral and haunting, share the tunnels…with no regard for the living. For how long can Jazz hide from the terrors of both her worlds?

MindWar

by Andrew Klavan

When Rick lost the ability to run, he cameone step closer to becoming a hero.NewHigh Score! New Record Time!Rick nodded with grimsatisfaction. He laid the game controller aside on the sofa and reached for hiscrutches.Rick Dial was the bestquarterback Putnam Hills High School had ever seen. Unflappable. Unstoppable.Number 12. But when a car accident left him crippled, Rick's life as he knew itended. He disavowed his triumphant past. He ignored his girlfriend. He disappearedinto his bedroom--and into the glowing video screen.But Rick's uncannygaming skills have attracted attention. Dangerous attention. Government agentshave uncovered a potentially devastating cyber-threat: a Russian genius hascreated a digital reality called the Realm, from which he can enter, control,and disrupt American computer systems . . . from transportation to defense. Theagents want Rick, quick-thinking quarterback and gaming master, to enter theRealm and stop the madman--before he sends America into chaos.Entering the Realm willgive Rick what he thought he'd never have again: a body as strong and fast asit was before the accident. But this is no game, thereare no extra lives, and what happens to Rick in the Realm happens to Rick'sbody in reality.Evenafter Rick agrees to help, he can't shake the sense that he's being kept in thedark. Why would a government agency act so aggressively? Can anyone inside theRealm be trusted? How many others have entered before him . . . and failed toreturn?In the tradition of Ender's Game and The Matrix, MindWar is a complex thriller about aseemingly ordinary teenager who discovers a hidden gift--a gift that could makehim a hero . . . or cost him everything."Edgar Award-winning Klavan'swell-orchestrated fantasy thriller features . . . an imaginative mix of gaming action with real-life stakes.With just the right cliff-hanger ending, this trilogy opener showspromise." --Booklist

Mindbenders

by Nicholas Fisk

Vinny and Toby can make things happen just by using their minds. As Vinny stares at a box of ants, she feels as though she is plugging into a giant power socket. It is then that she hears a voice, letting her know that the ants plan to take over the Earth. Can Vinny stop it before it's too late?

Mindbenders

by Nicholas Fisk

Vinny and Toby can make things happen just by using their minds. As Vinny stares at a box of ants, she feels as though she is plugging into a giant power socket. It is then that she hears a voice, letting her know that the ants plan to take over the Earth. Can Vinny stop it before it's too late?

Mindblower (Destroyer #142)

by Warren Murphy Tim Somheil Richard Sapir

When a bunch of greedy professors stole his patent idea, engineering geek Harry Kilgore got mad. And he got even. With his portable air cannon, capable of smashing anything to smithereens with the pure gravitational hammering of a 300 mph gust of wind, he can blow off rocks, bullets, poison gas, Masters of Sinanju--and, of course, all sense of ethics, morality and the law. Harry is stoked on the glory that nothing can stop him from doing whatever his crazy mood strikes-and right now, that means extorting billions of fun money from a Colombian drug cartel. As this maniacal geek and his supersonic air cannon leave a trail of pulverized victims in his wake, CURE must stop him before he rules the world with his mighty wind. So how does Remo figure on blowing Harry out of commission? Blow harder.

Mindbond: Madbond, Mindbond, And Godbond (Sea King Trilogy #2)

by Nancy Springer

In the second book of Nancy Springer&’s remarkable Sea King fantasy trilogy, a king&’s quest for the survival of his world leads him and his bond brother to a terrifying realm of the dead beneath the water Once, great kings reigned in mighty, teeming cities. Now six small tribes inhabit the known world—and their world is nearing its end. When Rad Korridun, king of the Seal Kindred Tribe, first encountered Dannoc, the troubled chieftain saw clearly that the man was mad, while Dan thought Kor was the god he had long been seeking. However, the unique connection they shared could not be ignored, and a powerful brotherhood was born. The arrival of Tassida, the beautiful mystery, strengthened that bond and threatened it as well. Now that the beasts of their world have fallen prey to the terrible hunger of the Devourers, the survival of the tribes depends on these three whom Destiny is leading to the undersea land of the dead. There, Dannoc seeks to reunite with his lost father. For Tassida, it is a homecoming. But Kor faces a reunion of a much darker sort, for here lies the source of all the world&’s ills.

Mindbreaker

by Kate Dylan

Set in the same world as the extraordinary Mindwalker, Mindbreaker is an action packed young adult science fiction novel asking: what would you sacrifice to survive?They saved her life. But at what cost?Born into a religious, anti-tech cult, seventeen-year-old Indra lives a simple, mod-free existence on the fringe of society. But when an illicit trip to the city leaves her with a debilitating - and terminal - condition, Indra must make a choice: die faithful, or betray her Order and accept the cure Glindell Technologies is offering. Forced to sign over full ownership of her life, Indra is horrified to learn how Glindell chose to save her mind and body. On the outside, she still looks the same. On the inside, Indra's not so sure. She's missing time, for one thing, and more than once, she finds herself in places she really shouldn't be, with no memory of how she got there and abilities she can't explain.So when news breaks of a vicious attack against Glindell's biggest rival, Indra begins to suspect the worst about her new master. With help from her one friend at the company, Tian - a research assistant with a genius IQ and a smile that won't quit - Indra manages to escape the lab. Then together with the anti-corp faction she and Tian turn to for help, Indra must uncover the truth behind the procedure that saved her life, before Glindell can use it to change the face of technology - and what it means to be human - forever.(P) 2023 Hodder & Stoughton Limited

Mindbreaker

by Kate Dylan

No more quiet rebellions.'A dystopian thriller that fizzes with energy and rebellion' SAMANTHA SHANNONAn explosive cyberpunk SF thriller from the author of Mindwalker, set in a world of corporate intrigue and dangerous technology. Born into a religious cult on the fringe of society, Indra Dyer lives a simple, tech-free existence. But when an illicit trip to the city leaves her with a debilitating - and terminal - condition, Indra must make a choice: die faithful or betray her Order and accept the cure Glindell Technologies is offering. Forced to sign over full ownership of her life, Indra is horrified to learn the true nature of Glindell's plans. Instead of saving her body, they upload her mind to a first-of-its-kind MindDrive, housed in a fully robotic shell. On the outside, Indra still looks the same; on the inside, she's not so sure. She keeps finding herself in places she really shouldn't be, with no memory of how she got there, and dangerous abilities she can't explain. So when news breaks of an attack against Glindell's biggest rival, Indra suspects the worst. With the help of Tian - a research assistant with questionable morals and a smile that won't quit - Indra must uncover the truth behind the procedure that saved her life, before Glindell can use it to change the face of technology, and what it means to be human, forever . . .PRAISE FOR KATE DYLAN'Witty, gritty, and vicious fun' HANNAH KANER'An invigorating ride at breakneck speed . . . Electric' SAARA EL-ARIFI'The thrill ride of a lifetime' KAT DUNN'Pure adrenaline shot straight into your veins' JESSE Q. SUTANTO'Sharp-edged, tense and thrilling, you'll be holding your breath until the last page' TASHA SURI

Mindbreaker

by Kate Dylan

No more quiet rebellions.'A dystopian thriller that fizzes with energy and rebellion' SAMANTHA SHANNONAn explosive cyberpunk SF thriller from the author of Mindwalker, set in a world of corporate intrigue and dangerous technology. Born into a religious cult on the fringe of society, Indra Dyer lives a simple, tech-free existence. But when an illicit trip to the city leaves her with a debilitating - and terminal - condition, Indra must make a choice: die faithful or betray her Order and accept the cure Glindell Technologies is offering. Forced to sign over full ownership of her life, Indra is horrified to learn the true nature of Glindell's plans. Instead of saving her body, they upload her mind to a first-of-its-kind MindDrive, housed in a fully robotic shell. On the outside, Indra still looks the same; on the inside, she's not so sure. She keeps finding herself in places she really shouldn't be, with no memory of how she got there, and dangerous abilities she can't explain. So when news breaks of an attack against Glindell's biggest rival, Indra suspects the worst. With the help of Tian - a research assistant with questionable morals and a smile that won't quit - Indra must uncover the truth behind the procedure that saved her life, before Glindell can use it to change the face of technology, and what it means to be human, forever . . .PRAISE FOR KATE DYLAN'Witty, gritty, and vicious fun' HANNAH KANER'An invigorating ride at breakneck speed . . . Electric' SAARA EL-ARIFI'The thrill ride of a lifetime' KAT DUNN'Pure adrenaline shot straight into your veins' JESSE Q. SUTANTO'Sharp-edged, tense and thrilling, you'll be holding your breath until the last page' TASHA SURI

Mindbridge (Gateway Essentials #75)

by Joe Haldeman

Jacque LeFavre is a tamer - a member of one of the tough and honed exploration teams that, since the dramatic discovery of the Levant-Meyer Translation, humankind has been able to send to the stars. And Jacque's first world is the second planet out from Groombridge 1618. It isn't an especially promising place; the planets accompanying small stars rarely pan out. But the strange and mysterious creature that Jacque and his colleagues find there, with its gift of telepathy, leads to contact with the alien and enigmatic L'vrai, and confronts humankind with an awesome opportunity - and appalling danger.

Mindbridge (Gateway Essentials)

by Joe Haldeman

A remarkable alien technology could have devastating consequences for humanity in this novel by the Hugo and Nebula Award–winning author of The Forever War. In the far future, the accidental scientific breakthrough known as the Levant-Meyer Translation changes everything. Suddenly people can leap instantaneously across the universe, albeit temporarily, enabling teams of Tamers to explore far-flung worlds and prepare them for possible human habitation. But one expedition doesn&’t make it back alive. Jacque Lefavre achieves his lifelong dream of becoming a Tamer when he joins the Agency for Extraterrestrial Development. On his first exploratory mission to a planet known as Groombridge, Lefavre and his team encounter something truly extraordinary: a small, nonsentient creature that, when joined with another of its kind, creates a telepathic &“bridge.&” But exploiting this psychic link could bring unanticipated perils, for it is about to bring Lefavre and his team into dangerously close contact with the L&’vrai, an ancient, advanced, and hostile race of star travelers—an encounter that could prove to be the first step in humankind&’s salvation . . . or its doom. This ebook features an illustrated biography of Joe Haldeman including rare images from the author&’s personal collection.

Mindlink

by Kat Cantrell

Determined to revitalize her imploding career, blacklisted movie star Ashley V takes on her biggest role yet: posing as one of ten scientists invited by aliens to a universal summit. But when the aliens seize, strip and implant the entire delegation to extract their knowledge, she is quickly found out and sent to a cell to await recycling.The alien research director designated ZXQ-One devised a plan to let the humans volunteer their best and brightest in a gamble to solve his people's energy crisis. But he fails to find anything useful and winds up imprisoned alongside the fiery human woman who refuses to give up, and who insists on calling him Sam.After an accidental link between their implants lets them share their thoughts, they find themselves drawn to each other. Sam will have to trust in her human compassion and forgiveness for his role in her capture, and Ashley will have to trust him with her deepest secrets if they are to have any chance at survival...105,000 words

Mindplayers

by Pat Cadigan

Mindplayers are tomorrow's psychoanalysts, linked directly to their patients using sophisticated machinery attached to the optic nerve. In one-to-one Mindplay contact, you can be inside someone else's head, wandering the landscapes of their consciousness. Allie is a sensation-seeking young woman, obtaining illicit thrills from her shady friend Jerry Wirerammer. But Allie goes badly astray when Jerry supplies her with a "madcap" - a device that lets you temporarily and harmlessly experience psychosis. There's something wrong with Jerry's madcap, and the psychosis doesn't go away when it's disconnected. Allie ends up undergoing treatment at a "dry-cleaner", and she is faced with a stark choice - jail, for her illegal use of the madcap; or training to become a Mindplayer herself. During training Allie becomes familiar with the Pool - a cohesive, though shifting mental landscape jointly constructed by a number of minds; and more disturbingly encounters McFlor, who has been mind-wiped, so that his adult body is inhabited by a mind only two hours old. And as a fully-fledged Mindplayer Allie has to choose between the many specialist options open to her - Reality Affixing or Pathosfinding; Thrillseeking or Dreamfeeding

Mindplayers

by Pat Cadigan

Mindplayers are tomorrow's psychoanalysts, linked directly to their patients using sophisticated machinery attached to the optic nerve. In one-to-one Mindplay contact, you can be inside someone else's head, wandering the landscapes of their consciousness. Allie is a sensation-seeking young woman, obtaining illicit thrills from her shady friend Jerry Wirerammer. But Allie goes badly astray when Jerry supplies her with a "madcap" - a device that lets you temporarily and harmlessly experience psychosis. There's something wrong with Jerry's madcap, and the psychosis doesn't go away when it's disconnected. Allie ends up undergoing treatment at a "dry-cleaner", and she is faced with a stark choice - jail, for her illegal use of the madcap; or training to become a Mindplayer herself.During training Allie becomes familiar with the Pool - a cohesive, though shifting mental landscape jointly constructed by a number of minds; and more disturbingly encounters McFlor, who has been mind-wiped, so that his adult body is inhabited by a mind only two hours old. And as a fully-fledged Mindplayer Allie has to choose between the many specialist options open to her - Reality Affixing or Pathosfinding; Thrillseeking or Dreamfeeding.

Mindquakes: Stories to Shatter Your Brain

by Neal Shusterman

From award-winner Neal Shusterman--author of The Dark Side of Nowhere and Scorpion Shards--comes a spectacular collection of stories that are by turns terrifying, comic, darkly inventive, thought-provoking, and always just slightly off-center.

Minds on Fire

by Mark C. Carnes

Why are so many students intellectually disengaged? Faculty, administrators, and tuition-paying parents have been asking this question for nearly two centuries. And the answer is always more or less the same: students are so deeply absorbed in competitive social play (fraternities, sports, beer pong, World of Warcraft, social media) that they neglect academics. In Minds on Fire, Carnes shows how role-immersion games channel studentsâe(tm) competitive (and sometimes mischievous) impulses into transformative learning experiences. His discussion is based on interviews with scores of students and faculty who have used a pedagogy called Reacting to the Past, which features month-long games set during the French revolution, Galileo's trial, the partition of India, and dozens of other epochal moments in disciplines ranging from art history to the sciences. These games have spread to over three hundred campuses around the world, where many of their benefits defy expectations. Students think more critically by internalizing alternative selves, and they understand the past better by filtering it through their present. Fierce competition between opposing sides leads to strong community bonds among teammates and develops speaking, writing, leadership, and problem-solving skills. Minds on Fire is a provocative critique of educational reformers who deplored role-playing pedagogies, from Plato to Dewey to Erikson. Carnes also makes an impassioned appeal for pedagogical innovation. At a time when cost-cutting legislators and trustees are increasingly drawn to online learning, Carnes focuses on how bricks-and-mortar institutions of higher education can set young minds on fire.

Mindscan

by Robert J. Sawyer

Jake transfers his consciousness to and android body, finds love and all is good. Then his lover's son sues for money and Jake's body demands its personhood back.

Mindshadow (Star Trek: The Original Series #27)

by J.M. Dillard

A thrilling Star Trek: The Original Series adventure starring Captain Kirk, Spock, and more.The tranquil planet of Aritani has suddenly come under attack by a vivious and unknown enemy. The USS Enterprise rallies to the scene, only to plunge into a deadly nightmare: Spock is found mysteriously injured, his mental powers crippled and weak, and Kirk uncovers an evil Romulan plot—with a cunning double agent in the middle. As Spock begins to regain his memory, Kirk strives to expose the agent. But only Spock's knowledge can stop the Romulans from controlling the universe!

Mindspeaker's Call (Ghatti's Tale #2)

by Gayle Greeno

Mindstealers--tbat js wbat tbe Gleaners--a mutant strain of humans able to destroy the minds and souls of their fellows--are known throughout Canderis. it is a reputation that has been only too well-earned by such Gleaners as Seeker Doyce Marbon's stepson Vesey, who nearly succeeded in bringing down both the Seekers Veritas and the eumedicos, the two organizations primarily responsible for the well-being of the people of Canderis. Having thus been made aware taht the Gleaners are secretly building their power, the Seekers are sworn to find and put an end to this threat. But Doyce's Bondmate, the catlike ghatta called Khar, has a much more personal mission to fulfill, to break through the mind barriers which Doyce created as protection against a terrifying attack by Vesey. For although Vesey was defeated by Doyce and the united minds of eight ghatti, Doyce has remained in shock for months, trapped within her own mind's protective barriers. But now the Seekers Veritas have need of her services once again, and, recovered or not, she and Khar must join a mission to the neighboring realm of Marchmont. For someone seems bent on creating dissension between Canderis and Marchmont. And even the truth-reading skills of the Seekers may not be enough to unravel the twisted threads of a conspiracy that could see Canderis and its neighbor hopelessly caught in a devestating war...

Mindspeakers' Call (The Ghatti's Tale, Book #2)

by Gayle Greeno

MINDSTEALERS-that is what the Gleaners--a mutant strain of humans able to destroy the minds and souls of their fellows--are known as throughout Canderis. It is a reputation that has been only too well-earned by such Gleaners as Seeker Doyce Marbon's stepson Vesey, who nearly succeeded in bringing down both the Seekers Veritas and the eumedicos-the two organizations primarily responsible for the well-being of the people of Canderis Having thus been made aware that the Gleaners are secretly building their power, the Seekers are sworn to find and put an end to this threat. But Doyces Bondmate, the catlike ghatta called Khar, has a much more personal mission to fulfill, to break through the mind barriers which Doyce created as protection against a terrifying attack by Vesey. For although Vesey was defeated by Doyce and the united minds of eight ghatti, Doyce has remained in shock for months, trapped within her own mind's protective barriers. But now the Seekers Veritas have need of her services once again, and, recovered or not, she and Khar must join a mission to the neighboring realm of Marchmont. For someone seems bent on creating dissension between Canderis and Marchmont. And even the truthreading skills of the Seekers may not be enough to unravel the twisted threads of a conspiracy that could see Canderis and its neighbor hopelessly caught in a devastating war....

Mindstormer (The\mindwalker Ser.)

by A. J. Steiger

IN A FUTURE WORLD WHERE TRUTH CAN BE MANIPULATED, YOUR MIND IS THE BATTLEFIELD When Lain Fisher wakes up in a hospital bed, she can&’t remember anything from the past few months. It&’s no ordinary amnesia. As a trained Mindwalker, Lain knows all about wiping memories – she just never thought it would happen to her. When two young men break in and take her away, she's not sure if she's being rescued or kidnapped. One of them, Ian, she knows. The other, Steven, is a stranger to her…but he claims they were friends. More than friends. Outside, the world has changed beyond recognition. Right is wrong, enemies are allies, and Lain's erased past may be the key to fighting a totalitarian state with the power to manipulate the human mind. The only thing she knows for certain is that she needs her memories back. Her life depends on it.

Mindstorms: Stories to Blow Your Mind

by Neal Shusterman

A teenager and his mother embark on a whirlwind pleasure cruise, hoping to escape from their problems and searching for a little rest and relaxation. So they book passage on a no-frills excursion to the exotic Far East. Sounds like fun, huh? Too bad pleasure isn't on the ship's itinerary! Darren hears voices... in his head. Everyone thinks he's crazy. Even Darren begins to doubt his own sanity when a mysterious stranger pays him a late-night visit. Who is he? A time traveler, it turns out. A time traveler from 350 million years ago! A boy on his way back from a family holiday is annoyed when he picks up the wrong luggage at the airport. Well, he might as well try the clothes on for size, right? It's a perfect fit. Except for that weird third sleeve... Like a spidery fracture in an otherwise unblemished pane of glass, there exists in the mind a place where reality is warped to expose a world of distortions. Each of these stories is an unforgettable glimpse into that mysterious world--a place called MindStorms.

Mindtwisters: Stories to Shred Your Head

by Neal Shusterman

Think bungee jumping is a thrill? Meet a kid who skydives down the funnel of a tornado. Why not visit the shop in the local mall that sells alternate universes in little bottles. It's a lot of fun. Unless, of course, you open the little black bottle labeled "thermonuclear war." Now that could be a real blast. Hungry? A roadside restaurant in the middle of nowhere serves up a soup so delicious you may never want to leave. Or can't... Worried you might be turning people off? Well, how about the boy who must be locked up in a lead cell, otherwise people around him begin to disappear? Ever wonder what that evil neighbor of yours had got locked up in the attic? How about the entire world... Welcome to the world of MindTwisters. Hold on tight, you're about to be blown away.

Mindwalker

by A. J. Steiger

At seventeen, Lain Fisher has already aced the Institute's elite training program for Mindwalkers, therapists who use a direct neural link to erase a patient's traumatic memories. A prodigy and the daughter of a renowned scientist--whose unexplained death left her alone in the world--Lain is driven by the need to save others. When Steven, a troubled classmate, asks her to wipe a horrific childhood experience from his mind, Lain's superiors warn her to stay away. Steven's scars are too deep, they say; the risk too great. Yet the more time Lain spends with him, the more she begins to question everything about her society. As she defies the warnings and explores Steven's memories, it becomes clear that he's connected to something much bigger . . . something the Institute doesn't want the world to discover. Lain never expected to be a rule breaker. She certainly didn't plan on falling in love with a boy she's been forbidden to help. But then, she never expected to stumble into a conspiracy that could ignite a revolution.

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