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Designing and Conducting a Forest Inventory - case: 9th National Forest Inventory of Finland
by Matti Katila Juha Heikkinen Helena M. Henttonen Tarja Tuomainen Nina Vainikainen Antti Ihalainen Helena Mäkelä Erkki TomppoThis book demonstrates in detail all phases of the 9th National Forest Inventory of Finland (1996-2003): the planning of the sampling design, measurements, estimation methods and results. The inventory knowledge accumulated during almost one hundred years is consolidated in the book. The purpose of the numerous examples of results is to demonstrate the diversity of the estimates and content of a national forest inventory. The most recent results include the assessment of the indicators describing the biodiversity of forests. The Finnish NFI has been and is a model for many countries worldwide. The methods and results of the book are set in the international context and are applicable globally. The book provides a valuable information source for countries, institutions and researchers planning own inventories as well as modifying the existing ones, or seeking the applicable definitions and estimation methods to use in their own inventories.
Designing and Developing Robust Instructional Apps
by Kenneth J. LuterbachDesigning and Developing Robust Instructional Apps advances the state of instructional app development using three learning paradigms for building knowledge foundations, problem-solving, and experimentation. Drawing on research and development lessons gleaned?from noted educational technologists, time-tested systematic instructional design processes, and results from user experience design, the book considers the planning and specification of instructional apps that blend media (text, images, sound, and moving pictures) and instructional method. Further, for readers with little to no programming experience, introductory treatments of JavaScript and Python, along with data fundamentals and machine learning techniques, offer a guided journey that produces robust instructional apps and?concludes with next steps for advancing the state of instructional app development.
Designing and Executing Strategy in Aviation Management
by Triant G. Flouris Sharon L. OswaldDesigning and Executing Strategy in Aviation Management is designed to provide an intensely practical guide to this critically important topic. Comprehensive in coverage and easy-to-read in style, it allows both professionals and students to understand the principles and practicalities of crafting and executing business strategies with an aviation context. The result is a comprehensive and multifaceted teaching/learning package, which includes applied case studies on a wide range of airlines and aviation businesses, setting out how these organizations deal with strategy formulation and implementation in critical areas. Topics covered include: corporate strategy, generic strategy, competitive strategy, internal and external environment assessment, mergers, alliances, safety and security. Written directly for both aviation professionals and student courses in aviation strategy, aviation management and aviation operations, it will also be of great interest to aviation professionals in a variety of different fields, including airlines, corporate aviation, consultancy, etc., as well as academics within the field of aviation and those within the field of strategy and management science.
Designing and Teaching the Elementary Science Methods Course (Teaching and Learning in Science Series)
by Ken Appleton Sandra K. Abell Deborah L. HanuscinWhat do aspiring and practicing elementary science teacher education faculty need to know as they plan and carry out instruction for future elementary science teachers? This scholarly and practical guide for science teacher educators outlines the theory, principles, and strategies needed, and provides classroom examples anchored to those principles. The theoretical and empirical foundations are supported by scholarship in the field, and the practical examples are derived from activities, lessons, and units field-tested in the authors’ elementary science methods courses. Designing and Teaching the Elementary Science Methods Course is grounded in the theoretical framework of pedagogical content knowledge (PCK), which describes how teachers transform subject matter knowledge into viable instruction in their discipline. Chapters on science methods students as learners, the science methods course curriculum, instructional strategies, methods course assessment, and the field experience help readers develop their PCK for teaching prospective elementary science teachers. "Activities that Work" and "Tools for Teaching the Methods Course" provide useful examples for putting this knowledge into action in the elementary science methods course.
Designing for Accessibility: A Business Guide to Countering Design Exclusion (Human Factors and Ergonomics)
by Simeon KeatesA step by step guide, this book covers how to design products that offer the right combination of functionality, usability, and accessibility for all consumers. The author articulates why these three elements can make the critical difference in remaining competitive and economically viable over the long term. He provides insightful case studies that illustrate the corporate benefits for designing accessibility, in addition to carefully selected and valuable figures and tables. Demystifying what is involved in designing inclusive products for all users, the book highlights numerous examples for designers, such as creating a tool for Web browsing for older adults, as well as digital television access.
Designing for Inclusion: Inclusive Design: Looking Towards The Future
by Jonathan Lazar Patrick Langdon Ann Heylighen Hua DongThis proceedings book presents papers from the 10th Cambridge Workshops on Universal Access and Assistive Technology. The CWUAAT series of workshops have celebrated a long history of interdisciplinarity, including design disciplines, computer scientists, engineers, architects, ergonomists, ethnographers, ethicists, policymakers, practitioners, and user communities. This reflects the wider increasing realisation over the long duration of the series that design for inclusion is not limited to technology, engineering disciplines, and computer science but instead requires an interdisciplinary approach. The key to this is providing a platform upon which the different disciplines can engage and see each other’s antecedents, methods, and point of view. This proceedings book of the 10th CWUAAT conference presents papers in a variety of topics including: * Reconciling usability, accessibility, and inclusive design; * Designing inclusive assistive and rehabilitation systems; * Designing cognitive interaction with emerging technologies; * Designing inclusive architecture; * Data mining and visualising inclusion; * Legislation, standards, and policy in inclusive design; * Situational inclusive interfaces; and * The historical perspective: 20 years of CWUAAT. CWUAAT has always aimed to be inclusive in the fields that it invites to the workshop. We must include social science, psychologies, anthropologies, economists, politics, governance, and business. This requirement is now energised by imminent new challenges arising from techno-social change. In particular, artificial intelligence, wireless technologies, and the Internet of Things generate a pressing need for more socially integrated projects with operational consequences on individuals in the built environment and at all levels of design and society. Business cases and urgent environmental issues such as sustainability and transportation should now be a focus point for inclusion in an increasingly challenging world. This proceedings book continues the goal of designing for inclusion, as set out by the CWUAAT when it first started.
Designing for Inclusion: Inclusive Design: Looking Towards the Future
by Jonathan Lazar Patrick Langdon Ann Heylighen Hua DongThis proceedings book presents papers from the 10th Cambridge Workshops on Universal Access and Assistive Technology. The CWUAAT series of workshops have celebrated a long history of interdisciplinarity, including design disciplines, computer scientists, engineers, architects, ergonomists, ethnographers, ethicists, policymakers, practitioners, and user communities. This reflects the wider increasing realisation over the long duration of the series that design for inclusion is not limited to technology, engineering disciplines, and computer science but instead requires an interdisciplinary approach. The key to this is providing a platform upon which the different disciplines can engage and see each other’s antecedents, methods, and point of view.This proceedings book of the 10th CWUAAT conference presents papers in a variety of topics includingReconciling usability, accessibility, and inclusive design;Designing inclusive assistive and rehabilitation systems;Designing cognitive interaction with emerging technologies;Designing inclusive architecture;Data mining and visualising inclusion;Legislation, standards, and policy in inclusive design;Situational inclusive interfaces; andThe historical perspective: 20 years of CWUAAT.CWUAAT has always aimed to be inclusive in the fields that it invites to the workshop. We must include social science, psychologies, anthropologies, economists, politics, governance, and business. This requirement is now energised by imminent new challenges arising from techno-social change. In particular, artificial intelligence, wireless technologies, and the Internet of Things generate a pressing need for more socially integrated projects with operational consequences on individuals in the built environment and at all levels of design and society. Business cases and urgent environmental issues such as sustainability and transportation should now be a focus point for inclusion in an increasingly challenging world. This proceedings book continues the goal of designing for inclusion, as set out by the CWUAAT when it first started.
Designing for Kids: Creating for Playing, Learning, and Growing
by Krystina CastellaDesigners, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked. Designing for Kids brings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology and education. This textbook includes more than 150 color images, helpful discussion questions and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design and graphic design with children as the main audience for their creations.
Designing for Learning in an Open World
by Gráinne ConoleThe Internet and associated technologies have been around for almost twenty years. Networked access and computer ownership are now the norm. There is a plethora of technologies that can be used to support learning, offering different ways in which learners can communicate with each other and their tutors, and providing them with access to interactive, multimedia content. However, these generic skills don't necessarily translate seamlessly to an academic learning context. Appropriation of these technologies for academic purposes requires specific skills, which means that the way in which we design and support learning opportunities needs to provide appropriate support to harness the potential of technologies. More than ever before learners need supportive 'learning pathways' to enable them to blend formal educational offerings, with free resources and services. This requires a rethinking of the design process, to enable teachers to take account of a blended learning context.
Designing for Life
by Pertti Saariluoma José J. J. Cañas Jaana LeikasThis book reviews the history of technology and suggests howit will continue to develop in relation to human use. Technology and humans arebound together inextricably as more of our daily life, and even emotions, areinfluenced by objects which in turn are designed to reflect nature. Throughoutthe chapters, the authors take readers through the various uses of technology. They discuss archifact analysis, usability and cognitive engineering, as wellas motivation and emotion in user interface design. The book also cruciallyintroduces a new, holistic approach to designing human-technology interaction. The book is suitable for researchers, postgraduate andundergraduate students of cognitive and social psychology as well as all thosewho are interested intechnological design and its societal impact.
Designing for Older Adults: Case Studies, Methods, and Tools
by Sara J. Czaja Neil Charness Wendy A. Rogers Walter BootDesigning for Older Adults: Case Studies, Methods, and Tools There are many products, tools, and technologies available that could provide support for older adults. However, their success requires that they are designed with older adults in mind by being aware of, and adhering to, design principles that recognize the needs, abilities, and preferences of diverse groups of older adults. Achieving good design is a process facilitated by seeing principles and guidelines in action. Design success requires understanding how to use the methods and tools available to evaluate initial ideas and prototypes. The goal of this book is to provide illustrative "case studies" of designing for older adults based on real design challenges faced by the researchers of the Center for Research and Education on Aging and Technology Enhancement (CREATE) over the past two decades. These case studies exemplify the use of human factors tools and user-centered design principles to understand the needs of older adults, identify where existing designs failed older users, and examine the effectiveness of design changes to better accommodate the abilities and preferences of the large and growing aging population. Features Reviews important design considerations for older adults and presents a framework for design Provides a series of real-world case studies to ground design principles and guidelines Offers a unique set and broad array of design challenges, from the design of healthcare devices, to computer systems and apps, to transportation systems and robots Gives an overview of emerging technologies, their potential benefits to older adults, anticipated design considerations, and new and emerging approaches to evaluating design Covers these topics with designers in mind, providing the most up-to-date recommendations based on the scientific literature but in an accessible, easy-to-understand, non-technical manner
Designing for Older Adults: Principles and Creative Human Factors Approaches, Third Edition
by Sara J. Czaja Walter R. Boot Neil Charness Wendy A. RogersThis new edition provides easily accessible and usable guidelines for practitioners in the design community for older adults. It includes an updated overview of the demographic characteristics of older adult populations and the scientific knowledge base of the aging process relevant to design. New chapters include Existing and Emerging Technologies, Work and Volunteering, Social Engagement, and Leisure Activities. Also included is basic information on user-centered design and specific recommendations for conducting research with older adults. Features Focuses on design for diverse groups of older adults Introduces the latest scientific advances, but is easily accessible to practitioners and students Offers an emphasis on existing and emerging technologies within everyday contexts and activities Includes many examples of everyday activities and contexts, as well as new chapters Presents a new conceptual model linking design principles across a broad range of topics
Designing for People
by Henry DreyfussHenry S. Dreyfuss is considered the founding father of industrial design in the United States and one of the most prolific designers of the past century. During his forty years of design practice, he authored or inspired countless American design landmarks, including the model 300 Bell telephone, the Twentieth Century Limited locomotive, Hoover appliances, RCA televisions, Lockheed aircraft interiors, the S.S. Constitution and the S.S. Independence. His revolutionary insights about anthropometrics and ergonomics won the admiration of clients and design institutions across the globe. He wrote "The Measure of Men and Women" and "The Symbol Source Book", taught at the California Institute of Technology, and won numerous awards.
Designing for People: An Introduction to Human Factors Engineering
by John Lee Christopher Wickens Yili Liu Linda BoyleWhether it is the car you drive or the app on your smartphone, technology has an increasingly powerful influence on you. When designed with people in mind, this influence can improve lives and productivity. <p><p>This book provides a broad introduction on how to attend to the needs, capabilities, and preferences of people in the design process. We combine methods of design thinking and systems thinking to understand people's needs and evaluate whether those needs are met. <p><p>This book also provides a detailed description of the capabilities and limits of people—both mental and physical—and how these can guide the design of everything from typography to teams and from data visualization to habits. The book includes: • Over 70 design principles for displays, controls, human-computer interaction, automation, and workspace layout• Integrative discussion of the research and theory underlying these guidelines, supported by over 1,000 references• Examples of successful and unsuccessful designs and exercises that link principles and theory to applications in consumer products, the workplace, and high risk-systems We hope this book will give a useful introduction to students entering the field and will also serve as a reference for researchers, engineers, and designers.
Designing for People: The Classic Of Industrial Design
by Henry DreyfussFrom the first answering machine ("the electronic brain") and the Hoover vacuum cleaner to the SS Independence and the Bell telephone, the creations of Henry S. Dreyfuss have shaped the cultural landscape of the 20th century. Written in a robust, fresh style, this book offers an inviting mix of professional advice, case studies, and design history along with historical black-and-white photos and the author's whimsical drawings. In addition, the author's uncompromising commitment to public service, ethics, and design responsibility makes this masterful guide a timely read for today's designers.
Designing for Privacy and its Legal Framework
by Aurelia Tamò-LarrieuxThis book discusses the implementation of privacy by design in Europe, a principle that has been codified within the European Data Protection Regulation (GDPR). While privacy by design inspires hope for future privacy-sensitive designs, it also introduces the need for a common understanding of the legal and technical concepts of privacy and data protection. By pursuing an interdisciplinary approach and comparing the problem definitions and objectives of both disciplines, this book bridges the gap between the legal and technical fields in order to enhance the regulatory and academic discourse. The research presented reveals the scope of legal principles and technical tools for privacy protection, and shows that the concept of privacy by design goes beyond the principle of the GDPR. The book presents an analysis of how current regulations delegate the implementation of technical privacy and data protection measures to developers and describes how policy design must evolve in order to implement privacy by design and default principles.
Designing for Product Sound Quality
by Richard Lyon"Provides previously unavailable material in sound quality crucial for a more effective design process. Presents all aspects of product sound quality, such as ""rules of thumb"" and design formulas and charts. Covers sound radiation and targeting, resolving, and testing design features."
Designing for Safe Use: 100 Principles for Making Products Safer
by Jonathan Kendler Michael Wiklund Jon Tilliss Cory Costantino Kimmy Ansems Valerie Ng Ruben Post Rachel Aronchick Alix Dorfman Brenda Van GeelHow do you prevent a critical care nurse from accidentally delivering a morphine overdose to an ill patient? Or ensure that people don't insert their arm into a hydraulic mulcher? And what about enabling trapped airline passengers to escape safely in an emergency? <P><P>Product designers and engineers face myriad such questions every day. Failure to answer them correctly can result in product designs that lead to injury or even death due to use error. Historically, designers and engineers have searched for answers by sifting through complicated safety standards or obscure industry guidance documents. <P><P>Designing for Safe Use is the first comprehensive source of safety-focused design principles for product developers working in any industry. <P><P>Inside you’ll find 100 principles that help ensure safe interactions with products as varied as baby strollers, stepladders, chainsaws, automobiles, apps, medication packaging, and even airliners. You’ll discover how protective features such as blade guards, roll bars, confirmation screens, antimicrobial coatings, and functional groupings can protect against a wide range of dangerous hazards, including sharp edges that can lacerate, top-heavy items that can roll over and crush, fumes that can poison, and small parts that can pose a choking hazard. <P><P>Special book features include: <li>Concise, illustrated descriptions of design principles <li>Sample product designs that illustrate the book’s guidelines and exemplify best practices <li>Literature references for readers interested in learning more about specific hazards and protective measures <li>Statistics on the number of injuries that have arisen in the past due to causes that might be eliminated by applying the principles in the book <P><P>Despite its serious subject matter, the book’s friendly tone, surprising anecdotes, bold visuals, and occasional attempts at dry humor will keep you interested in the art and science of making products safer. Whether you read the book cover-to-cover or jump around, the book’s relatable and practical approach will help you learn a lot about making products safe. <P><P>Designing for Safe Use is a primer that will spark in readers a strong appreciation for the need to design safety into products. This reference is for designers, engineers, and students who seek a broad knowledge of safe design solutions. .
Designing for Situation Awareness: An Approach to User-Centered Design, Second Edition
by Mica R. EndsleyLiberally illustrated with actual design examples, this book demonstrates how people acquire and interpret information and examines the factors that undermine this process. The second edition expands and updates the examples throughout to include a wider range of domains and increases the coverage of SA design principles and guidelines to include new areas of development.
Designing for Situation Awareness: An Approach to User-Centered Design, Third Edition
by Mica R. Endsley Debra G. JonesDeveloped by the leading scientists in the field, Designing for Situation Awareness: An Approach to User-Centered Design, Third Edition offers a systematic and successful methodology for supporting the situation awareness (SA) of individuals and teams who work in complex and demanding environments.Newly updated to reflect the latest research on SA, this new edition provides needed background on common SA challenges, the cognitive processes people use to form and maintain SA, and the agile design processes that the SA-Oriented Design processes can compliment. The chapters feature detailed examples of SA-Oriented Design focused on SA in driving, SA in healthcare, SA in command and control, SA in unmanned and remotely operated vehicles, and SA with augmented reality. It also includes 60 detailed design principles for engineers and designers who want to improve the SA provided by their systems based on leading research in the field, as well as 12 principles and proven approaches for developing effective SA training. Design principles focus on supporting people’s SA processes and dealing with common SA challenges, supporting an understanding of information certainty, dealing with complexity and alarms, and the effects of automation and AI on SA, as well as supporting the unique SA needs of teams.This book will appeal to any engineer, human factors practitioner, system designer, or other professional interested in situation awareness. It will be highly pertinent to aviation engineers, military engineers, intelligence professionals, emergency management personnel, medical practitioners, air traffic controllers, automobile engineers, financial and business management workers, and power and process control room staff.
Designing for Usability, Inclusion and Sustainability in Human-Computer Interaction
by Gavriel Salvendy Constantine StephanidisAddressing the rising prevalence of interactive systems in our daily lives, this book focuses on the essential aspects of usability, user experience (UX), and inclusive design.This book Discusses both theoretical and practical aspects, approaches, and methods for the design process and the collaboration between HCI Design and Software Engineering. Expands to practical topics such as web and mobile design, aesthetics, information visu- alization, information architecture, and navigation design, along with relevant guidelines and standards. Tackles the issue of persuasive interfaces that has arisen as a crucial concern in the contemporary digitalized landscape. Emphasizes the importance of making computing systems inclusive and user-friendly for a diverse range of users, including children, older adults, and persons with disabilities. Highlights the significance of usability, underscoring its key role in enhancing the overall user experience of interactive products.This book has been written for individuals interested in Human-Computer Interaction research andapplications..
Designing of Elastomer Nanocomposites: From Theory to Applications
by Klaus Werner Stöckelhuber Amit Das Manfred KlüppelThe series Advances in Polymer Science presents critical reviews of the present and future trends in polymer and biopolymer science. It covers all areas of research in polymer and biopolymer science including chemistry, physical chemistry, physics, material science. The thematic volumes are addressed to scientists, whether at universities or in industry, who wish to keep abreast of the important advances in the covered topics. Advances in Polymer Science enjoys a longstanding tradition and good reputation in its community. Each volume is dedicated to a current topic, and each review critically surveys one aspect of that topic, to place it within the context of the volume. The volumes typically summarize the significant developments of the last 5 to 10 years and discuss them critically, presenting selected examples, explaining and illustrating the important principles, and bringing together many important references of primary literature. On that basis, future research directions in the area can be discussed. Advances in Polymer Science volumes thus are important references for every polymer scientist, as well as for other scientists interested in polymer science - as an introduction to a neighboring field, or as a compilation of detailed information for the specialist. Review articles for the individual volumes are invited by the volume editors. Single contributions can be specially commissioned. Readership: Polymer scientists, or& scientists in related fields interested in polymer and biopolymer science, at universities or in industry, graduate students.
Designing the Best Call Center for Your Business
by Brendan ReadDesigning the Best Call Center for Your Business examines all key aspects of opening and expanding a live agent call center, with in-depth coverage on facilities and workstation design; site selection, including communications and power backups; f
Designing the Conceptual Landscape for a XAIR Validation Infrastructure: Proceedings of the International Workshop on Designing the Conceptual Landscape for a XAIR Validation Infrastructure, DCLXVI 2024, Kaiserslautern, Germany (Lecture Notes in Networks and Systems #1375)
by Fadi Al Machot Martin T. Horsch Sebastian ScholzeThis book focuses on explainable-AI-ready (XAIR) data and models, offering a comprehensive perspective on the foundations needed for transparency, interpretability, and trust in AI systems. It introduces novel strategies for metadata structuring, conceptual analysis, and validation frameworks, addressing critical challenges in regulation, ethics, and responsible machine learning.Furthermore, it highlights the importance of standardized documentation and conceptual clarity in AI validation, ensuring that systems remain transparent and accountable.Aimed at researchers, industry professionals, and policymakers, this resource provides insights into AI governance and reliability. By integrating perspectives from applied ontology, epistemology, and AI assessment, it establishes a structured framework for developing robust, trustworthy, and explainable AI technologies.
Designing the Forest and other Mass Timber Futures
by Lindsey WikstromIf we want to continue existing on this earth, an era of renewable energy and materials is urgently needed. What role could mass timber, with its potential to replace concrete and steel, have in ensuring the planet’s survival? This book retraces wood’s passage from stewarded seed in the soil of forests, to harvested biomass, to laminated walls in a living room, through to its disassembly, pausing at each step in the supply chain of mass timber to consider the labor and economies involved, looking closely at the way wood is grown, sourced, and transported, and its impacts on the biodiversity of the forest and the health of our ecosystems. It explores why historically entrenched contexts of extractivism make such sensitive approaches difficult to cultivate across landscapes and industrial frameworks. Along the way, common assumptions about mass timber are debunked, including its fire performance, its strength, and its role in carbon sequestration. Having identified contemporary technical, cultural, and spiritual gaps preventing the transition towards a fully timber built environment, it outlines how we might move forward. A more sensitive species-based methodology is essential, with designers as choreographers of carbon, transferring and trading between forest, factory, site, and beyond. This will be an important read for anyone interested in our built environment and how to design it to be non-extractive, especially those with an interest in architecture, urbanism, forests, ecology, and timber, as well as students of architecture and design interested in the generative nature of materials and design processes.