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The last thing Chaz wants is to spend his summer working on his father's Eye, a Ferris wheel with glass-bottomed gondolas set up to view scenic North Vancouver. For one thing, Chaz would prefer to pursue his own passion: dance in the style of the late, great Gene Kelly. More important, Chaz suffers from vertigo, and even the thought of the Eye makes him want to lose his lunch. But when a crowd of angry protestors and a mysterious vandal threaten his father's dream, and the family's livelihood, Chaz is forced to overcome his own fears to help out.
Newbery Medal winner Zilpha Keatley Snyder delves into the paranormal in this story of a teenage boy who makes an extraordinary discoveryThe whole thing started six years ago when Dion James was around eight or nine. He got a shoe-shining gig on the corner of Palm and Eighth, outside the big glass-and-bronze doors of Alcott-Simpson's department store. With his unruly hair and bad limp from polio, Dion looked like a refugee. Envisioning himself one day working at Alcott-Simpson's, he cleans up his act and starts dressing better. Fourteen-year-old Dion still dreams of working at the luxury department store when he sees a girl with big black eyes and long black hair pursued by store detectives for stealing a sweater. A few days later, Dion is in the store when he hears a scream, and all hell breaks loose. Locked in after the store empties out, Dion sees a familiar figure: the sweater thief. Her name is Sara, and soon she and Dion are eyewitnesses to a bizarre series of events that have no rational explanation.Who is Sara? And why is there a pair of eyes in the mink-lined fishbowl?This ebook features an extended biography of Zilpha Keatley Snyder.
Every teen girl fantasizes about having a double and best friend rolled into one-an alter ego with whom she can trade places, allowing her to disappear. Samara is a troubled and lonely adolescent, prone to cutting, who desperately craves both intimacy and escape from her unfulfilled life...until she meets her reflection, Dee, the seeming answer to all her problems. With dual and dueling points of view, Eyes in the Mirror provides a perspective on one girl's life never before seen in YA fiction: her own and from her freer, wilder reflection.
Bertie strives to find a useful role for herself at the Theatre Illuminata so that she won't be cast out of the only home she has ever known, but is hindered by the Players, who magically live on there, especially Ariel, who is willing to destroy The Book at the center of the magic in order to escape into the outside world.
FIFTEEN-YEAR-OLD LEO NORTH'S prospects in life are limited. He attends military school, lives with his fearful grandmother, and looks after his brother Stirling. He resists his innate powers, because those who demonstrate any sort of magical ability are considered enemies of the state. But when he finds a blank book in the snow, his typical indifference melts away. From the first moment he touches the book, he senses its strange power. Passages start to appear on the pages--revealing family secrets, telling the history of Malonia, and uncovering the story of Ryan and Anna, two teens from a parallel universe. When Leo's seemingly narrow path takes an unexpected tragic turn, he finds himself on a journey from which he can never really return. And, as he slowly begins to lose touch with reality, Ryan and Anna's story comes to the forefront. Their idyllic summer romance--seemingly worlds away from Leo--has everything to do with Malonia.From the Hardcover edition.
Marissa, a shy self-conscious girl with a twisted leg, is attracted to a strikingly handsome visitor to her uncle's carousel but begins to suspect that he is a psychotic serial killer.
What if a seventh grader could have everything he wanted? He'd make ice-cram cones materialize out of nowhere and zap up every video game he'd ever wanted, right? But what if he was also tired of being bullied and all it took to change that was to put on a pair of sunglasses? Kevin Midas's new look is more than just for style -- he's out for revenge!
hen the brig Amaryllis was swallowed in a hurricane, the captain and all the crew were swallowed, too. For thirty years the captain's widow, Geneva Reade, has waited, certain that her husband will send her a message from the bottom of the sea. But someone else is waiting, too, and watching her, a man called Seward. Into this haunted situation comes Jenny, the widow's granddaughter. The three of them, Gran, Jenny, and Seward, are drawn into a kind of deadly game with one another and with the sea, a game that only the sea knows how to win.
Eddy Okana lies about his age and joins the Army in his hometown of Honolulu only weeks before the Japanese bomb Pearl Harbor. Suddenly Americans see him as the enemy--even the U. S. Army doubts the loyalty of Japanese American soldiers. Then the Army sends Eddy and a small band of Japanese American soldiers on a secret mission to a small island off the coast of Mississippi. Here they are given a special job, one that only they can do. Eddy's going to help train attack dogs. He's going to be the bait.
Eddy Okubo lies about his age and joins the army in his hometown of Honolulu only weeks before the Japanese bomb Pearl Harbor. Suddenly Americans see him as the enemy--even the U.S. Army doubts the loyalty of Japanese American soldiers.Then the army sends Eddy and a small band of Japanese American soldiers on a secret mission to a small island off the coast of Mississippi. Here they are given a special job, one that only they can do. Eddy's going to help train attack dogs. He's going to be the bait.
Decades ago, Evaristus Sloane invented a baseball-playing robot. It could pitch a fastball at a hundred and ten miles per hour, but it also had big, vacant, blue glass eyes that gave Johnny Dixon's grandpa the willies. Now, fifty years later, in the fifth book of the Johnny Dixon mystery series, Johnny's friend Professor Childermass puts the robot back together. It's only after he puts its chilling eyes back in their sockets that the professor realizes his mistake--an evil killing machine has been awakened. Soon, Johnny gets kidnapped as the final part of Evaristus Sloane's plan to bring his robot to life--using Johnny's eyes. Can the professor and Fergie make it to Sloane's mansion in time to save Johnny? Can they overcome the evil wizard's most horrifying creation?
Bonnie must make the choice to unleash or destroy an ancient power, but can she unlock her own memories in time to make the right choice? Bonnie McBurnie remembers the old trunk in her grandmother's attic, full of weird souvenirs collected by her seafaring ancestors. But she didn't recollect the secret compartment or its deck of tarot cards--cards that feel strangely familiar. Back home, Bonnie studies the mysterious tarot deck. The cards seem to be trying to tell her something--but how can she be sure which ones to believe? And why can't she recall what happened on her last visit to the attic--a childhood memory that hovers just out of reach? With the help of the town spiritualist, Madame LePanto, Bonnie delves into the origin of the cards and races to discover their connection to her family, even as the powers trapped within them threaten to tear apart her world . . . and the people she loves. This ebook features an illustrated personal history of Bruce Coville including rare images from the author's collection.
About the Tales from Grace Chapel Inn series: Once readers visit the charming village of Acorn Hill, they'll never want to leave. Three sisters -- Louise, a widow from Philadelphia; Alice, an unmarried nurse who lived with her father; and Jane, a divorced chef from San Francisco -- reunite in the sleepy town after their father's death and turn the family home into a charming bed-and-breakfast. Here the sisters rekindle old memories, rediscover their childhood bonds, revel in the blessings of friendship, and meet fascinating guests along the way. Eyes on the Prize , a new autumn installment in the bestselling Tales from Grace Chapel Inn series (over a million copies sold) , takes readers back to Acorn Hill and the characters they've grown to love. September brings hints of autumn to Acorn Hill, and the Howard sisters face new challenges. Jane breaks out her running shoes and enters a charity race, hoping to win out not only against the clock, but also against an old rival. Alice tries to help find a way to make Vera Humbert's aunt's last days comfortable. But it is Louise's activity in the garden that has everyone excited. Will her giant pumpkin bring fame to Acorn Hill? Through all the excitement, the sisters have to remember to keep their eyes on the true prize.
Just before they're due to start middle school, Jackson, Gig, Isaac, and Diego, four sports-loving friends, all attend the same week long soccer camp. Diego is an experienced soccer player, and Gig has a natural ability for the sport he never realized. But Jackson and Isaac are split into another group of players--a group with younger, smaller kids. For the first time, both boys aren't the stars of their team. In fact, they can't seem to get a handle on soccer. At the same time, Jackson is having a hard time getting a handle on his mom's deepening relationship with her boyfriend, and her suggestion that they move in with him. And Gig is worried about his father's deployment to Afghanistan. Here is a story about how life, like sports, can be unpredictable, frustrating, and exhilarating.
Evil Count Fibula wants to return to the bad old days when vampires roamed the world. Count Muesli, young, popular and vegetarian, doesn't fit in with Fibula's dark plans so he's thrown out of Eyetooth - the secret last refuge of the vampires. But when his new human friends - Joe and his family - are captured by Fibula, Muesli knows he must return...
The sky had not yet begun to lighten, and Jin-Ha could see hard fingers of frost pressing on her window, outlined by the light from the street lamp. She wanted to stay in her warm bed and never come out. Being cold -- and knowing you were going to be even colder before you got any warmer -- was the worst feeling. Then she remembered her dream. Then she remembered her math test. Now she wanted to jump out of bed and onto the first bus out of town. How else to cope with this terrible thing she had done? She failed a math test and a quiz and she had lied to her parents. Lying to her parents had been ten times worse than telling them the truth: telling the truth would have gotten the unpleasant news over with right away. By lying she was only postponing the agony. Everything only seemed all right; underneath, it was all wrong. All WRONG.
Here's a chapter book with all the kid appeal and absurd mayhem of Louis Sachar's classic Sideways Stories from Wayside School! These hilarious fables, complete with morals, will make you wishyouwent to Aesop Elementary. Welcome back to Mr. Jupiter's inimitable class at Aesop Elementary. His rambunctious,specialstudents are fifth graders now . . . and they rule the school! Bernadette Braggadoccio stirs things up when her probing investigative reporting for the school's TV station reveals some scan...
Here's a chapter book of contemporary fables about a rambunctious group of fourth graders and their amazing teacher--the globe-trotting, Mayan-ceremonial-robe-wearing Mr. Jupiter--that is sure to delight students and teachers alike. There's Calvin Tallywong, who wants to go back to kindergarten. But when he actually gets the chance, he's forced to do the squirrel dance and wear a school bus name tag. The moral of his story? Be careful what you wish for. Then there's Amisha Spelwadi, who can spell wildebeest, no problem. When Mr. Jupiter asks the class to spell cat, all Amisha can come up with is kat. The moral: Don't count your chickens before they hatch. Kids will laugh out loud as they learn tried-and-true lessons in this funny, fast-paced book. And don't miss the class's continued adventures in The Fabled Fifth Graders of Aesop Elementary School by Candace Fleming. From the Hardcover edition.
From book jacket: For centuries, mystical creatures of all description were gathered to a hidden refuge called Fablehaven to prevent their extinction. The sanctuary survives today as one of the last strongholds of true magic in a cynical world Enchanting? Absolutely. Exciting? You bet. Safe? Well, actually, quite the opposite. . . Kendra and her brother, Seth, have no idea their grandfather is the current caretaker of Fablehaven. Inside the gated woods, ancient laws give relative order among greedy trolls, mischievous satyrs, plotting witches, spiteful imps, and jealous fairies. However, when the rules get broken, an arcane evil is unleashed, forcing Kendra and Seth to face the greatest challenge of their lives. To save her family, Fablehaven, and perhaps the world, Kendra must find the courage to do what she fears most.
Strange things are afoot at Fablehaven. The book takes off right were the second book ended, during the same summer of their second year at Fablehaven. Kendra and Seth helped save Fablehaven from the Society of the Evening Star, but new troubles present themselves almost immediately. Kendra and Seth discover that someone, or something, has released a plague that transforms beings of light into creatures of darkness. For the first time, Kendra and Warren must visit another magical preserve. Another hidden artifact must be recovered from Lost Mesa in Arizona. New friends are introduced and new magical creatures of light and darkness are confronted. Can the plague be stopped? Can the artifact be found? Is the Sphinx a traitor? Will the plague eclipse all light at Fablehaven?
From the book jacket: At the end of the school year, Kendra and her brother, Seth, find themselves racing back to Fablehaven, a refuge for mythical and magical creatures. Grandpa Sorenson, the caretaker, invites three specialists --- a potion master, a magical relics collector, and a mystical creature trapper ---- to help protect the property from the Society of the Evening Star, an ancient organization determined to infiltrate the preserve and steal a hidden artifact of great power. Time is running out. The Evening Star is storming the gates. If the artifact falls into the wrong hands, it could mean the downfall of other preserves and possibly the world. Will Kendra learn to use her fairy gifts in time? Will Seth stay out of trouble? Can they overcome paralyzing fear? Find out in book two of this best-selling children's fantasy series.
The magical preserve Fablehaven provides refuge to numerous mystical species, but some beings are too large and powerful to be confined to regular enchanted refuges. These mightiest of creatures dwell inside the dragon sanctuaries.
Aesop is said to have lived in the sixth century B.C., a slave on the Greek island of Samos. The eternally entertaining tales attributed to him-in which the fates of sly foxes, wicked wolves, industrious ants, and others, suggest what our own behaviors should (or should not) be-have been universal "best-sellers" since before L'Estrange's definitive 1692 English translation. Gooden's superb engravings were first published in 1936 in a limited edition.
Second only to Aesop, Jean de la Fontaine was the author of comic and delightful fables that are as alive today as when they first appeared in the 18th century. Based on tales both famous and obscure by an array of classical writers, La Fontaine's fables offer vivid perspectives on such elemental subjects as greed and flattery, envy and avarice, love and friendship, old age and death. The 60 collected here-from "The Crow and the Fox" and "The Cock and the Pearl" to "The Grasshopper and the Ant" and "The Town Mouse and the Country Mouse"-are illustrated with more than 100 charming drawings that capture La Fontaine's unforgettable cast of animal personalities.
Children of all ages will delight in this captivating collection of fables featuring creatures found in Hawai'i's waters and tropical oceans worldwide.
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