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In this powerful novel, the author vividly depicts a rich and beautiful place as she tells a story of a young man who, over the course of a summer, learns how much he must give up for a girl, and how much he needs to give up for a mountain.
Arty, an abnormally short fourteen-year-old boy, enlists the help of a group of students, known at school as the "pathetic losers," to take revenge against his abusive, tall fraternal twin brother.
Eighth-grader Derrick wants to be a stand-up comedian, but his football coach, his parents, Joe, his boss at Taste of Italy, his English teacher Dowling the Dragon, and his Mr. Perfect older brother Craig don't think he's so funny. When Derrick discovers he needs a B on an English paper, he receives help from an unexpected source so that he can continue to play football... He learns that he must control himself to achieve this goal. He also gets a good lesson on self reliance and comes to realize how his actions can affect other people.
First, some giant ants steal breakfast.Then there are the evil ninjas, massive ape, mysterious mole people, giant blob, and countless other daunting (and astonishing) detours along the way to school. Are these excuses really why this student is late? Or is there another explanation that is even more outrageous than the rest? From Davide Cali and Benjamin Chaud, the critically acclaimed author/illustrator team behind I Didn't Do My Homework Because . . . comes a fast-paced, actionpacked, laugh-out-loud story about finding the way to school despite the odds--and the unbelievable oddness!
"M is for Mischief and that is exactly what Mr. and Mrs. were up to!"Meet Mr. and Mrs. Dog, the delightful, mischievous, and FUR-bulous duo that arebased upon the real-life puppy adventures of a brother and sister Bichon Frise.How these two lovable dogs bring adventure into selecting their new owners makes fora story that is funny, warm, and simply FUR-tastic!
Twelve-year-old Booker Jones turns to his writing once again to deal with the stress of his parents' decision to vacation together, leaving family and laundry behind.
For a thousand years, the people of Alera have united against the aggressive and threatening races that inhabit the world, using their unique bond with the furies - elementals of earth, air, fire, water, wood, and metal. But in the remote Calderon Valley, the boy Tavi struggles with his lack of fury-crafting. At fifteen, he has no wind fury to help him fly, no fire fury to light his lamps. Yet as the Alerans' most savage enemy - the Marat horde - returns to the Valley, Tavi's courage and resourcefulness will be a power greater than any fury, one that could turn the tides of war...
Penrose, no ordinary cat, takes us on an adventurous tour of mathematical concepts and characters. Now he takes off again on new adventures.Join him as he .....discovers the mathematical rep-tiles...meets x, the mathematical actor..... is overpowered by a hoard of numbers ...stumbles onto the math rods... has a close encounter with Probably... discovers how 1+1!=2 ... helps Sorry Snowflake find its symmetry ... takes on Napier's hot rods ... crosses pi's path ... learns that mathematical doughnuts are not for dunking ...tantalizes, teases and perplexes us with his puzzles and games.These amusing and informative tales are just a few of many enchanting stories written in the author's captivating style that is sure to make mathematics entertaining. The reader will gain new insights and appreciation for mathematics and its many facets.
More stories about the different families that live in Avonlea.
It's winter break in Ascension, Maine. The snow is falling and everything looks pristine and peaceful. But all is not as it seems... Em is thrilled that the guy she's been into for months is finally noticing her. But if she starts things with him, there's no turning back. Because his girlfriend is Em's best friend. And on the other side of town, Chase's social life is unraveling and the stress of his home life is starting to take its toll. But that's nothing compared to what's really haunting him. Chase has done something cruel....And it's only a matter of time before he's exposed. In Ascension, mistakes can be deadly. There are three girls--three beautiful, mysterious girls--to choose who will pay. Em and Chase have been chosen.imes bestselling author of Fallen "A fresh dark twist on paranormal, with surprises around every corner. FURY kept me up all night!" --Nancy Holder, NYT Bestselling Author of WICKED and CRUSADE
Imagine if one day, without warning, the entire human race turns against you; if every person you know, every person you meet becomes a bloodthirsty, mindless savage. That's the horrifying reality for Cal, Brick, and Daisy. Friends, family, even moms and dads, are out to get them. Their world has the Fury. It will not rest until they are dead. In Alexander Gordon Smith's adrenaline-fueled saga, Cal and the others must uncover the truth about what is happening before it destroys them all. But survival comes at a cost. In their search for answers, what they discover will launch them into battle with an enemy of unimaginable power.
The Gods have abandoned Ai Ling. Her mysterious power haunts her day and night, and she leaves home-with just the moon as her guide-overwhelmed by her memories and visions and an unbearable sense of dread. For Ai Ling knows that Chen Yong is vulnerable to corrupt enchantments from the under-world. How can she do nothing when she has the skill and power to fight at his side? A dream has told her where he is, the name of the ship he is traveling on, his destination. So she steals off and stows away on board. The ocean voyage brings with it brutal danger, haunting revelations, and new friendships, but also the premonition of a very real and terrifying threat. Zhong Ye-the powerful sorcerer whom Ai Ling believed she had vanquished in the Palace of Fragrant Dreams-is trapped in Hell, neither alive nor dead. Can he reach from beyond the grave to reunite with Silver Phoenix and destroy Chen Yong? And destroy whatever chance Ai Ling has at happiness, at love? In this sequel to the acclaimed novel Silver Phoenix, four lives are woven together and four destinies become one, now and forever.
At the end of Siren's Storm, the Sirens were defeated, and now the town of Walfang is once again a peaceful beach community.Or is it? Gretchen and Will are still haunted by the memories of the night the Sirens were destroyed--Gretchen because she can't remember what happened and Will because he doesn't know how to tell Gretchen what he saw. He doesn't even understand what he saw, but he does know now that Gretchen is more than what she seems, more than a human girl. And at the same time, he is more in love with her than ever.Gretchen knows there's something wrong, too. She feels like an alien in her own body, but she doesn't know why. And she feels a presence stalking her at every turn. Have the Sirens returned to Walfang? Or has some other force come to claim her?From the Hardcover edition.
We want our son returned. <P><P> This girl is proof that we can save you all. If you ignore our plea, we will kill our hostages one at a time.<P> To be a Pure is to be perfect, untouched by Detonations that scarred the earth, and sheltered inside the paradise that is the Dome. But Partridge escaped to the outside world, where Wretches struggle to survive amid smoke and ash. Now, at the command of Partridge's father, the Dome is unleashing nightmare after nightmare upon the Wretches in an effort to get him back.<P> At Partridge's side is a small band of those united against the Dome: Lyda, the warrior; Bradwell, the revolutionary; El Capitan, the guard; and Pressia, the young woman whose mysterious past ties her to Partridge in ways she never could have imagined. Long ago a plan was hatched that could mean the earth's ultimate doom. Now only Partridge and Pressia can set things right.<P> To save millions of innocent lives, Partridge must risk his own by returning to the Dome and facing his most terrifying challenge. And Pressia, armed only with a mysterious Black Box containing a set of cryptic clues, must travel to the very ends of the earth, to a place where no map can guide her. If they succeed, the world will be saved. But should they fail, humankind will pay a terrible price . . .
Journeying to the country that won the 2010 FIFA World Cup, this enlightening handbook explores the culture of Spain through the world's most popular sport: soccer. From watching an amazing game between world class rivals FC Barcelona and Real Madrid to exploring island volcanic landscapes and witnessing the many fiestas that are celebrated there, readers join professional soccer player Ethan Zohn for the experience of a lifetime. Activities generated from each chapter include learning a phrase in each of the different languages spoken in Spain, making a sand-drip sand castle to understand the concept of surface tension, and creating a time capsule unique to a family's culture and era. Readers will also have the opportunity to research a real project in Spain through which they can give back and make a difference in this fascinating country. Viajando al país que ganó la Copa Mundial FIFA 2010, este manual instructivo explora la cultura de España a través del deporte más popular del mundo: el fútbol. Desde ver un partido increíble entre los rivales de primera categoría FC Barcelona y Real Madrid hasta explorar paisajes volcánicos de las islas y participar en las muchas fiestas que se celebran allí, los lectores acompañan al jugador de fútbol profesional Ethan Zohn para una experiencia inolvidable. Algunas de las actividades en cada capítulo incluyen aprender una frase en cada una de las lenguas habladas en España, hacer castillos de arena de goteo para comprender el concepto de la tensión superficial y crear una cápsula de tiempo única a la cultura y la era de una familia española. Los lectores también tendrán la oportunidad de investigar un proyecto real en España a través del cual pueden ofrecer algo a la sociedad y hacer una diferencia en este país fascinante.
Following professional soccer player Ethan Zohn on another global adventure, this entertaining and educational handbook explores the cultures and customs of Mexico. From a walking tour of Mexico City and visits to the ruins of the country's ancient civilizations to a once-in-a-lifetime butterfly migration sanctuary and colorful Lucha Libre wrestling, this investigation explores the real Mexico, avoiding the commonplace tourist traps and border towns. Activities presented in each chapter include science and math projects based on Mayan cultures, creative writing and art exercises inspired by Mexican folk art and celebrations, and even simple traditional recipes. Staying true to its series, this installation provides the opportunity to research a charitable project in Mexico and make a difference in this wonderful country. Siguiendo el jugador de fútbol profesional Ethan Zohn en otra aventura global, este manual educacional y entretenido explora la cultura y las costumbres de México. Desde un recorrido a pie del Distrito Federal y visitas a las ruinas de las civilizaciones antiguas del país hasta un santuario maravilloso para la migración de las mariposas y la lucha libre animada, esta investigación explora el México real y evita las comunes trampas para turistas y las ciudades fronterizas. Las actividades presentadas en cada capítulo incluyen proyectos de la matemática y la ciencia basados en la cultura maya, ejercicios de escritura creativa y arte inspirados por el arte popular y las celebraciones mexicanas y recetas sencillas tradicionales. Manteniéndose fiel a la serie, este libro provee la oportunidad de investigar un proyecto caritativo en México y hacer una diferencia en este gran país.
"Think Treasure Island's Jim Hawkins and Encyclopedia Brown rolled intoone adventurous, ingenious, God-fearing lad, and you get the idea. Fun,suspenseful, and unpredictable, the No Place Like Holmes books are fantasticreads, and author Jason Lethcoe is a fine craftsman of words to boot. I highlyrecommend this series." --RobertLiparulo, bestselling author of Dreamhouse Kings and The 13th TribeA mystery is afoot at 221 Baker Street, but will Griffin Sharpe be able to figure out the clues before the future catches up with the past?When Sherlock Holmes moves out of Baker Street, a new tenant moves in--a mysterious woman named Elizabeth who has long been a fan of Holmes. When she discovers that Griffin and his uncle are also detectives, she becomes very friendly. So when Elizabeth goes missing along with a special invention, Griffin sets out to rescue her. But finding Elizabeth will take them on a race against the clock that bends time itself!"The No Place Like Holmes books will capture you onfirst page and not let you go until the final fascinating twist and turn. JasonLethcoe is an excellent writer with the ability to craft a story thatentertains all readers (adults are welcome to take a peek!)." --Robert Whitlow,bestselling author of the Tides of Truth series
For as long as she can remember, Laney's been having "future flashes"-visions of the future that she sees when she makes physical contact with another person. Left on a doorstep as a baby, Laney's past has always been cloudy to her, despite the clarity with which she can see the future. Her caretaker, Walt, claims to be her father, but Laney has a nagging suspicion that he isn't quite telling her the entire truth. And when a new kid, Lyle, moves to her small town, Laney is dreading meeting him-she almost always gets a future flash when first meeting someone new and they aren't always good. Unfortunately, her meeting with Lyle isn't just bad; it's painful. Engulfed in flames, Lyle's future flash is the worst Laney's ever experienced. But what does it mean? Is there anything Laney can do to change the future? And will she be able to save Lyle not only from a firey death but also from the merciless class bully without becoming a victim of his antics herself?In this thrilling and imaginative middle grade novel from author Kita Helmetag Murdock, follow Laney as she works against the clock to understand her past and prevent the disaster looming in the future. Aimed at readers ages 8 to 12, the book encompasses important themes such as identity, bullying, friendship, family relationship, and more. Kids will identify with Laney, who is a bit of an outsider but also has a good moral compass, and will love her supernatural abilities. Parents, teachers, and librarians will see the value in the themes discussed and in the positive outcome of the book with a very hopeful tone.
It's 1996, and Josh and Emma have been neighbors their whole lives. They've been best friends almost as long - at least, up until last November, when Josh did something that changed everything. Things have been weird between them ever since, but when Josh's family gets a free AOL CD in the mail, his mom makes him bring it over so that Emma can install it on her new computer. When they sign on, they're automatically logged onto their Facebook pages. But Facebook hasn't been invented yet. And they're looking at themselves fifteen years in the future. By refreshing their pages, they learn that making different decisions now will affect the outcome of their lives later. And as they grapple with the ups and downs of what their futures hold, they're forced to confront what they're doing right - and wrong - in the present.
Josh and Emma are about to discover themselves--fifteen years in the future It's 1996, and Josh and Emma have been neighbors their whole lives. They've been best friends almost as long--at least, up until last November, when everything changed. Things have been awkward ever since, but when Josh's family gets a free AOL CD-ROM in the mail, his mom makes him bring it over so that Emma can install it on her new computer. When they sign on, they're automatically logged onto Facebook . . . but Facebook hasn't been invented yet. Josh and Emma are looking at themselves fifteen years in the future. Their spouses, careers, homes, and status updates--it's all there. And every time they refresh their pages, their futures change. As they grapple with the ups and downs of what their lives hold, they're forced to confront what they're doing right--and wrong--in the present.
A thousand years after the release of the Straker Tapes, when Peter and Alpha discover that stories of human upgrades are true, they strive to stop a group of scientists from making a decision that could destroy humanity.
In this thrilling and surreal finale to the TimeTripper series, Harry Keller finds himself stuck back at Windfree mental hospital. All the progress he thought he'd made has crumbled and Harry is too devastated to pick up the pieces. He might not have a choice, though. Harry must confront the enemy that drove him to this end, before more damage is done. When Harry is thrust back into A-Time, he discovers new secrets about the bizarre, time-bending world that go beyond what he ever could have imagined, and even stranger secrets about our own reality.
Henry Kitson makes his first mistake when he scores a hundred per cent in his exams. Not for him therefore the glamorous cushy career pattern of most of his contemporaries. Promoted to Tech, he is equipped with a white coat and a clipboard and becomes one of that small body who keep the country's computerized living systems going. His second mistake is going on the razzle. In London, where survival depends on skill and daring and the population is controlled by fear and sensationalism, Kitson becomes pinball champion and meets blond, leather-clad Ken, London's bike-racing champion of Futuretrack 5. Together they go north in an uneasy partnership. And what they learn as they go, they don't like, for this is Britain of the twenty-first century and if you question the system too much you come to regret it. But who does know the answers? And what is Kitson's destined role? As a fortune teller predicts, "You'll regret what you'll do for the rest of your born days. And you'll have plenty of time to regret it." In this major new novel, Robert Westall has brilliantly created a future world which is all too plausible.
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