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Your Call: What My Listeners Say – and Why We Should Take Note

by Jeremy Vine

'Full of glorious examples of caller wisdom [with] laugh-out-loud anecdotes' Allison PearsonHaving taken over 25,000 listener calls on his BBC Radio 2 lunchtime show, Jeremy Vine decided it was time to take stock of the wisdom his listeners have imparted over the airwaves. And it is clearer than ever before that caller wisdom is far more valuable than most of what we hear from 'the experts'. The voice of the so-called 'ordinary person' - totally unvarnished and unspun - turns out to be not so ordinary after all.These moments of truth could not have come at a more pertinent time - with world politics, war and Brexit in the fray. And it always helps to make people laugh. This is his hilarious account of lessons learnt from listeners, life and Len Goodman by way of musings on everything including love, lollipop ladies and poisonous plants.

Your Call: What My Listeners Say and Why We Should Take Note

by Jeremy Vine

This title was previously published in 2017 with the original title, 'What I Learnt'Jeremy Vine has been presenting a BBC Radio 2 show since 2003 that attracts more than seven million listeners. In that time he calculates he has taken more than 25,000 calls on topical subjects - big issues and small ones: on life, love, lollipop ladies and poisonous plants. But what have the callers told him? In the age of Brexit and Donald Trump, is the world now being run by Radio 2 listeners? If you listen to Radio 4, Brexit was a shock. If you are a Radio 2 listener it wouldn't have surprised you at all. Where Jeremy's callers once expressed a kind of resignation ('But what can you do?' or the gloomy rejoinder: 'You have to laugh'), now they tend to give him their views expecting to be heeded. They have not called in to entertain the audience. They expect to take the wheel of the car and drive.Listener wisdom is far more valuable than most of what we hear from appointed spokespeople. What was the response when Jeremy asked: 'Have you ever been pecked in the eye by a gannet?' Which subjects are most likely to start pitched warfare between different sections of the audience? (Answer: old people using buses, old people NOT using buses, cellophane, or Tony Blair saying anything.)In a book punctuated by vivid anecdotes and laugh-out-loud moments, Jeremy Vine explains what it's like to hit a button and hear - totally unvarnished and unspun - the voices of so-called ordinary people. And why they are not so ordinary after all.Read by Peter Kenny and Introduced by Jeremy Vine(p) Orion Recording Group 2017

Your Maryland: Little-Known Histories from the Shores of the Chesapeake to the Foothills of the Allegheny Mountains

by Ric Cottom

Four centuries of Maryland’s history in one colorful and dramatic volume."Good evening, I’m Ric Cottom. Welcome to Your Maryland." Since 2002, when he first delivered his now-classic radio segment on Maryland history, Ric Cottom has narrated hundreds of little-known human interest stories. Collected here are 72 of his favorite on-air pieces, enhanced with beautiful papercut illustrations by Baltimore artist Annie Howe. From accused witches and the murderous career of gunsmith John Dandy through tales of Johnny U and the greatest game ever played, Your Maryland covers nearly four centuries of the Free State’s heroes and scoundrels. Entertaining listeners of all ages while sparking their interest in the past, Cottom’s beloved Your Maryland is a unique blend of carefully researched regional history and narrative nonfiction. He deftly emphasizes the human dimension of Maryland’s colorful past: its athletes (two- and four-legged), beautiful spies, brilliant writers, misunderstood pirates, and ghosts. All of that color, suspense, and humor—as well as the author’s unusual talent for discovering interesting historical facts and personages—is part of your Maryland.

Z on Location: Z Yang, Book 2) (American Girl: Z Yang #2)

by J. J. Howard

In her second novel, Z is thrilled to be going on the road to help her mom film a documentary. She might even get to interview her vlogging idol, Winter Costello, at VidCon! Eager to share her summer adventure with her friends and vlog fans, Z keeps her phone and camera at the ready. But she finds that working on a real film set takes more focus than she expected. When her love of connecting online threatens to ruin her chances of connecting in real life with her idol and fans, Z faces the ultimate test: Can she survive off-line and learn to #liveinthemoment?

Zombie Cinema

by Ian Olney

It’s official: the zombie apocalypse is here. The living dead have been lurking in popular culture since the 1930s, but they have never been as ubiquitous or as widely-embraced as they are today.Zombie Cinema is a lively and accessible introduction to this massively popular genre. Presenting a historical overview of zombie appearances in cinema and on television, Ian Olney also considers why, more than any other horror movie monster, zombies have captured the imagination of twenty-first-century audiences. Surveying the landmarks of zombie film and TV, from White Zombie to The Walking Dead, the book also offers unique insight into why zombies have gone global, spreading well beyond the borders of American and European cinema to turn up in films from countries as far-flung as Cuba, India, Japan, New Zealand, and Nigeria. Both fun and thought-provoking, Zombie Cinema will give readers a new perspective on our ravenous hunger for the living dead.

The Zombie Gospel: The Walking Dead and What It Means to Be Human

by Danielle Strickland

The Walking DeadThe Zombie GospelThe Walking DeadThe Walking Dead

Zombie Theory: A Reader

by Sarah Juliet Lauro

Zombies first shuffled across movie screens in 1932 in the low-budget Hollywood film White Zombie and were reimagined as undead flesh-eaters in George A. Romero’s The Night of the Living Dead almost four decades later. Today, zombies are omnipresent in global popular culture, from video games and top-rated cable shows in the United States to comic books and other visual art forms to low-budget films from Cuba and the Philippines. The zombie’s ability to embody a variety of cultural anxieties—ecological disaster, social and economic collapse, political extremism—has ensured its continued relevance and legibility, and has precipitated an unprecedented deluge of international scholarship. Zombie studies manifested across academic disciplines in the humanities but also beyond, spreading into sociology, economics, computer science, mathematics, and even epidemiology. Zombie Theory collects the best interdisciplinary zombie scholarship from around the world. Essays portray the zombie not as a singular cultural figure or myth but show how the undead represent larger issues: the belief in an afterlife, fears of contagion and technology, the effect of capitalism and commodification, racial exclusion and oppression, dehumanization. As presented here, zombies are not simple metaphors; rather, they emerge as a critical mode for theoretical work. With its diverse disciplinary and methodological approaches, Zombie Theory thinks through what the walking undead reveal about our relationships to the world and to each other.Contributors: Fred Botting, Kingston U; Samuel Byrnand, U of Canberra; Gerry Canavan, Marquette U; Jeffrey Jerome Cohen, George Washington U; Jean Comaroff, Harvard U; John Comaroff, Harvard U; Edward P. Comentale, Indiana U; Anna Mae Duane, U of Connecticut; Karen Embry, Portland Community College; Barry Keith Grant, Brock U; Edward Green, Roosevelt U; Lars Bang Larsen; Travis Linnemann, Eastern Kentucky U; Elizabeth McAlister, Wesleyan U; Shaka McGlotten, Purchase College-SUNY; David McNally, York U; Tayla Nyong’o, Yale U; Simon Orpana, U of Alberta; Steven Shaviro, Wayne State U; Ola Sigurdson, U of Gothenburg; Jon Stratton, U of South Australia; Eugene Thacker, The New School; Sherryl Vint, U of California Riverside; Priscilla Wald, Duke U; Tyler Wall, Eastern Kentucky U; Jen Webb, U of Canberra; Jeffrey Andrew Weinstock, Central Michigan U.

Zombies on the small screen

by Marcello Gagliani Caputo Andrew Bell, MITI, ATA, Dip. Publishing

Having saturated the world of cinema, the zombie has found new, fertile ground on television, where the character has rediscovered its youth. From the success of "The Walking Dead" to the spin-off "Fear the Walking Dead", from the surprise hit "Dead Set" to the poignant "In the Flesh"; from The Asylum's "Z-Nation'" to the romantic delicacy of the French production, "Les Revenants"; this volume includes the best zombie TV series hitting TV screens worldwide, with critical analysis fascinating insights into the genre.

Victor and Hugo

by Robert J. Blake

From the creator of beloved stories about dogs--their bravery, loyalty, and companionship--comes a celebration of music, friendship, Paris, and puppies set against an exquisitely illustrated Parisian backdrop!On a beautiful bridge in Paris, performing dogs Victor and Hugo dance and sing as their Maestro plays his music. But when Maestro&’s accordion falls over the side of the bridge and onto a barge, the music stops—not only for Maestro, but for everyone! Victor and Hugo must rescue the accordion, and as they chase after it, they know that saving the accordion for their Maestro will mean saving music for the entire city as well. In this rollicking adventure through Paris, Victor and Hugo show us that friendship and music can combine to create the greatest magic of all.Praise for Victor and Hugo:"A high-energy, exuberant romp through the City of Light. For lovers of art, music, and action-packed adventure."--School Library Journal

Play with Me!

by Michelle Lee

Playtime means very different things to these two spirited friendsPip is full of ideas for what to play: Dress up! Magicians! Dolls! Only, Nico doesn&’t want to play any of them, and Pip gets mad. REALLY mad. But don&’t worry—Nico finds the perfect way for them to play together. Michelle Lee&’s irresistible characters show that finding a way to play together will always hit the right note.

ABC Pasta: An Entertaining Alphabet

by Juana Medina

A is for angel hair acrobat M is for Macaroni the Magician and T is for tortellini trapeze artist.It's an ABC circus that's good enough to eat!

Good Night Dancers (Good Night Our World)

by Adam Gamble Mark Jasper

Good Night Dancers highlights dance studios, dance instructors, dancewear, dance shoes, recitals, dance competitions, jazz, acro, tap, salsa, lyrical, ballet, dance moms and dads, Broadway, and more. Are you ready to dance? This adorable board book educates little ones about the exciting world of dance while instilling a sense of pride and love for the art.This book is part of the bestselling Good Night Our World series, which includes hundreds of titles exploring iconic locations and exciting themes.

IL CARTONE ANIMATO dal sogno alla realtà

by Jean Knoertzer

Siamo abituati a guardare i cartoni animati in tv o al cinema. Grandi autori come Walt Disney, Hayao Miyazaki hanno reso il film d'animazione un'arte. Questo libro spiega le varie fasi di produzione di un cartone animato, dall'idea al film proiettato nelle sale. Conosciamone i segreti. Ci sono molte cose da scoprire, molte illustazioni da vedere e anche molti aneddoti.

The Canterbury Puzzles

by Henry Dudeney

For the mastermind who has what it takes to solve the tricky conundrums from Britain's first and greatest puzzle master.---------------------------------------Solve the puzzle of The Mystery of Ravensdene Park . . . trace the route of the butler, the gamekeeper and the two anonymous guests and the key to the mystery will reveal itself.---------------------------------------Decipher the riddle of The Frogs' Ring for The Merry Monks of Riddlewell . . . ---------------------------------------At The Squire's Christmas Puzzle Party ascertain just how many kisses had been given Under the Mistletoe Bough . . . ---------------------------------------First published in 1907, Dudeney's The Canterbury Puzzles is a classic of the genre, based on characters from Chaucer's Tales. The book contains 114 puzzles suitable for young enthusiasts, recreational mathematicians and veteran puzzlers alike. As challenging today as it was over a century ago, this ingenious book will provide hours-worth of puzzles to keep your brain alert."Regular exercise is supposed to be as necessary for the brain as for the body. Many of us are very apt to suffer from mental cobwebs, and there is nothing equal to the solving of puzzles for sweeping them away." - Henry Dudeney (1847-1930)

Good Night Broadway (Good Night Our World)

by Adam Gamble Mark Jasper

Good Night Broadway highlights theaters, musicals, dancers, plays, actors and actresses, writers and directors, costumes, scripts, rehearsals, playbills, stagehands, and so much more. This adorable board book captivates young audiences as they tour one of the country's most electric and exciting destinations. In these colorful pages, readers receive a front-row ticket to the best of what Broadway has to offer. This book is part of the bestselling Good Night Our World series, which includes hundreds of titles exploring iconic locations and exciting themes.

Help

by Simon Amstell

'A beautiful and clever book about being human' Russell BrandCOMEDY. TRAGEDY. THERAPY. Simon Amstell did his first stand-up gig at the age of thirteen. His parents had just divorced and puberty was confusing. Trying to be funny solved everything. HELP is the hilarious and heartbreaking account of Simon’s ongoing compulsion to reveal his entire self on stage. To tell the truth so it can’t hurt him any more. Loneliness, anxiety, depression – this book has it all. And more. From a complicated childhood in Essex to an Ayahuasca-led epiphany in the Amazon rainforest, this story will make you laugh, cry and then feel happier than you’ve ever been.

Elvis Presley's Love Me Tender

by Elvis Presley

The king of rock-and-roll's #1 hit song "Love Me Tender" is now an endearing picture bookAdapted from the unforgettable classic song, Elvis Presley's Love MeTender is a heartwarming ode to the special bond between children and the adults who love and care for them--be they parents, grandparents, adoptive parents, aunts, uncles, or guardians. With its simple, timeless message, Elvis Presley's Love Me Tender is destined to join Guess How Much I Love You as a baby shower staple. And the sweet, inclusive illustrations make it a book every family will treasure "all through the years, 'till the end of time."

What the World Needs Now Is Love

by Burt Bacharach Hal David

For anyone who needs to be reminded of the power of love, this beautiful book is the perfect gift!With its soothing lyrics and calming tones, "What the World Needs Now Is Love" has become a beloved song worldwide since its release in 1965. Now, for the first time ever, these captivating lyrics are in book form accompanied by gorgeous illustrations, and perfectly packaged with a ribbon enclosure.Both a reminder of the importance of love and a call to make the world a better place, this book is the perfect gift for anyone you care about—or for yourself when you need some gentle comfort.

Πώς να βγάλετε χρήματα εμφανιζόμενος σε τηλεοπτικές διαφημίσεις και σειρές (Levine's Guide To Knives And Their Values Ser.)

by Bernard Levine Δήμητρα Στασινού

Είχατε ποτέ την επιθυμία να εργαστείτε σε τηλεοπτικές διαφημίσεις; ... όπως οι διαφημίσεις κινητών των εταιρειών Nokia ή Samsung καθώς και σε διαφημίσεις των McDonald's ή Coca Cola; Θα θέλατε να συμμετέχετε σε τηλεποτική σαπουνόπερα ή σειρά; Δε χρειάζεται εμπειρία. Τώρα είναι η ευκαιρία σας να κάνετε το όνειρό σας πραγματικότητα. Έχει πολλή πλάκα και τα χρήματα που θα βγάλετε θα αξίζουν τον κόπο!

1968 and Global Cinema (Contemporary Approaches to Film and Media Series)

by Paula Rabinowitz Pablo La Parra-Perez Laurence Coderre Victor Fan J. M. Tyree Sarah Hamblin Allyson Nadia Field Man-tat Terence Leung Mauro Resmini Graeme Stout David Desser Morgan Adamson Rita De Grandis Peter Hames Rocco Giansante Lily Saint Robert Stam Sara Saljoughi Christina Gerhardt

1968 and Global Cinema addresses a notable gap in film studies. Although scholarship exists on the late 1950s and 1960s New Wave films, research that puts cinemas on 1968 into dialogue with one another across national boundaries is surprisingly lacking. Only in recent years have histories of 1968 begun to consider the interplay among social movements globally. The essays in this volume, edited by Christina Gerhardt and Sara Saljoughi, cover a breadth of cinematic movements that were part of the era's radical politics and independence movements. Focusing on history, aesthetics, and politics, each contribution illuminates conventional understandings of the relationship of cinema to the events of 1968, or "the long Sixties." The volume is organized chronologically, highlighting the shifts and developments in ideology in different geographic contexts. The first section, "The Long Sixties: Cinematic New Waves," examines both the visuals of new cinemas, as well as new readings of the period's politics in various geopolitical iterations. This half of the book begins with an argument that while the impact of Italian Neorealism and the French New Wave on subsequent global new waves is undeniable, the influence of cinemas of the so-called Global South is pivotal for the era's cinema as well. The second section, "Aftershocks," considers the lasting impact of 1968 and related cinematic new waves into the 1970s. The essays in this section range from China's Cultural Revolution in cinema to militancy and industrial struggle in 1970s worker's films in Spain. In these ways, the volume provides fresh takes and allows for new discoveries of the cinemas of the long 1968. 1968 and Global Cinema aims to achieve balance between new readings of well-known films, filmmakers, and movements, as well as new research that engages lesser-known bodies of films and film texts. The volume is ideal for graduate and undergraduate courses on the long sixties, political cinema, 1968, and new waves in art history, cultural studies, and film and media studies.

27: The Legend And Mythology Of The 27 Club

by Gene Simmons

The summer of 1969 was a momentous one in modern history. It was a season punctuated with change. Apollo 11 landed on the moon, thousands of young fans flocked to rock &‘n&’ roll festivals like Woodstock and the controversial Altamont Freeway concert, the Manson Family cult were on a high-profile killing spree, and the first uprisings that would become the Stonewall Riots began. It was an electric summer of violent endings, new beginnings, and social unrest.It was also the summer that a myth was born–beginning with the tragic, untimely death of Rolling Stones founder, Brian Jones. The world soon lost two more huge music stars: Janis Joplin and Jimi Hendrix. Not only did losing these three beacons of music culture seem to signal the end of a musical era, it also felt like a foreboding sign; they had all died at exactly the same age. All three had lost their lives at the pinnacle of their creative output, and all three were exactly 27 years old.People have speculated that there could be a dastardly lineage, from the poisoning of blues pioneer Robert Johnson in 1938, through these icons of the 60s, and more recently to rebel chanteuse Amy Winehouse&’s death from alcohol poisoning in 2011. Could it be a twisted fate that the world&’s very best creative souls come to early, often violent, deaths at just 27 years old? Over time, this idea began to be known as, &“the 27 club,&” and it has persisted in the public imagination.In 27: The Legend and Mythology of the 27 Club, rock &‘n&’ roll icon Gene Simmons takes a deep dive into the life stories of these legendary figures, without giving credence to the romanticized idea that being in the &“club&” is somehow a perverse privilege. Simmons wills us to acknowledge the extraordinary lives, not the sensational deaths, of the musicians and artists who left an indelible mark on the world.

3 Kings: Diddy, Dr. Dre, Jay-Z, and Hip-Hop's Multibillion-Dollar Rise

by Zack O'Malley Greenburg

<P> Tracing the careers of hip-hop's three most dynamic stars, this deeply reported history brilliantly examines the entrepreneurial genius of the first musician tycoons: Diddy, Dr. Dre, and Jay-ZBeing successful musicians was simply never enough for the three kings of hip-hop. Diddy, Dr. Dre, and Jay-Z lifted themselves from childhood adversity into tycoon territory, amassing levels of fame and wealth that not only outshone all other contemporary hip-hop artists, but with a combined net worth of well over $2 billion made them the three richest American musicians, period. <P>Yet their fortunes have little to do with selling their own albums: between Diddy's Ciroc vodka, Dre's $3 billion sale of his Beats headphones to Apple, and Jay-Z's Tidal streaming service and other assets, these artists have transcended pop music fame to become lifestyle icons and moguls.Hip-hop is no longer just a musical genre; it's become a way of life that encompasses fashion, film, food, drink, sports, electronics and more - one that has opened new paths to profit and to critical and commercial acclaim. Thanks in large part to the Three Kings-who all started their own record labels and released classic albums before moving on to become multifaceted businessmen-hip-hop has been transformed from a genre spawned in poverty into a truly global multibillion-dollar industry. <P>These men are the modern embodiment of the American Dream, but their stories as great thinkers and entrepreneurs have yet to be told in full. Based on a decade of reporting, and interviews with more than 100 sources including hip-hop pioneers Russell Simmons and Fab 5 Freddy; new-breed executives like former Def Jam chief Kevin Liles and venture capitalist Troy Carter; and stars from Swizz Beatz to Shaquille O'Neal, 3 Kings tells the fascinating story of the rise and rise of the three most influential musicians in America.

3D Cinematic Aesthetics and Storytelling

by Yong Liu

This book argues that 3D films are becoming more sophisticated in utilising stereoscopic effects for storytelling purposes. Since Avatar (2009), we have seen a 3D revival marked by its integration with new digital technologies. With this book, the author goes beyond exploring 3D’s spectacular graphics and considers how 3D can be used to enhance visual storytelling. The chapters include visual comparisons between 2D and 3D to highlight their respective narrative features; an examination of the narrative tropes and techniques used by contemporary 3D filmmakers; and a discussion of the narrative implications brought by the coexistence of flatness and depth in 3D visuality. In demonstrating 3D cinematic aesthetics and storytelling, Yong Liu analyses popular films such as Hugo (2011), Life of Pi (2012), Gravity (2013), Star Trek Into Darkness (2013, and The Great Gatsby (2013). The book is an investigation into contemporary forms of stereoscopic storytelling derived from a unique, long-existing mode of cinematic illusions.

3D Game Programming for Kids: Create Interactive Worlds with JavaScript

by Chris Strom

You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game programming even easier to learn. Plus, new effects make your games even cooler. When you're done, you're going to be amazed at what you can create. Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it! This second edition is updated from start to finish to make it even easier to get started programming in JavaScript. Every example has been updated to make it easier, with new example games to explore and new 3D effects that make your games even more fun! Want a red donut? You can make hundreds of them, spinning around like mad. Want to create a star field? Make a hundred or a thousand stars. Make them red, green, or blue. Explosions? Fireworks? Planets? It's up to you. And, using a code editor created especially for this book, you'll program right in your web browser. You'll see the results of your work and imagination right away - right next to the code that you just typed! Along the way, you'll pick up a ton of programming knowledge, and dive in even deeper with some more advanced chapters. Whatever you want to do, this book has your back. Best of all, you get to create awesome games and say, "I made this!" What You Need: You need the latest version of the Google Chrome Web browser, available for free from https://chrome.google.com. You also need an Internet connection to access the ICE Code Editor the first time. ICE Code Editor will be loaded onto your computer, so you won't need Internet access for later projects.

806: A Novel

by Cynthia Weil

Sibling 1 throws blenders and plays guitar. Sibling 2 is allergic to everything and is into magic. Sibling 3 is a varsity swimmer with a group of female fans. Enough said. The only thing they have in common is their biological father, and the only thing they can agree on is that they all want to meet him. With the help of a broken-down, “borrowed” Jeep, KT, Jesse, and Gabe make their way across the country evading police, trying their luck on the slots, and meeting a life-changing pig, all to track down Donor 806, their father. Any hope of success requires smarts, luck, and ingenuity. Good thing they have each other...even if they don't see it that way.

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