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Drawing Amanda: Enhanced Edition

by S. Y. Lee Stephanie Feuer

In this enhanced edition of DRAWING AMANDA, the illustrations come to life through animations -- as if Inky, the main character, is drawing them as you watch. DRAWING AMANDA is set in the under-parented, high-expectation adolescent world of a Manhattan international prep school. Fourteen-year-old budding artist Inky Kahn is still smarting from the death of his father. He thinks he's found his big break when he bonds with the developer of a new computer game and snags a coveted drawing assignment, for which he uses his secret crush-Amanda-as a model. But unbeknownst to Inky, the developer has a dangerous criminal past, and is using his computer game to lure and stalk teenage girls. And Inky has inadvertently led Amanda right into his path. Blinded by his own ambition and sulking from his father's death, Inky hides from the truth. Will Inky, with the help of Rungs, his cybergeek pal, discover the crime in time and save Amanda before the creep ensnares her-or anyone else?

Drawing Amanda: Enhanced

by S. Y. Lee Stephanie Feuer

DRAWING AMANDA is set in the under-parented, high-expectation adolescent world of a Manhattan international prep school. Fourteen-year-old budding artist Inky Kahn is still smarting from the death of his father. He thinks he's found his big break when he bonds with the developer of a new computer game and snags a coveted drawing assignment, for which he uses his secret crush-Amanda-as a model. But unbeknownst to Inky, the developer has a dangerous criminal past, and is using his computer game to lure and stalk teenage girls. And Inky has inadvertently led Amanda right into his path. Blinded by his own ambition and sulking from his father's death, Inky hides from the truth. Will Inky, with the help of Rungs, his cybergeek pal, discover the crime in time and save Amanda before the creep ensnares her-or anyone else?

Drawing Anime Faces and Feelings: 800 facial expressions from joy to terror, anger, surprise, sadness and more

by Studio Hard Deluxe

Big facial expressions are essential to anime and manga. They can be much more eloquent than printed words for getting an emotional response out of viewers. However, faces can be challenging. With this book, improve your anime-drawing skills with instruction for facial features and expressions for a wide variety of ages, character types, hair styles and activities. With 800 different facial expressions, you'll be able to draw your character in any emotional situation or with any reaction.

Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design

by Chris Solarski

"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming." -- John Romero, co-founder of id Software and CEO of Loot Drop, Inc.Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas--or a computer screen--the artist's challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills--light, value, color, anatomy, concept development--as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it's equally accessible for those interested to learn about gaming's future, and potential as an artistic medium.Also available as an eBookFrom the Trade Paperback edition.

Drawing Digital: The Complete Guide to Learning to Draw and Paint on Your iPad

by Lisa Bardot

Acclaimed artist and educator Lisa Bardot gives you all the tools you need to approach creating art and illustration on your iPad, using Procreate and other popular drawing apps.- Explore the core technical aspects of your chosen app, including layers, masks, alpha lock, and brushes.- Learn how to draw plants, flowers, and animals, then move on to drawing people and more complicated scenes.- Step-by-step exercises lead you through each new topic, with plenty of tips, tricks and techniques.- An ideal starting point for newcomers to digital art, but with plenty of original inspiration and advice for more advanced artists.

Drawing in the Digital Age

by Wei Xu

A solid foundation for improving your drawing skillsTeaching a new observational method based on math and computer graphics principles, this book offers an innovative approach that shows you how to use both sides of your brain to make drawing easier and more accurate. Author Wei Xu, PhD, walks you through his method, which consists of scientific theories and principles to deliver real-world techniques that will improve your drawing skills. Xu's pioneering approach offers a solid foundation for both traditional and CG artists. Encourages you to use both sides of your brain for drawing with the highest efficiency possibleIntroduces an innovative method invented by the author for improving your drawing skillsIf you are eager to learn how to draw, then this book is a must read.

Drawing Product Ideas: Fast and Easy UX Drawing for Anyone

by Kent E. Eisenhuth

Explore straightforward drawing skills to help you communicate product ideas exponentially faster than you could with text In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead, Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style. The author also includes: Strategies for how to use your drawing to support your solutions to real-world problems Tips and tricks for applying your new drawing skills in a workshop setting, in real-time An illuminating foreword by the celebrated Manuel Lima, a Fellow of the Royal Society of Arts An essential volume for engineers, researchers, and product managers, Drawing Product Ideas is also an indispensable blueprint for anyone seeking to improve their public, ad-hoc drawing skills.

Drawn to Life: Volume 1: The Walt Stanchfield Lectures

by Walt Stanchfield

Discover the lessons that helped bring about a new golden age of Disney animation!Published for the first time ever, Drawn to Life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty years, Walt helped breathe life into the new golden age of animation with these teachings at the Walt Disney Animation Studios and influenced such talented artists as Tim Burton, Brad Bird, Glen Keane, and John Lasseter. These writings represent the quintessential refresher for fine artists and film professionals, and it is a vital tutorial for students who are now poised to be part of another new generation in the art form.Written by Walt Stanchfield (1919-2000), who began work for the Walt Disney Studios in the 1950s. His work can be seen in films like Sleeping Beauty, The Jungle Book, 101 Dalmatians, and Peter Pan.Edited by Academy Award®-nominated producer Don Hahn, who has prduced such classic Disney films as Beauty and the Beast and The Lion King.

Drawn to Life: Volume 1: The Walt Stanchfield Lectures

by Walt Stanchfield

Drawn to Life is a two-volume collection of the legendary lectures of long-time Disney animator Walt Stanchfield. For over 20 years, Walt mentored a new generation of animators at the Walt Disney Studios and influenced such talented artists such as Tim Burton, Brad Bird, Glen Keane, and Andreas Deja. His writing and drawings have become must-have lessons for fine artists, film professionals, animators, and students looking for inspiration and essential training in drawing and the art of animation. Written by Walt Stanchfield (1919–2000), who began work for the Walt Disney Studios in the 1950s. His work can be seen in films such as Sleeping Beauty, The Jungle Book, 101 Dalmatians, and Peter Pan. Edited by Disney Legend and Oscar®-nominated producer Don Hahn, whose credits include the classic Beauty and the Beast, The Lion King, and Hunchback of Notre Dame.

Drawn to Life - Volume 2: The Walt Stanchfield Lectures

by Walt Stanchfield

Discover the lessons that helped bring about a new golden age of Disney animation!Published for the first time ever, Drawn to Life is a two volume collection of the legendary lectures from long-time Disney animator Walt Stanchfield. For over twenty years, Walt helped breathe life into the new golden age of animation with these teachings at the Walt Disney Animation Studios and influenced such talented artists as Tim Burton, Brad Bird, Glen Keane, and John Lasseter. These writings represent the quintessential refresher for fine artists and film professionals, and it is a vital tutorial for students who are now poised to be part of another new generation in the art form. Written by Walt Stanchfield (1919-2000), who began work for the Walt Disney Studios in the 1950s. His work can be seen in films like Sleeping Beauty, The Jungle Book, 101 Dalmatians, and Peter Pan.Edited by Academy Award®-nominated producer Don Hahn, who has prduced such classic Disney films as Beauty and the Beast and The Lion King.

The Dream Architects: Adventures in the Video Game Industry

by David Polfeldt

The inside story of the booming video game industry from the late 1990s to the present, as told by the Managing Director of Ubisoft's Massive Entertainment (The Division, Far Cry 3, Assassin's Creed: Revelations).At Massive Entertainment, a Ubisoft studio, a key division of one of the largest, most influential companies in gaming, Managing Director Polfeldt has had a hand in some of the biggest video game franchises of today, from Assassin's Creed to Far Cry to Tom Clancy's The Division, the fastest-selling new series this generation which revitalized the Clancy brand in gaming.In The Dream Architects, Polfeldt charts his course through a charmed, idiosyncratic career which began at the dawn of the Sony PlayStation and Microsoft Xbox era -- from successfully pitching an Avatar game to James Cameron that will digitally create all of Pandora to enduring a week-long survivalist camp in the Scandinavian forest to better understand the post-apocalyptic future of The Division.Along the way, Polfeldt ruminates on how the video game industry has grown and changed, how and when games became art, and the medium's expanding artistic and storytelling potential. He shares what it's like to manage a creative process that has ballooned from a low-six-figure expense with a team of a half dozen people to a transatlantic production of five hundred employees on a single project with a production budget of over a hundred million dollars.A rare firsthand account of the golden age of game development told in vivid detail, The Dream Architects is a seminal work about the biggest entertainment medium of today.

The Dream Team Nightmare: Boost Team Productivity Using Agile Techniques

by Portia Tung

This first-ever interactive Agile Adventure is the gripping tale of an experienced team struggling with agile adoption. In this unique mashup of a business novel written in the gamebook format, you'll overcome common yet daunting challenges that come from using agile methods. As Jim, the agile coach, you'll learn to apply a range of thinking tools and techniques to real-life problems faced by teams and organizations. Find out what really works and what fails miserably from the consequences of your choices. And, unlike in the real world, if at first you don't succeed, you can make different choices until you get things right.Management is ready to disband your new agile team and outsource your project. Can you save The Dream Team?The Dream Team started their journey 18 months ago. Since then, life has become a nightmare. Progress has ground to a halt. Morale is low. Quality has become taboo. You have five days to figure out how to get the team back on track. There will be conflict and maybe tears. One thing is for sure: there will be plenty of tough decisions to make.Inspired by a classic gamebook series, this fun and interactive story has eight different endings designed to enrich and put your agile development knowledge and experience to the test. Packed with familiar scenarios an agile team faces every day, The Dream Team Nightmare offers you the chance to see what would happen if you could do things differently so you can change the way you do things for real with confidence.Combining practical team-building exercises with effective facilitation and Systems Thinking, by the end of the book you'll be ready to rescue projects in trouble, and get new projects off to a better start.

Dream Worlds: Production Design For Animation

by Hans Bacher

A truly unique visual delight offering insight into the development of animation classics like Bambi, Beauty and the Beast, The Lion King, Lilo and Stitch as well as a tantalizing examination of unfinished Disney projects.

Dreaming in Code: Two Dozen Programmers, Three Years, 4,732 Bugs, and One Quest for Transcendent Software

by Scott Rosenberg

Our civilization runs on software. Yet the art of creating it continues to be a dark mystery, even to the experts. To find out why it's so hard to bend computers to our will, Scott Rosenberg spent three years following a team of maverick software developers--led by Lotus 1-2-3 creator Mitch Kapor--designing a novel personal information manager meant to challenge market leader Microsoft Outlook. Their story takes us through a maze of abrupt dead ends and exhilarating breakthroughs as they wrestle not only with the abstraction of code, but with the unpredictability of human behavior-- especially their own.

Dreaming of a Mail-Order Husband: Russian-American Internet Romance

by Ericka Johnson

In the American media, Russian mail-order brides are often portrayed either as docile victims or as gold diggers in search of money and green cards. Rarely are they allowed to speak for themselves. Until now. In Dreaming of a Mail-Order Husband, six Russian women who are in search of or have already found U. S. husbands via listings on the Internet tell their stories. Ericka Johnson, an American researcher of gender and technology, interviewed these women and others. The women, in their twenties and thirties, describe how they placed listings on the Internet and what they think about their contacts with Western men. They discuss their expectations about marriage in the United States and their reasons for wishing to emigrate. Their differing backgrounds, economic situations, and educational levels belie homogeneous characterizations of Russian mail-order brides. Each chapter presents one woman's story and then links it to a discussion of gender roles, the mail-order bride industry, and the severe economic and social constraints of life in Russia. The transitional economy has often left people, after a month's work, either unpaid or paid unexpectedly with a supply of sunflower oil or toilet paper. Women over twenty-three are considered virtually unmarriageable in Russian society. Russia has a large population of women who are single, divorced, or widowed, who would like to be married yet feel that they have no chance finding a Russian husband. Grim realities such as these motivate women to seek better lives abroad. For many of those seeking a mail-order husband, children or parents play significant roles in the search for better lives, and they play a role in Johnson's account as well. In addition to her research in the former Soviet Union, Johnson conducted interviews in the United States, and she shares the insights--about dating, marriage, and cross-cultural communication--of a Russian-American married couple who met via the Internet.

Dreaming of Cinema: Spectatorship, Surrealism, and the Age of Digital Media (Film and Culture Series)

by Adam Lowenstein

Video games, YouTube channels, Blu-ray discs, and other forms of "new" media have made theatrical cinema seem "old." A sense of "cinema lost" has accompanied the ascent of digital media, and many worry film's capacity to record the real is fundamentally changing. Yet the Surrealist movement never treated cinema as a realist medium and understood our perceptions of the real itself to be a mirage. Returning to their interpretation of film's aesthetics and function, this book reads the writing, films, and art of Luis Buñuel, Salvador Dalí, Man Ray, André Breton, André Bazin, Roland Barthes, Georges Bataille, Roger Caillois, and Joseph Cornell and recognizes their significance for the films of David Cronenberg, Nakata Hideo, and Atom Egoyan; the American remake of the Japanese Ring (1998); and a YouTube channel devoted to Rock Hudson. Offering a positive alternative to cinema's perceived crisis of realism, this innovative study enriches the meaning of cinematic spectatorship in the twenty-first century.

Dreaming of Eden: American Religion and Politics in a Wired World

by Susan Brooks Thistlethwaite

In the Garden of Eden, Adam and Eve were tempted to take a bite out of an apple that promised them the "knowledge of good and evil. " Today, a shiny apple with a bite out of it is the symbol of Apple Computers. The age of the Internet has speeded up human knowledge, and it also provides even more temptation to know more than may be good for us. Americans have been right at the forefront of the digital revolution, and we have felt its unsettling effects in both our religions and our politics. Susan Brooks Thistlethwaite argues that we long to return to the innocence of the Garden of Eden and not be faced with countless digital choices. But returning to the innocence of Eden is dangerous in this modern age and, instead, we can become wiser about the wired world.

Dreamweaver 8: The Missing Manual

by David Sawyer Mcfarland

Available for both the Mac and Windows, Macromedia's Dreamweaver 8 is a professional web design and development program used by millions of Internet professionals to build high-quality static and dynamic database-driven web sites. It offers drag-and-drop simplicity, streamlined HTML coding tools, and powerful database integration features. But Dreamweaver 8 is missing one vital component: a printed manual. Enter Dreamweaver 8: The Missing Manual, the completely revised fourth edition of this bestselling book by experienced web site trainer, Macromedia Certified instructor, and Dreamweaver Advisory Council member David McFarland. This book enables both first-time and experienced web designers to create visually stunning and highly interactive web sites. With crystal-clear writing and much welcome humor, this new edition offers features such as: Live examples: With McFarland's step-by-step annotated tutorials, you'll learn how to construct a state-of-the-art commercial web site, complete with working forms, Cascading Style Sheets (CSS), and dynamic databases. Tricks of the trade: The book is bursting with undocumented workarounds and shortcuts for easing the process of building, maintaining, and updating professional web sites. Design guidance: You'll learn to create virtually every modern web feature, including forms, animations, cascading menus, and more--and you'll find out which browsers you need to provide special coding or do extra testing with. No matter what your level of expertise is, you'll also learn how to manage your entire web site-whether you've just launched or if it's been around for awhile and takes up thousands of pages. Beginners with no web design experience will appreciate the step-by-step guide to designing, organizing, building, and deploying a web site; long-time Dreamweaver users will appreciate the advanced, real-world techniques for controlling the appearance of their web pages with CSS. With more than 500 illustrations, a handcrafted index, and the clarity of thought that has made bestsellers of every Missing Manual to date, this is the ultimate atlas for the complex and powerful Dreamweaver 8.

Dreamweaver 8 Design and Construction

by Marc Campbell

You're a beginner who wants to design a state-of-the-art family web site. You've just started a new job, and you need to learn Dreamweaver fast. Or maybe you're a professional who's been using another program but is now switching to Macromedia's leading web design tool. Learning Dreamweaver 8 gets you up to speed, quickly and efficiently. Straightforwardly practical, with speed as the by-word, this hands-on guide focuses on the best practices for constructing both interactive and static web sites. While explaining core concepts clearly and thoroughly, so that beginners have a solid conceptural and technical foundation, it cuts through the clutter that might slow down a beginner tackling a subject as vast as web design and a tool as robust as Dreamweaver. Dreamweaver 8 Design and Construction emphasizes learning by doing, with short, task-oriented chapters that demonstrate theory by presenting design solutions and explaining the principles that make them work. Plenty of screen shots, illustrations, and sample layouts accompany rapid prototyping techniques for site production. Marc Campbell has been building web sites since 1997-for everything from comic book fan communities to state government portals and e-commerce applications. A Macromedia Certified Dreamweaver Developer and beta tester, he has taught web design to students at all levels and has written eight books on the subject. Sidebars in Dreamweaver 8 Design and Construction allow readers to decide how deeply they want to delve into the subject. "Best Bets" offer bottom-line recommendations for those who want to skip the general discussion, while "Behind the Scenes" sidebars provide more in-depth looks at particular topics for those who want more detail. Absolute beginner or faux debutante, you'll learn proven procedures for quickly building Dreamweaver sites.

Dreamweaver 8 For Dummies

by Janine Warner

Ever visited a knockout Web site and wondered, "How did they do that?" Wonder no more. Odds are, they did it with Dreamweaver. Completely updated to give you the scoop on all the cool new tools in the latest version, Dreamweaver 8 For Dummies will have you designing dynamite Web sites in no time. In fact, by Chapter 2 you'll dive right into setting up your Web site, creating your first Web page, and adding text images and links. This guide starts with basic Web page design features and progresses to the more advanced options for DHTML and database-driven sites, with step-by-step instructions for every function plus lots of screen shots. It walks you though: A tour of the desktop, covering the toolbars, menu options, the Insert bar, the Document window, the Properties inspector, the Vertical Docking panels, and morePopular features such as sophisticated template capabilities and Library items Tracing images, the Quick Tag Editor, Design Notes, and the History paletteMaking the most of Dreamweaver's site management features, including a Testing Server, the Check IN/Out feature, integrated e-mail, Design Notes, Site Map Layout and moreUsing HTML tables to create page layouts14 different benefits of using Cascading Style Sheets (CSS) and how to capitalize on themDreamweaver 8 For Dummies includes tips to save you time and money so you can create a Web site that makes a big impression without spending big bucks. Whether you're a beginner who wants to get started or an experienced pro who wants to enhance your skills...whether you want something simple like a site to promote a quaint bed & breakfast or something wild to catapult your rock band to the big time, Dreamweaver gives you the tools and this guide helps you make the most of them. When you're ready to tackle more complex sites, it covers:Using Fireworks with Dreamweaver to automate your workflow, optimize graphics for Web use, and create sophisticated animations, fancy rollovers, and special effectsShowing off with multimedia: creating Flash buttons and text; adding Flash movie files; working with sound and video files; getting familiar with Java and ActiveX controlIntegrating forms into dynamic, interactive sites and creating shopping cart systems, guest books, contact forms, search engines, chat rooms, and moreBuilding a simple database-driven siteE-commerce basicsWith Dreamweaver, you don't have to be a techie to design and create a terrific Web site. So get this book and get started!

Dreamweaver CC: The Missing Manual

by Chris Grover David Sawyer Mcfarland

Dreamweaver CC comes packed with features and a new, online-only home, but it still doesn't include a printed guide to working in the cloud or tapping the program's amazing features. That's where this Missing Manual comes in. With its jargon-free explanations and hands-on tutorials, you'll learn how to create every kind of website, from single-purpose static sites to interactive, multimedia-driven web dynamos. The important stuff you need to know: Soar in the cloud. Get features like dynamic software updates and foolproof file collaboration. Get clicking with HTML5. Insert new audio/video tags and more, using convenient one-click menu options. Improve your form. Quickly add HTML5 form elements like email addresses, web URLs, dates, and search fields. Design in style. Build beautiful pages with ease, using Dreamweaver's revamped CSS creation and editing tools. Enrich your characters. Get scores of new type choices with free Adobe-hosted Edge Web Fonts. Design once, and for all. Use improved fluid-grid layout features to create a responsive design that works across many devices. Build pages that pop. Use the wildly popular jQuery library and its user-interface toolkit, jQuery UI.

Dreamweaver CC: Covers 2014 release (Missing Manual Ser.)

by Chris Grover David Sawyer Mcfarland

Dreamweaver CC is a powerful tool for designing all kinds of websites, from those with simple, static pages to interactive, media-driven sites for desktop, laptop, and mobile devices. But the program still doesn’t include a printed guide to its amazing capabilities. That’s where this Missing Manual comes in. With hands-on tutorials and coverage of every feature, you’ll learn to build, deploy, and manage sites whether you’re an experienced designer or just getting started.The important stuff you need to know:Dive into page design. Quickly learn the basics of working with text, images, links, and tables.Edit pages in Live view. Dynamically add elements to live pages and immediately see the results.Design once, and for all. Build fluid-grid sites that adapt themselves to desktop, tablet, and mobile devices.Troubleshoot your HTML. Use the new Element Quick View to reveal the hierarchy of page elements.Style with ease. Tap Dreamweaver’s enhanced CSS Designer to copy and paste styles.Enhance Dreamweaver. Get new program features with add-ons that integrate directly with Dreamweaver.Bring your pages to life. Use jQuery UI to add interactive page elements like tabbed content panels.Create universal pages. Avoid browser incompatibility with workarounds.

Dreamweaver CC Digital Classroom (Digital Classroom)

by Michael Arguin Greg Heald AGI Creative Team

Learn Adobe Dreamweaver CC with this full-color book and DVD training package You may be eager to learn how to use Adobe Dreamweaver CC (Creative Cloud) to create great websites, but you'd like to tackle it at your own speed. If so, this book-and-DVD learning combo is perfect for you. More than 16 lessons, each including step-by-step instructions and lesson files backed by video tutorials, guide you smoothly through website design to implementation to maintenance, helping you build solid skills at your own pace. It's like having your own personal Dreamweaver instructor at your side. • Combines a full-color, step-by-step instructional print book along with lesson files and video training on DVD, to teach readers how to use Adobe Dreamweaver CC • Provides thorough training from a team of expert instructors from American Graphics Institute (AGI) • Covers essential topics such as applying style sheets, using dynamic HTML, adding style with images and multimedia, publishing and maintaining websites, using hyperlinks to navigate, and using databases to create dynamic websites You'll be building websites, formatting web pages, and creating forms in no time with Adobe Dreamweaver CC Digital Classroom. Note: DVD and other supplementary materials are not included as part of the e-book file, but are available for download after purchase

Dreamweaver CS3: The Missing Manual

by David Sawyer Mcfarland

Welcome to Dreamweaver CS3. This new version of the popular web design software offers a rich environment for building professional sites, with drag-and-drop simplicity, clean HTML code, and dynamic database-driven web site creation tools. Moreover, it's now integrated more tightly with Adobe's other products: Photoshop, InDesign, Flash, and their siblings. But with such sophisticated features, the software isn't simple.So say hello to Dreamweaver CS3: The Missing Manual, the fifth edition of this bestselling book by experienced web site trainer and author David McFarland. This book helps both first-time and experienced web designers bring stunning, interactive web sites to life. With jargon-free language and clear descriptions, this new edition addresses both beginners who need step-by-step guidance as well as long-time Dreamweaver users who need a handy reference to address the inner-workings of the program.Dreamweaver CS3: The Missing Manual teaches designers how to construct and manage web sites by examining web-page components and Dreamweaver's capabilities through "live examples". With a complete A-Z guide to designing, organizing, building and deploying a web site for those with no web design experience, this book:Takes you through the basics to advanced techniques to control the appearance of your web pages with CSSShows you how to design dynamic database-driven web sites, from blogs to product catalogs, and from shopping carts to newsletter signup formsTeaches you how to master your web site, and manage thousands of pages effortlesslyWitty and objective, Dreamweaver CS3: The Missing Manual is a must for anyone who uses this highly popular program, from beginners to professionals. Altogether, it's the ultimate atlas for Dreamweaver CS3.

Dreamweaver CS3: The Missing Manual, 1st Edition

by David Sawyer Mcfarland

Welcome to Dreamweaver CS3. This new version of the popular web design software offers a rich environment for building professional sites, with drag-and-drop simplicity, clean HTML code, and dynamic database-driven web site creation tools. Moreover, it's now integrated more tightly with Adobe's other products: Photoshop, InDesign, Flash, and their siblings. But with such sophisticated features, the software isn't simple. So say hello to Dreamweaver CS3: The Missing Manual, the fifth edition of this bestselling book by experienced web site trainer and author David McFarland. This book helps both first-time and experienced web designers bring stunning, interactive web sites to life. With jargon-free language and clear descriptions, this new edition addresses both beginners who need step-by-step guidance as well as long-time Dreamweaver users who need a handy reference to address the inner-workings of the program. Dreamweaver CS3: The Missing Manual teaches designers how to construct and manage web sites by examining web-page components and Dreamweaver's capabilities through "live examples". With a complete A-Z guide to designing, organizing, building and deploying a web site for those with no web design experience, this book takes you through the basics to advanced techniques to control the appearance of your web pages with CSS. It shows you how to design dynamic database-driven web sites, from blogs to product catalogs, and from shopping carts to newsletter sign-up forms. It teaches you how to master your web site, and manage thousands of pages effortlessly. Witty and objective, Dreamweaver CS3: The Missing Manual is a must for anyone who uses this highly popular program, from beginners to professionals. Altogether, it's the ultimate atlas for Dreamweaver CS3.

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