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2D to VR with Unity5 and Google Cardboard

by Roberto Dillon

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

3D Game Environments: Create Professional 3D Game Worlds

by Luke Ahearn

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

3D Photorealistic Rendering: Interiors & Exteriors with V-Ray and 3ds Max (3D Photorealistic Rendering)

by Jamie Cardoso

Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. You will be rendering high-res images with render elements included for the final stage of post-production. The book also includes tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more!

3D Printing For Dummies

by Richard Horne

The bestselling book on 3D printing 3D printing is one of the coolest inventions we've seen in our lifetime, and now you can join the ranks of businesspeople, entrepreneurs, and hobbyists who use it to do everything from printing foods and candles to replacement parts for older technologies—and tons of mind-blowing stuff in between! With 3D Printing For Dummies at the helm, you'll find all the fast and easy-to-follow guidance you need to grasp the methods available to create 3D printable objects using software, 3D scanners, and even photographs through open source software applications like 123D Catch. Thanks to the growing availability of 3D printers, this remarkable technology is coming to the masses, and there's no time like the present to let your imagination run wild and actually create whatever you dream up—quickly and inexpensively. When it comes to 3D printing, the sky's the limit! Covers each type of 3D printing technology available today: stereolithology, selective sintering, used deposition, and granular binding Provides information on the potential for the transformation of production and manufacturing, reuse and recycling, intellectual property design controls, and the commoditization of products Walks you through the process of creating a RepRap printer using open source designs, software, and hardware Offers strategies for improved success in 3D printing On your marks, get set, innovate!

3rd International Winter School and Conference on Network Science: NetSci-X 2017 (Springer Proceedings in Complexity)

by Erez Shmueli Baruch Barzel Rami Puzis

This book contains original research chapters related to the interdisciplinary field of complex networks spanning biological and environmental networks, social, technological, and economic networks. Many natural phenomena can be modeled as networks where nodes are the primitive compounds and links represent their interactions, similarities, or distances of sorts. Complex networks have an enormous impact on research in various fields like biology, social sciences, engineering, and cyber-security to name a few. The topology of a network often encompasses important information on the functionality and dynamics of the system or the phenomenon it represents. Network science is an emerging interdisciplinary discipline that provides tools and insights to researchers in a variety of domains. NetSci-X is the central winter conference within the field and brings together leading researchers and innovators to connect, meet, and establish interdisciplinary channels for collaboration. It is the largest and best known event in the area of network science. This text demonstrates how ideas formulated by authors with different backgrounds are transformed into models, methods, and algorithms that are used to study complex systems across different domains and will appeal to researchers and students within in the field.

5 Practical React Projects

by Nirmalya Ghosh Michael Wanyoike Dan Prince Andrew Ray Christopher Pitt

This book is a collection of in-depth tutorials, selected from SitePoint's React Hub, that will guide you through some fun and practical projects. Along the way, you'll pick up lots of useful development tips. It contains: How to Create a Reddit Clone Using React and Firebase by Nirmalya GhoshBuild a CRUD App Using React, Redux and FeathersJS by Michael WanyoikeHow to Build a Todo App Using React, Redux, and Immutable.js by Dan PrinceBuilding a Game with Three.js, React and WebGL by Andrew RayProcedurally Generated Game Terrain with React, PHP, and WebSockets by Christopher Pitt

5G Radio Access Networks: Centralized RAN, Cloud-RAN and Virtualization of Small Cells

by Hrishikesh Venkatarman Ramona Trestian

C-RAN and virtualized Small Cell technology poses several major research challenges. These include dynamic resource allocation, self-configuration in the baseband pool, high latency in data transfer between radio unit and baseband unit, the cost of data delivery, high volume of data in the network, software networking aspects, potential energy savings, security concerns, privacy of user’s personal data at a remote place, limitations of virtualized environment, etc. This book provides deeper insights into the next generation RAN architecture and surveys the coexistence of SDN, C-RAN and Small Cells solutions proposed in the literature at different levels.

97 Things Every Java Programmer Should Know: Collective Wisdom from the Experts

by Kevlin Henney Trisha Gee

If you want to push your Java skills to the next level, this book provides expert advice from Java leaders and practitioners. You’ll be encouraged to look at problems in new ways, take broader responsibility for your work, stretch yourself by learning new techniques, and become as good at the entire craft of development as you possibly can. <P><P>Edited by Kevlin Henney and Trisha Gee, 97 Things Every Java Programmer Should Know reflects lifetimes of experience writing Java software and living with the process of software development. Great programmers share their collected wisdom to help you rethink Java practices, whether working with legacy code or incorporating changes since Java 8. <P><P>A few of the 97 things you should know: <P><P>"Behavior Is Easy, State Is Hard"—Edson Yanaga <P><P>“Learn Java Idioms and Cache in Your Brain”—Jeanne Boyarsky <P><P>“Java Programming from a JVM Performance Perspective”—Monica Beckwith <P><P>"Garbage Collection Is Your Friend"—Holly K Cummins <P><P>“Java's Unspeakable Types”—Ben Evans <P><P>"The Rebirth of Java"—Sander Mak <P><P>“Do You Know What Time It Is?”—Christin Gorman

A salvo en la red

by Francisco Castaño Mena Pedro García Aguado

De la mano de Pedro García Aguado y Francisco Castaño Mena llega el tercer volumen del proyecto «Aprender a educar», centrado esta vez en un tema tan preocupante, complejo y actual como el modo en que debemos proteger a nuestros hijos en internet y las redes sociales. <p><p>¿Cuándo debo comprarle un smartphone a mi hijo? ¿Tengo que establecer unas normas de uso? ¿Cómo le protejo de los riesgos de internet? ¿Cómo controlo que no sufra o haga ciberbullying? Desde su proyecto «Aprender a educar», Pedro García Aguado y Francisco Castaño Mena hacen hincapié en la educación familiar como factor clave de protección para prevenir posibles dificultades con los hijos. En este tercer libro, los autores se adentran en las nuevas tecnologías y muestran a padres y profesores cómo educar en su uso. <p>A salvo en la Red es un manual indispensable para que niños y adolescentes reciban una buena educación digital y les enseñemos a utilizar estas herramientas sin riesgo y sacándoles el máximo partido. Con un lenguaje directo y cercano, los autores nos exponen casos reales de su consulta y nos enseñan que las nuevas tecnologías, usadas de forma correcta, pueden convertirse en grandes aliadas.

Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers

by Aaron Marks

Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.

Achieving and Sustaining Secured Business Operations: An Executive’s Guide to Planning and Management

by Dinesh Kumar Neelesh Ajmani

Proactively plan and manage innovation in your business while keeping operations safe and secure. This book provides a framework and practices to help you safeguard customer information, prevent unauthorized access, and protect your brand and assets. Securing company operations is a board-level discussion. Across all industries, companies are pouring millions of dollars into taming cybercrime and other related security crime. Achieving and Sustaining Secured Business Operations presents a holistic approach looking top down, bottom up, and sideways. The end goal is to achieve and sustain a safe environment to conduct secured business operations while continuously innovating for competitive advantage. What You'll Learn Discover why security, specifically secured business operations, needs to be part of business planning and oversight by design and not left to technologists to make the business case Determine what you can do in your role and in your organization to drive and implement integration and improvements in planning and managing secured business operations in conjunction with other business planning and management activities Choose ways in which progress toward achieving and sustaining secured business operations can be measured Understand best practices for organizing, planning, architecting, governing, monitoring, and managing secured business operations Create a framework, including methods and tools for operationalizing assessment, planning, and ongoing management of secured business operations Use cases and potential case studies for various industries and business models Who This Book Is For Chief executive officers and their leadership team; chief operations officers; chief information officers and their leadership team; chief information security officers; business functional middle managers; and enterprise, solution, and information technology architects

Achieving Consensus in Robot Swarms: Design and Analysis of Strategies for the best-of-n Problem (Studies in Computational Intelligence #706)

by Gabriele Valentini

This book focuses on the design and analysis of collective decision-making strategies for the best-of-n problem. After providing a formalization of the structure of the best-of-n problem supported by a comprehensive survey of the swarm robotics literature, it introduces the functioning of a collective decision-making strategy and identifies a set of mechanisms that are essential for a strategy to solve the best-of-n problem. The best-of-n problem is an abstraction that captures the frequent requirement of a robot swarm to choose one option from of a finite set when optimizing benefits and costs. The book leverages the identification of these mechanisms to develop a modular and model-driven methodology to design collective decision-making strategies and to analyze their performance at different level of abstractions. Lastly, the author provides a series of case studies in which the proposed methodology is used to design different strategies, using robot experiments to show how the designed strategies can be ported to different application scenarios.

ACS Without an Attitude (NASA Monographs in Systems and Software Engineering)

by Christopher Rouff Harold L. Hallock Gary Welter David G. Simpson

This book de-emphasizes the formal mathematical description of spacecraft on-board attitude and orbit applications in favor of a more qualitative, concept-oriented presentation of these topics. The information presented in this book was originally given as a set of lectures in 1999 and 2000 instigated by a NASA Flight Software Branch Chief at Goddard Space Flight Center. The Branch Chief later suggested this book. It provides an approachable insight into the area and is not intended as an essential reference work. ACS Without an Attitude is intended for programmers and testers new to the field who are seeking a commonsense understanding of the subject matter they are coding and testing in the hope that they will reduce their risk of introducing or missing the key software bug that causes an abrupt termination in their spacecraft's mission. In addition, the book will provide managers and others working with spacecraft with a basic understanding of this subject.

Actionable Intelligence in Healthcare (Data Analytics Applications)

by Amanda Dawson Jay Liebowitz

This book shows healthcare professionals how to turn data points into meaningful knowledge upon which they can take effective action. Actionable intelligence can take many forms, from informing health policymakers on effective strategies for the population to providing direct and predictive insights on patients to healthcare providers so they can achieve positive outcomes. It can assist those performing clinical research where relevant statistical methods are applied to both identify the efficacy of treatments and improve clinical trial design. It also benefits healthcare data standards groups through which pertinent data governance policies are implemented to ensure quality data are obtained, measured, and evaluated for the benefit of all involved. Although the obvious constant thread among all of these important healthcare use cases of actionable intelligence is the data at hand, such data in and of itself merely represents one element of the full structure of healthcare data analytics. This book examines the structure for turning data into actionable knowledge and discusses: The importance of establishing research questions Data collection policies and data governance Principle-centered data analytics to transform data into information Understanding the "why" of classified causes and effects Narratives and visualizations to inform all interested parties Actionable Intelligence in Healthcare is an important examination of how proper healthcare-related questions should be formulated, how relevant data must be transformed to associated information, and how the processing of information relates to knowledge. It indicates to clinicians and researchers why this relative knowledge is meaningful and how best to apply such newfound understanding for the betterment of all.

Ad-hoc, Mobile, and Wireless Networks: 16th International Conference on Ad Hoc Networks and Wireless, ADHOC-NOW 2017, Messina, Italy, September 20-22, 2017, Proceedings (Lecture Notes in Computer Science #10517)

by Dario Bruneo Salvatore Distefano Antonio Puliafito Francesco Longo

This book constitutes the refereed proceedings of the 16th International Conference on Ad-hoc, Mobile, and Wireless Networks, ADHOC-NOW 2017, held in Messina, Italy, in September 2017. The 22 full and 9 short papers presented in this volume were carefully reviewed and selected from 55 submissions. The contributions were organized in topical sections named: internet of things; security; smart city; ad-hoc networks; implementations and validations; wireless sensor networks; data management; wireless systems.

Ad Hoc Networks: 8th International Conference, ADHOCNETS 2016, Ottawa, Canada, September 26-27, 2016, Revised Selected Papers (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering #184)

by Yifeng Zhou Thomas Kunz

This book constitutes the proceedings of the 8th International Conference on Ad Hoc Networks, ADHOCNETS 2016, held in Ottawa, Canada, September 26-17, 2016. The 34 revised full papers presented were carefully reviewed and selected from 46 submissions. The papers provide visions, trends, challenges and opportunities in the area of ad hoc networking and emerging applications. The conference also features two workshops on ad hoc network security and vulnerability, and convergence of wireless directional network systems and software defined networking, respectively.

Ad Hoc Networks: 9th International Conference, AdHocNets 2017, Niagara Falls, ON, Canada, September 28–29, 2017, Proceedings (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering #223)

by Yifeng Zhou Thomas Kunz

This book constitutes the proceedings of the 8th International Conference on Ad Hoc Networks, ADHOCNETS 2016, held in Ottawa, Canada, September 26-17, 2016. The 34 revised full papers presented were carefully reviewed and selected from 46 submissions. The papers provide visions, trends, challenges and opportunities in the area of ad hoc networking and emerging applications. The conference also features two workshops on ad hoc network security and vulnerability, and convergence of wireless directional network systems and software defined networking, respectively.

Adaptive Dynamic Programming with Applications in Optimal Control (Advances in Industrial Control)

by Ding Wang Derong Liu Qinglai Wei Xiong Yang Hongliang Li

This book covers the most recent developments in adaptive dynamic programming (ADP). The text begins with a thorough background review of ADP making sure that readers are sufficiently familiar with the fundamentals. In the core of the book, the authors address first discrete- and then continuous-time systems. Coverage of discrete-time systems starts with a more general form of value iteration to demonstrate its convergence, optimality, and stability with complete and thorough theoretical analysis. A more realistic form of value iteration is studied where value function approximations are assumed to have finite errors. Adaptive Dynamic Programming also details another avenue of the ADP approach: policy iteration. Both basic and generalized forms of policy-iteration-based ADP are studied with complete and thorough theoretical analysis in terms of convergence, optimality, stability, and error bounds. Among continuous-time systems, the control of affine and nonaffine nonlinear systems is studied using the ADP approach which is then extended to other branches of control theory including decentralized control, robust and guaranteed cost control, and game theory. In the last part of the book the real-world significance of ADP theory is presented, focusing on three application examples developed from the authors' work: * renewable energy scheduling for smart power grids; * coal gasification processes; and * water-gas shift reactions. Researchers studying intelligent control methods and practitioners looking to apply them in the chemical-process and power-supply industries will find much to interest them in this thorough treatment of an advanced approach to control.

Adaptive Educational Technologies for Literacy Instruction

by Scott A. Crossley Danielle S. McNamara

While current educational technologies have the potential to fundamentally enhance literacy education, many of these tools remain unknown to or unused by today’s practitioners due to a lack of access and support. Adaptive Educational Technologies for Literacy Instruction presents actionable information to educators, administrators, and researchers about available educational technologies that provide adaptive, personalized literacy instruction to students of all ages. These accessible, comprehensive chapters, written by leading researchers who have developed systems and strategies for classrooms, introduce effective technologies for reading comprehension and writing skills.

Additive Manufacturing Quantifiziert: Visionäre Anwendungen und Stand der Technik

by Roland Lachmayer Rene Bastian Lippert

Dieses Buch zeigt Untersuchungen verschiedener Additive Manufacturing Technologien f#65533;r den industriellen Einsatz. Aus Sicht der Produktentwicklung werden Aspekte zur Beeinflussung der Wertsch#65533;pfungskette, technische und wirtschaftliche Einflussfaktoren f#65533;r die industrielle Anwendung sowie Konfektionierungs- und Nachbearbeitungsprozesse zur Verbesserung der Bauteilqualit#65533;t spezifiziert. Zur Evaluation der Einsatzpotentiale werden weiterhin Methoden und Werkzeuge f#65533;r die Bauteilgestaltung sowie zur Prozessanalyse und -optimierung dargestellt. Die Realisierung ge#65533;nderter Gestaltungsziele, wie beispielsweise die Herstellung von Ultra-Leichtbau-Komponenten, wird ferner durch den Einsatz neuer Werkstoffe analysiert. Anhand diverser Fallstudien aus Forschung und Industrie werden aktuelle Einsatzgebiete des Additive Manufacturing dargestellt sowie k#65533;nftige Entwicklungen f#65533;r den Praxiseinsatz beschrieben.

Adobe Illustrator CC Classroom In A Book (2017 Release)

by Brian Wood

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2017 release) choose Adobe Illustrator CC Classroom in a Book (2017 release) from the best-selling series of hands-on software training workbooks from Adobe Press. The 15 project-based lessons in this book show users step-by-step the key techniques for working in Illustrator. Build a strong foundation for working with Adobe Illustrator CC by following hands-on projects for creating logos, illustrations, and posters. Learn how to use the Shaper tool and Live Shapes along with dynamic symbols to streamline graphics creation. Create website assets and export them in multiple formats to support modern responsive web designs. From exacting illustration to more free-form painting, you'll gain vital Illustrator skills as you progress through the lessons. The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.

Adobe InDesign Interactive Digital Publishing: Tips, Techniques, and Workarounds for Formatting Across Your Devices

by Ted Padova

Expand your skills for laying out and formatting documents and eBooks deployed for screen viewing on computers, tablets, and smart phones. The book covers how to add interactivity to reflowable and fixed layout eBooks, interactive PDF documents, and take advantage of Adobe's new Publish Online (Preview). Tips, techniques, and workarounds offer you a comprehensive view at adding interactivity to any kind of document and deploy them on social media and web sites. Learn essential skills for composing documents in Adobe InDesign, how to work with styles, format text and graphics, work with rich media, create multi-state objects, hyperlinks, and animations. What You'll Learn: Set up documents for interactive digital publishing Create Animations in InDesign Build and work with Multi-State Objects Host interactive documents on Facebook and other social media sites Who This Book Is For Graphic designers, book designers, and publishers

Adobe Photoshop CC

by Andrew Faulkner Conrad Chavez

Adobe® Photoshop® CC, the benchmark for digital imaging excellence, provides strong performance, powerful image editing features, and an intuitive interface. Adobe Camera Raw, included with Photoshop CC, offers flexibility and control as you work with raw images as well as TIFF and JPEG images.

Adobe Premiere Pro CC Classroom In A Book (2017 Release)

by Maxim Jago

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Premiere Pro CC (2017 release) choose Adobe Premiere Pro CC Classroom in a Book (2017 release) from Adobe Press. The 18 project-based lessons in this book show users step-by-step the key techniques for working in Premiere Pro. Learn to edit video in Adobe Premiere Pro CC 2017 and get the most out of your workflow. Take a project from beginning to end and learn to organize media, add audio, create transitions, produce titles, and add effects. Take your projects further by sweetening and mixing sound, compositing footage, adjusting color, using advanced editing techniques, managing projects, working with 360 video for VR headsets, exporting, and much more. The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.

Adolescents and Their Social Media Narratives: A Digital Coming of Age (Routledge Studies in Science, Technology and Society)

by Jill Walsh

Adolescents are forging a new path to self-development, taking advantage of the technology at their fingertips to produce desired results. In Adolescents and Their Social Media Narratives, Walsh specifically explores how social media impacts teenagers' personal development. Indeed, through unique empirical data, Walsh presents an aspect of teen media use that is not often documented in the press—the seemingly deep and meaningful process of evaluating the self visually in an attempt to reconcile their presentation with their internal "self-story." Nevertheless, as Walsh outlines, this is not a process without its challenges. Tracking teenagers’ progress towards self-validation from the offline stages preceding online exhibitions, this enlightening volume will appeal to undergraduate and postgraduate students, scholars, and researchers interested in fields such as Social Media Studies, Sociology of Adolescence, Identity Formation, Developmental Psychology, and Society and Technology.

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Showing 22,926 through 22,950 of 53,581 results