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Think Stats: Exploratory Data Analysis

by Allen B. Downey

If you know how to program, you have the skills to turn data into knowledge, using tools of probability and statistics. This concise introduction shows you how to perform statistical analysis computationally, rather than mathematically, with programs written in Python.By working with a single case study throughout this thoroughly revised book, you’ll learn the entire process of exploratory data analysis—from collecting data and generating statistics to identifying patterns and testing hypotheses. You’ll explore distributions, rules of probability, visualization, and many other tools and concepts.New chapters on regression, time series analysis, survival analysis, and analytic methods will enrich your discoveries.Develop an understanding of probability and statistics by writing and testing codeRun experiments to test statistical behavior, such as generating samples from several distributionsUse simulations to understand concepts that are hard to grasp mathematicallyImport data from most sources with Python, rather than rely on data that’s cleaned and formatted for statistics toolsUse statistical inference to answer questions about real-world data

Thinking about Video Games

by David S. Heineman

The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weigh in on the past, present, and future of video games. Among them are legendary game designers Nolan Bushnell (Pong) and Eugene Jarvis (Defender), who talk about their history of innovations from the earliest days of the video game industry through to the present; contemporary trailblazers Kellee Santiago (Journey) and Casey Hudson (Mass Effect), who discuss contemporary relationships between those who create games and those who play them; and scholars Ian Bogost (How to Do Things With Videogames) and Edward Castronova (Exodus to the Virtual World), who discuss how to research and write about games in ways that engage a range of audiences. These experts and others offer fascinating perspectives on video games, game studies, gaming culture, and the game industry more broadly.

Thinking Collaboratively: Learning in a Community of Inquiry

by D. Randy Garrison

Thinking Collaboratively is a theoretical and practical guide to thinking and learning in deep and meaningful ways within purposeful communities of inquiry. Critical thinking has long been recognized as an important educational goal but, until now, has largely been conceived and operationalized as an individual attitude and ability. Increasingly, however, a more relevant and complete cognitive construct has been emerging: thinking collaboratively. Thinking collaboratively is the means to inquire, test, and apply new understandings, and to make sense of the information that bombards us continuously. In short, thinking collaboratively is required to flourish in our highly connected world and, in this book based on more than a decade of research, Garrison provides an essential introduction to this vital concept.

Thinking Functionally With Haskell

by Richard Bird

Richard Bird is famed for the clarity and rigour of his writing. His new textbook, which introduces functional programming to students, emphasises fundamental techniques for reasoning mathematically about functional programs. By studying the underlying equational laws, the book enables students to apply calculational reasoning to their programs, both to understand their properties and to make them more efficient. The book has been designed to fit a first- or second-year undergraduate course and is a thorough overhaul and replacement of his earlier textbooks. It features case studies in Sudoku and pretty-printing, and over 100 carefully selected exercises with solutions. This engaging text will be welcomed by students and teachers alike.

Thinking in LINQ

by Sudipta Mukherjee

LINQ represents a paradigm shift for developers used to an imperative/object oriented programming style, because LINQ draws on functional programming principles. Thinking in LINQ addresses the differences between these two by providing a set of succinct recipes arranged in several groups, including: Basic and extended LINQ operators Text processing Loop refactoring Monitoring code health Reactive Extensions (Rx. NET) Building domain-specific languages Using the familiar "recipes" approach, Thinking in LINQ shows you how to approach building LINQ-based solutions, how such solutions are different from what you already know, and why they're better. The recipes cover a wide range of real-world problems, from using LINQ to replace existing loops, to writing your own Swype-like keyboard entry routines, to finding duplicate files on your hard drive. The goal of these recipes is to get you "thinking in LINQ," so you can use the techniques in your own code to write more efficient and concise data-intensive applications. What you'll learn Basic and extended LINQ operators Text processing Loop refactoring Monitoring code health Reactive Extensions (Rx. NET) Building domain-specific languages Who this book is for . NET programmers who are comfortable with some high level programming language like C++/C#. Prior knowledge of LINQ is helpful but not required. Table of Contents 1. Thinking Functionally 2. Series Generation 3. Text Processing 4. Refactoring with LINQ 5. Refactoring with MoreLINQ 6. Creating DSL using LINQ 7. Static Code Analysis 8. Exploratory Data Analysis 9. Interacting with the File System Appendix A: Lean LINQ Tips Appendix B: Taming Streaming Data with Rx. NET

Thinking in Promises: Designing Systems for Cooperation

by Mark Burgess

Imagine a set of simple principles that could help you to understand how parts combine to become a whole, and how each part sees the whole from its own perspective. If such principles were any good, it shouldn't matter whether we're talking about humans on a team, birds in a flock, computers in a datacenter, or cogs in a Swiss watch. A theory of cooperation ought to be pretty universal, so we should be able to apply it both to technology and to the workplace.Such principles are the subject of Promise Theory, and the focus of this insightful book. The goal of Promise Theory is to reveal the behavior of a whole from the sum of its parts, taking the point of the parts rather than the whole. In other words, it is a bottom-up, constructionist view of the world. Start Thinking in Promises and find out why this discipline works for documenting system behaviors from the bottom-up.

Thinking Machines: The Quest for Artificial Intelligence--and Where It's Taking Us Next

by Luke Dormehl

A fascinating look at Artificial Intelligence, from its humble Cold War beginnings to the dazzling future that is just around the corner.When most of us think about Artificial Intelligence, our minds go straight to cyborgs, robots, and sci-fi thrillers where machines take over the world. But the truth is that Artificial Intelligence is already among us. It exists in our smartphones, fitness trackers, and refrigerators that tell us when the milk will expire. In some ways, the future people dreamed of at the World's Fair in the 1960s is already here. We're teaching our machines how to think like humans, and they're learning at an incredible rate.In Thinking Machines, technology journalist Luke Dormehl takes you through the history of AI and how it makes up the foundations of the machines that think for us today. Furthermore, Dormehl speculates on the incredible--and possibly terrifying--future that's much closer than many would imagine. This remarkable book will invite you to marvel at what now seems commonplace and to dream about a future in which the scope of humanity may need to widen to include intelligent machines.From the Trade Paperback edition.

Thinking Skills for the Digital Generation

by Balu H. Athreya Chrystalla Mouza

This important text synthesizes the state of knowledge related to thinking and technology and provides strategies for helping young people cultivate thinking skills required to navigate the new digital landscape. The rise of technology has resulted in new ways of searching and communicating information among youth, often creating information "overload". We do not know how the new technologies will affect the ways young people learn and think. There are plenty of warnings about the dangers of information technology, but there is also enormous potential for technology to aid human thinking, which this book explores from an open-minded perspective. Coverage Includes: - An up to date review of the literature on thinking skills in general, and in relation to technology. - Practical guidelines for thinking with technology. - A scholarly review of the characteristics of the digital generation. - A discussion of the various steps involved in the thinking process. - A historical context of the Information Age and the transition from oral history, to printing press, to the Internet. Thinking Skills for the Digital Generation: The Development of Thinking and Learning in the Age of Information is an invaluable reference for educators and research professionals particularly interested in educational technology, and improving thinking and problem-solving skills.

Thinking Through Digital Media

by Dale Hudson Patricia R. Zimmermann

Thinking through Digital Media offers a means of conceptualizing digital media by looking at projects that think through digital media, migrating between documentary, experimental, narrative, animation, video game, and live performance. Hudson and Zimmermann analyze projects at the intersections of imbedded technologies, transitory micropublics, human-machine interface, and critical cartographies to forward a set of speculations about how things work together rather than what they represent. The book frames debates on participation/surveillance, outsourcing, global warming, migrations, GMOs, and war across some of the most dynamic, innovative sites for digital media, including Brazil, Canada, China, Germany, India, Indonesia, Italy, Kenya, Nigeria, Palestine, Saudi Arabia, Singapore, and the United States.

Thinking with Data

by Max Shron

Many analysts are too concerned with tools and techniques for cleansing, modeling, and visualizing datasets and not concerned enough with asking the right questions. In this practical guide, data strategy consultant Max Shron shows you how to put the why before the how, through an often-overlooked set of analytical skills. Thinking with Data helps you learn techniques for turning data into knowledge you can use. You'll learn a framework for defining your project, including the data you want to collect, and how you intend to approach, organize, and analyze the results. You'll also learn patterns of reasoning that will help you unveil the real problem that needs to be solved. Learn a framework for scoping data projects Understand how to pin down the details of an idea, receive feedback, and begin prototyping Use the tools of arguments to ask good questions, build projects in stages, and communicate results Explore data-specific patterns of reasoning and learn how to build more useful arguments Delve into causal reasoning and learn how it permeates data work Put everything together, using extended examples to see the method of full problem thinking in action

The Third Apple: Personal Computers and the Cultural Revolution

by Jean-Louis Gassée

The title refers not to Eve's or Newton's apple, but the computer.

The Third Industrial Revolution in Global Business

by Louis Galambos Giovanni Dosi

The essays in this volume probe the impact the digital revolution has had, or sometimes failed to have, on global business. Has digital technology, the authors ask, led to structural changes and greater efficiency and innovation? While most of the essays support the idea that the information age has increased productivity in global business, the evidence of a "revolution" in the ways industries are organized is somewhat more blurred, with both significant discontinuities and features which persist from the "second" industrial revolution.

Third International Congress on Information and Communication Technology: ICICT 2018, London (Advances in Intelligent Systems and Computing #797)

by Xin-She Yang Nilanjan Dey Amit Joshi Simon Sherratt

The book includes selected high-quality research papers presented at the Third International Congress on Information and Communication Technology held at Brunel University, London on February 27–28, 2018. It discusses emerging topics pertaining to information and communication technology (ICT) for managerial applications, e-governance, e-agriculture, e-education and computing technologies, the Internet of Things (IOT), and e-mining. Written by experts and researchers working on ICT, the book is suitable for new researchers involved in advanced studies.

The Third Screen

by Chuck Martin

Chuck Martin takes readers on a journey from the creation of the first screen to the revolutionary third. Martin describes the cultural and social changes incurred by the first screen (the television) and the second screen (the personal computer), opening up his discussion of how the third screen--the mobile device--is redefining the role of the consumer.

The Third Screen, New Edition: The Ultimate Guide To Mobile Marketing

by Chuck Martin

The Ultimate Guide to Mobile Marketing - Revised and UpdatedAn American Express Open Forum Best Business BookWe are in the midst of a technological revolution bigger than the television or the PC. How do we, as marketers, harness mobile technology to serve our customers most effectively?With the "first screen"-the television-companies sent ads directly into consumers' living rooms, reaching millions with one campaign. The "second screen"-the personal computer-increased interaction between companies and consumers and allowed for immediate customer feedback. Now, the "third screen"-the mobile device-changed the game in an even more revolutionary way. The Third Screen: The Ultimate Guide to Mobile Marketing defines the implications, strategies, and tactics used to thrive in business during the mobile revolution. This revised, updated paperback links technological developments to behavioral changes, reveals the unexpected forces of thechanges in mobile, and equips marketers and businesses for the future.A new breed of consumer has emerged: on the go and always on, tapping into content at the touch of a button-anytime, anywhere.

The Third Wave: An Entrepreneur's Vision of the Future

by Steve Case

<P> One of America's most accomplished entrepreneurs--a pioneer who made the Internet part of everyday life and orchestrated the largest merger in the history of business--shares a roadmap for how anyone can succeed in a world of rapidly changing technology. <P>Steve Case's career began when he cofounded America Online (AOL) in 1985. At the time, only three percent of Americans were online. It took a decade for AOL to achieve mainstream success, and there were many near-death experiences and back-to-the-wall pivots. AOL became the top performing company of the 1990s, and at its peak more than half of all consumer Internet traffic in the United States ran through the service. After Case engineered AOL's merger with Time Warner and he became Chairman of the combined business, Case oversaw the biggest media and communications empire in the world. <P>In The Third Wave, which pays homage to the work of the futurist Alvin Toffler (from whom Case has borrowed the title, and whose work inspired him as a young man), Case takes us behind the scenes of some of the most consequential and riveting business decisions of our time while offering illuminating insights from decades of working as an entrepreneur, an investor, a philanthropist, and an advocate for sensible bipartisan policies. We are entering, as Case explains, a new paradigm called the "Third Wave" of the Internet. The first wave saw AOL and other companies lay the foundation for consumers to connect to the Internet. <P>The second wave saw companies like Google and Facebook build on top of the Internet to create search and social networking capabilities, while apps like Snapchat and Instagram leverage the smartphone revolution. Now, Case argues, we're entering the Third Wave: a period in which entrepreneurs will vastly transform major "real world" sectors like health, education, transportation, energy, and food--and in the process change the way we live our daily lives. But success in the Third Wave will require a different skill set, and Case outlines the path forward. <P>The Third Wave is part memoir, part manifesto, and part playbook for the future. With passion and clarity, Case explains the ways in which newly emerging technology companies (a growing number of which, he argues, will not be based in Silicon Valley) will have to rethink their relationships with customers, with competitors, and with governments; and offers advice for how entrepreneurs can make winning business decisions and strategies--and how all of us can make sense of this changing digital age. <P><b>A New York Times Bestseller</b>

Third World Citizens and the Information Technology Revolution

by Nivien Saleh

This book challenges the widely-held view that the information technology (IT) revolution has empowered people in the Third World. Tracing the making of the global IT regime, it shows that governments and corporations of the wealthy countries dominated this process, systematically excluding representatives of low-income countries.

This Book Is Overdue! How Librarians and Cybrarians Can Save Us All

by Marilyn Johnson

Buried in info? Cross-eyed over technology? From the bottom of a pile of paper, disks, books, e-books, and scattered thumb drives comes a cry of hope: Make way for the librarians--they can help! Those who predicted the death of libraries forgot to consider that, in the automated maze of contemporary life, none of us--expert and hopelessly baffled alike--can get along without human help. And not just any help: we need librarians, the only ones who can save us from being buried by the digital age. This Book Is Overdue!is a romp through the ranks of information professionals--from the blunt and obscenely funny bloggers to the quiet, law-abiding librarians gagged by the FBI. These are the pragmatic idealists who fuse the tools of the digital age with their love for the written word and the enduring values of free speech, open access, and scout-badge-quality assistance to anyone in need.

This Changes Everything – ICT and Climate Change: 13th IFIP TC 9 International Conference on Human Choice and Computers, HCC13 2018, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 19–21, 2018, Proceedings (IFIP Advances in Information and Communication Technology #537)

by David Kreps Charles Ess Louise Leenen Kai Kimppa

This book constitutes the refereed proceedings of the 13th IFIP TC 9 International Conference on Human Choice and Computers, HCC13 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018.The 29 revised full papers presented were carefully reviewed and selected from 48 submissions. The papers are based on both academic research and the professional experience of information practitioners working in the field. They deal with multiple challenges society will be facing in the future and are organized in the following topical sections: history of computing: "this changed everything"; ICT4D and improvements of ICTs; ICTs and sustainability; gender; ethical and legal considerations; and philosophy.

This Gaming Life

by Jim Rossignol

"In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game. It was the best thing that ever happened to me. ” So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online,and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job-as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play,This Gaming Lifedescribes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as aQuakegenius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguilingEve Online,Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time,This Gaming Lifealso raises important questions about this new and vital cultural form. Should we celebrate the "serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences. "We need more writers like Jim Rossignol, writers who are intimately familiar with gaming, conversant in the latest research surrounding games, and able to write cogently and interestingly about the experience of playing as well as the deeper significance of games. ” -Chris Baker,Wired "This Gaming Lifeis a fascinating and eye-opening look into the real human impact of gaming culture. Traveling the globe and drawing anecdotes from many walks of life, Rossignol takes us beyond the media hype and into the lives of real people whose lives have been changed by gaming. The results may surprise you. ” -Raph Koster, game designer and author ofA Theory of Fun for Game Design "Is obsessive video gaming a character flaw? InThis Gaming Life,Jim Rossignol answers with an emphatic 'no,’ and offers a passionate and engaging defense of what is too often considered a 'bad habit’ or 'guilty pleasure. ’” -Joshua Davis, author ofThe Underdog "This is a wonderfully literate look at gaming cultures, which you don't have to be a gamer to enjoy. The Korea section blew my mind. ” -John Seabrook,New Yorkerstaff writer and author ofFlash of Genius and Other True Stories of Invention digitalculturebooks is an imprint of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library dedicated to publishing innovative and accessible work exploring new media and their impact on society, culture, and scholarly communication. Visit the website at www. digitalculture. org.

This Is Service Design Doing: Applying Service Design Thinking in the Real World

by Adam Lawrence Markus Edgar Hormess Jakob Schneider Marc Stickdorn

How can you establish a customer-centric culture in an organization? This is the first comprehensive book on how to actually do service design to improve the quality and the interaction between service providers and customers. You’ll learn specific facilitation guidelines on how to run workshops, perform all of the main service design methods, implement concepts in reality, and embed service design successfully in an organization.Great customer experience needs a common language across disciplines to break down silos within an organization. This book provides a consistent model for accomplishing this and offers hands-on descriptions of every single step, tool, and method used.You’ll be able to focus on your customers and iteratively improve their experience.Move from theory to practice and build sustainable business success.

This Is Why We Can't Have Nice Things

by Whitney Phillips

Internet trolls live to upset as many people as possible, using all the technical and psychological tools at their disposal. They gleefully whip the media into a frenzy over a fake teen drug crisis; they post offensive messages on Facebook memorial pages, traumatizing grief-stricken friends and family; they use unabashedly racist language and images. They take pleasure in ruining a complete stranger's day and find amusement in their victim's anguish. In short, trolling is the obstacle to a kinder, gentler Internet. To quote a famous Internet meme, trolling is why we can't have nice things online. Or at least that's what we have been led to believe. In this provocative book, Whitney Phillips argues that trolling, widely condemned as obscene and deviant, actually fits comfortably within the contemporary media landscape. Trolling may be obscene, but, Phillips argues, it isn't all that deviant. Trolls' actions are born of and fueled by culturally sanctioned impulses -- which are just as damaging as the trolls' most disruptive behaviors. Phillips describes, for example, the relationship between trolling and sensationalist corporate media -- pointing out that for trolls, exploitation is a leisure activity; for media, it's a business strategy. She shows how trolls, "the grimacing poster children for a socially networked world," align with social media. And she documents how trolls, in addition to parroting media tropes, also offer a grotesque pantomime of dominant cultural tropes, including gendered notions of dominance and success and an ideology of entitlement. We don't just have a trolling problem, Phillips argues; we have a culture problem. This Is Why We Can't Have Nice Things isn't only about trolls; it's about a culture in which trolls thrive.

This Machine Kills Secrets

by Andy Greenberg

Who Are The Cypherpunks? This is the unauthorized telling of the revolutionary cryptography story behind the motion picture The Fifth Estate in theatres this October, and We Steal Secrets: The Story of Wikileaks, a documentary out now. WikiLeaks brought to light a new form of whistleblowing, using powerful cryptographic code to hide leakers' identities while they spill the private data of government agencies and corporations. But that technology has been evolving for decades in the hands of hackers and radical activists, from the libertarian enclaves of Northern California to Berlin to the Balkans. And the secret-killing machine continues to evolve beyond WikiLeaks, as a movement of hacktivists aims to obliterate the world's institutional secrecy. Forbes journalist Andy Greenberg has traced its shadowy history from the cryptography revolution of the 1970s to Wikileaks founding hacker Julian Assange, Anonymous, and beyond. This is the story of the code and the characters--idealists, anarchists, extremists--who are transforming the next generation's notion of what activism can be. With unrivaled access to such major players as Julian Assange, Daniel Domscheit-Berg, and WikiLeaks' shadowy engineer known as the Architect, never before interviewed, Greenberg unveils the world of politically-motivated hackers--who they are and how they operate.

This Program Is Brought to You By...

by Joshua A. Braun

Journalism, television, cable, and online media are all evolving rapidly. At the nexus of these volatile industries is a growing group of individuals and firms whose job it is to develop and maintain online distribution channels for television news programming. Their work, and the tensions surrounding it, provide a fulcrum from which to pry analytically at some of the largest shifts within our media landscape. Based on fieldwork and interviews with different teams and organizations within MSNBC, this multi-disciplinary work is unique in its focus on distribution, which is rapidly becoming as central as production, to media work.

Thoughtful Data Science: A Programmer’s Toolset for Data Analysis and Artificial Intelligence with Python, Jupyter Notebook, and PixieDust

by David Taieb

Bridge the gap between developer and data scientist by creating a modern open-source, Python-based toolset that works with Jupyter Notebook, and PixieDust.Key FeaturesThink deeply as a developer about your strategy and toolset in data science Discover the best tools that will suit you as a developer in your data analysis Accelerate the road to data insight as a programmer using Jupyter NotebookDeep dive into multiple industry data science use cases Book DescriptionThoughtful Data Science brings new strategies and a carefully crafted programmer's toolset to work with modern, cutting-edge data analysis. This new approach is designed specifically to give developers more efficiency and power to create cutting-edge data analysis and artificial intelligence insights.Industry expert David Taieb bridges the gap between developers and data scientists by creating a modern open-source, Python-based toolset that works with Jupyter Notebook, and PixieDust. You'll find the right balance of strategic thinking and practical projects throughout this book, with extensive code files and Jupyter projects that you can integrate with your own data analysis.David Taieb introduces four projects designed to connect developers to important industry use cases in data science. The first is an image recognition application with TensorFlow, to meet the growing importance of AI in data analysis. The second analyses social media trends to explore big data issues and natural language processing. The third is a financial portfolio analysis application using time series analysis, pivotal in many data science applications today. The fourth involves applying graph algorithms to solve data problems. Taieb wraps up with a deep look into the future of data science for developers and his views on AI for data science.What you will learnBridge the gap between developer and data scientist with a Python-based toolsetGet the most out of Jupyter Notebooks with new productivity-enhancing tools Explore and visualize data using Jupyter Notebooks and PixieDust Work with and assess the impact of artificial intelligence in data science Work with TensorFlow, graphs, natural language processing, and time seriesDeep dive into multiple industry data science use cases Look into the future of data analysis and where to develop your skillsWho this book is forThis book is for established developers who want to bridge the gap between programmers and data scientists. With the introduction of PixieDust from its creator, the book will also be a great desk companion for the already accomplished Data Scientist. Some fluency in data interpretation and visualization is also assumed since this book addresses data professionals such as business and general data analysts. It will be helpful to have some knowledge of Python, using Python libraries, and some proficiency in web development.

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