Browse Results

Showing 30,026 through 30,050 of 53,280 results

Learning Java by Building Android Games: Learn Java and Android from scratch by building five exciting games, 3rd Edition

by John Horton

Get ready to learn Java the fun way by developing games for the Android platform with this new and updated third editionKey FeaturesLearn Java, Android, and object-oriented programming from scratchFind out how to build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling ShootersCreate and design your own games by learning all the concepts that a game developer must knowBook DescriptionAndroid is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn't assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner. This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you've learned to develop a game. Toward the end, you'll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter. By the end of this Java book, you'll not only have a solid understanding of Java and Android basics but will also have developed five cool games for the Android platform.What you will learnSet up a game development environment in Android StudioRespond to a player's touch and program intelligent enemies who can challenge the player in different waysExplore collision detection, sprite sheets animation, simple tracking and following, AI, parallax backgrounds, and particle explosionsAnimate objects at 60 FPS and manage multiple independent objects using OOPWork with design patterns such as OOP, singleton, strategy, and entity-componentWork with the Android API, the SoundPool API, Paint, Canvas, Bitmap classes, and detect version numbersWho this book is forLearning Java by Building Android Games is for anyone who is new to Java, Android, or game programming and wants to develop Android games. The book will also serve as a refresher for those who already have experience using Java on Android or any other platform but are new to game development.

Learning Java Functional Programming

by Richard M Reese

Create robust and maintainable Java applications using the functional style of programming About This Book * Explore how you can blend object-oriented and functional programming styles in Java * Use lambda expressions to write flexible and succinct code * A tutorial that strengthens your fundamentals in functional programming techniques to enhance your applications Who This Book Is For If you are a Java developer with object-oriented experience and want to use a functional programming approach in your applications, then this book is for you. All you need to get started is familiarity with basic Java object-oriented programming concepts. What you will learn * Use lambda expressions to simplyfy code * Use function composition to achieve code fluency * Apply streams to simply implementations and achieve parallelism * Incorporate recursion to support an application's functionality * Provide more robust implementations using Optionals * Implement design patterns with less code * Refactor object-oriented code to create a functional solution * Use debugging and testing techniques specific to functional programs In Detail Functional programming is an increasingly popular technology that allows you to simplify many tasks that are often cumbersome and awkward using an object-oriented approach. It is important to understand this approach and know how and when to apply it. Functional programming requires a different mindset, but once mastered it can be very rewarding. This book simplifies the learning process as a problem is described followed by its implementation using an object-oriented approach and then a solution is provided using appropriate functional programming techniques. Writing succinct and maintainable code is facilitated by many functional programming techniques including lambda expressions and streams. In this book, you will see numerous examples of how these techniques can be applied starting with an introduction to lambda expressions. Next, you will see how they can replace older approaches and be combined to achieve surprisingly elegant solutions to problems. This is followed by the investigation of related concepts such as the Optional class and monads, which offer an additional approach to handle problems. Design patterns have been instrumental in solving common problems. You will learn how these are enhanced with functional techniques. To transition from an object-oriented approach to a functional one, it is useful to have IDE support. IDE tools to refactor, debug, and test functional programs are demonstrated through the chapters. The end of the book brings together many of these functional programming techniques to create a more comprehensive application. You will find this book a very useful resource to learn and apply functional programming techniques in Java. Style and approach In this tutorial, each chapter starts with an introduction to the terms and concepts covered in that chapter. It quickly progresses to contrast an object-oriented approach with a functional approach using numerous code examples.

Learning Java Lambdas

by Toby Weston

Understand and utilize Java Lambdas About This Book • Take a deep dive into one of the single most important additions to modern Java • Master Java lambdas, and fully understand functions, classes, and scope. • Improve your programming skills, which will enable you to write cleaner and more dynamic code Who This Book Is For Learning Java Lambdas is for developers looking to upgrade their Java skills and familiarize themselves with one of the most important new features of Java. This book is not for absolute beginners and will be more suited to professionals who are already comfortable with Java coding. You should have a basic knowledge of Java before reading this book. What You Will Learn • What a lambda is and how it differs from other Java features • How to use lambdas effectively in your own projects • The use of method references and advanced scoping • The difference between lambdas and closures • The differences in bytecode produced when using lambdas In Detail In this short book, we take an in-depth look at lambdas in Java, and their supporting features. The book covers essential topics, such as functional interfaces and type inference, and the key differences between lambdas and closures. You will learn about the background to functional programming and lambdas, before moving on to understanding the basic syntax of lambdas and what differentiates these anonymous functions from standard anonymous classes. Lastly, you'll learn how to invoke lambdas and look at the bytecode generated. After reading this book, you'll understand lambdas in depth, their background, syntax, implementation details, and how and when to use them. You'll also have a clear knowledge of the difference between functions and classes, and why that's relevant to lambdas. This knowledge will enable you to appreciate the improvements to type inference that drive a lot of the new features in modern Java, and will increase your understanding of method references and scoping. Style and approach This book is a deep dive into one of the core new features of the Java language – Lambdas. It covers them in great details, making sure that you fully understand how lambdas work, and how they can be put to use in your own programs.

Learning Java with Games

by Chong-Wei Xu

This innovative approach to teaching Java language and programming uses game design development as the method to applying concepts.Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective. Learning Java with Games introduces the concepts of Java and coding; then uses a project to emphasize those ideas. It does not treat the object-oriented and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is. After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing video games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

Learning JavaScript: JavaScript Essentials for Modern Application Development

by Ethan Brown

This is an exciting time to learn JavaScript. Now that the latest JavaScript specification--ECMAScript 6.0 (ES6)--has been finalized, learning how to develop high-quality applications with this language is easier and more satisfying than ever. This practical book takes programmers (amateurs and pros alike) on a no-nonsense tour of ES6, along with some related tools and techniques.Author Ethan Brown (Web Development with Node and Express) not only guides you through simple and straightforward topics (variables, control flow, arrays), but also covers complex concepts such as functional and asynchronous programming. You'll learn how to create powerful and responsive web applications on the client, or with Node.js on the server.Use ES6 today and transcompile code to portable ES5Translate data into a format that JavaScript can useUnderstand the basic usage and mechanics of JavaScript functionsExplore objects and object-oriented programmingTackle new concepts such as iterators, generators, and proxiesGrasp the complexities of asynchronous programmingWork with the Document Object Model for browser-based appsLearn Node.js fundamentals for developing server-side applications

Learning JavaScript

by Shelley Powers

If you're new to JavaScript, or an experienced web developer looking to improve your skills, Learning JavaScript provides you with complete, no-nonsense coverage of this quirky yet essential language for web development. You'll learn everything from primitive data types to complex features, including JavaScript elements involved with Ajax and dynamic page effects. By the end of the book, you'll be able to work with even the most sophisticated libraries and web applications. Complete with best practices and examples of JavaScript use, this new edition shows you how to integrate the language with the browser environment, and how to practice proper coding techniques for standards-compliant websites. This book will help you: Learn the JavaScript application structure, including basic statements and control structures Identify JavaScript objects -- String, Number, Boolean, Function, and more Use browser debugging tools and troubleshooting techniques Understand event handling, form events, and JavaScript applications with forms Develop with the Browser Object Model, the Document Object Model, and custom objects you create Learn about browser cookies and more modern client-side storage techniques Get details for using XML or JSON with Ajax applications Learning JavaScript follows proven learning principles to help you absorb the concepts at an easy pace, so you'll learn how to create powerful and responsive applications in any browser.

Learning JavaScript Data Structures and Algorithms

by Loiane Groner

If you are a JavaScript developer or someone who has basic knowledge of JavaScript, and want to explore its optimum ability, this fast-paced book is definitely for you. Programming logic is the only thing you need to know to start having fun with algorithms.

Learning JavaScript Data Structures and Algorithms: Write complex and powerful JavaScript code using the latest ECMAScript, 3rd Edition

by Loiane Groner

Create classic data structures and algorithms such as depth-first search and breadth-first search, learn recursion, as well as create and use a heap data structure using JavaScriptKey FeaturesImplement common data structures and the associated algorithms along with the context in which they are usedMaster existing JavaScript data structures such as arrays, sets, and maps, and learn how to implement new ones such as stacks, linked lists, trees, and graphs in ES 8Develop abstract data types to make JavaScript a more flexible and powerful programming languageBook DescriptionA data structure is a particular way of organizing data in a computer to utilize resources efficiently. Data structures and algorithms are the base of every solution to any programming problem. With this book, you will learn to write complex and powerful code using the latest ES 2017 features.Learning JavaScript Data Structures and Algorithms begins by covering the basics of JavaScript and introduces you to ECMAScript 2017, before gradually moving on to the most important data structures such as arrays, queues, stacks, and linked lists. You will gain in-depth knowledge of how hash tables and set data structures function as well as how trees and hash maps can be used to search files in an HD or represent a database. This book serves as a route to take you deeper into JavaScript. You’ll also get a greater understanding of why and how graphs, one of the most complex data structures, are largely used in GPS navigation systems in social networks.Toward the end of the book, you’ll discover how all the theories presented in this book can be applied to solve real-world problems while working on your own computer networks and Facebook searches.What you will learn Declare, initialize, add, and remove items from arrays, stacks, and queues Create and use linked lists, doubly linked lists, and circular linked lists Store unique elements with hash tables, dictionaries, and sets Explore the use of binary trees and binary search trees Sort data structures using algorithms such as bubble sort, selection sort, insertion sort, merge sort, and quick sort Search elements in data structures using sequential sort and binary searchWho this book is forIf you’re a JavaScript developer who wants to dive deep into JavaScript and write complex programs using JavaScript data structures and algorithms, this book is for you.

Learning JavaScript Data Structures and Algorithms: Write Complex And Powerful Javascript Code Using The Latest Ecmascript, 3rd Edition

by Loiane Groner

A data structure is a particular way of organizing data in a computer to utilize resources efficiently. Data structures and algorithms are the base of every solution to any programming problem. With this book, you will learn to write complex and powerful code using the latest ES 8 features.

Learning JavaScript Data Structures and Algorithms - Second Edition

by Loiane Groner

If you are a student of Computer Science or are at the start of your technology career and want to explore JavaScript's optimum ability, this book is for you. You need a basic knowledge of JavaScript and programming logic to start having fun with algorithms.

Learning JavaScript Design Patterns: A JavaScript and jQuery Developer's Guide

by Addy Osmani

With Learning JavaScript Design Patterns, you'll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you. Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patterns--such as MVC, MVP, and MVVM--are useful from the perspective of a modern web application developer. This book also walks you through modern module formats, how to namespace code effectively, and other essential topics. Learn the structure of design patterns and how they are written Understand different pattern categories, including creational, structural, and behavioral Walk through more than 20 classical and modern design patterns in JavaScript Use several options for writing modular code--including the Module pattern, Asyncronous Module Definition (AMD), and CommonJS Discover design patterns implemented in the jQuery library Learn popular design patterns for writing maintainable jQuery plug-ins "This book should be in every JavaScript developer's hands. It's the go-to book on JavaScript patterns that will be read and referenced many times in the future." --Andrée Hansson, Lead Front-End Developer, presis!

Learning JavaScript Design Patterns

by Addy Osmani

Do you want to write beautiful, structured, and maintainable JavaScript by applying modern design patterns to the language? Do you want clean, efficient, manageable code? Want to stay up-to-date with the latest best practices? If so, the updated second edition of Learning JavaScript Design Patterns is the ideal place to start. Author Addy Osmani shows you how to apply modern design patterns to JavaScript and React—including modules, mixins, observers, and mediators. You'll learn about performance and rendering patterns such as server-side rendering and Islands architecture. You'll also learn how architectural patterns like MVC, MVP, and MVVM are useful from the perspective of a modern web application developer. This book explores:Architectural patterns for structuring your components and appsMore than 20 design patterns in JavaScript and React, applicable for developers at any levelDifferent pattern categories including creational, structural, and behavioralEssential performance patterns including dynamic imports and code-splittingRendering patterns such as server-side rendering, hydration, Islands architecture, and moreAdditionally, you'll explore modern JavaScript syntax like JavaScript modules, React patterns like Hooks, higher-order components (HOCs), and more, to stay ahead in the ever-evolving world of web development.

Learning JavaScript Robotics

by Kassandra Perch

Design, build, and program your own remarkable robots with JavaScript and open source hardware About This Book * Learn how to leverage Johnny-Five's Read, Eval, Print Loop, and Event API to write robot code with JavaScript * Unlock a world of exciting possibilities by hooking your JavaScript-programmed robots up to the internet and using external data and APIs * Move your project code from the Arduino Uno to a multitude of other robotics platforms Who This Book Is For If you've worked with Arduino before or are new to electronics and would like to try writing sketches in JavaScript, then this book is for you! Basic knowledge of JavaScript and Node.js will help you get the most out of this book. What You Will Learn * Familiarise yourself with Johnny-Five Read, Eval, and Print Loop (REPL) to modify and debug robotics code in real time * Build robots with basic output devices to create projects that light up, make noise, and more * Create projects with complex output devices, and employ the Johnny-Five API to simplify the use of components that require complex interfaces, such as I2C * Make use of sensors and input devices to allow your robotics projects to survey the world around them and accept input from users * Use the Sensor and Motor objects to make it much easier to move your robotics projects * Learn about the Animation API that will allow you to program complex movements using timing and key frames * Bring in other devices to your Johnny-Five projects, such as USB devices and remotes * Connect your Johnny-Five projects to external APIs and create your own Internet of Things! In Detail There has been a rapid rise in the use of JavaScript in recent times in a variety of applications, and JavaScript robotics has seen a rise in popularity too. Johnny-Five is a framework that gives NodeBots a consistent API and platform across several hardware systems. This book walks you through basic robotics projects including the physical hardware builds and the JavaScript code for them. You'll delve into the concepts of Johnny-Five and JS robotics. You'll learn about various components such as Digital GPIO pins, PWM output pins, Sensors, servos, and motors to be used with Johnny-Five along with some advanced components such as I2C, and SPI. You will learn to connect your Johnny-Five robots to internet services and other NodeBots to form networks. By the end of this book, you will have explored the benefits of the Johnny-Five framework and the many devices it unlocks. Style and approach This step-by-step guide to the Johnny-Five ecosystem is explained in a conversational style, packed with examples and tips. Each chapter also explores the Johnny-Five documentation to enable you to start exploring the API on your own.

Learning JavaScriptMVC

by Wojciech Bednarski

Learning JavaScriptMVC is a practical guide to learn about developing web applications with JavaScriptMVC.This book is for anyone who is interested in developing small- and mid-size web applications with the JavaScriptMVC framework, which is based on the most popular JavaScript library - jQuery.Readers should be familiar with JavaScript, browser APIs, jQuery, HTML5, and CSS.

Learning Joomla! 1.5 Extension Development: Creating Modules, Components, and Plugins with PHP

by Joseph L. Leblanc

A practical tutorial, based around the development of coherent example throughout the book. Each chapter walks you through the steps to add a required feature to the extension. This book is suitable for PHP programmers who want to take their first step in customizing and extending the features of Joomla! through custom PHP development. It is not a reference guide for advanced Joomla! developers. You need only the basics of PHP programming; no experience of developing Joomla! extensions is assumed. You are expected to be familiar with the general operation of Joomla!

Learning Joomla! 3 Extension Development-Third Edition

by Tim Plummer

A practical guide with step-by-step examples that build on each other so you can learn by doing and get hands-on knowledge about creating your plugins, modules, and components in Joomla."Learning Joomla! 3 Extension Development, Third Edition" is for developers who want to create their own Joomla extensions. It is assumed you will have some basic PHP, HTML, and CSS knowledge, but you don't need any prior Joomla programming experience. This book will also be useful to people who just want to make minor customizations to existing Joomla extensions and build on the work of others in the open source spirit.

Learning jqPlot

by Scott Gottreu

If you are a developer with a good understanding of JavaScript and jQuery and have been burdened with the task of analyzing and presenting some data, this book will provide you with the start you need to create some very attractive data visualizations.

Learning jQuery 1.3

by Jonathan Chaffer Karl Swedberg

This book begins with a tutorial to jQuery, followed by an examination of common, real-world client-side problems, and solutions to each of them making it an invaluable resource for answers to all your jQuery questions. This book is for web designers who want to create interactive elements for their designs, and for developers who want to create the best user interface for their web applications. Basic JavaScript programming knowledge is required. You will need to know the basics of HTML and CSS, and should be comfortable with the syntax of JavaScript. No knowledge of jQuery is assumed, nor is experience with any other JavaScript libraries required.

Learning jQuery 3 - Fifth Edition

by Adam Boduch Jonathan Chaffer Karl Swedberg

Create efficient and smart web applications with jQuery 3.0 using this step-by-step practical tutorial About This Book • Create a fully featured and responsive client-side application using jQuery • Explore all the latest features of jQuery 3.0 and code examples updated to reflect modern JavaScript environments • Develop high performance interactive pages Who This Book Is For This book is ideal for client-side JavaScript developers. You do need to have any previous experience with jQuery, although basic JavaScript programming knowledge is necessary. What You Will Learn • Create custom interactive elements for your web designs • Find out how to create the best user interface for your web applications • Use selectors in a variety of ways to get anything you want from a page when you need it • Master events to bring your web pages to life • Add flair to your actions with a variety of different animation effects • Discover the latest features available in jQuery with the latest update of this incredibly popular title • Using jQuery npm Packages In Detail If you are a web developer and want to create web applications that look good, are efficient, have rich user interfaces, and integrate seamlessly with any backend using AJAX, then this book is the ideal match for you. We'll show you how you can integrate jQuery 3.0 into your web pages, avoid complex JavaScript code, create brilliant animation effects for your web applications, and create a flawless app. We start by configuring and customising the jQuery environment, and getting hands-on with DOM manipulation. Next, we'll explore event handling advanced animations, creating optimised user interfaces, and building useful third-party plugins. Also, we'll learn how to integrate jQuery with your favourite back-end framework. Moving on, we'll learn how the ECMAScript 6 features affect your web development process with jQuery. we'll discover how to use the newly introduced JavaScript promises and the new animation API in jQuery 3.0 in great detail, along with sample code and examples. By the end of the book, you will be able to successfully create a fully featured and efficient single page web application and leverage all the new features of jQuery 3.0 effectively. Style and approach Create efficient client-side apps that look great and run seamlessly across all devices with this step-by-step practical guide. There are illustrative examples for those who need extra help to get started with jQuery web development.

Learning jQuery Deferreds

by Nicholas H. Tollervey Terry Jones

Orchestrating asynchronous function calls in JavaScript often leads to callback hell, but there is a reliable way to avoid this painful state of affairs. With this concise and simple guide, you'll learn how to use jQuery deferreds and promises, an elegant approach for managing asynchronous calls in both client and server applications. This book contains 18 examples that use deferreds to solve progressively challenging real-world programming problems, along with 75 stimulating puzzles (and their solutions) that will help you understand how and when to use deferreds. Experienced JavaScript programmers will learn new tricks in a fun way, and become immersed in the practice of event-based programming. Understand the logic behind creating deferreds and returning promises Get a structured explanation of jQuery's deferred API Delve into the dynamics of using deferreds Explore a broad collection of useful deferred recipes developed by the authors Gain hands-on experience by solving challenges that accompany each recipe Go deeper into deferreds: encounter novel abstractions and mind-bending use cases

Learning jQuery Fourth Edition

by Jonathan Chaffer Karl Swedberg

Step through each of the core concepts of the jQuery library, building an overall picture of its capabilities. Once you have thoroughly covered the basics, the book returns to each concept to cover more advanced examples and techniques.This book is for web designers who want to create interactive elements for their designs, and for developers who want to create the best user interface for their web applications. Basic JavaScript programming and knowledge of HTML and CSS is required. No knowledge of jQuery is assumed, nor is experience with any other JavaScript libraries.

Learning jQuery, Third Edition

by Karl Swedberg Jonathan Chaffer

Step through each of the core concepts of the jQuery library, building an overall picture of its capabilities. Once you have thoroughly covered the basics, the book returns to each concept to cover more advanced examples and techniques. This book is for web designers who want to create interactive elements for their designs, and for developers who want to create the best user interface for their web applications. Basic JavaScript programming and knowledge of HTML and CSS is required. No knowledge of jQuery is assumed, nor is experience with any other JavaScript libraries.

Learning Julia

by Anshul Joshi Rahul Lakhanpal

Learn Julia language for data science and data analytics About This Book • Set up Julia's environment and start building simple programs • Explore the technical aspects of Julia and its potential when it comes to speed and data processing • Write efficient and high-quality code in Julia Who This Book Is For This book allows existing programmers, statisticians and data scientists to learn the Julia and take its advantage while building applications with complex numerical and scientific computations. Basic knowledge of mathematics is needed to understand the various methods that will be used or created in the book to exploit the capabilities for which Julia is made. What You Will Learn • Understand Julia's ecosystem and create simple programs • Master the type system and create your own types in Julia • Understand Julia's type system, annotations, and conversions • Define functions and understand meta-programming and multiple dispatch • Create graphics and data visualizations using Julia • Build programs capable of networking and parallel computation • Develop real-world applications and use connections for RDBMS and NoSQL • Learn to interact with other programming languages–C and Python—using Julia In Detail Julia is a highly appropriate language for scientific computing, but it comes with all the required capabilities of a general-purpose language. It allows us to achieve C/Fortran-like performance while maintaining the concise syntax of a scripting language such as Python. It is perfect for building high-performance and concurrent applications. From the basics of its syntax to learning built-in object types, this book covers it all. This book shows you how to write effective functions, reduce code redundancies, and improve code reuse. It will be helpful for new programmers who are starting out with Julia to explore its wide and ever-growing package ecosystem and also for experienced developers/statisticians/data scientists who want to add Julia to their skill-set. The book presents the fundamentals of programming in Julia and in-depth informative examples, using a step-by-step approach. You will be taken through concepts and examples such as doing simple mathematical operations, creating loops, metaprogramming, functions, collections, multiple dispatch, and so on. By the end of the book, you will be able to apply your skills in Julia to create and explore applications of any domain. Style and approach This book demonstrates the basics of Julia along with some data structures and testing tools that will give you enough material to get started with the language from an application standpoint.

Learning Jupyter

by Dan Toomey

Learn how to write code, mathematics, graphics, and output, all in a single document, as well as in a web browser using Project Jupyter About This Book * Learn to write, execute, and comment your live code and formulae all under one roof using this unique guide * This one-stop solution on Project Jupyter will teach you everything you need to know to perform scientific computation with ease * This easy-to-follow, highly practical guide lets you forget your worries in scientific application development by leveraging big data tools such as Apache Spark, Python, R etc Who This Book Is For This book caters to all developers, students, or educators who want to execute code, see output, and comment all in the same document, in the browser. Data science professionals will also find this book very useful to perform technical and scientific computing in a graphical, agile manner. What You Will Learn * Install and run the Jupyter Notebook system on your machine * Implement programming languages such as R, Python, Julia, and JavaScript with Jupyter Notebook * Use interactive widgets to manipulate and visualize data in real time * Start sharing your Notebook with colleagues * Invite your colleagues to work with you in the same Notebook * Organize your Notebook using Jupyter namespaces * Access big data in Jupyter In Detail Jupyter Notebook is a web-based environment that enables interactive computing in notebook documents. It allows you to create and share documents that contain live code, equations, visualizations, and explanatory text. The Jupyter Notebook system is extensively used in domains such as data cleaning and transformation, numerical simulation, statistical modeling, machine learning, and much more. This book starts with a detailed overview of the Jupyter Notebook system and its installation in different environments. Next we'll help you will learn to integrate Jupyter system with different programming languages such as R, Python, JavaScript, and Julia and explore the various versions and packages that are compatible with the Notebook system. Moving ahead, you master interactive widgets, namespaces, and working with Jupyter in a multiuser mode. Towards the end, you will use Jupyter with a big data set and will apply all the functionalities learned throughout the book. Style and approach This comprehensive practical guide will teach you how to work with the Jupyter Notebook system. It demonstrates the integration of various programming languages with Jupyter Notebook through hands-on examples in every chapter.

Learning Jupyter 5: Explore interactive computing using Python, Java, JavaScript, R, Julia, and JupyterLab, 2nd Edition

by Dan Toomey

Create and share livecode, equations, visualizations, and explanatory text, in both a single document and a web browser with JupyterKey FeaturesLearn how to use Jupyter 5.x features such as cell tagging and attractive table stylesLeverage big data tools and datasets with different Python packagesExplore multiple-user Jupyter Notebook serversBook DescriptionThe Jupyter Notebook allows you to create and share documents that contain live code, equations, visualizations, and explanatory text. The Jupyter Notebook system is extensively used in domains such as data cleaning and transformation, numerical simulation, statistical modeling, and machine learning. Learning Jupyter 5 will help you get to grips with interactive computing using real-world examples.The book starts with a detailed overview of the Jupyter Notebook system and its installation in different environments. Next, you will learn to integrate the Jupyter system with different programming languages such as R, Python, Java, JavaScript, and Julia, and explore various versions and packages that are compatible with the Notebook system. Moving ahead, you will master interactive widgets and namespaces and work with Jupyter in a multi-user mode.By the end of this book, you will have used Jupyter with a big dataset and be able to apply all the functionalities you’ve explored throughout the book. You will also have learned all about the Jupyter Notebook and be able to start performing data transformation, numerical simulation, and data visualization.What you will learnInstall and run the Jupyter Notebook system on your machineImplement programming languages such as R, Python, Julia, and JavaScript with the Jupyter NotebookUse interactive widgets to manipulate and visualize data in real timeStart sharing your Notebook with colleaguesInvite your colleagues to work with you on the same NotebookOrganize your Notebook using Jupyter namespacesAccess big data in Jupyter for dealing with large datasets using SparkWho this book is forLearning Jupyter 5 is for developers, data scientists, machine learning users, and anyone working on data analysis or data science projects across different teams. Data science professionals will also find this book useful for performing technical and scientific computing collaboratively.

Refine Search

Showing 30,026 through 30,050 of 53,280 results