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Moral Combat: Why the War on Violent Video Games Is Wrong

by Patrick M. Markey Christopher J. Ferguson

In family rooms across America, millions of children and teenagers are playing video games, such as Call of Duty, Halo, and Grand Theft Auto, roaming violent virtual worlds-with virtual guns in their hands.In what sometimes seems like an increasingly violent world, it's only natural to worry about the effects of all this pixelated gore. But is that concern misplaced? Authors and psychologists Patrick M. Markey and Christopher J. Ferguson say it is.The media and politicians have been sounding the alarm for years, and with every fresh tragedy involving a young perpetrator comes another flurry of articles about the dangers of violent media. The problem is this: Their fear isn't supported by the evidence. In fact, unlike the video game-trained murder machines depicted in the press, school shooters are actually less likely to be interested in violent games than their peers. In reality, most well-adjusted children and teenagers play violent video games, all without ever exhibiting violent behavior in real life. What's more, spikes in sales of violent games actually correspond to decreased rates of violent crime.If that surprises you, you're not alone-the national dialogue on games and violence has been hopelessly biased. But that's beginning to change. Scholars are finding that not only are violent games not one of society's great evils, they may even be a force for good.In Moral Combat, Markey and Ferguson explore how video games-even the bloodiest-can have a positive impact on everything from social skills to stress, and may even make us more morally sensitive. Tracing the rise of violent games from arcades to online deathmatches, they have spent years on the front lines of the video game debate and now offer a comprehensive overview of the scientific research on gaming. With humor, complete honesty, and extensive research, they separate the myth from the medium.Moral Combat is an irreverent and informative guide to the worries-and wonders-of our violent virtual world.

Java Programming Interviews Exposed

by Noel Markham

If you are a skilled Java programmer but are concerned about the Java coding interview process, this real-world guide can help you land your next positionJava is a popular and powerful language that is a virtual requirement for businesses making use of IT in their daily operations. For Java programmers, this reality offers job security and a wealth of employment opportunities. But that perfect Java coding job won't be available if you can't ace the interview. If you are a Java programmer concerned about interviewing, Java Programming Interviews Exposed is a great resource to prepare for your next opportunity. Author Noel Markham is both an experienced Java developer and interviewer, and has loaded his book with real examples from interviews he has conducted.Review over 150 real-world Java interview questions you are likely to encounterPrepare for personality-based interviews as well as highly technical interviewsExplore related topics, such as middleware frameworks and server technologiesMake use of chapters individually for topic-specific help Use the appendix for tips on Scala and Groovy, two other languages that run on JVMsVeterans of the IT employment space know that interviewing for a Java programming position isn't as simple as sitting down and answering questions. The technical coding portion of the interview can be akin to a difficult puzzle or an interrogation. With Java Programming Interviews Exposed, skilled Java coders can prepare themselves for this daunting process and better arm themselves with the knowledge and interviewing skills necessary to succeed.

Solving Software Challenges for Exascale

by Stefano Markidis Erwin Laure

This volume contains the thoroughly refereed post-conference proceedings of the Second International Conference on Exascale Applications and Software, EASC 2014, held in Stockholm, Sweden, in April 2014. The 6 full papers presented together with 6 short papers were carefully reviewed and selected from 17 submissions. They are organized in two topical sections named: toward exascale scientific applications and development environment for exascale applications.

Building Smart LEGO MINDSTORMS EV3 Robots: Leverage the LEGO MINDSTORMS EV3 platform to build and program intelligent robots

by Kyle Markland

Build and program smart robots with the EV3.Key FeaturesEfficiently build smart robots with the LEGO MINDSTORMS EV3Discover building techniques and programming concepts that are used by engineers to prototype robots in the real world This project-based guide will teach you how to build exciting projects such as the objecta-tracking tank, ultimate all-terrain vehicle, remote control race car, or even a GPS-navigating autonomous vehicle Book DescriptionSmart robots are an ever-increasing part of our daily lives. With LEGO MINDSTORMS EV3, you can now prototype your very own small-scale smart robot that uses specialized programming and hardware to complete a mission. EV3 is a robotics platform for enthusiasts of all ages and experience levels that makes prototyping robots accessible to all.This book will walk you through six different projects that range from intermediate to advanced level. The projects will show you building and programming techniques that are used by engineers in the real world, which will help you build your own smart robot.You'll see how to make the most of the EV3 robotics platform and build some awesome smart robots. The book starts by introducing some real-world examples of smart robots. Then, we'll walk you through six different projects and explain the features that allow these robots to make intelligent decisions. The book will guide you as you build your own object-tracking tank, a box-climbing robot, an interactive robotic shark, a quirky bipedal robot, a speedy remote control race car, and a GPS-navigating robot.By the end of this book, you'll have the skills necessary to build and program your own smart robots with EV3.What you will learn Understand the characteristics that make a robot smart Grasp proportional beacon following and use proximity sensors to track an objectDiscover how mechanisms such as rack-and-pinion and the worm gear work Program a custom GUI to make a robot more user friendly Make a fun and quirky interactive robot that has its own personality Get to know the principles of remote control and programming car-style steering Understand some of the mechanisms that enable a car to drive Navigate to a destination with a GPS receiverWho this book is forThis book is for hobbyists, robotic engineers, and programmers who understand the basics of the EV3 programming language and are familiar with building with LEGO Technic and want to try some advanced projects. If you want to learn some new engineering techniques and take your experience with the EV3 to the next level, then this book is for you.

What the Dormouse Said: How the Sixties Counterculture Shaped the Personal ComputerIndustry

by John Markoff

Most histories of the personal computer industry focus on technology or business. John Markoff's landmark book is about the culture and consciousness behind the first PCs--the culture being counter- and the consciousness expanded, sometimes chemically. It's a brilliant evocation of Stanford, California, in the 1960s and '70s, where a group of visionaries set out to turn computers into a means for freeing minds and information. In these pages one encounters Ken Kesey and the phone hacker Cap'n Crunch, est and LSD, The Whole Earth Catalog and the Homebrew Computer Lab. What the Dormouse Said is a poignant, funny, and inspiring book by one of the smartest technology writers around.

Macrotask Crowdsourcing: Engaging the Crowds to Address Complex Problems (Human–Computer Interaction Series)

by Panos Markopoulos Vassillis-Javed Khan Konstantinos Papangelis Ioanna Lykourentzou

Crowdsourcing is an emerging paradigm that promises to transform several domains: creative work, business work, cultural cooperation, etc. Crowdsourcing reflects the close-knit interplay between the latest computer technologies, the rapidly changing work model of the 21st century, and the very nature of people. The interplay makes for an exciting but at the same time challenging new field to investigate under the lens of a diverse set of disciplines, ranging from the technical to the social and from the theoretical to the applied. Early research has focused on an aspect of crowdsourcing known as micro-tasking. Micro-tasks are simple tasks (like image annotations) that anyone could perform. An emerging area is how to utilize crowdsourcing to solve problems that go beyond simple tasks towards more complex ones, that require collaboration and creativity. In juxtaposition to micro-task crowdsourcing, this book investigates macro-task crowdsourcing and its potential.

Distributed, Ambient and Pervasive Interactions

by Panos Markopoulos Norbert Streitz

This book constitutes the refereed proceedings of the 5th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 54 contributions was carefully reviewed and selected for inclusion in the DAPI proceedings. The papers are organized in the following topical sections: natural interaction; context-awareness in smart and intelligent environments; design and evaluation of smart and intelligent environments; smart cities; multi-user, group and collaborative interaction; smart everyday living and working environments.

Distributed, Ambient and Pervasive Interactions: 5th International Conference, DAPI 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9–14, 2017, Proceedings (Lecture Notes in Computer Science #10291)

by Panos Markopoulos Norbert Streitz

This book constitutes the refereed proceedings of the 5th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 54 contributions was carefully reviewed and selected for inclusion in the DAPI proceedings. The papers are organized in the following topical sections: natural interaction; context-awareness in smart and intelligent environments; design and evaluation of smart and intelligent environments; smart cities; multi-user, group and collaborative interaction; smart everyday living and working environments.

VLSI Physical Design: From Graph Partitioning to Timing Closure

by Igor L. Markov Andrew B. Kahng Jens Lienig Jin Hu

The complexity of modern chip design requires extensive use of specialized software throughout the process. To achieve the best results, a user of this software needs a high-level understanding of the underlying mathematical models and algorithms. In addition, a developer of such software must have a keen understanding of relevant computer science aspects, including algorithmic performance bottlenecks and how various algorithms operate and interact. This book introduces and compares the fundamental algorithms that are used during the IC physical design phase, wherein a geometric chip layout is produced starting from an abstract circuit design. This updated second edition includes recent advancements in the state-of-the-art of physical design, and builds upon foundational coverage of essential and fundamental techniques. Numerous examples and tasks with solutions increase the clarity of presentation and facilitate deeper understanding. A comprehensive set of slides is available on the Internet for each chapter, simplifying use of the book in instructional settings.“This improved, second edition of the book will continue to serve the EDA and design community well. It is a foundational text and reference for the next generation of professionals who will be called on to continue the advancement of our chip design tools and design the most advanced micro-electronics.” Dr. Leon Stok, Vice President, Electronic Design Automation, IBM Systems Group“This is the book I wish I had when I taught EDA in the past, and the one I’m using from now on.” Dr. Louis K. Scheffer, Howard Hughes Medical Institute“I would happily use this book when teaching Physical Design. I know of no other work that’s as comprehensive and up-to-date, with algorithmic focus and clear pseudocode for the key algorithms. The book is beautifully designed!”Prof. John P. Hayes, University of Michigan“The entire field of electronic design automation owes the authors a great debt for providing a single coherent source on physical design that is clear and tutorial in nature, while providing details on key state-of-the-art topics such as timing closure.”Prof. Kurt Keutzer, University of California, Berkeley“An excellent balance of the basics and more advanced concepts, presented by top experts in the field.” Prof. Sachin Sapatnekar, University of Minnesota

WordPress Responsive Theme Design

by Dejan Markovic

If you are a WordPress enthusiast who wants to develop and customize your own responsive WordPress theme, this book is for you. Some experience with WordPress, HTML, PHP, and CSS is expected and highly recommended.

DataFlow Supercomputing Essentials: Research, Development and Education (Computer Communications and Networks)

by Dejan Markovic Jakob Salom Veljko Milutinovic Dragan Veljovic Nenad Korolija Luka Petrovic

This informative text/reference highlights the potential of DataFlow computing in research requiring high speeds, low power requirements, and high precision, while also benefiting from a reduction in the size of the equipment. The cutting-edge research and implementation case studies provided in this book will help the reader to develop their practical understanding of the advantages and unique features of this methodology. This work serves as a companion title to DataFlow Supercomputing Essentials: Algorithms, Applications and Implementations, which reviews the key algorithms in this area, and provides useful examples. Topics and features: reviews the library of tools, applications, and source code available to support DataFlow programming; discusses the enhancements to DataFlow computing yielded by small hardware changes, different compilation techniques, debugging, and optimizing tools; examines when a DataFlow architecture is best applied, and for which types of calculation; describes how converting applications to a DataFlow representation can result in an acceleration in performance, while reducing the power consumption; explains how to implement a DataFlow application on Maxeler hardware architecture, with links to a video tutorial series available online. This enlightening volume will be of great interest to all researchers investigating supercomputing in general, and DataFlow computing in particular. Advanced undergraduate and graduate students involved in courses on Data Mining, Microprocessor Systems, and VLSI Systems, will also find the book to be a helpful reference.

Supercharge Your Slack Productivity: Discover hacks and tips for managing and automating your workflow with Slack and Slack bots

by David Markovich

Build Slack bots to automate your work and enhance your team's productivity with Salesforce-powered Slack in a faster, better organized, and more secure wayKey FeaturesGet to grips with setting up and creating Slack bots for your organizationIntegrate Slack with tools such as nTask and Tettra to manage all your applications in one placeUnderstand when to buy and when to build botsBook DescriptionSlack is an online communication tool that allows workplace teams to collaborate efficiently, effectively, and securely. It's the leading channel-based messaging platform used by millions to align their teams, unify their systems, and drive their businesses forward. As a developer, you can use Slack to create tools such as bots that handle and maintain routine and time-consuming tasks. If you're looking to set up a Slack workplace or build a Slack bot or app, this is the book for you. In this book, you'll explore scenarios that show you how to set up a Slack workplace, build a Slack bot, or integrate your favorite tools. You'll also learn how Slack can help you create a more collaborative, efficient, and coordinated work environment from any location. As you advance through the chapters, you'll find out how to manage your tasks and boost your business productivity by automating the trivial tasks. You'll also cover more advanced features such as using a Slack bot to complete tasks, including automating message responses and accessing personal reminders. By the end of this Slack book, you'll have learned how to use Slack effectively to communicate with your team and build bots and have gained a solid understanding of how the platform can help you to progress in your industry.What you will learnUnderstand how to set up a Slack workspaceMigrate existing workspaces to your organizationExplore expert tips and techniques for using Slack effectivelyImprove collaboration within your team by integrating multiple apps with SlackFind the right bots and apps to use for your workspaceDiscover how to build your own Slack botExplore the right channels on Slack to improve your presence in professional communitiesFind the best solutions for automating your work directly through SlackWho this book is forSupercharge your Slack Productivity is for professionals in organizations, businesses, or communities who are already using Slack or looking to use it for improving communication. With this book, you'll understand how Slack can make your work life simpler by automating routine tasks and managing all the tools you need in one place for working with or managing remote teams efficiently.

Low Rank Approximation

by Ivan Markovsky

Data Approximation by Low-complexity Models details the theory, algorithms, and applications of structured low-rank approximation. Efficient local optimization methods and effective suboptimal convex relaxations for Toeplitz, Hankel, and Sylvester structured problems are presented. Much of the text is devoted to describing the applications of the theory including: system and control theory; signal processing; computer algebra for approximate factorization and common divisor computation; computer vision for image deblurring and segmentation; machine learning for information retrieval and clustering; bioinformatics for microarray data analysis; chemometrics for multivariate calibration; and psychometrics for factor analysis. Software implementation of the methods is given, making the theory directly applicable in practice. All numerical examples are included in demonstration files giving hands-on experience and exercises and MATLAB® examples assist in the assimilation of the theory.

Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers

by Aaron Marks

Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.

Service-Oriented Architecture (SOA) Governance for the Services Driven Enterprise

by Eric A. Marks

A must-have guide for all companies undertaking service-oriented architecture (SOA) and IT governanceService-Oriented Architecture Governance for the Services Driven Enterprise expertly covers the business, organizational, process, compliance, security, and technology facets of SOA and IT governance. This book provides a comprehensive enterprise view of governance from a strategic and tactical perspective, as well as modeling and planning tools to help evolve a company's ongoing governance requirements. Written by Eric Marks and the industry's leading SOA authorities, this essential book provides a refreshing business-driven perspective to SOA and IT governance.

Handbook of Server Management and Administration: 1999

by Kristin B. Marks

Servers are the heart of the network. The Handbook of Server Management and Administration keeps you up-to-date with the very latest server technology and gives you the tools you need to choose, configure and maintain a server that will serve users, data streams and corporate goals with equal efficiency. The practical tips and case studies you'll find in the Handbook include detailed explanations of:the case for mainframe servers in the enterpriseserver installation considerationsserver security policiesserver data bus standardsmigrating to NetWare 4.1 and Novell Directory ServicesWindows NT Workstation vs. Server 4.0UNIX as an application serverfax serversInternet e-mail servers the art of placing images and multimedia on the corporate networkand more!The contributing authors to the Handbook of Server Management and Administration are industry experts. Some work at corporations that have designed innovative solutions. Some wear battle scars from the field. Many are experienced writers and public speakers. All of them know what they're talking about. These leading authorities give you a wealth of practical advice, tips and strategies on how to:evaluate anti-virus solutions within distributed environmentsset up fault tolerance protection and RAID technology for networkschoose the best network data and storage management techniques

Attack of the Drowned: An Unofficial Minecrafters Novel (Aquatic Adventures in the Overworld #2)

by Maggie Marks

Introducing the second novel of the brand-new series about the aquatic world of Minecraft! Brothers Mason and Asher have only ever known the comfort of dry land in the Overworld. But when a terrifying shipwreck leaves them stranded, their new friend Luna urges them to safe haven—underwater. In each story of the all-new series for Minecrafters, Aquatic Adventures in the Overworld, this unlikely trio must make the choice of staying in the world they know best and risk death, or voyaging into an unknown world where anything could happen. Follow their journey as Mason, Asher, and Luna face incredible obstacles and discover strength they never knew they had in Aquatic Adventures in the Overworld. In the second novel of their aquatic adventures, Mason and Asher&’s underwater base seems safe and peaceful, except for the fish-beast guardians that swim past. But when glowing eyes appear—watching the brothers through their glass walls—they realize they&’re trapped. The Drowned are everywhere! Food is running low and a leaking roof threatens to cave in. Will Luna arrive in time to help, or will Mason need to leave his home and face the Drowned head-on?

Dolphin's Grace: An Unofficial Minecrafters Novel (Aquatic Adventures in the Overworld #3)

by Maggie Marks

Follow along with brothers Mason and Asher in the third Aquatic Adventures in the Overworld book! Brothers Mason and Asher have only ever known the comfort of dry land in the Overworld. But when a terrifying shipwreck leaves them stranded, their new friend Luna urges them to safe haven—underwater. In each story of the all-new series for Minecrafters, Aquatic Adventures in the Overworld, this unlikely trio must make the choice of staying in the world they know best and risk death, or voyaging into an unknown world where anything could happen. Follow their journey as Mason, Asher, and Luna face incredible obstacles and discover strength they never knew they had in Aquatic Adventures in the Overworld. When Asher doesn&’t return from his hunt for buried treasure, Mason wonders what became of his brother. Then Luna appears, insisting that the pod of dolphins swimming nearby have a message for Mason. Do they know where Asher is? To find out more, Mason and Luna have to first earn the dolphins&’ trust. But when danger strikes, Mason wonders—is it too late to save his brother, and can he and Luna save the dolphins, too?

The Ghostly Guardian: An Unofficial Minecrafters Novel (Aquatic Adventures in the Overworld #6)

by Maggie Marks

The latest installment the brand-new series about the aquatic world of Minecraft! While mining an ocean monument for gold, Mason battles an elder guardian—and loses. Luna helps him recover from mining fatigue, but he can’t recover from a vision he saw. He’s sure he saw a ghostly guardian and . . . Uncle Bart! Is his uncle still alive? Mason is determined to find out, until his search takes a dangerous turn. Find out more in this heroic fifth book of The Ghostly Guardian! Brothers Mason and Asher are learning how to cope with life outside the Overworld after a terrifying shipwreck that left them stranded underwater. Teamed up with their new friend Luna, this unlikely trio must make the choice of staying in the world they know best and risk death, or voyaging into an unknown world where anything could happen. In each story of the series for Minecrafters, follow their journey as Mason, Asher, and Luna face incredible obstacles and discover strength they never knew they had in Aquatic Adventures in the Overworld

Potion of the Turtle Master: An Unofficial Minecrafters Novel (Aquatic Adventures in the Overworld #4)

by Maggie Marks

When sea turtles are trapped in an underwater cave, Mason and Luna are determined to get them out. Asher wants to use TNT to blast a tunnel, but Luna insists that mining slowly is safer. Then the guardians show up, claiming the cave as their own. Now the turtles aren’t the only ones in danger! Can Mason find a way to save himself from the deadly sea creatures, too? Find out more in this incredible fourth book of Aquatic Adventures in the Overworld: Potion of the Turtle Master! <p> Brothers Mason and Asher are learning how to cope with life outside the Overworld after a terrifying shipwreck that left them stranded underwater. Teamed up with their new friend Luna, this unlikely trio must make the choice of staying in the world they know best and risk death, or voyaging into an unknown world where anything could happen. In each story of the series for Minecrafters, follow their journey as Mason, Asher, and Luna face incredible obstacles and discover strength they never knew they had in Aquatic Adventures in the Overworld.

Shipwrecked!: An Unofficial Minecrafters Novel (Aquatic Adventures in the Overworld #5)

by Maggie Marks

Brothers Mason and Asher discover an abandon shipwreck in the fifth Aquatic Adventures in the Overworld book! When Mason and Asher discover an abandoned shipwreck on the ocean floor, they begin to explore. Does the ship hold valuable loot? Maybe! But before they can claim any treasure for their own, they discover they&’re not alone. The shipwreck is home to two griefers. And now that the brothers have stumbled upon the ship, the griefers aren&’t about to let them go. Find out more in this heroic fifth book of Aquatic Adventures in the Overworld: Shipwrecked! Brothers Mason and Asher are learning how to cope with life outside the Overworld after a terrifying shipwreck that left them stranded underwater. Teamed up with their new friend Luna, they must make the choice of staying in the world they know best and risking death, or voyaging into an unknown world where anything could happen. In each story of the series for Minecrafters, follow their journey as Mason, Asher, and Luna face incredible obstacles and discover strength they never knew they had in Aquatic Adventures in the Overworld.

When a Phantom Spawns: An Unofficial Minecrafters Novel (Aquatic Adventures in the Overworld #1)

by Maggie Marks

A brand-new series about the underwater world of Minecraft! Brothers Mason and Asher have only ever known the comfort of dry land in the Overworld. But when a terrifying shipwreck leaves them stranded, their new friend Luna urges them to safe haven—underwater. In each story of the all-new series for Minecrafters, Aquatic Adventures in the Overworld, this unlikely trio must make the choice of staying in the world they know best and risk death, or voyaging into an unknown world where anything could happen. Follow their journey as Mason, Asher, and Luna face incredible obstacles and discover strength they never knew they had in Aquatic Adventures in the Overworld. In their first aquatic adventure, Mason and his brother, Asher, wake to find themselves shipwrecked on a deserted beach. Where are they? How’d they get here? And how will they survive? They’ve lost their map, and now Mason is losing sleep, too. Are those phantoms swirling overhead, waiting to strike? A new friend, Luna, urges the brothers to follow her underwater to the safety of the ocean floor—before it’s too late. . .

Diablo: Demonsbane

by Robert B. Marks

Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all creation. That struggle has now come to the mortal realm...and neither Man nor Demon nor Angel will be left unscathed.... What was to have been a victorious last stand against the demonic invasion of Entsteig has instead become a massacre. Only Siggard remains, a warrior unable to remember the final hours of the battle, driven by the carnage he experienced and the void in his mind to avenge those slain by the army of darkness. As he hunts the demon lord who butchered everything dear to him, Siggard also pieces together the truth of that terrible battle...and finds that his nightmare is only just beginning. An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated electronic game from Blizzard Entertainment. Intended for mature readers.

Blue Fox: Arm Assembly Internals and Reverse Engineering

by Maria Markstedter

Provides readers with a solid foundation in Arm assembly internals and reverse-engineering fundamentals as the basis for analyzing and securing billions of Arm devices Finding and mitigating security vulnerabilities in Arm devices is the next critical internet security frontier—Arm processors are already in use by more than 90% of all mobile devices, billions of Internet of Things (IoT) devices, and a growing number of current laptops from companies including Microsoft, Lenovo, and Apple. Written by a leading expert on Arm security, Blue Fox: Arm Assembly Internals and Reverse Engineering introduces readers to modern Armv8-A instruction sets and the process of reverse-engineering Arm binaries for security research and defensive purposes. Divided into two sections, the book first provides an overview of the ELF file format and OS internals, followed by Arm architecture fundamentals, and a deep-dive into the A32 and A64 instruction sets. Section Two delves into the process of reverse-engineering itself: setting up an Arm environment, an introduction to static and dynamic analysis tools, and the process of extracting and emulating firmware for analysis. The last chapter provides the reader a glimpse into macOS malware analysis of binaries compiled for the Arm-based M1 SoC. Throughout the book, the reader is given an extensive understanding of Arm instructions and control-flow patterns essential for reverse engineering software compiled for the Arm architecture. Providing an in-depth introduction into reverse-engineering for engineers and security researchers alike, this book: Offers an introduction to the Arm architecture, covering both AArch32 and AArch64 instruction set states, as well as ELF file format internals Presents in-depth information on Arm assembly internals for reverse engineers analyzing malware and auditing software for security vulnerabilities, as well as for developers seeking detailed knowledge of the Arm assembly language Covers the A32/T32 and A64 instruction sets supported by the Armv8-A architecture with a detailed overview of the most common instructions and control flow patterns Introduces known reverse engineering tools used for static and dynamic binary analysis Describes the process of disassembling and debugging Arm binaries on Linux, and using common disassembly and debugging tools Blue Fox: Arm Assembly Internals and Reverse Engineering is a vital resource for security researchers and reverse engineers who analyze software applications for Arm-based devices at the assembly level.

Modern Fortran in Practice

by Arjen Markus

From its earliest days, the Fortran programming language has been designed with computing efficiency in mind. The latest standard, Fortran 2008, incorporates a host of modern features, including object-orientation, array operations, user-defined types, and provisions for parallel computing. This tutorial guide shows Fortran programmers how to apply these features in twenty-first-century style: modular, concise, object-oriented, and resource-efficient, using multiple processors. It offers practical real-world examples of interfacing to C, memory management, graphics and GUIs, and parallel computing using MPI, OpenMP, and coarrays. The author also analyzes several numerical algorithms and their implementations and illustrates the use of several open source libraries. Full source code for the examples is available on the book's Web site.

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