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Deep Learning with TensorFlow: Explore neural networks and build intelligent systems with Python, 2nd Edition

by Giancarlo Zaccone Md. Rezaul Karim

Delve into neural networks, implement deep learning algorithms, and explore layers of data abstraction with the help of TensorFlow v1.7.Key Features Learn how to implement advanced techniques in deep learning with Google's brainchild, TensorFlow v1.7 Explore deep neural networks and layers of data abstraction with the help of this comprehensive guide Gain real-world contextualization through some deep learning problems concerning research and applicationBook DescriptionDeep learning is a branch of machine learning algorithms based on learning multiple levels of abstraction. Neural networks, which are at the core of deep learning, are being used in predictive analytics, computer vision, natural language processing, time series forecasting, and to perform a myriad of other complex tasks.This book is conceived for developers, data analysts, machine learning practitioners and deep learning enthusiasts who want to build powerful, robust, and accurate predictive models with the power of TensorFlow v1.7, combined with other open source Python libraries. Throughout the book, you’ll learn how to develop deep learning applications for machine learning systems using Feedforward Neural Networks, Convolutional Neural Networks, Recurrent Neural Networks, Autoencoders, and Factorization Machines. Discover how to attain deep learning programming on GPU in a distributed way.You'll come away with an in-depth knowledge of machine learning techniques and the skills to apply them to real-world projects.What you will learn Apply deep machine intelligence and GPU computing with TensorFlow v1.7 Access public datasets and use TensorFlow to load, process, and transform the data Discover how to use the high-level TensorFlow API to build more powerful applications Use deep learning for scalable object detection and mobile computing Train machines quickly to learn from data by exploring reinforcement learning techniques Explore active areas of deep learning research and applicationsWho this book is forThe book is for people interested in machine learning and machine intelligence. A rudimentary level of programming in one language is assumed, as is a basic familiarity with computer science techniques and technologies, including a basic awareness of computer hardware and algorithms. Some competence in mathematics is needed to the level of elementary linear algebra and calculus.

Deep Learning with TensorFlow

by Giancarlo Zaccone Md. Rezaul Karim Ahmed Menshawy

Delve into neural networks, implement deep learning algorithms, and explore layers of data abstraction with the help of this comprehensive TensorFlow guide About This Book • Learn how to implement advanced techniques in deep learning with Google's brainchild, TensorFlow • Explore deep neural networks and layers of data abstraction with the help of this comprehensive guide • Real-world contextualization through some deep learning problems concerning research and application Who This Book Is For The book is intended for a general audience of people interested in machine learning and machine intelligence. A rudimentary level of programming in one language is assumed, as is a basic familiarity with computer science techniques and technologies, including a basic awareness of computer hardware and algorithms. Some competence in mathematics is needed to the level of elementary linear algebra and calculus. What You Will Learn • Learn about machine learning landscapes along with the historical development and progress of deep learning • Learn about deep machine intelligence and GPU computing with the latest TensorFlow 1.x • Access public datasets and utilize them using TensorFlow to load, process, and transform data • Use TensorFlow on real-world datasets, including images, text, and more • Learn how to evaluate the performance of your deep learning models • Using deep learning for scalable object detection and mobile computing • Train machines quickly to learn from data by exploring reinforcement learning techniques • Explore active areas of deep learning research and applications In Detail Deep learning is the step that comes after machine learning, and has more advanced implementations. Machine learning is not just for academics anymore, but is becoming a mainstream practice through wide adoption, and deep learning has taken the front seat. As a data scientist, if you want to explore data abstraction layers, this book will be your guide. This book shows how this can be exploited in the real world with complex raw data using TensorFlow 1.x. Throughout the book, you'll learn how to implement deep learning algorithms for machine learning systems and integrate them into your product offerings, including search, image recognition, and language processing. Additionally, you'll learn how to analyze and improve the performance of deep learning models. This can be done by comparing algorithms against benchmarks, along with machine intelligence, to learn from the information and determine ideal behaviors within a specific context. After finishing the book, you will be familiar with machine learning techniques, in particular the use of TensorFlow for deep learning, and will be ready to apply your knowledge to research or commercial projects. Style and approach This step-by-step guide will explore common, and not so common, deep neural networks and show how these can be exploited in the real world with complex raw data. With the help of practical examples, you will learn how to implement different types of neural nets to build smart applications related to text, speech, and image data processing.

Deep Learning with TensorFlow - Second Edition: Explore Neural Networks And Build Intelligent Systems With Python, 2nd Edition

by Giancarlo Zaccone Rezaul Karim

<P><P>Delve into neural networks, implement deep learning algorithms, and explore layers of data abstraction with the help of TensorFlow. <P><P>Key Features <P><P>Learn how to implement advanced techniques in deep learning with Google's brainchild, TensorFlow <P><P>Explore deep neural networks and layers of data abstraction with the help of this comprehensive guide <P><P>Gain real-world contextualization through some deep learning problems concerning research and application <P><P>Book Description <P><P>Deep learning is a branch of machine learning algorithms based on learning multiple levels of abstraction. Neural networks, which are at the core of deep learning, are being used in predictive analytics, computer vision, natural language processing, time series forecasting, and to perform a myriad of other complex tasks. <P><P>This book is conceived for developers, data analysts, machine learning practitioners and deep learning enthusiasts who want to build powerful, robust, and accurate predictive models with the power of TensorFlow, combined with other open source Python libraries. <P><P>Throughout the book, you'll learn how to develop deep learning applications for machine learning systems using Feedforward Neural Networks, Convolutional Neural Networks, Recurrent Neural Networks, Autoencoders, and Factorization Machines. Discover how to attain deep learning programming on GPU in a distributed way. <P><P>You'll come away with an in-depth knowledge of machine learning techniques and the skills to apply them to real-world projects. <P><P>What you will learn <P><P>Apply deep machine intelligence and GPU computing with TensorFlow <P><P>Access public datasets and use TensorFlow to load, process, and transform the data <P><P>Discover how to use the high-level TensorFlow API to build more powerful applications <P><P>Use deep learning for scalable object detection and mobile computing <P><P>Train machines quickly to learn from data by exploring reinforcement learning techniques <P><P>Explore active areas of deep learning research and applications <P><P>Who This Book Is For <P><P>The book is for people interested in machine learning and machine intelligence. A rudimentary level of programming in one language is assumed, as is a basic familiarity with computer science techniques and technologies, including a basic awareness of computer hardware and algorithms. Some competence in mathematics is needed to the level of elementary linear algebra and calculus.

Showstopper!: The Breakneck Race to Create Windows NT and the Next Generation at Microsoft

by G. Pascal Zachary

Showstopper is the dramatic, inside story of the creation of Windows NT, told by Wall Street Journal reporter G. Pascal Zachary. Driven by the legendary Bruce Cutler, a picked band of software engineers sacrifices almost everything in their lives to build a new, stable, operating system aimed at giving Microsoft a platform for growth through the next decade of development in the computing business.Comparable in many ways to the Pulitzer Prize-winning book The Soul of a New Machine by Tracy Kidder, Showstopper gets deep inside the process of software development, the lives and motivations of coders and the pressure to succeed coupled with the drive for originality and perfection that can pull a diverse team together to create a program consisting of many hundreds of thousands of lines of code.

Programación de Computadoras: De Principiante a Malvado—JavaScript, HTML, CSS, & SQL

by Zack Fleming Steven Webber

Internamente, encontrarás una introducción a JavaScript, HTML, CSS y SQL. Estos son lenguajes de programación. Algunos de ellos se conocen como lenguajes de scripting. A partir de JavaScript, le presentaré los lenguajes de programación mencionados. Con suerte, al final de este libro, tendrá las respuestas a las preguntas de lo qué es y de lo qué puedes hacer con estos lenguajes. JavaScript es un lenguaje de programación que permite la implementación de elementos complejos en páginas web estáticas. Cada vez que miras una página web que hace algo además de mostrar información estática, es una suposición bastante segura hacer que JavaScript esté involucrado. A menudo se le conoce como la tercera capa del pastel. HTML es un lenguaje de programación relativamente simple que, en su núcleo, consiste en elementos. Estos elementos le permiten distinguir diferentes secciones de texto como diferentes aspectos de su página. Ya sea un párrafo, un encabezado, una columna o lo que se necesite, esto se logra con el uso de dichos elementos. Este lenguaje es también donde se obtiene la posibilidad de crear hipervínculos. El uso de hipervínculos es muy importante, especialmente cuando desea poder dirigir a alguien a una parte específica de su texto o página. CSS es un lenguaje de programación que se utiliza para diseñar y estructurar el diseño de una página web. Si desea cambiar la fuente, el color y el fondo, puede hacerlo agregando una animación o diseñando un esquema específico. Este es el lenguaje que usarás para lograr esas cosas. CSS utiliza el modelo de cuadro: la mayoría de los elementos se representan como un cuadro con el contenido, el relleno y los bordes se construyen como capas en una cebolla. Se debe comprender el modelo de caja antes de poder comenzar a entender cómo crear diseños CSS. Mientras tanto, SQL es un lenguaje de programación que está diseñado para trabajar con con

Stargazing Under Suburban Skies: A Star-Hopper's Guide (The Patrick Moore Practical Astronomy Series)

by Malcolm Zack Andrew Gannon John McRoberts

Anyone interested in astronomy battles with the conveniences of modern living – street lights, advertising and security lighting, tall buildings, and even the occasional tree. More than 85% of the population now lives in crowded and light-polluted towns and cities. This book is for those who live in or near towns and cities and own relatively modest equipment, although observers with larger instruments will still find many of the target objects of interest. The book encourages the use of star-hopping techniques to find objects in the night sky.Included is a list of 100 popular deep sky objects, ranked according to how difficult they are to find. Each object is described and has companion star-hopping charts, images and sometimes sketches. As a result, readers can gain a sense of their own backyard view from Earth. There is also a top 30 list of lunar objects, a section on planetary observing, annotated lists of popular astronomy apps and software, and tips on how to make the most of your location.Stargazing Under Suburban Skies: A Star-Hopper’s Guide is the essential companion to what can be seen and how, regardless of the obstacles.

The Business of Gamification: A Critical Analysis (Routledge Advances in Management and Business Studies)

by Peter Zackariasson Mikolaj Dymek

At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations themselves. As the number of individuals playing video games grows, there seem to be an acceptance of game mechanics elsewhere. Its effectiveness is highly dependent on both technical possibilities and cultural acceptance, two factors present today. The aim of The Business of Gamification is to critically analyze the practical and theoretical consequences of gamification. Practically, how has gamification been applied in businesses to this point, and what are the future scenarios? Theoretically, what are the contributions of gamification to existing academic knowledge? How does this change our understanding of how business are performing and its consequences, for organizations, consumers, and society in general? This edited volume contains new, and stringent, perspectives on how gamification is contextualized in business settings, both in theory as well as in practice. This book will provide a wealth of research for individuals seriously interested in the industry at the academic level. As a result, this book will serve as a reference in curricula associated with video game development for years to come.

Video Game Marketing: A student textbook

by Peter Zackariasson Mikolaj Dymek

The video game industry has been one of the fastest-growing cultural phenomena of our times with market conditions that demand a specific skill set from its marketers. To a new generation of "indie gamers", being a game developer isn’t just about design and production, a successful video game demands entrepreneurial skills and astute business acumen. The creators need to know what their customers want, how to reach those customers and how to sell to them. ? Video Game Marketing: A student textbook?is for development students or aspiring developers who want to know how to promote and sell the results of their efforts. This book is a much-needed guide to: ? • the essentials of marketing strategy; • video games as products or services; • marketing research for game development; • branding video games; • marketing through game: gamification, advergames. ? Replete with pedagogy to aid learning such as objectives and discussion questions for each chapter, this book is all that aspiring video game developers will need to unleash the potential of their games.

The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay (Routledge Advances in Game Studies)

by Peter Zackariasson Stephen J. Webley

This book explores the central role of the zombie in contemporary popular culture as they appear in video games. Moving beyond traditional explanations of their enduring appeal – that they embody an aesthetic that combines horror with a mindless target; that lower age ratings for zombie games widen the market; or that Artificial Intelligence routines for zombies are easier to develop – the book provides a multidisciplinary and comprehensive look at this cultural phenomenon. Drawing on detailed case studies from across the genre, contributors from a variety of backgrounds offer insights into how the study of zombies in the context of video games informs an analysis of their impact on contemporary popular culture. Issues such as gender, politics, intellectual property law, queer theory, narrative storytelling and worldbuilding, videogame techniques and technology, and man’s relation to monsters are closely examined in their relation to zombie video games. Breaking new ground in the study of video games and popular culture, this volume will be of interest to researchers in a broad range of areas including media, popular culture, video games, and media psychology.

CompTIA® Network+® Rapid Review (Exam N10-005)

by Craig Zacker

<p>Assess your readiness for CompTIA Network+ Exam N10-005&#8212;and quickly identify where you need to focus and practice. This practical, streamlined guide walks you through each exam objective, providing "need to know" checklists, review questions, tips, and links to further study&#8212;all designed to help bolster your preparation.</p>

CompTIA Network+ Practice Tests: Exam N10-007

by Craig Zacker

A smarter, faster review for the CompTIA Network+ exam N10-007 Expertly authored questions provide comprehensive, concise review of 100% of all CompTIA Network+ exam objectives. This certification validates skills equivalent to nine months of practical networking experience; those earning the Network+ certificate will have the skills needed to install, configure, and troubleshoot today's basic networking hardware peripherals and protocols. CompTIA Network+ Practice Tests (Exam N10-007) offers 1200 practice questions with answers and explanations, organized into 5 full-length chapter tests, PLUS 2 practice exams, and a year of FREE access to the online test bank. Coverage includes: Network Architecture; Network Operations; Network Security; Troubleshooting; and Industry Standards, Practices, and Network Theory. It’s the ideal companion to the CompTIA Network+ Study Guide, CompTIA Network+ Review Guide, and CompTIA Network+ Deluxe Study Guide for Exam N10-007! • Covers advances in networking technology • Reflects changes in associated job tasks • Places emphasis on network implementation and support • Includes coverage of cloud and wireless networking topics This book helps you gain the confidence you need for taking the new CompTIA Network+ Exam N10-007. The practice test questions prepare you for test success.

CompTIA Network+ Practice Tests: Exam N10-008

by Craig Zacker

Assess and improve your networking skillset with proven Sybex practice tests In the freshly revised Second Edition of CompTIA Network+ Practice Tests Exam N10-008, IT expert and author Craig Zacker delivers a set of accessible and useful practice tests for the updated Network+ Exam N10-008. You’ll prepare for the exam, learn the information you need in an industry interview, and get ready to excel in your first networking role. These practice tests will gauge your skills in deploying wired and wireless devices; understanding network documentation and the purpose of network services; work with datacenter, cloud, and virtual networking concepts; monitor network activity; and more. Further, this book offers: Comprehensive coverage of all five domain areas of the updated Network+ exam, including networking fundamentals, implementations, operations, security, and troubleshooting Practical and efficient preparation for the Network+ exam with hundreds of domain-by-domain questions Access to the Sybex interactive learning environment and online test bank Perfect for anyone preparing for the CompTIA Network+ Exam N10-008, the CompTIA Network+ Practice Tests Exam N10-008 is also an indispensable resource for network administrators seeking to enhance their skillset with new, foundational skills in a certification endorsed by industry leaders around the world.

Exam Ref 70-410: Installing and Configuring Windows Server® 2012

by Craig Zacker

<p>Organized by exam objectives, Exam Ref 70-410 focuses on the critical skills and knowledge needed to implement and configure Windows Server 2012 core services in an enterprise environment.</p>

Exam Ref 70-410: Installing and Configuring Windows Server 2012 R2

by Craig Zacker

Fully updated for Windows Server 2012 R2! Prepare for Microsoft Exam 70-410 - and help demonstrate your real-world mastery of implementing and configuring core services in Windows Server 2012 R2. Designed for experienced IT professionals ready to advance their status, Exam Ref focuses on the critical thinking and decision making acumen needed for success at the MCSA level. Focus on the expertise measured by these objectives:Install and configure servers Configure server roles and features Configure Hyper-V Deploy and configure core network services Install and administer Active Directory Create and manage Group Policy This Microsoft Exam Ref:Organizes its coverage by exam objectives. Features strategic, what-if scenarios to challenge you.

Windows® Small Business Server 2011 Administrator's Pocket Consultant

by Craig Zacker

Portable and precise, this pocket-sized guide delivers ready answers for administering Windows Small Business Server 2011 Standard. Zero in on core support and maintenance tasks using quick-reference tables, instructions, and lists. You'll get the focused information you need to solve problems and get the job done--whether at your desk or in the field. Get fast facts to: Install Windows Small Business Server 2011 on-premise Use Active Directory® to manage computers and users Handle core administrative tasks with the console Use permissions to control access to network resources Manage your data storage resources Administer email with Microsoft® Exchange Server 2010 Monitor the performance of your servers and workstations Build an intranet with Microsoft SharePoint® 2010 Migrate an existing network

Upgrading and Repairing Networks

by Craig Zacker Paul Doyle

A well-rounded source for all network needs, whether upgrades, troubleshooting, expansion, or repair. General "buyer's guide" information helps the reader make decisions while the abundance of how-to and troubleshooting tips helps with the day-to-day maintenance and operation tasks.

Managing and Maintaining a Microsoft Windows Server 2003 Environment

by Craig Zacker Microsoft Official Academic Course Staff

This Microsoft Official Academic Course provides everything students need to build the knowledge and skills necessary to install, configure, administer, and support the primary services in the Microsoft Windows Server 2003 operating system and to prepare for the Microsoft Certified Professional examination 70-290: Managing and Maintaining a Microsoft Windows Server 2003 Environment.

Windows XP Pro Edition: The Missing Manual, 2nd Edition

by Craig Zacker David Pogue L. J. Zacker

Completely refreshed and updated for Windows XP Service Pack 2 (SP2), this bestseller is for the novice or budding power user who wants to master Microsoft's latest operating system and get down to work. This is easily the most accessible and comprehensive book for XP Pro on the market today.

Windows XP Professional: The Missing Manual

by Craig Zacker David Pogue L. J. Zacker

Windows XP is the latest, most reliable, and best-looking version of the world's most widely used operating system, combining the extremely stable engine of Windows NT and 2000 with the user-friendliness of the Windows 98 and Me consumer models. In its first year, XP became the fastest-selling Windows OS ever. But one major failing remains unaddressed: XP Pro comes without a single page of printed instructions. This superbly written guide fills the gap. Coauthored by David Pogue, New York Times technology columnist and Missing Manuals creator, Windows XP Pro: The Missing Manual uses wit, technical insight, and scrupulous objectivity to light the way for first-time and intermediate PC fans. The book reveals which features work well and which don't, such as the Remote Desktop software that enables people to connect to the office from home, the encryption file system that protects sensitive information, and the Windows Messenger that enables real-time text, voice and video communication. Contents include: Getting started. The book's early chapters cover using menus, finding lost files, reducing window clutter, and taming the new, multi-column Start menu. Mastering the network. Special chapters help you navigate the corporate network, dial in from the road, and even set up your own small-office (peer-to-peer) network, step by step. Understanding security. User accounts, file encryption, and the NTFS file system keep your private files private, while still offering network access to coworkers you specify. Flying the Net. This book demystifies Outlook Express 6 for email, Internet Explorer 6 for Web browsing, and the new Windows Messenger for voice, chat, and video conferencing. Windows XP Pro: The Missing Manual isn't for system administrators or OS theory geeks; it's for the novice or budding power user who wants to master the machine and get down to work. Yet, anyone who uses XP Pro (including hardcore techies) will find this new system much easier -- and more fun -- to digest with this new Missing Manual. This is the crystal-clear, jargon-free book that should have been in the box.

Artificial Intelligence and Soft Computing: 15th International Conference, ICAISC 2016, Zakopane, Poland, June 12-16, 2016, Proceedings, Part II (Lecture Notes in Computer Science #9693)

by Lotfi A. Zadeh Leszek Rutkowski Marcin Korytkowski Rafał Scherer Ryszard Tadeusiewicz Jacek M. Zurada

This volume constitutes the proceedings of the 7th Conference on Arti?cial Intelligence and Soft Computing, ICAISC2004, held in Zakopane, Poland, June 7 11, 2004. The conference was organized by the Polish Neural Network Society in cooperation with the Department of Computer Engineering at the Tech- calUniversityofCzesto, chowa, WSHE University in L od z and IEEE Neural Networks Society. The previous conferences took place in Kule (1994), Szczyrk (1996), Kule (1997) and Zakopane (1999, 2000, 2002) and attracted a large number of papers and internationally recognized speakers: Prof. Lot? A. Zadeh, Prof. RobertMarks, Prof. EnriqueRuspini, Prof. Zdzis lawBubnicki, Prof. Jacek ? Zurada, Prof. Shun-ichi Amari, Prof. Kaoru Hirota, Prof. Ryszard Tadeusiewicz, Prof. Shiro Usui, Prof. W lodzis law Duch, Prof. Erkki Oja, Prof. Syozo Yasui, Prof. Witold Pedrycz, Prof. Janusz Kacprzyk, Prof. Laszlo T. Koczy, Prof. Soo- Young Lee and Prof. Daniel Amit. The aim of this conference is to build a bridge between traditional arti?cial intelligence techniques and recently developed soft computing techniques. It was pointed out by Prof. Lot? A. Zadeh that Soft Computing (SC) is a coalition of methodologies which are oriented toward the conception and design of information/intelligent systems. The principal m- bers of the coalition are: fuzzy logic (FL), neurocomputing (NC), evolutionary computing (EC), probabilistic computing (PC), chaotic computing (CC), and machine learning (ML). The constituent methodologies of SC are, for the most part, complementary and synergisticrather than competitive . Thisvolumep- sents both traditional arti?cial intelligence methods and soft computing tech- ques presented in 14 parts: 1. "

Artificial Intelligence and Soft Computing: 16th International Conference, ICAISC 2017, Zakopane, Poland, June 11-15, 2017, Proceedings, Part II (Lecture Notes in Computer Science #10246)

by Lotfi A. Zadeh Leszek Rutkowski Marcin Korytkowski Rafał Scherer Ryszard Tadeusiewicz Jacek M. Zurada

This volume constitutes the proceedings of the 7th Conference on Arti?cial Intelligence and Soft Computing, ICAISC2004, held in Zakopane, Poland, June 7 11, 2004. The conference was organized by the Polish Neural Network Society in cooperation with the Department of Computer Engineering at the Tech- calUniversityofCzesto, chowa, WSHE University in L od z and IEEE Neural Networks Society. The previous conferences took place in Kule (1994), Szczyrk (1996), Kule (1997) and Zakopane (1999, 2000, 2002) and attracted a large number of papers and internationally recognized speakers: Prof. Lot? A. Zadeh, Prof. RobertMarks, Prof. EnriqueRuspini, Prof. Zdzis lawBubnicki, Prof. Jacek ? Zurada, Prof. Shun-ichi Amari, Prof. Kaoru Hirota, Prof. Ryszard Tadeusiewicz, Prof. Shiro Usui, Prof. W lodzis law Duch, Prof. Erkki Oja, Prof. Syozo Yasui, Prof. Witold Pedrycz, Prof. Janusz Kacprzyk, Prof. Laszlo T. Koczy, Prof. Soo- Young Lee and Prof. Daniel Amit. The aim of this conference is to build a bridge between traditional arti?cial intelligence techniques and recently developed soft computing techniques. It was pointed out by Prof. Lot? A. Zadeh that Soft Computing (SC) is a coalition of methodologies which are oriented toward the conception and design of information/intelligent systems. The principal m- bers of the coalition are: fuzzy logic (FL), neurocomputing (NC), evolutionary computing (EC), probabilistic computing (PC), chaotic computing (CC), and machine learning (ML). The constituent methodologies of SC are, for the most part, complementary and synergisticrather than competitive . Thisvolumep- sents both traditional arti?cial intelligence methods and soft computing tech- ques presented in 14 parts: 1. "

Artificial Intelligence and Soft Computing: 16th International Conference, ICAISC 2017, Zakopane, Poland, June 11-15, 2017, Proceedings, Part I (Lecture Notes in Computer Science #10245)

by Lotfi A. Zadeh Leszek Rutkowski Marcin Korytkowski Rafał Scherer Ryszard Tadeusiewicz Jacek M. Zurada

This volume constitutes the proceedings of the 7th Conference on Arti?cial Intelligence and Soft Computing, ICAISC2004, held in Zakopane, Poland, June 7 11, 2004. The conference was organized by the Polish Neural Network Society in cooperation with the Department of Computer Engineering at the Tech- calUniversityofCzesto, chowa, WSHE University in L od z and IEEE Neural Networks Society. The previous conferences took place in Kule (1994), Szczyrk (1996), Kule (1997) and Zakopane (1999, 2000, 2002) and attracted a large number of papers and internationally recognized speakers: Prof. Lot? A. Zadeh, Prof. RobertMarks, Prof. EnriqueRuspini, Prof. Zdzis lawBubnicki, Prof. Jacek ? Zurada, Prof. Shun-ichi Amari, Prof. Kaoru Hirota, Prof. Ryszard Tadeusiewicz, Prof. Shiro Usui, Prof. W lodzis law Duch, Prof. Erkki Oja, Prof. Syozo Yasui, Prof. Witold Pedrycz, Prof. Janusz Kacprzyk, Prof. Laszlo T. Koczy, Prof. Soo- Young Lee and Prof. Daniel Amit. The aim of this conference is to build a bridge between traditional arti?cial intelligence techniques and recently developed soft computing techniques. It was pointed out by Prof. Lot? A. Zadeh that Soft Computing (SC) is a coalition of methodologies which are oriented toward the conception and design of information/intelligent systems. The principal m- bers of the coalition are: fuzzy logic (FL), neurocomputing (NC), evolutionary computing (EC), probabilistic computing (PC), chaotic computing (CC), and machine learning (ML). The constituent methodologies of SC are, for the most part, complementary and synergisticrather than competitive . Thisvolumep- sents both traditional arti?cial intelligence methods and soft computing tech- ques presented in 14 parts: 1. "

Recent Developments and New Direction in Soft-Computing Foundations and Applications

by Lotfi A. Zadeh Ronald R. Yager Marek Z. Reformat Ali M. Abbasov Shahnaz N. Shahbazova

This book reports on advancedtheories and cutting-edge applications in the field of soft computing. Theindividual chapters, written by leading researchers, are based on contributionspresented during the 4th World Conference on Soft Computing, held May 25-27,2014, in Berkeley. The book covers a wealth of key topics in soft computing,focusing on both fundamental aspects and applications. The former include fuzzymathematics, type-2 fuzzy sets, evolutionary-based optimization, aggregationand neural networks, while the latter include soft computing in data analysis,image processing, decision-making, classification, series prediction,economics, control, and modeling. By providing readers with a timely,authoritative view on the field, and by discussing thought-provokingdevelopments and challenges, the book will foster new research directions inthe diverse areas of soft computing.

Recent Developments and New Directions in Soft Computing

by Lotfi A. Zadeh Ronald R. Yager Marek Z. Reformat Ali M. Abbasov Shahnaz N. Shahbazova

The book reports on the latest advances and challenges of soft computing. It gathers original scientific contributions written by top scientists in the field and covering theories, methods and applications in a number of research areas related to soft-computing, such as decision-making, probabilistic reasoning, image processing, control, neural networks and data analysis.

Recent Developments and the New Direction in Soft-Computing Foundations and Applications: Selected Papers From The 6th World Conference On Soft Computing, May 22-25, 2016, Berkeley, Usa (Studies in Fuzziness and Soft Computing #361)

by Lotfi A. Zadeh Ronald R. Yager Marek Z. Reformat Vladik Kreinovich Shahnaz N. Shahbazova

This book is an authoritative collection of contributions in the field of soft-computing. Based on selected works presented at the 6th World Conference on Soft Computing, held on May 22-25, 2016, in Berkeley, USA, it describes new theoretical advances, as well as cutting-edge methods and applications. Theories cover a wealth of topics, such as fuzzy logic, cognitive modeling, Bayesian and probabilistic methods, multi-criteria decision making, utility theory, approximate reasoning, human-centric computing and many others. Applications concerns a number of fields, such as internet and semantic web, social networks and trust, control and robotics, computer vision, medicine and bioinformatics, as well as finance, security and e-Commerce, among others. Dedicated to the 50th Anniversary of Fuzzy Logic and to the 95th Birthday Anniversary of Lotfi A. Zadeh, the book not only offers a timely view on the field, yet it also discusses thought-provoking developments and challenges, thus fostering new research directions in the diverse areas of soft computing.

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