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Software Design by Example: A Tool-Based Introduction with Python

by Greg Wilson

The best way to learn design in any field is to study examples, and some of the best examples of software design come from the tools programmers use in their own work. Software Design by Example: A Tool-Based Introduction with Python therefore builds small versions of the things programmers use in order to demystify them and give some insights into how experienced programmers think. From a file backup system and a testing framework to a regular expression matcher, a browser layout engine, and a very small compiler, we explore common design patterns, show how making code easier to test also makes it easier to reuse, and help readers understand how debuggers, profilers, package managers, and version control systems work so that they can use them more effectively.This material can be used for self-paced study, in an undergraduate course on software design, or as the core of an intensive weeklong workshop for working programmers. Each chapter has a set of exercises ranging in size and difficulty from half a dozen lines to a full day’s work. Readers should be familiar with the basics of modern Python, but the more advanced features of the language are explained and illustrated as they are introduced.All the written material in this project can be freely reused under the terms of the Creative Commons - Attribution license, while all of the software is made available under the terms of the Hippocratic License. All proceeds from sale of this book will go to support the Red Door Family Shelter in Toronto.Features:• Teaches software design by showing programmers how to build the tools they useevery day• Each chapter includes exercises to help readers check and deepen their understanding• All the example code can be downloaded, re-used, and modified under an open license

Software Engineering Approaches to Enable Digital Transformation Technologies

by Sanjay Misra Amit Jain Manju Kaushik Chitresh Banerjee

Software Engineering Approaches to Enable Digital Transformation Technologies features contributions reflecting ideas and research in enabling digital transformation technologies through software engineering. To date, multiple, different approaches have been adopted to develop software solutions for a variety of different problems. Of all the available approaches, the main approaches are level-oriented, data flow-oriented, data structure-oriented, and object-oriented design approaches. The other focus of the book is digital transformation, which can be defined as the adoption of digital technology to improve efficiency, value, and innovation Digitalization is more than just putting additional technological systems and services in place. Rather than improving conventional methods, a true digital transformation initiative includes radically rethinking company structures and procedures. There are four types of digital transformation: business process, business model, domain, and cultural and organizational. Companies are being challenged to develop new business models that consider and harness digitalization. From the standpoint of software engineering, digital transformation alters how software is built. Current trends include the development of mobile applications, cloud applications, and Internet of Things (IoT) applications. Emerging trends are the development of digital twins, robotics, artificial intelligence, machine learning, augmented reality, and additive manufacturing. This book examines the challenges that arise due to digitization in society and presents plausible solutions that could be applied to counter these challenges and convert them into opportunities. These solutions may further be improvised and worked out for the software companies from the technological perspective, organizational perspective, and management perspective.

Software Engineering for Data Scientists

by Catherine Nelson

Data science happens in code. The ability to write reproducible, robust, scaleable code is key to a data science project's success—and is absolutely essential for those working with production code. This practical book bridges the gap between data science and software engineering,and clearly explains how to apply the best practices from software engineering to data science.Examples are provided in Python, drawn from popular packages such as NumPy and pandas. If you want to write better data science code, this guide covers the essential topics that are often missing from introductory data science or coding classes, including how to:Understand data structures and object-oriented programmingClearly and skillfully document your codePackage and share your codeIntegrate data science code with a larger code baseLearn how to write APIsCreate secure codeApply best practices to common tasks such as testing, error handling, and loggingWork more effectively with software engineersWrite more efficient, maintainable, and robust code in PythonPut your data science projects into productionAnd more

Software Engineering Methods in Systems and Network Systems: Proceedings of 7th Computational Methods in Systems and Software 2023, Vol. 2 (Lecture Notes in Networks and Systems #934)

by Radek Silhavy Petr Silhavy

This book presents cutting-edge research and methodologies in software engineering, specifically focusing on systems and network systems. It showcases novel development approaches and network system optimizations, highlighting the field's dynamic evolution. The book is designed for experts, scholars, and professionals, offering insights and tools crucial for advancing the software engineering landscape. Its diverse content makes it an invaluable resource for seasoned professionals and those new to the field, inspiring and enriching readers' understanding of software engineering's future directions.

Software Engineering Methods in Systems and Network Systems: Proceedings of 7th Computational Methods in Systems and Software 2023, Vol. 1 (Lecture Notes in Networks and Systems #909)

by Radek Silhavy Petr Silhavy

This book presents cutting-edge research and methodologies in software engineering, specifically focusing on systems and network systems. It showcases novel development approaches and network system optimizations, highlighting the field's dynamic evolution. The book is designed for experts, scholars, and professionals, offering insights and tools crucial for advancing the software engineering landscape. Its diverse content makes it an invaluable resource for seasoned professionals and those new to the field, inspiring and enriching readers' understanding of software engineering's future directions.

A Software Framework for Mobile Apps in the Museum Application Domain (Gabler Theses)

by Tobias Baumgärtner

This book is concerned with “How to provide guidance for small cultural heritage institutions to govern digital transformation, and how to align the possibilities with the available capabilities by creating a Software Framework for Mobile Apps in the Museum Application Domain?”. The role of the museum has shifted from a keeper of artifacts to a provider of information. In this context mobile applications are intended to generate added value for the museum visitor. However, the tension between the application’s creator, its content, and the consumer operating the app needs to be examined holistically. As it is not trivial to create an integrated user experience, the unique usability-centered perspective on the requirements engineering pursued throughout, allows for the suggested data-driven solution to address the specific domain issues and serve the intended audience. Based on the insights gained during this examination and under the utilization of design science research, human-centered design, and domain-driven design “A Software Framework for Mobile Apps in the Museum Application Domain” is created and implemented using web technologies.

Software Quality as a Foundation for Security: 16th International Conference on Software Quality, SWQD 2024, Vienna, Austria, April 23–25, 2024, Proceedings (Lecture Notes in Business Information Processing #505)

by Peter Bludau Rudolf Ramler Dietmar Winkler Johannes Bergsmann

This book constitutes the refereed proceedings of the 16th Software Quality Days Conference, SWQD 2024, held in Vienna, Austria, during April 23-25, 2024. The Software Quality Days (SWQD) conference started in 2009 and has grown to the biggest conference on software quality in Europe. The program of the SWQD conference is designed to encompass a stimulating mixture of practical presentations and new research topics in scientific presentations. The guiding conference topic of the SWQD 2024 is “Software Quality as a Foundation for Security”. The 7 full papers and 2 short papers presented in this volume were carefully reviewed and selected from 16 submissions. The papers were organized in topical sections as follows: Requirements engineering; software quality; continuous integration and deployment; communication and collaboration; artificial intelligence; and security and compliance.

Software Supply Chain Security

by Cassie Crossley

Trillions of lines of code help us in our lives, companies, and organizations. But just a single software cybersecurity vulnerability can stop entire companies from doing business and cause billions of dollars in revenue loss and business recovery. Securing the creation and deployment of software, also known as software supply chain security, goes well beyond the software development process.This practical book gives you a comprehensive look at security risks and identifies the practical controls you need to incorporate into your end-to-end software supply chain. Author Cassie Crossley demonstrates how and why everyone involved in the supply chain needs to participate if your organization is to improve the security posture of its software, firmware, and hardware.With this book, you'll learn how to:Pinpoint the cybersecurity risks in each part of your organization's software supply chainIdentify the roles that participate in the supply chain—including IT, development, operations, manufacturing, and procurementDesign initiatives and controls for each part of the supply chain using existing frameworks and referencesImplement secure development lifecycle, source code security, software build management, and software transparency practicesEvaluate third-party risk in your supply chain

Software, System, and Service Engineering: S3E 2023 Topical Area, 24th Conference on Practical Aspects of and Solutions for Software Engineering, KKIO 2023, and 8th Workshop on Advances in Programming Languages, WAPL 2023, Held as Part of FedCSIS 2023, Warsaw, Poland, 17–20 September 2023, Revised Selected Papers (Lecture Notes in Business Information Processing #499)

by Aleksander Jarzębowicz Ivan Luković Adam Przybyłek Mirosław Staroń Muhammad Ovais Ahmad Mirosław Ochodek

This book constitutes the refereed proceedings of the S3E 2023 Topical Area, 24th Conference on Practical Aspects of and Solutions for Software Engineering, KKIO 2023, and 8th Workshop on Advances in Programming Languages, WAPL 2023, as Part of FedCSIS 2023, held in Warsaw, Poland, during September 17–20, 2023. The 6 revised papers presented in this book were carefully reviewed and selected from a total of 55 submissions. They focus on new ideas and developments in practical aspects and solutions for software engineering.

Softwarearchitektur für Dummies (Für Dummies)

by Holger Gast

Tragfähige Literatur für Ihre Softwarearchitekturen Besuchen Sie eine Veranstaltung zu Softwarearchitektur oder stehen Sie in einem Projekt vor Architekturentscheidungen und wollen daher die aktuellen Architekturansätze verstehen? Dann hilft Ihnen dieses Buch. Holger Gast erläutert zunächst die grundlegenden Elemente von Architekturen und führt die technischen Hintergründe aus. Er erklärt Ihnen danach die klassischen Stile und Patterns und geht schließlich auf Cloud-Architekturen ein. Durchgängig legt er den Fokus auf konkrete Softwarestrukturen statt auf Theorie und ermöglicht Ihnen so einen verständlichen und zügigen Einstieg in das Thema. Sie erfahren Wie Sie Entscheidungen zum Aufbau einer Anwendung treffen Wann bestimmte Architekturen oder Frameworks für Ihr Projekt geeignet sind Welche Herausforderungen Sie bei der Erstellung oder Weiterentwicklung einer Anwendung lösen müssen

Softwaretesten nach ISTQB CTFL 4.0 für Dummies (Für Dummies)

by Maud Schlich

Neue Hauptversion 4.0: Neuer Lehrplan, geänderter Prüfungsumfang! Soll in Ihrem Unternehmen neue Software eingeführt werden und Sie müssen sie testen? Oder wollen Sie als Entwickler über den Tellerrand schauen und sich auch mit dem Softwaretesten beschäftigen? Leicht verständlich erläutert Ihnen Maud Schlich alle vom ISTQB® Certified Tester Foundation Level geforderten Lerninhalte sowohl für Programmierer als auch mit Blick auf Fachanwender, die die Software später einsetzen. Zahlreiche praxisorientierte Beispiele und übungen sorgen für eine optimale Prüfungsvorbereitung. Darüber hinaus erfahren Sie für alle Testaktivitäten, wie sie jeweils im klassischen oder im agilen Kontext geplant und durchgeführt werden. Sie erfahren Aus welchen Aktivitäten der Testprozess besteht Wie Sie unterschiedliche Testverfahren nutzen Wie Entwickler und Tester optimal zusammenarbeiten Wie Sie prüfen, ob Sie noch im Plan sind

Solitonic Neural Networks: An Innovative Photonic Neural Network Based on Solitonic Interconnections (Machine Intelligence for Materials Science)

by Alessandro Bile

This book delves into optics and photonic materials, describing the development of an intelligent all-optical system capable of replicating the functional building blocks of the biological brain. Starting with an analysis of biological neuronal dynamics and traversing the state of the art of neuromorphic systems developed to date, the book arrives at a description of neural networks realized through spatial soliton technology.After a brief introduction to the biology of neural networks (Chapter 1), the book delves into the description of the neuromorphic problem emphasizing the peculiarities of optical hardware developed to date. (Chapter 2). Chapter 3 is dedicated to the description of psychomemories , which represent the modeling of human learning according to the theories of modern neuro-psychology. This chapter provides the prerequisites for understanding how solitonic neural networks (SNNs) are able to learn and how they approach biological models. Chapter 4 focuses on the experimentation of solitonic optic neurons in thin layers of lithium niobate. Optical techniques for supervised and unsupervised learning are discussed. The entire chapter is accompanied by theoretical, simulative and experimental results. This chapter explains how an X-junction neuron is able to establish synapses, modify them, or erase them. The erasure of solitonic structures represents an important innovation in the field of nonlinear optics. Finally, Chapter 5 reports on the implementation of a network of neurons capable of processing information and storing it exactly as a human episodic memory does. The chapter ends with a number of insights into the lines of research that are currently being pursued on the basis of the results obtained.The book is meant for graduate students and researchers in the fields of optics, photonic applications, and biology. However, the main beneficiaries of this book are senior researchers in the field of nonlinear optics and artificial intelligence. To fully understand the results, it is important to have a basic knowledge of optical physics and neuron biology.

Space and Play in Japanese Videogame Arcades (Routledge Contemporary Japan Series)

by Jérémie Pelletier-Gagnon

This book presents a scholarly investigation of the development and culture of Japanese videogame arcades, both from a historical and contemporary point of view.Providing an overview of the historical evolution of public amusement spaces from the early rooftop amusement spaces from the early nineteenth century to the modern multi‑floor and interconnected arcade complexes that characterize the urban fabric of contemporary Japan, the book argues that arcade videogames and their associated practices must be examined in the context in which they are played, situated in the interrelation between the game software, the cabinets as material conditions of play, and the space of the venue that frames the experience. Including three case studies of distinct and significant game centres located in Tokyo and Kyoto, the book addresses of play in public, including the notion of performance and observation as play practices, spatial appropriation, as well as the compartmentalization of the play experience.In treating videogames as sets of circumstances, the book identifies the opportunities for ludic practices that videogame arcades provide in Japan. As such, it will appeal to students and scholars of Game Studies and Digital Media Studies, as well as those of Japanese Culture and Society.

Space Data Management (Studies in Big Data #141)

by Agostino Cortesi

The book presents latest results pertaining to challenges faced by researchers in space data management. There are large number of highly important applications that currently rely upon data from satellites and space missions, ranging from weather prediction to monitoring of environmental pollution, climate change, marine traffic, agriculture, and urban planning, etc. The quality and quantity of space data poses new and specific challenges to the scientific community, covering the entire life cycle of space data management and with a need for an interdisciplinary approach. The chapters written by experts discusses impacts of these challenges, and report activities that can stimulate new research.

Space Information Networks: 7th International Conference, SINC 2023, Wuhan, China, October 12–13, 2023, Revised Selected Papers (Communications in Computer and Information Science #2057)

by Quan Yu

This book constitutes revised selected papers from the thoroughly refereed proceedings of the 7th International Conference on Space Information Network, SINC 2023, held in Wuhan, China, during October 12–13, 2023. The 8 full papers and 5 short papers included in this book were carefully reviewed and selected from 73 submissions. The papers present the latest research in the fields of space information networks.

Special Topics in Artificial Intelligence and Augmented Reality: The Case of Spatial Intelligence Enhancement (Cognitive Technologies)

by Christos Papakostas Christos Troussas Cleo Sgouropoulou

This monograph explores the synergy of Artificial Intelligence (AI), Augmented Reality (AR) and cognitive processes to enhance spatial abilities — an integral aspect of cognitive development. The ability to comprehend and manipulate spatial information is not only fundamental to our understanding of the physical world but also plays a pivotal role in numerous academic and professional fields. Recognizing the profound impact of spatial ability on scientific disciplines and educational achievement, this monograph takes on the challenge of enhancing spatial skills among users.The authors present the design and development of a mobile training system that incorporates AR features to enhance learners’ spatial ability. Involving mental generation, transformation, and rotation of visual images for understanding spatial relationships, spatial ability is closely linked to success in various scientific disciplines and educational pursuits. While spatial visualization skills tests are available, this monograph takes a unique approach by focusing on developing targeted interventions to improve spatial ability. It aims to unlock new avenues for cognitive growth and dive into the untapped potential within the realm of spatial intelligence. Beyond its emphasis on spatial ability enhancement, this monograph goes above and beyond traditional approaches by integrating AI techniques into the training system. As such, it aims to provide personalized and adaptive learning experiences for learners. The training system, through intelligent techniques, dynamically analyzes individual learners’ strengths, weaknesses, and progress, tailoring content and challenges to their specific needs. This effort establishes a new frontier in educational technology, offering a groundbreaking solution that not only augments spatial ability development but also showcases the transformative potential of AI in reshaping the learning experience.The book is a valuable resource for researchers, educators, developers and technology enthusiasts, as it exemplifies the profound impact of AI and AR in shaping the future of online learning experiences.

Special Topics in Information Technology (SpringerBriefs in Applied Sciences and Technology)

by Francesco Amigoni

This open access book presents outstanding doctoral dissertations in Information Technology from the Department of Electronics, Information and Bioengineering, Politecnico di Milano, Italy. Information Technology has always been highly interdisciplinary, as many aspects have to be considered in IT systems. The doctoral studies program in IT at Politecnico di Milano emphasizes this interdisciplinary nature, which is becoming more and more important in recent technological advances, in collaborative projects, and in the education of young researchers. Accordingly, the focus of advanced research is on pursuing a rigorous approach to specific research topics starting from a broad background in various areas of Information Technology, especially Computer Science and Engineering, Electronics, Systems and Control, and Telecommunications. Each year, more than 50 Ph.D.s. graduate from the program. This book gathers the outcomes of the best theses defended in 2022–23 and selected for the IT Ph.D. Award. Each of the authors provides a chapter summarizing his/her findings, including an introduction, description of methods, main achievements and future work on the topic. Hence, the book provides a cutting-edge overview of the latest research trends in Information Technology at Politecnico di Milano, presented in an easy-to-read format that will also appeal to non-specialists.

Speckle Imaging Using Aperture Modulation (SpringerBriefs in Applied Sciences and Technology)

by Abdallah Hamed

This book covers speckle image formation using a variety of modulated apertures. The central theme revolves around theoretical analyses, specifically the calculation of impulse responses or Point Spread Functions (PSFs) corresponding to these apertures. These calculations provide crucial insights into the resolution inherent in the resulting speckle images. The book begins with an examination of the recognition of the direction of new apertures from elongated speckle images, setting the stage for subsequent discussions. The theoretical analyses extend to diverse aperture designs, including Gaussian, graded-index, and modulated apertures. The book delves into the nuanced dynamics of contrast in speckle images, exploring the Voigt distribution and the effects of modulation on contrast. In addition to aperture-centric discussions, the book addresses the processing of the formed speckle images. The chapters impart a comprehensive understanding of speckle imaging, encompassing discrimination in microscopy using digital speckle images, the utilization of concentric hexagonal pupils, and the exploration of irregular apertures. The book culminates in a detailed exploration of speckle imaging in the context of an annular Hermite Gaussian laser beam. Overall, this book serves as a valuable resource for researchers and academics seeking a profound exploration of speckle image formation, modulation, and processing across a spectrum of apertures and theoretical frameworks.

Speech and Language Technologies for Low-Resource Languages: Second International Conference, SPELLL 2023, Perundurai, Erode, India, December 6–8, 2023, Revised Selected Papers (Communications in Computer and Information Science #2046)

by Bharathi Raja Chakravarthi Bharathi B Miguel Ángel García Cumbreras Salud María Jiménez Zafra Malliga Subramanian Kogilavani Shanmugavadivel Preslav Nakov

This book constitutes the refereed conference proceedings of the second International Conference on Speech and Language Technologies for Low-Resource Languages, SPELLL 2023, held in Perundurai, Erode, India, during December 6–8, 2023. The 27 full papers and 6 short papers presented in this book were carefully reviewed and selected from 94 submissions. The papers are divided into the following topical sections: language resources; language technologies; speech technologies; and workshops - regional fake, MMLOW, LC4.

Speed Metrics Guide: Choosing the Right Metrics to Use When Evaluating Websites

by Matthew Edgar

Faster websites offer a better user experience and typically have higher conversion rates. It can be challenging to know where to invest to meaningfully improve a website's speed. Investing correctly to improve speed starts with understanding how to correctly measure speed and knowing how to use those measurements to identify the biggest opportunities. Speed Metrics Guide helps marketers, SEOs, business leaders, designers, and everybody else involved in website performance select the right metrics to use to optimize their website's speed. Each chapter examines a specific metric, discusses what it measures, why the metric matters and what tactics will help improve that metric. What You'll LearnThe best metrics and tools to help you measure website speed, including Google's Core Web VitalsHow and when to best use each metricWhere each metric fits within the website loading processHow to use each metric to find different ways of improving website speed Who This book Is ForNon-technical audience, including marketers, SEOs, designers, and UX professionals.

The Spirit of Recovery: IT Perspectives, Experiences, and Applications during the COVID-19 Pandemic

by Aji Prasetya Wibawa

The scope of this book focuses on how information technology may assist in achieving goals and in providing solutions to problems such as a pandemic. Research on the Internet and on technology has been done, and the findings have applications in various sectors that rely on interdisciplinary knowledge. This book explores and describes state-of-the-art research conducted during the COVID-19 pandemic. Topics covered include the IT viewpoint and the rules governing digital transformation throughout the pandemic. The Digital Revolution sped up by a decade during COVID-19, which impacted both the user experience and that of software developers. As a component of the digital transformation process, this book explores the experiences of both the user and developer when attempting to change and adapt while utilizing an information technology program. This book includes five topics: (1) multidisciplinary artificial intelligence, (2) Smart City and Internet of Things applications, (3) game technology and multimedia applications, (4) data science and business intelligence, and (5) IT hospitality and information systems. Each topic is covered in several book chapters with some application in several countries, especially developing countries. The chapters provide insight from contributors with different perspectives and several diverse fields who present new ideas and approaches to solving problems associated with the worldwide pandemic.

Sports and Technology Have the Power to Change the World: Driving Positive Change Through the Use of Data and AI

by Jon Flynn

Discover how the explosions in data analytics, AI, and digital communication are benefiting sports and sports fans around the world In Sports and Technology Have The Power To Change The World: Driving Positive Change Through The Use of Data and AI, the Director of Microsoft Sports, Jon Flynn, delivers an insightful new take on the transformative power of sport and its ability to unite people, break down barriers, and generate positive change. The author explains the critical role that technology has played in growing the impact of sporting events and enabling social change while fostering community improvement. In the book, you’ll explore many of the ways in which sports, enabled by new tech, have made significant contributions to society and promoted individual development, health, and wellbeing. You’ll also find: Discussions of green technologies and climate and sustainability initiatives linked to sport, with a case study about the 2022 Beijing Winter Olympics Explorations of the impact of advanced data analytics, with a case study focusing on the 2013 NBA Final matchup between the Miami Heat and the San Antonio Spurs How sport scientists are optimizing player performance Perfect for anyone interested in the intersection of sport, society, and technology, Sports and Technology Have The Power To Change The World is an easy to read and endlessly fascinating look at how the unique combination of athletics and tech makes the world a better place.

Sports Marketing

by Michael J. Fetchko Donald P. Roy Vassilis Dalakas

Highly practical and engaging, Sports Marketing equips students with the skills, techniques, and tools they need to be successful marketers in any sporting environment. The book blends relevant marketing theory—focusing on industry-specific terminology and practices—with practitioner insights into current issues and future directions in the sports industry. This anticipated third edition has been fully updated to incorporate a broad range of global and diverse perspectives from industry experts and international case studies throughout. Contemporary topics within the sports industry have been expanded upon, including esports, social responsibility, sustainability, digital and social media, and personal branding. Popular "You Make the Call" cases, insider and early career insights, and review questions stimulate lively classroom discussion, while chapter summaries and terms support further support learning. Overall, this exciting text will: • Increase students’ depth of knowledge about sports marketing • Challenge students to apply concepts to real-world situations • Profile best practices of organizations and individuals within the sports industry as they relate to the book’s content • Equip students to position themselves to compete for entry-level positions in sports business • Provide faculty with a concise but thorough text that meets their needs. Sports Marketing remains a core textbook for undergraduate and postgraduate students of sports marketing and management, providing a firm grasp of the ins and outs of working in sports. Additional online resources include PowerPoint slides for each chapter, a test bank of questions, and an instructor’s manual.

Spotting Dottie (Orca Currents)

by Gail Anderson-Dargatz

Charlotte is going to prove her grandma is right—the lake monster is real! When Charlotte gets a drone for her fourteenth birthday, she’s determined to get footage of Dottie, the elusive lake monster of Dorothy Lake. Her grandma, who has dedicated her life to searching for the monster, is the joke of the town. But when Charlotte manages to capture a video of the monster and posts it online, she’s the sudden target of a media storm. Now everyone is making fun of her too. Worse, droves of monster hunters arrive in her town, crowding the lake. When their boat propellers threaten to hurt Dottie, Charlotte is faced with a difficult choice.

SPS für Dummies (Für Dummies)

by Oliver Tonn

SPS ohne Stress Wenn Sie Maschinen oder Anlagen mithilfe einer SPS auch ohne Vorkenntnisse steuern möchten, dann ist dieses Buch für Sie gemacht. Ob Aufbau der Hardware, Installation und Verdrahtung oder Erstellung von Programmen: Jederzeit leicht verständlich erläutert Ihnen Oliver Tonn Grundlagen und fortgeschrittene Techniken der SPS-Programmierung. Dabei lernen Sie SPS sowohl herstellerunabhängig kennen als auch Besonderheiten der verschiedenen Hersteller. Mit zahlreichen Praxisbeispielen vertiefen Sie Ihr Wissen und wenden es schon bald in komplexeren Szenarien erfolgreich an. Sie erfahren Wie Sie ein SPS-Projekt und -Programm erstellen Wie Sie einen Antrieb steuern Wie Sie mit TwinCAT 3 und TIA visualisieren Wie Sie Fehler vermeiden und beheben

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Showing 53,301 through 53,325 of 53,525 results