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Could the new substitute art teacher who loves color and wears braces trying to invade our planet?
Things are getting pretty spooky in Spooksville. As Adam and his friends stay up late on night, they see bright lights in the sky. Lights that look suspiciously like flying saucers. Then, the next night, one of the saucers lands by the reservoir, and the creatures who come out of the ship don't look like people at all. Their heads are too large, and their eyes are so big and black. Worse, they want Adam and his friends to come with them for a little ride in space. In fact, the aliens insist they come. They practically drag them into their ship. And the flying saucer takes off. And it doesn't look like the aliens will be bringing them back home soon.
[From the back cover:] "The oddly carved pipe bowl takes eleven-year-old Alison back in time into the wigwam of a Micmac shaman! She quickly returns to the present but it takes her all summer to unravel the pipe's haunting history." Alison knows it is her task to find the stem that fits with the pipe bowl she has. The sad shaman is depending on her to find it. Her younger sisters and cousins are too frightened of the ghosts Allison is seeing to help her. On her own, Alison learns that the pipe has done harm to families in the past and that it could harm her if she doesn't find the missing piece and return the whole pipe to its owner who, hundreds of years ago, knew how to use it to help others.
Colma is the only incorporated city in America where the dead outnumber the living. The longtime cemetery for San Francisco, it is the resting place of the likes of Joe DiMaggio, Wyatt Earp, and aviation pioneer Lincoln Beachey. It is also the home of Michael Mercer, a rookie cop trying to go by the book as he struggles to navigate a new realm of grownup relationships including a shaky romance with an older woman; a growing alliance with his cocky, charismatic partner, Nick Toronto; fading college friendships; and an aching sense of responsibility for a local rich kid who Mercer rescues from a dangerous prank in the cemetery. But instead of settling comfortably into adult life, Mercer becomes obsessed with the mysterious fate of his predecessor in the police unit, Sergeant Featherstone, who seems to have become confused about whether he was policing the living or the dead. And as Mercer delves deeper into Featherstone's story, it appears that Mercer's own sanity is beginning to slip either that, or Colma's more famous residents are not resting in peace as they should be. Through often crazy and/or life threatening experiences, Mercer learns more about himself and how to function as a young adult.
Tensions rise and terror runs rampant when the residents of a small town are trapped within the confines of their village by an invasive force from an alternate dimension Nothing much ever happens in Millville, a small, secluded Middle-American community--until the day Brad Carter discovers he is unable to leave. It's not just the nearly bankrupt real estate agent who's being held prisoner; every other resident is also being confined within the town's boundaries by an invisible force field that cannot be breached. As local tensions rapidly reach breaking point, a set of bizarre circumstances leads Brad to the source of their captivity, making him humanity's reluctant ambassador to an alien race of sentient flora, and privy to these jailers' ultimate intentions. But some of Millville's most powerful citizens don't take kindly to Carter's "collaboration with the enemy," even under the sudden threat of global apocalypse. Decades before Stephen King trapped an entire town in Under the Dome, science fiction Grand Master Clifford D. Simak explored the shocking effects of communal captivity on an unsuspecting population. Nominated for the Nebula Award, All Flesh Is Grass is a riveting masterwork that brilliantly reinvents the alien invasion story.
A boy is trapped in a possessed car that has stalled in the path of an oncoming train. A girl is dragged into a crypt during a field trip to an eighteenth-century cemetery. A group of friends meet their fate after an unsettling visit with a backwoods psychic. And that's just the beginning. Celebrated author Vivian Vande Velde is at her spine-tingling best in this collection of thirteen scary stories, all of which take place on Halloween night. With tales that range from the disturbing to the downright gruesome, this is one collection that teens will want to read with the lights on . . . and the doors locked.
In post-Blitz London, humanity's last hope of defeating a powerful magician's insidious plans lies with a ghost trapped in a surreal city of the dead During World War II, soon after Ms. Lester Furnival married her beloved Richard, she died in an accident. Now she wanders the dark and lonely streets with her friend Evelyn. An empty mirror image of the London she once knew, the city is a place where time has lost its rules and structure, and where Lester can catch heartbreaking glimpses of the world she left behind. But all is not well in the realm of the living. The other London has fallen under the sway of the magus Simon Leclerc, a master of black magic and necromancy who would sacrifice the soul of his own daughter in the pursuit of ultimate power. With her widowed husband entangled in the sorcerer's toxic web along with an enigmatic artist who can paint only the truth, Lester must somehow thwart Leclerc's malevolent plan if she is to find salvation--for the evil necromancer desires nothing less than total dominion over both worlds. A ghost story unlike any other, All Hallows' Eve is the final novel by the remarkable Charles Williams, whose brilliant literary excursions into the spiritual and supernatural realms remain unsurpassed more than six decades after his death. Williams was arguably the most creatively daring and ambitious of Oxford's famed Inklings, the literary society that included such notables as C. S. Lewis, J. R. R. Tolkien, and Owen Barfield, and his chilling, breathtaking, and deeply felt fiction remains the gold standard for provocative and intelligent contemporary fantasy.
Presents thirteen tales of Halloween horrors, including ghosts, vampires, and pranks gone awry.
Danielle celebrates her 30th birthday at Savannah's hottest new nightclub, with the club's owner, but then she discovers her sexy lover is a vampire with a secret agenda.
Fear Street -- Where Your Worst Nightmares Live... It's Cindy's birthday, and her friends are throwing her a surprise party on Fire Island. It's a private party -- no parents, no cops...in fact, no one around for miles. Except there's a madman loose on the island. A murderer who quietly crashes the party. And he wants to dance with the birthday girl...
The New York Times bestselling author of the Cal Leandros series delivers a bold new supernatural thriller where one man's extraordinary abilities come with an equally phenomenal cost. Picking up a small, pink shoe from the grass forever changed young Jackson Lee's life. Not only did its presence mean that his sister Tessa was dead--murdered and stuffed in the deep, black water of a narrow well--but the shoe itself told him so. Tessa's death triggers an even more horrific family massacre that, combined with this new talent he neither wants nor can handle, throws Jack's life into a tailspin. The years quickly take him from state homes to the streets to grifting in a seedy carnival, until he finally becomes the cynical All Seeing Eye, psychic-for-hire. At last, Jackson has left his troubled past behind and found a semblance of peace. That is, until the government blackmails him. After Jackson is forced to help the military contain the aftermath of a bizarre experiment gone violently wrong, everything he knows about himself will change just as suddenly as it did with his little sister's shoe. And while change is constant . . . it's never for the better.
In Hollywood, a cynical writer recalls five faded beauties of the silver screenCharlie Caine has been to too many Hollywood funerals. The studio system is long gone, and its stars--some forgotten, some preserved for display on a late-night show--are beginning to pass on, as well. Only a few turn out for the final performance of Babe Austrian, a peroxide-blond beauty whose red-hot talkies changed the way America thought about sex. As he gazes into her coffin, Caine remembers Babe as she was: a dynamite beauty with secrets that could have burned Hollywood to the ground.In Babe and four other interlocking novellas, Caine recalls the leading ladies of long-lost Hollywood: Belinda, whose daughter was as cruel as she was lovely; Claire, who would do anything to stay in the public eye; April, fragile, beautiful, and mad; and Maude, Hollywood's most respected matron, whose happy marriage had a lie at its heart. Charlie Caine knows where cinema's bodies are buried, and he's anxious to start digging.
Chase Hanford owns and runs The Last Stop, a little bar with sawdust on the floor and pine paneling on the walls. One night a stranger appears with a peculiar rosewood box that he opens to unleash a hell like no other. Hanford awakes from the aftermath, fighting to save his life, his soul, and his sanity.
Travis and his sister, Corey, can't resist a good trick-so when they learn that their grandmother's sleepy Vermont inn has a history of ghost sightings, they decide to do a little "haunting" of their own. Scaring the guests proves to be great fun, and before long, the inn is filled with tourists and ghost hunters eager for a glimpse of the supernatural.But Travis and Corey soon find out that they aren't the only ghosts at Fox Hill Inn. Their thoughtless games have awakened something dangerous, something that should have stayed asleep. Restless, spiteful spirits swarm the inn, while a dark and terrifying presence stalks the halls and the old oak grove on the inn's grounds. To lay the ghosts to rest, Travis and Corey must first discover the dark history of Fox Hill and the horrors visited on its inhabitants years earlier.
Richard Harrison was the last person to see his friend Melanie alive. She vanished when they were six, and while the police never found her, a part of her remained--a living shadow that became Richard's closest friend. For ten years, Richard has never questioned the shadow that keeps him company . . . until a new girl moves to town, claiming to be Melanie. All Those Broken Angels is a story of buried bones and shadowy secrets and the freedom that can only come from a journey through darkness.
Allegra Fairweather here. Paranormal investigator. Got problems with specters? Shapeshifters? I'm the woman to call. Just don't call me a Ghostbuster. The last guy who did that ended up flat on his back with my boot at his throat. With my 99. 5% success rate, solving the mystery of a bleeding rose that has sprung up on the shores of Loch Furness should have been an easy gig. But already I've heard the shriek of the local banshee, discovered two bodies (and then lost two bodies), and had a near-death encounter with a three-hundred-year-old ghost. And perhaps most dangerous of all, the hot pub owner who hired me now wants to show me exactly what's under his kilt. Luckily, I'm ably assisted by my very own guardian angel. I'm grateful for his help-but he's also drop-dead gorgeous. A bit distracting when I've got a mystery to solve, and the clock is ticking. . .
Darren Shan, Vampire Prince and vampaneze killer, faces his worst nightmare yet -- school! But homework is the least of Darren's problems. Bodies are piling up. Time is running out. And the past is catching up with the hunters fast...
Ever since her father banished the half-witch, half-vampire Ana Parker and vampire knight Elias from the court of the Northern vampires, Ana has been trying to live a normal life. But when the Prince of the Southern Region vampires informs Ana that they're on the brink of war and she accidentally offers up Elias as a peace offering, the princess knows that she's going to need some help to get out of this situation. With Ana's boy drama meter hitting an all time high, summer in St. Paul is heating up for all the wrong reasons. . . .
Craving the spotlight is in her blood. Ever since high school student Anastasija Parker discovered she was vampire royalty, her life has been sort of crazy. The half-vampire- half-witch just wants some normalcy, and trying out for the spring musical seems like the perfect fix. But when the ancient talisman that stands between vampire freedom and slavery to witches is stolen, Ana has to skip rehersal and track down the dangerous artifact before someone uses it to make this year's curtain call her last. . . .
Supernatural fantasy's greatest anti-hero goes back to hell!In Sandman Slim Stark came back from hell for revenge. In Kill the Dead he tackled both a zombie plague and being Lucifer's bodyguard. Once again all is not right in L.A. Lucifer is back in Heaven, God is on vacation, and an insane killer mounts a war against both Heaven and Hell. Stark's got to head back down to his old stomping grounds in Hell to rescue his long lost love, stop an insane serial killer, prevent both Good and Evil from completely destroying each other, and stop the demonic Kissi from ruining the party for everyone.Even for Sandman Slim, that's a tall order. And it's only the beginning.
They say that you only hurt the ones you love. So I guess that means I can't get hurt. Nobody's close enough to hurt me. And nobody ever will be again.
Want to be an eagle? Or a bear? Or a fish? Then check out the souvenir shop in Snakebite Canyon. They've got a pair of dried-up snake eyes with the power to turn you into a real animal. Maybe you'd like to buy a map of the lost gold mine. You could strike it rich. Or you could get attacked by a giant kid-eating spider! The choice is yours in this scary adventure that's packed with over 20 super-spooky endings.
Fifth collection in the Darkside anthology series. Includes stories by Gerard Houarner, Paul Finch, D. G. K. Goldberg and more.
Includes nearly 40 stories presented in chronological order. The first story The "Tower from Yuggoth," was written when Campbell was a teenager.
There's a shambler on the loose. Some fool who got himself infected with a flesh-eating bacteria is lurching around, trying to munch on folks' brains. Joe hates shamblers, but he's still the one who has to deal with them. That's just the kind of life he has. Except afterlife might be better word. From the Battery to the Bronx, and from river to river, Manhattan is crawling with Vampyres. Joe is one of them, and he's not happy about it. Yeah, he gets to be stronger and faster than you, and he's tough as nails and hard to kill. But spending his nights trying to score a pint of blood to feed the Vyrus that's eating at him isn't his idea of a good time. And Joe doesn't make it any easier on himself. Going his own way, refusing to ally with the Clans that run the undead underside of Manhattan-it ain't easy. It's worse once he gets mixed up with the Coalition-the city's most powerful Clan-and finds himself searching for a poor little rich girl who's gone missing in Alphabet City. Now the Coalition and the girl's high-society parents are breathing down his neck, anarchist Vampyres are pushing him around, and a crazy Vampyre cult is stalking him. No time to complain, though. Got to find that girl and kill that shambler before the whip comes down... and before the sun comes up.
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