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Jane Yellowrock is the last of her kind-a skinwalker of Cherokee descent who can turn into any creature she desires and hunts vampires for a living. But now she's been hired by Katherine Fontaneau, one of the oldest vampires in New Orleans and the madam of Katie's Ladies, to hunt a powerful rogue vampire who's killing other vamps. . . .
Maddie Cutler thought she was taking on a new design intern for her boutique. But instead she finds her dead at the train station under suspicious circumstances. Now, Maddie is determined to iron out the wrinkles of this mystery.
Skulduggery Pleasant is gone, sucked into a parallel dimension overrun by the Faceless Ones. If his bones haven't already been turned to dust, chances are he's insane, driven out of his mind by the horror of the ancient gods. There is no official, Sanctuary-approved rescue mission. There is no official plan to save him. But Valkyrie's never had much time for plans. The problem is, even if she can get Skulduggery back, there might not be much left for him to return to. There's a gang of villains bent on destroying the Sanctuary, there are some very powerful people who want Valkyrie dead, and as if all that wasn't enough it looks very likely that a sorcerer named Darquesse is going to kill the world and everyone on it. Skulduggery is gone. All our hopes rest with Valkyrie. The world's weight is on her shoulders, and its fate is in her hands. These are dark days indeed.
The seventh instalment in the biggest, funniest, most thrilling comedy-horror-adventure series in the universe...Magic is a disease. Across the land, normal people are suddenly developing wild and unstable powers. Infected by a rare strain of magic, they are unwittingly endangering their own lives and the lives of the people around them. Terrified and confused, their only hope lies with the Sanctuary. Skulduggery Pleasant and Valkyrie Cain are needed now more than ever. And then there's the small matter of Kitana. A normal teenage girl who, along with her normal teenage friends, becomes infected. Becomes powerful. Becomes corrupted. Wielding the magic of gods, they're set to tear the city apart unless someone stands up against them. Looks like it's going to be another one of those days...
Stephanie inherits her Uncle Gordon's property after his death. She is attacked on her first visit to the place but a friendly skeleton Skulduggery saves her from death. Skulduggery and Stephanie join hands to do away with Serpine the evil villain.
The fifth instalment of Kate Forsyth's compelling Witches of Eileanan series <P> 'Sign of the Soul-Sage, a good omen for your quest, so high to the roof of heaven,' the Soul-Sage said. 'A sign of death as well as wisdom, though, remember. Change ahead for you, like the change wrought on a landscape by an avalanche. Dangerous pattern indeed. There are things in your past and in your unknown which shall seize you in their jaws and seek to drag you under. ' Isabeau has immersed herself in the life of the Khan'cohbans but she still hopes to return to Eileanan from her self-imposed exile. First, though, she must undertake her journey of initiation to the Skull of the World, where the cruel and enigmatic Gods of White will reveal her destiny to her. On this journey she will face many dangers but by overcoming them, will finally discover her true Talent. - shape-changing. After successfully fulfilling her initiation quest, Isabeau returns to the Pride triumphantly and is given her initiation scar. She is now free to return to Lucescere and the Tower of Two Moons, where she plans to study to be a sorceress.<P> Meanwhile, Iseult and Lachlan face new challenges to their rule. Although peace has been restored to the lands of Eileanan, the young R gh and Banr gh have paid a high price for victory. Lachlan's forces are much depleted by the struggle to win the war and, despite the signing of the Pact of Peace, there are still many pockets of civil unrest, with pirates attacking ships and coastal towns to great cost. Most importantly, the R gh's army has marched upon T rsoilleir in an attempt to win back the throne for Elfrida's NicHilde. But while Lachlan and Iseult are preoccupied with the invasion of T rsoilleir, Margrit NicF ghnan, the deposed banprionnsa of Arran, kidnaps Lachlan's son Donncan, the heir to the throne, and her grandson, Iain's son Neil, from Lucescere. Bitter at the loss of her own throne, her hatred of the MacCuinn clan has become obsessive and she wishes to turn the young prionnsa against his father and use his magic for her own. It is Isabeau, though, who stands accused of treachery when little Doncann and Neil disappear, and yet no-one but she has the power to save the children from their fate at the hands of Margrit. This will be the truest test of Isabeau's Talent, a test which will threaten to destroy her and all she holds dear.
Charlie, a sixth-grader with a compulsion to tell lies, acquires a mysterious skull that forces its owner to tell only the truth, causing some awkward moments before he understands its power.
The calculated new bid for planet Earth by the Supreme Council has changed the face of war for the Cerberus rebels. As the enemy's avarice invokes total damnation of the human race, the battle plan now extends far beyond disarming a group of power-hungry god kings. Now it's a fight for survival against powerful interlopers-fully prepared to finish what they started eons ago. ... RADIANT EVIL Buried deep in the Mayan jungle amid a civilization of lost survivors and emissaries of the dead is an artifact that hides secrets to the prize-planet Earth. In sinister hands, it guarantees complete and absolute power. Kane and the rebels have just one chance to stop a rogue Overlord from his furtive grab for glory, but it means joining an unholy quest with an old enemy in a race to stop the skull throne from revealing answers to malevolent actions. =====
Thomas Painter was born with the wrong name. Though his father was a brilliant painter, Thomas couldn't be less of one. His talent is woodcarving. Yet because he lives in a place where one's name dictates his trade, he is forced to be a painter's apprentice. Destiny intervenes when a tree branch falls from the sky. For the branch, at least in Thomas's hands, is a magic wand. Thomas renames himself Carver and sets off downriver in search of someone who can teach him to use the wand. Accompanied by Raven (the bemagicked girl who dropped the wand in the first place) and the bondservant Fireboy, Carver ventures into a world filled with wonders, some glorious, some terrible, and some beyond his imagining. Masterful storytelling and appealing, memorable characters mark this journey into a magical, beautifully realized world readers won't soon forget.
Since he was small, Marc has wanted to be a tightrope walker - even though he has no sense of balance and a fear of heights. His buddy Gentle, a Parasaurolophus, dreams of being a musician - even though his notes are wildly out of tune.
THE MURDEROUS MONEY MACHINE. It was hotter than sex. It packed a bigger punch than the H-bomb. And best of all, it was worth a sky-high pile of blue chips for the company that could make and market the machine that could tap the full energy of the sun. Chemical Concepts was the lucky firm, and its gorgeous VP Kathleen O'Donnell wasn't going to let a few glitches like maybe burning the earth to cinders or sparking a thermonuclear war keep her from milking the machine for all the billions of bucks she thought it was worth. Only Remo and Chiun could stop this sexplosive lady executive from making the ultimate corporate killing-unless the dynamite O'Donnell used the burning power of the sun and the heavenly heat of her body to stop them first. ...
This relates the exciting adventures of Trot and Cap'n Bill after their visit to the sea fairies.
An alternate sf history where Mars and Venus contain life as many pulp scifi authors speculated before science proved them wrong.
Raw courage and knowledge of the arcane secrets of preDark technology have enabled Ryan Cawdor and his warrior companions to live and roam a land tortured-but not destroyed-by apocalyptic madness. In a world where the price of living is paid in flesh and blood, nothing is ever free, not even death. DEATH FROM THE SKIES In the Deathlands, power brings more power to those able to command] it by means fair or foul. Yet few among the most tyrannical barons can rival the ruthlessness of Sandra Tregart. whose despotic visions are being realized by resurrected technology: air power. With her restored biplane, she delivers death from the skies to all who defy her supremacy-a virulent ambition that challenges Ryan Cawdor and his band in unfathomable new ways. =====
Three sister-princesses... three magical talismans... one chance to save a world from utter annihilation: SKY TRILLIUM!<P> In the World of the Three Moons, an unknown evil stirs... and severe earthquakes, widespread volcanic eruptions, and disastrous weather rock the land...<P> Only the legendary Sky Trillium--made from the three talismans of the princesses Kadiya, Anigel, and Haramis--can heal the ancient wounds of the world. But Anigel's is missing, and Kadiya's talisman has lost its potency. Yet even if the sisters are able to regain all three of the talismans, will they be strong enough to control the awesome magic of the Sky Trillium? <P> Encounter the wondrous world of the Black Trillium, originally created by three of fantasy's stellar talents: Julian May, André Norton, and Marion Zimmer Bradley.
The Skyborn is a 270 page science fiction novel for older children, teens, and interested adults written by Paul Collins and first published in 2005. It is the sequel of The Earthborn. The summary by Tom Doherty Associates reads as follows: Has Welkin uncovered a final solution to the Earthborn problem? After an aborted mission and the crash of the Skyborn ship Colony, fourteen-year-old crewman Welkin Quinn is left for dead on the harsh, barren, and inhospitable landscape of a postdisaster Earth. Rescued by a gang of teenaged Earthborn refugees, however, Welkin overcomes his Skyborn prejudices of Earthborn "scum;" proves his value, and becomes a trusted member of the Family. In time, with luck and hard work, the Family has even begun to thrive. Existence is still brutal. Still hand to mouth. The ravaged, poisoned landscape is hardly more than a vast windswept wasteland. Dangers from rival bands of murderous mutants-like Jabbersare a daily threat. As is the hulking and ominous presence of Colony itself. Inside the grounded starship, its Skyborn inhabitants feed on their hatred of the dreaded and despised Earthborn. When, on routine patrol, a Colony scout is captured by the Family, he reveals a startling secret: Authorities onboard Colony have regrouped and mean to launch a final-and overwhelming-assault to rid Earth of the "savage" Earthborn once and for all. Welkin has only one choice: Infiltrate Colony and neutralize the threat. But even Welkinarmed with his knowledge of Skyborn ways and methods-could never have been prepared for what he finds.
In the final volume of the "Dragon Star" trilogy, Sioned, the mother of High Prince Pol, leads a daring mission into the castle where her daughter-in-law is held captive.
For Skye Delano, the hunt and the kill are sometimes inexorably tied together. Her origins shrouded behind an impenetrable wall of mental pain, Skye has survived and evolved into a tracker, a hunter who metes out justice to those who prey on the helpless. Alone but not lonely, she's been content with her life. But now her body is changing and there's an underlying craving that's left her restless. She needs to take a mate--or rather, two mates...Detective Rico Santana wants and needs Skye for himself, and to track a couple of kids who have gone missing. In all the centuries that Giovanni Banderali has been alive, he's never desired any woman enough to bind her to him as a companion. That changed the moment he saw Skye. She's a threat to the fledgling vampires he's searching for, but nothing will stop him from claiming her-not even the Angelini blood that flows through her veins. Adversaries, natural enemies-dangerous allies--the bond that links them is stronger than lust, more powerful than love. When an Angelini chooses a mate, no man can resist.
Dick Seaton and Marc Duquesne's enmity has blazed among the stars that changed the history of a thousand planets. A threat from outside the Galaxy drives them into a dangerous alliance as hordes of strange races drive to a collision with mankind. Seaton & DuQuesne flight and slave side by side to fend off the invasion--as Seaton keeps constant, perilous watch for DuQuesne's inevitable double-cross.
In 2095, Skyship Academy student Jesse Fischer meets up with enemy Unified Party's Cassius Stevenson. The result is a constant action science fiction story, complete with battles, energy transfer objects, spies, murderous intrigue, aliens and more. Their future will never be the same.
The relationship between a leader of a Roman legion and his subordinate, and the search for a mysterious stone which fell from the sky. Narrated by Publius Varrus, first as a soldier and then an ironsmith, he develops a close relationship with his Legate, Caius Brittanicus. In 369 A.D., Publius leaves the military and takes up his trade as an ironsmith. He seeks a special stone, The Skystone, which contains a valuable quality of metal, which his grandfather told him about. He goes to the place where the Skystones are supposed to have fallen from the sky, and there meets his future wife, who is the sister of his former Legate and friend, Caius Brittanicus.
The Slans are a super-race, capable of mind-reading, and equipped with bodies many times more resistant to fatigue than ordinary mortals. But they live in constant fear of discovery, for the rewards are great if anyone should capture a Slan, dead or alive. Jommy Cross was their only hope. He alone had the secret of his father's invention; he alone was capable of proving that the Slans' knowledge could benefit mankind.
In the 6th decade of the 21st century, nanotechnology has been perfected, giving humans the ability to change their environment and themselves down to the cellular level. It's a sane and perfect world. Almost.
"I stopped and let them circle me, first because it was intriguing and, second, because, honestly, what could they do? Only knives, but all armed, and that made them even more interesting. Interesting. Fun." Taking on bloodthirsty supernatural monsters is how Caliban and Niko Leandros make a living. But years ago--before they became a force to be reckoned with--the brothers were almost victims of a very human serial killer. Almost. Unfortunately for them, that particular depraved killer was working as apprentice to a creature far more malevolent--the legendary Spring-Heeled Jack. He's just hit town. He hasn't forgotten what the Leandros brothers did to his murderous protege. He hasn't forgotten what they owe him. And now they are going to pay ... and pay ... and pay. ...
When fifteen-year-old orphan Alex Taylor sees an odd sign in a shop window and goes inside to investigate, he is sent on a quest to defeat an evil dragon, and in the process he confronts his fears and learns about his future and his past.