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Programming Language Fundamentals: A Metalanguage Approach in Elm

by Martin Erwig

PROGRAMMING LANGUAGE FUNDAMENTALS Understand the key principles of programming languages Programming languages are the tools needed to let algorithms run on electronic computers. As they form the linguistic interface between humans and machines, the understanding of programming languages is essential for being able to control machine behavior. Programming Language Fundamentals offers a precise, comprehensive introduction to the principles that are the basis of most programming languages. Explaining both functional programming and logic programming, it presents a broad perspective on programming and constitutes an indispensable introduction to the foundations of programming languages. Programming Language Fundamentals readers will also find: Introduction to Elm as a metalanguage to encourage thinking and experimenting with programming languages in a formal way Detailed discussion of topics including abstract syntax, semantics, types, and more In-depth explanations of key concepts such as scope and parameter passing Programming Language Fundamentals is ideal for undergraduate students in computer science, as well as researchers and practitioners working with programming languages who are looking to broaden their understanding of the field.

Programming Language Explorations

by Ray Toal Rachel Rivera Alexander Schneider Eileen Choe

<P><P><i>Advisory: Bookshare has learned that this book offers only partial accessibility. We have kept it in the collection because it is useful for some of our members. Benetech is actively working on projects to improve accessibility issues such as these.</i> <P><P> Programming Language Explorations is a tour of several modern programming languages in use today. The book teaches fundamental language concepts using a language-by-language approach. As each language is presented, the authors introduce new concepts as they appear, and revisit familiar ones, comparing their implementation with those from languages seen in prior chapters. The goal is to present and explain common theoretical concepts of language design and usage, illustrated in the context of practical language overviews. <P><P>Twelve languages have been carefully chosen to illustrate a wide range of programming styles and paradigms. The book introduces each language with a common trio of example programs, and continues with a brief tour of its basic elements, type system, functional forms, scoping rules, concurrency patterns, and sometimes, metaprogramming facilities. <P><P>Each language chapter ends with a summary, pointers to open source projects, references to materials for further study, and a collection of exercises, designed as further explorations. Following the twelve featured language chapters, the authors provide a brief tour of over two dozen additional languages, and a summary chapter bringing together many of the questions explored throughout the text. <P><P>Targeted to both professionals and advanced college undergraduates looking to expand the range of languages and programming patterns they can apply in their work and studies, the book pays attention to modern programming practice, covers cutting-edge languages and patterns, and provides many runnable examples, all of which can be found in an online GitHub repository. The exploration style places this book between a tutorial and a reference, with a focus on the concepts and practices underlying programming language design and usage. Instructors looking for material to supplement a programming languages or software engineering course may find the approach unconventional, but hopefully, a lot more fun.

Programming Language Design and Implementation (Texts in Computer Science)

by Torben Ægidius Mogensen

This textbook is intended as a guide for programming-language designers and users to better help them understand consequences of design decisions.The text aims to provide readers with an overview of the design space for programming languages and how design choices affect implementation. It is not a classical compilers book, as it assumes the reader is familiar with basic compiler implementation techniques; nor is it a traditional comparative programming languages book, because it does not go into depth about any particular language, instead taking examples from a wide variety of programming languages to illustrate design concepts. Readers are assumed to already have done at least a bit of programming in functional, imperative, and object-oriented languages.Topics and features:Provides topic-by-topic coverage of syntax, types, scopes, memory management and moreIncludes many technical exercises and discussion exercisesInspires readers to think about language design choices, how these interact, and how they can be implementedCovers advanced topics such as formal semantics and limits of computationSuitable for advanced undergraduates and beginning graduates, this highly practical and useful textbook/guide will also offer programming language professionals a superb reference and learning toolkit.

Programming Language Concepts

by Peter Sestoft

Programming Language Concepts uses a functional programming language (F#) as the metalanguage in which to present all concepts and examples, and thus has an operational flavour, enabling practical experiments and exercises. It includes basic concepts such as abstract syntax, interpretation, stack machines, compilation, type checking, and garbage collection techniques, as well as the more advanced topics on polymorphic types, type inference using unification, co- and contravariant types, continuations, and backwards code generation with on-the-fly peephole optimization. Programming Language Concepts covers practical construction of lexers and parsers, but not regular expressions, automata and grammars, which are well covered elsewhere. It throws light on the design and technology of Java and C# to strengthen students' understanding of these widely used languages. The examples present several interpreters and compilers for toy languages, including a compiler for a small but usable subset of C, several abstract machines, a garbage collector, and ML-style polymorphic type inference. Each chapter has exercises based on such examples.

Programming Language Concepts

by Peter Sestoft

Programming Language Concepts uses a functional programming language (F#) as the metalanguage in which to present all concepts and examples, and thus has an operational flavour, enabling practical experiments and exercises. It includes basic concepts such as abstract syntax, interpretation, stack machines, compilation, type checking, and garbage collection techniques, as well as the more advanced topics on polymorphic types, type inference using unification, co- and contravariant types, continuations, and backwards code generation with on-the-fly peephole optimization. Programming Language Concepts covers practical construction of lexers and parsers, but not regular expressions, automata and grammars, which are well covered elsewhere. It throws light on the design and technology of Java and C# to strengthen students' understanding of these widely used languages. The examples present several interpreters and compilers for toy languages, including a compiler for a small but usable subset of C, several abstract machines, a garbage collector, and ML-style polymorphic type inference. Each chapter has exercises based on such examples.

Programming Kubernetes: Developing Cloud-Native Applications

by Michael Hausenblas Stefan Schimanski

If you’re looking to develop native applications in Kubernetes, this is your guide. Developers and AppOps administrators will learn how to build Kubernetes-native applications that interact directly with the API server to query or update the state of resources. AWS developer advocate Michael Hausenblas and Red Hat principal software engineer Stefan Schimanski explain the characteristics of these apps and show you how to program Kubernetes to build them.You’ll explore the basic building blocks of Kubernetes, including the client-go API library and custom resources. All you need to get started is a rudimentary understanding of development and system administration tools and practices, such as package management, the Go programming language, and Git.Walk through Kubernetes API basics and dive into the server’s inner structureExplore Kubernetes’s programming interface in Go, including Kubernetes API objectsLearn about custom resources—the central extension tools used in the Kubernetes ecosystemUse tags to control Kubernetes code generators for custom resourcesWrite custom controllers and operators and make them production readyExtend the Kubernetes API surface by implementing a custom API server

Programming Kotlin Applications: Building Mobile and Server-Side Applications with Kotlin

by Brett McLaughlin

Learn to program with Kotlin, one of the fastest-growing programming languages available today Programming Kotlin Applications: Building Mobile and Server-Side Applications with Kotlin drops readers into the fast lane for learning to develop with the Kotlin programming language. Authored by accomplished cloud consultant and technology professional Brett McLaughlin, Programming Kotlin Applications provides readers with the pragmatic and practical advice they need to build their very first Kotlin applications. Designed to give readers a thorough understanding of Kotlin that goes beyond mere mobile programming, this book will help you: Learn how to develop your first Kotlin project Understand how Kotlin securely protects and stores information Advocate for using Kotlin in your own professional and personal environments Understand Kotlin's goals and how to use it as its best Know when to avoid using Kotlin Programming Kotlin Applications is written in a highly approachable and accessible way without the fluff and unrealistic samples that characterize some of its competitor guides. Perfect for developers familiar with another object-oriented programming language like Java or Ruby, or for people who want to advance their skillset in the Kotlin environment, this book is an indispensable addition to any programmer’s library.

Programming Kotlin

by Stefan Bocutiu Stephen Samuel

Familiarize yourself with all of Kotlin's features with this in-depth guide About This Book • Get a thorough introduction to Kotlin • Learn to use Java code alongside Kotlin without any hiccups • Get a complete overview of null safety, Generics, and many more interesting features Who This Book Is For The book is for existing Java developers who want to learn more about an alternative JVM language. If you want to see what Kotlin has to offer, this book is ideal for you. What You Will Learn • Use new features to write structured and readable object-oriented code • Find out how to use lambdas and higher order functions to write clean, reusable, and simple code • Write unit tests and integrate Kotlin tests with Java code in a transitioning code base • Write real-world production code in Kotlin in the style of microservices • Leverage Kotlin's extensions to the Java collections library • Use destructuring expressions and find out how to write your own • Write code that avoids null pointer errors and see how Java-nullable code can integrate with features in a Kotlin codebase • Discover how to write functions in Kotlin, see the new features available, and extend existing libraries • Learn to write an algebraic data types and figure out when they should be used In Detail Kotlin has been making waves ever since it was open sourced by JetBrains in 2011; it has been praised by developers across the world and is already being adopted by companies. This book provides a detailed introduction to Kotlin that shows you all its features and will enable you to write Kotlin code to production. We start with the basics: get you familiar with running Kotlin code, setting up, tools, and instructions that you can use to write basic programs. Next, we cover object oriented code: functions, lambdas, and properties – all while using Kotlin's new features. Then, we move on to null safety aspects and type parameterization. We show you how to destructure expressions and even write your own. We also take you through important topics like testing, concurrency, microservices, and a whole lot more. By the end of this book you will be able to compose different services and build your own applications. Style and approach An easy to follow guide that covers the full set of features in Kotlin programming.

Programming Kotlin: Create Elegant, Expressive, and Performant JVM and Android Applications

by Venkat Subramaniam

Programmers don't just use Kotlin, they love it. Even Google has adopted it as a first-class language for Android development. With Kotlin, you can intermix imperative, functional, and object-oriented styles of programming and benefit from the approach that's most suitable for the problem at hand. Learn to use the many features of this highly concise, fluent, elegant, and expressive statically typed language with easy-to-understand examples. Learn to write easy-to-maintain, high-performing JVM and Android applications, create DSLs, program asynchrony, and much more. Kotlin is a highly concise, elegant, fluent, and expressive statically typed multi-paradigm language. It is one of the few languages that compiles down to both Java bytecode and JavaScript. You can use it to build server-side, front-end, and Android applications. With Kotlin, you need less code to accomplish your tasks, while keeping the code type-safe and less prone to error. If you want to learn the essentials of Kotlin, from the fundamentals to more advanced concepts, you've picked the right book. Fire up your favorite IDE and practice hundreds of examples and exercises to sharpen your Kotlin skills. Learn to build standalone small programs to run as scripts, create type safe code, and then carry that knowledge forward to create fully object-oriented and functional style code that's easier to extend. Learn how to program with elegance but without compromising efficiency or performance, and how to use metaprogramming to build highly expressive code and create internal DSLs that exploit the fluency of the language. Explore coroutines, program asynchrony, run automated tests, and intermix Kotlin with Java in your enterprise applications. This book will help you master one of the few languages that you can use for the entire full stack - from the server to mobile devices - to create performant, concise, and easy to maintain applications. What You Need: To try out the examples in the book you'll need a computer with Kotlin SDK, JDK, and a text editor or a Kotlin IDE installed in it.

Programming JavaScript Applications: Robust Web Architecture with Node, HTML5, and Modern JS Libraries

by Eric Elliott

Take advantage of JavaScript's power to build robust web-scale or enterprise applications that are easy to extend and maintain. By applying the design patterns outlined in this practical book, experienced JavaScript developers will learn how to write flexible and resilient code that's easier--yes, easier--to work with as your code base grows.JavaScript may be the most essential web programming language, but in the real world, JavaScript applications often break when you make changes. With this book, author Eric Elliott shows you how to add client- and server-side features to a large JavaScript application without negatively affecting the rest of your code.Examine the anatomy of a large-scale JavaScript applicationBuild modern web apps with the capabilities of desktop applicationsLearn best practices for code organization, modularity, and reuseSeparate your application into different layers of responsibilityBuild efficient, self-describing hypermedia APIs with Node.jsTest, integrate, and deploy software updates in rapid cyclesControl resource access with user authentication and authorizationExpand your application's reach through internationalization

Programming Jakarta Struts, 2nd Edition

by Chuck Cavaness

If you want to use the Struts Framework to its fullest potential, this is the book for you. Programming Jakarta Struts , 2nd Edition covers everything the successful earlier edition did as well as plenty more: now fully up to date with Struts 1.1, this edition covers the latest material on tag libraries and the new JavaServerFaces (JSF) APIs and even includes all-new chapters on JSF, JSTL/EL, and security.

Programming Jakarta Struts

by Chuck Cavaness

As popular as the Struts Framework for building web applications with Servlets and JSPs is becoming, the online documentation is inadequate, focusing on the most basic functionality and leaving out information crucial to developers writing today's complex web applications. O'Reilly's Programming Jakarta Struts was written by Chuck Cavaness after his internet company decided to adopt the framework, then spent months really figuring out how to use it to its fullest potential. He calls the books, "the culmination of lessons learned (the hard way) while building our application." Readers will benefit from the real-world, "this is how to do it" approach Cavaness takes to developing complex enterprise applications using Struts, and his focus on the 1.1 version of the Framework makes this the most up-to-date book available.

Programming Jabber

by D. J. Adams

Programming Jabber offers developers a chance to learn and understand the Jabber technology and protocol from an implementer's point of view. Detailed information of each part of the Jabber protocol is introduced, explained, and discussed in the form of mini-projects, or simple and extended examples in Perl, Python, and Java. This book provides the foundation and framework for developers to hit the ground running, and is the essential book on Jabber.

Programming Jabber

by Dj Adams

Jabber is a set of protocols expressed in XML, and an extensible framework that allows people and applications to exchange all sorts of information, from simple text messages to being used to extend the backbone of an enterprise data system. Jabber gives you the power to build applications that have identity, presence, and that can take part in conversations. Programming Jabber offers developers a chance to learn and understand the Jabber technology and protocol from an implementer's point of view. Detailed information of each part of the Jabber protocol is introduced, explained, and discussed in the form of mini-projects, or simple and extended examples. Programming Jabber provides this foundation by: Showing you how to install and configure the Jabber server Providing a detailed overview of the server architecture and configuration options Covering the core Jabber technologies such as XML streams and Jabber identifiers Referencing all of Jabber's XML namespaces Examining the client registration and authentication phases Showing how to deploy your own Jabber-based messaging solutions Demonstrating how to embed XML-RPC-style call mechanisms into Jabber Programming Jabber is divided into two parts. The first part serves as an introduction to Jabber; you'll learn about its features, why it's more than an IM system, and how to install and configure a Jabber server of your own. The second part provides detailed information about the Jabber protocol, and a series of practical examples, which can be used to solve everyday problems. The examples, in Perl, Python, and Java, use various Jabber features as a way of illustrating parts of the protocol. Programming Jabber provides the foundation and framework for developers to hit the ground running, and is the essential book on Jabber.

Programming iOS 5

by Matt Neuburg

Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion--ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added. The new memory management system--ARC--is thoroughly explained and all code examples have been revised to use it. New Objective-C features, such as declaration of instance variables in the class's implementation section, are described and incorporated into the revised example code. Discussion of how an app launches, and all code examples, are revised for project templates from Xcode 4.2 and later. Other new Xcode features, including the Simulator's Debug menu, are covered, with screen shots based on Xcode 4.2 and later. The discussion of Instruments is expanded, with screen shots--by popular request! Storyboards are explained and discussed. The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController. The Controls chapter now includes iOS 5 interface customizability and the appearance proxy. New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles. Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and iCloud support). Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.

Programming iOS 14: Dive Deep Into Views, View Controllers, And Frameworks

by Matt Neuburg

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.Create, arrange, draw, layer, and animate views that respond to touchUse view controllers to manage multiple screens of interfaceMaster interface classes for scroll views, table views, collection views, text, popovers, split views, web views, and controlsDive into frameworks for sound, video, maps, and sensorsAccess user libraries: music, photos, contacts, and calendarExplore additional topics, including files, networking, and threadsStay up-to-date on iOS 14 innovations, such as:Control action closures and menusTable view cell configuration objectsCollection view lists and outlinesNew split view controller architecturePointer customization on iPadNew photo picker and limited photos authorizationReduced accuracy locationColor picker, new page control behavior, revised date pickers, and more!Want to brush up on the basics? Pick up iOS 14 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 14, you’ll gain a solid, rigorous, and practical understanding of iOS 14 development.

Programming iOS 13: Dive Deep into Views, View Controllers, and Frameworks

by Matt Neuburg

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.Create, arrange, draw, layer, and animate views that respondto touchUse view controllers to manage multiple screens of interfaceMaster interface classes for scroll views, table views, text,popovers, split views, web views, and controlsDive into frameworks for sound, video, maps, and sensorsAccess user libraries: music, photos, contacts, and calendarExplore files, networking, and threadsStay up-to-date on iOS 13 innovations, such as:Symbol imagesLight and dark modeSheet presentationDiffable data sources and compositional layoutContext menus and previewsWindow scene delegates and multiple windows on iPadWant to brush up on the basics? Pick up iOS 13 Programming Fundamentals with Swiftto learn about Swift, Xcode, and Cocoa. Together with Programming iOS 13, you’ll gaina solid, rigorous, and practical understanding of iOS 13 development.

Programming iOS 12: Dive Deep into Views, View Controllers, and Frameworks

by Matt Neuburg

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.Create, arrange, draw, layer, and animate views that respond to touchUse view controllers to manage multiple screens of interfaceMaster interface classes for scroll views, table views, text, popovers, split views, web views, and controlsDive into frameworks for sound, video, maps, and sensorsAccess user libraries: music, photos, contacts, and calendarExplore additional topics, including files, networking, and threadsStay up-to-date on iOS 12 innovations, such as User Notification framework improvements, as well as changes in Xcode 10 and Swift 4.2. All example code is available on GitHub for you to download, study, and run.Want to brush up on the basics? Pick up iOS 12 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 12, you’ll gain a solid, rigorous, and practical understanding of iOS 12 development.

Programming iOS 11: Dive Deep into Views, View Controllers, and Frameworks

by Matt Neuburg

If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.Create, arrange, draw, layer, and animate views that respond to touchUse view controllers to manage multiple screens of interfaceMaster interface classes for scroll views, table views, text, popovers, split views, web views, and controlsDive into frameworks for sound, video, maps, and sensorsAccess user libraries: music, photos, contacts, and calendarExplore additional topics, including files, networking, and threadsStay up-to-date on iOS 11 innovations, such as:Drag and dropAutolayout changes (including the new safe area)Stretchable navigation barsTable cell swipe buttonsDynamic type improvementsOffline sound file rendering, image picker controller changes, new map annotation types, and moreAll example code (now rewritten in Swift 4) is available on GitHub for you to download, study, and run.Want to brush up on the basics? Pick up iOS 11 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 11, you’ll gain a solid, rigorous, and practical understanding of iOS 11 development.

Programming iOS 10: Dive Deep into Views, View Controllers, and Frameworks

by Matt Neuburg

If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks.Stay up-to-date on iOS 10 innovations, such as property animators, force touch, speech recognition, and the User Notification framework, as well as Xcode 8 improvements for autolayout and asset catalogs. All example code (now rewritten in Swift 3) is available on GitHub for you to download, study, and run.Create, arrange, draw, layer, and animate views that respond to touchUse view controllers to manage multiple screens of interfaceMaster interface classes for scroll views, table views, text, popovers, split views, web views, and controlsDive into frameworks for sound, video, maps, and sensorsAccess user libraries: music, photos, contacts, and calendarExplore additional topics, including files, networking, and threadsWant to brush up on the basics? Pick up iOS 10 Programming Fundamentals with Swift (978-1-491-97007-2) to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 10, you'll gain a solid, rigorous, and practical understanding of iOS 10 development.

Programming Interviews For Dummies

by John Sonmez Eric Butow

Get ready for interview success Programming jobs are on the rise, and the field is predicted to keep growing, fast. Landing one of these lucrative and rewarding jobs requires more than just being a good programmer. Programming Interviews For Dummies explains the skills and knowledge you need to ace the programming interview. Interviews for software development jobs and other programming positions are unique. Not only must candidates demonstrate technical savvy, they must also show that they’re equipped to be a productive member of programming teams and ready to start solving problems from day one. This book demystifies both sides of the process, offering tips and techniques to help candidates and interviewers alike. Prepare for the most common interview questions Understand what employers are looking for Develop the skills to impress non-technical interviewers Learn how to assess candidates for programming roles Prove that you (or your new hires) can be productive from day one Programming Interviews For Dummies gives readers a clear view of both sides of the process, so prospective coders and interviewers alike will learn to ace the interview.

Programming Interviews Exposed

by John Mongan Eric Giguere Noah Kindler

Be prepared for your next job interview with this tried-and-true adviceIn today's tight job market, competition for programming jobs is hotter than ever. This third edition of a popular guide to programming interviews includes new code examples, information on the latest languages, new chapters on sorting and design patterns, tips on using LinkedIn, and a downloadable app to help prepare applicants for the interview. Like its earlier editions, this guide covers what software companies and IT departments want their programmers to know and includes plenty of helpful hints to boost your confidence. Looks at current job search and hiring processes, such as the rise of LinkedIn and other social networks as recruiting resourcesAddresses the most important languages for a programmer to know and features examples in multiple languagesIncludes new programming questions designed to sharpen your knowledgeFeatures all-new chapters on design patterns and sorting, including how to deal with memory constraints and mobility issuesWalk into your next job interview with confidence, knowing you have thoroughly studied this newest edition of Programming Interviews Exposed.

Programming Interviews Exposed: Coding Your Way Through the Interview

by John Mongan Noah Suojanen Kindler Eric Giguere

Ace technical interviews with smart preparation Programming Interviews Exposed is the programmer’s ideal first choice for technical interview preparation. Updated to reflect changing techniques and trends, this new fourth edition provides insider guidance on the unique interview process that today's programmers face. Online coding contests are being used to screen candidate pools of thousands, take-home projects have become commonplace, and employers are even evaluating a candidate's public code repositories at GitHub—and with competition becoming increasingly fierce, programmers need to shape themselves into the ideal candidate well in advance of the interview. This book doesn't just give you a collection of questions and answers, it walks you through the process of coming up with the solution so you learn the skills and techniques to shine on whatever problems you’re given. This edition combines a thoroughly revised basis in classic questions involving fundamental data structures and algorithms with problems and step-by-step procedures for new topics including probability, data science, statistics, and machine learning which will help you fully prepare for whatever comes your way. Learn what the interviewer needs to hear to move you forward in the process Adopt an effective approach to phone screens with non-technical recruiters Examine common interview problems and tests with expert explanations Be ready to demonstrate your skills verbally, in contests, on GitHub, and more Technical jobs require the skillset, but you won’t get hired unless you are able to effectively and efficiently demonstrate that skillset under pressure, in competition with hundreds of others with the same background. Programming Interviews Exposed teaches you the interview skills you need to stand out as the best applicant to help you get the job you want.

Programming Interviews Exposed

by John Mongan Noah Suojanen Eric Giguere

The pressure is on during the interview process but with the right preparation, you can walk away with your dream job. This classic book uncovers what interviews are really like at America's top software and computer companies and provides you with the tools to succeed in any situation. The authors take you step-by-step through new problems and complex brainteasers they were asked during recent technical interviews. 50 interview scenarios are presented along with in-depth analysis of the possible solutions. The problem-solving process is clearly illustrated so you'll be able to easily apply what you've learned during crunch time. You'll also find expert tips on what questions to ask, how to approach a problem, and how to recover if you become stuck. All of this will help you ace the interview and get the job you want. What you will learn from this book Tips for effectively completing the job application Ways to prepare for the entire programming interview process How to find the kind of programming job that fits you best Strategies for choosing a solution and what your approach says about you How to improve your interviewing skills so that you can respond to any question or situation Techniques for solving knowledge-based problems, logic puzzles, and programming problems Who this book is for This book is for programmers and developers applying for jobs in the software industry or in IT departments of major corporations. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Programming Internet Email

by David Wood

The Internet's "killer app" is not the World Wide Web or Push technologies: it is humble electronic mail. More people use email than any other Internet application. As the number of email users swells, and as email takes on an ever greater role in personal and business communication, Internet mail protocols have become not just an enabling technology for messaging, but a programming interface on top of which core applications are built. Programming Internet Email unmasks the Internet Mail System and shows how a loose federation of connected networks have combined to form the world's largest and most heavily trafficked message system. Programming Internet Email tames the Internet's most popular messaging service. For programmers building applications on top of email capabilities, and power users trying to get under the hood of their own email systems, Programming Internet Email stands out as an essential guide and reference book. In typical O'Reilly fashion, Programming Internet Email covers the topic with nineteen tightly written chapters and five useful appendixes. Following a thorough introduction to the Internet Mail System, the book is divided into five parts: Part I covers email formats, from basic text messages to the guts of MIME. Secure email message formats (OpenPGP and S/MIME), mailbox formats and other commonly used formats are detailed in this reference section. Part II describes Internet email protocols: SMTP and ESMTP, POP3 and IMAP4. Each protocol is covered in detail to expose the Internet Mail System's inner workings. Part III provides a solid API reference for programmers working in Perl and Java. Class references are given for commonly used Perl modules that relate to email and the Java Mail API. Part IV provides clear and concise examples of how to incorporate email capabilities into your applications. Examples are given in both Perl and Java. Part V covers the future of email on the Internet. Means and methods for controlling spam email and newly proposed Internet mail protocols are discussed. Appendixes to Programming Internet Email provide a host of explanatory information and useful references for the programmer and avid user alike, including a comprehensive list of Internet RFCs relating to email, MIME types and a list of email related URLs. Programming Internet Email will answer all of your questions about mail and extend your abilities into this most popular messaging frontier.

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