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Showing 11,901 through 11,925 of 53,816 results

XML Publishing with Adobe InDesign

by Dorothy Hoskins

From Adobe InDesign CS2 to InDesign CS5, the ability to work with XML content has been built into every version of InDesign. Some of the useful applications are importing database content into InDesign to create catalog pages, exporting XML that will be useful for subsequent publishing processes, and building chunks of content that can be reused in multiple publications. In this Short Cut, we'll play with the contents of a college course catalog and see how we can use XML for course descriptions, tables, and other content. Underlying principles of XML structure, DTDs, and the InDesign namespace will help you develop your own XML processes. We'll touch briefly on using InDesign to "skin" XML content, exporting as XHTML, InCopy, and the IDML package. The Advanced Topics section gives tips on using XSLT to manipulate XML in conjunction with InDesign.

Embedding Perl in HTML with Mason

by Ken Williams Dave Rolsky

Mason doesn't aim to be the one true Perl-based templating system for building web sites, but it's led many programmers to abandon their custom solutions when they've seen how much easier using Mason can be. It's a powerful, open source, Perl-based web site development and delivery engine, with features that make it an ideal backend for high load sites serving dynamic content. Mason uses a concept called components: a mix of HTML, Perl, and special Mason commands. These components can be entire web pages, or bits of HTML that can be embedded in top-level components. Shared and reusable, these components greatly simplify site maintenance: when you change a shared component, you instantly change all pages that refer to it. Although using Mason isn't difficult, creating a Mason-based site can be tricky. Embedding Perl in HTML with Mason, written by members of Mason's core development team, shows you how to take advantage of Mason's strengths while avoiding the obstacles that inexperienced users may encounter. Mason's unique features, when used properly, can streamline the design of a web site or application. This concise book covers these features from several angles, and includes a study of the authors' sample site where these features are used. Embedding Perl in HTML with Mason shows you how to create large, complex, dynamically driven web sites that look good and are a snap to maintain. You'll learn how to visualize multiple Mason-based solutions to any given problem and select among them. The book covers the latest line of Mason development 1.1x, which has many new features, including line number reporting based on source files, sub-requests, and easier use as a CGI. The only book to cover this important tool, Embedding Perl in HTML with Mason is essential reading for any Perl programmer who wants to simplify web site design. Learn how to use Mason, and you'll spend more time making things work, and less time reinventing the wheel.

OpenCV for Secret Agents

by Joseph Howse

This book is for programmers who want to expand their skills by building fun, smart, and useful systems with OpenCV. The projects are ideal in helping you to think creatively about the uses of computer vision, natural user interfaces, and ubiquitous computers (in your home, car, and hand).

Mastering Citrix® XenServer®

by Martez Reed

If you are an administrator who is looking to gain a greater understanding of how to design and implement a virtualization solution based on Citrix® XenServer®, then this book is for you. The book will serve as an excellent resource for those who are already familiar with other virtualization platforms, such as Microsoft Hyper-V or VMware vSphere. The book assumes that you have a good working knowledge of servers, networking, and storage technologies.

Learning Highcharts

by Joe Kuan

A complete practical and comprehensive tutorial with clear and step-by-step instructions along with many examples. It's packed with examples, code samples and practical tips in a no-nonsense way. This book is both for beginners and advanced web developers who need to create interactive charts for their web applications. It primarily targets JavaScript Web developers who want to use the Highcharts library to prepare interactive and professional-quality charts and graphs for their applications quickly and easily. Prior experience with JavaScript is assumed.

Learning Robotics Using Python

by Lentin Joseph

If you are an engineer, a researcher, or a hobbyist, and you are interested in robotics and want to build your own robot, this book is for you. Readers are assumed to be new to robotics but should have experience with Python.

Learning Web Development with Bootstrap and AngularJS

by Stephen Radford

Whether you know a little about Bootstrap or AngularJS, or you're a complete beginner, this book will enhance your capabilities in both frameworks and you'll build a fully functional web app. A working knowledge of HTML, CSS, and JavaScript is required to fully get to grips with Bootstrap and AngularJS.

The Computer User’s Survival Guide

by Joan Stigliani

<p>The bad news: You <i>can</i> be hurt by working at a computer. The good news: Many of the factors that pose a risk are within your control. This book looks squarely at all the factors that affect your health on the job, including positioning, equipment, work habits, lighting, stress, radiation, and general health.</p>

Kindle: The Mini Missing Manual

by Aaron Miller

So, you have your Kindle and are ready to start reading. Great! But did you know that you can play music on the Kindle while you are reading that new bestselling novel? How about sharing your thoughts about the book with friends via Facebook and Twitter? More than just an e-reader, Amazonâ??s popular device lets you do those things and much more. You can create a custom calendar to help plan your day or remember your momâ??s birthday, calculate the tip at your favorite restaurant, and waste a little time and have fun playing games or surfing the web. Check out Kindle: The Mini Missing Manual to learn how to get the most out of your device.

Learning Image Processing with OpenCV

by Gloria Bueno Garcia Oscar Deniz Suarez

If you are a competent C++ programmer and want to learn the tricks of image processing with OpenCV, then this book is for you. A basic understanding of image processing is required.

Getting Started with Phalcon

by Stephan A. Miller

This step-by-step, practical guide filled with detailed steps and screenshots will help you discover the Phalcon extension and will enable you to build your blog application with Phalcon quickly and easily. If you are a PHP developer with some knowledge and experience of working with PHP and you want to develop stunning web applications easily and quickly, then this book is perfect for you. Learning how to use Phalcon is perhaps the best way to explore the MVC architecture.

Mastering GeoServer

by Colin Henderson

If you are a GIS professional who intends to explore advanced techniques and get more out of GeoServer deployment rather than simply delivering good looking maps, then this book is for you.

Yii Project Blueprints

by Charles R. Portwood II

This book is for intermediate-to-advanced level Yii developers who want to master the Yii framework and develop real-world applications. You should have experience of working with Yii, PHP 5, HTML, CSS, and JavaScript.

Learning Cypher

by Onofrio Panzarino

An easy-to-follow guide full of tips and examples of real-world applications. In each chapter, a thorough example will show you the concepts in action, followed by a detailed explanation. This book is intended for those who want to learn how to create, query, and maintain a graph database, or who want to migrate to a graph database from SQL. It would be helpful to have some familiarity with Java and/or SQL, but no prior experience is required.

Exploring Expect

by Don Libes

Expect is quickly becoming a part of every UNIX user's toolbox. It allows you to automate Telnet, FTP, passwd, rlogin, and hundreds of other applications that normally require human interaction. Using Expect to automate these applications will allow you to speed up tasks and, in many cases, solve new problems that you never would have even considered before. For example, you can use Expect to test interactive programs with no changes to their interfaces. Or wrap interactive programs with Motif-like front-ends to control applications by buttons, scrollbars, and other graphic elements with no recompilation of the original programs. You don't even need the source code! Expect works with remote applications, too. Use it to tie together Internet applications including Telnet, Archie, FTP, Gopher, and Mosaic. Don Libes is the creator of Expect as well as the author of this book. In Exploring Expect, he provides a comprehensive tutorial on all of Expect's features, allowing you to put it immediately to work on your problems. In a down-to-earth and humorous style, he provides numerous examples of challenging real-world applications and how they can be automated using Expect to save you time and money. Expect is the first of a new breed of programs based on Tcl, the Tool Command Language that is rocking the computer science community. This book provides an introduction to Tcl and describes how Expect applies Tcl's power to the new field of interaction automation. Whether your interest is in Expect or interaction automation or you simply want to learn about Tcl and see how it has been used in real software, you will find Exploring Expect a treasure trove of easy-to-understand and valuable information.

Writing GNU Emacs Extensions

by Bob Glickstein

<p>This book introduces Emacs Lisp and tells you how to make the editor do whatever you want, whether it's altering the way text scrolls or inventing a whole new "major mode." Topics progress from simple to complex, from lists, symbols, and keyboard commands to syntax tables, macro templates, and error recovery.</p>

Mastering Eclipse Plug-in Development

by Dr Alex Blewitt

If you are a Java developer who is familiar with the Eclipse plug-in environment, this book covers the advanced concepts that you need to know to achieve true expertise. Prior experience in creating Eclipse plug-ins is assumed for this book.

PhoneGap 2.x Mobile Application Development Hotshot

by Kerri Shotts

This book is a step-by-step guide about how to create a mobile app. Each chapter begins with the design of the user interface using wireframes as well as the data models using various diagrams. After the design, the chapter moves on to the implementation of the app, describing each block of code, including how it works and why it is needed in the context of the project. At the end of each project, various suggestions are proposed to help extend or enhance the project in order to stimulate your creativity and programming skills If you are a developer looking to create a mobile app using HTML, CSS, and JavaScript, this book is for you. While this book should be approachable for anyone looking to create mobile apps using PhoneGap, you should have some degree of experience using HTML, CSS, and JavaScript. You should also be able to create the basic PhoneGap project in the IDE of your choice (XCode, Eclipse, or Visual Studio). Understanding Java, C#, or Objective C is not required.

PhoneGap 4 Mobile Application Development Cookbook

by Zainul Setyo Pamungkas

If you are a developer who wants to get started with mobile application development using PhoneGap, then this book is for you. Previous experience with data mining libraries will help, but is not mandatory. A basic understanding of web technologies such as HTML, CSS, and JavaScript is a must.

RESTful Java Patterns and Best Practices

by Bhakti Mehta

This book is aimed at novice developers who want to gain insights into building RESTful services and improve productivity, as well as for advanced developers who want to delve into more complicated topics.

Laravel Design Patterns and Best Practices

by H. Ibrahim Yilmaz Arda Kilicdagi

This book is a practical guide packed with clear examples that will help you get to grips with the best practices in Laravel design patterns to create advanced web applications. This book is intended for web application developers working with Laravel who want to increase the efficiency of their web applications. It assumes that you have some experience with the Laravel PHP framework and are familiar with coding OOP methods.

Internet of Things with the Arduino Yún

by Marco Schwartz

All projects are explained in a step-by-step manner, always starting with the assembly of the hardware and followed by basic tests of every hardware component. You will then learn how to build exciting applications in a practical manner based on the details of the projects. This book is intended for people who already have some experience with the Arduino platform and who want to build more exciting applications, in particular to Internet of Things. You will need to have some basic experience in electronics, Arduino, and programming in general to follow the projects created in the book.

OpenGL Game Development By Example

by Robert Madsen Stephen Madsen

Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book * Create 2D and 3D games completely, through a series of end-to-end game projects * Learn to render high performance 2D and 3D graphics using OpenGL * Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn * Set up your development environment in Visual Studio using OpenGL * Use 2D and 3D coordinate systems * Implement an input system to handle the mouse and the keyboard * Create a state machine to handle complex changes in the game * Load, display, and manipulate both 2D and 3D graphics * Implement collision detection and basic physics * Discover the key components needed to complete a polished game * Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games-a 2D platform game called Roboracer 2D and a 3D first-person space shooter game-using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.

Mastering Magento Theme Design

by Andrea Sacca

Written in a step-by-step, tutorial style with a lot of code snippets and hands-on examples to create an advanced Magento theme from scratch, this book is tailor-made for web designers and developers. This book is great for developers and web designers who are looking to get a good grounding in how to create custom, responsive, and advanced Magento themes. Readers must have some experience with HTML, PHP, CSS, and Magento theme design. This book will be useful for anybody who already has knowledge of the Magento frontend structure.

Learning Magento 2 Administration

by Bret Williams Cyndi Williams

Maximize the power of Magento 2 to improve your e-commerce business About This Book * Strategic planning for maximizing your Magento 2 store's operations and sales. * Important guidelines and advice for optimizing your Magento 2 store. * Packed with screenshots and step-by-step instructions to leverage the hundreds of Magento 2 features. Who This Book Is For This guide is for store owners who use Magento 2 on a daily basis to operate their online stores. Proprietors will use this guide as a reference for ensuring that they are utilizing the full power of Magento 2. Developers and solution providers will find this guide a helpful tool in identifying opportunities to help their clients navigate the complexity of Magento 2. What You Will Learn * Strategies for creating multiple stores within a single Magento installation. * Use of complex product types such as bundles, downloadables and virtual products. * Configuring payments, shipping and taxes. * Accommodating multiple languages and currencies. * Installing and configuring themes. * Managing content and search engine optimization. * Creating promotions, up-sells and cross-sells. * Leveraging the customer relationship features of Magento 2. * Securing and optimizing your installation. In Detail Magento 2 has been completely re-written and re-designed to take the world's most popular open source e-commerce platform to new heights of productivity and usability. With this overhaul comes improved opportunities to leverage the world's most successful open source e-commerce platform for your online retail and wholesale business. The focus of this book is on operational aspects: those actions you, as a proprietor, can take to give your customers a more delightful shopping experience. In this guide, we delve into all aspects of managing a Magento 2 store, from product creation to marketing, customer management to search engine optimization. This book is not only a step-by-step course in setting up your Magento 2 website, it will be a handy reference as continue to improve and refine your online presence. Style and approach A step-by-step guide where it takes the reader from the planning step all the way through launching a new Magento-powered store by building on the initial sample data included in a default Magento 2 installation. Along the way, we explore using discrete action steps how to leverage the full power of Magento 2 for both simple and advanced uses. Screenshots and step-by-step instructions not only teach the new Magento store administrator, but also serve as a handy reference for the more experienced operators.

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