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Showing 12,976 through 13,000 of 53,402 results

Learning iOS 8 for Enterprise

by Mayank Birani

If you are an experienced iPhone application developer or even a newbie, this book will help you to build on and explore your technical skills. This book is very helpful for those who want to learn about the new framework of iOS 7 and iOS 8.

SOA Patterns with BizTalk Server 2013 and Microsoft Azure - Second Edition

by Mark Brimble Richard Seroter

If you are a developer who has been tasked with building service-oriented BizTalk Server solutions, this book is for you. It will help you to envision an enterprise solution and implement the software blueprint.

Learning SaltStack

by Colton Myers

If you are a system administrator who manages multiple servers, then you know how difficult it is to keep your infrastructure in line. If you've been searching for an easier way, this book is for you. No prior experience with SaltStack is required.

Mastering Embedded Linux Programming

by Chris Simmonds

Harness the power of Linux to create versatile and robust embedded solutions About This Book * Create efficient and secure embedded devices using Linux * Minimize project costs by using open source tools and programs * Explore each component technology in depth, using sample implementations as a guide Who This Book Is For This book is ideal for Linux developers and system programmers who are already familiar with embedded systems and who want to know how to create best-in-class devices. A basic understanding of C programming and experience with systems programming is needed. What You Will Learn * Understand the role of the Linux kernel and select an appropriate role for your application * Use Buildroot and Yocto to create embedded Linux systems quickly and efficiently * Create customized bootloaders using U-Boot * Employ perf and ftrace to identify performance bottlenecks * Understand device trees and make changes to accommodate new hardware on your device * Write applications that interact with Linux device drivers * Design and write multi-threaded applications using POSIX threads * Measure real-time latencies and tune the Linux kernel to minimize them In Detail Mastering Embedded Linux Programming takes you through the product cycle and gives you an in-depth description of the components and options that are available at each stage. You will begin by learning about toolchains, bootloaders, the Linux kernel, and how to configure a root filesystem to create a basic working device. You will then learn how to use the two most commonly used build systems, Buildroot and Yocto, to speed up and simplify the development process. Building on this solid base, the next section considers how to make best use of raw NAND/NOR flash memory and managed flash eMMC chips, including mechanisms for increasing the lifetime of the devices and to perform reliable in-field updates. Next, you need to consider what techniques are best suited to writing applications for your device. We will then see how functions are split between processes and the usage of POSIX threads, which have a big impact on the responsiveness and performance of the final device The closing sections look at the techniques available to developers for profiling and tracing applications and kernel code using perf and ftrace. Style and approach This book is an easy-to-follow and pragmatic guide consisting of an in-depth analysis of the implementation of embedded devices. Each topic has a logical approach to it; this coupled with hints and best practices helps you understand embedded Linux better.

Programming the BeagleBone

by Yogesh Chavan

Master BeagleBone programming by doing simple electronics and Internet of Things projects About This Book * Quickly develop electronics projects that interact with Internet applications using JavaScript and Python * Learn about electronics components such as sensors and motors, and how to communicate with them by writing programs * A step-by-step guide to explore the exciting world of BeagleBone--from connecting BeagleBone to doing electronics projects and creating IoT applications Who This Book Is For If you want to learn programming on embedded systems with BeagleBone by doing simple electronics projects, this book is for you. This book is also helpful to BeagleBone owners who want to quickly implement small-scale home automation solutions. It is assumed that you have familiarity with C and Python programming. Some familiarity with electronics is helpful but not essential. What You Will Learn * Connect your BeagleBone to a computer in different ways and get the Cloud9 IDE running to quick-start programming on the BeagleBone * Get to know about BeagleBone extension pins such as GPIO and how to connect various electronics components with BeagleBone * Read and write to various electronics components such as LED, Push-button, sensors, and motors * Grasp in-depth theory on Analog, PWM, and BUS programming and the electronics components used in programs * Handle data to and from various BUS supporting modules such as UART, I2C, and SPI using the Adafruit BBIO Python library * Write real-life IoT applications in JavaScript and Python such as shooting an e-mail on overheat and controlling a servo motor remotely * Make use of online free cloud services to store and analyze sensor data collected on the BeagleBone * Discover what else can be done using the BeagleBone * Get to grips with embedded system BUS communication In Detail The whole world is moving from desktop computers to smartphones and embedded systems. We are moving towards utilizing Internet of Things (IoT). An exponential rise in the demand for embedded systems and programming in the last few years is driving programmers to use embedded development boards such as Beaglebone. BeagleBone is an ultra-small, cost-effective computer that comes with a powerful hardware. It runs a full-fledged Debian Linux OS and provides numerous electronics solutions. BeagleBone is open source and comes with an Ethernet port, which allows you to deploy IoT projects without any additions to the board. It provides plenty of GPIO, Anlaog pins, and UART, I2C, SPI pins which makes it the right choice to perform electronics projects. This gives you all the benefits of Linux kernel such as multitasking, multiusers, and extensive device driver support. This allows you to do programming in many languages including high-level languages such as JavaScript and Python. This book aims to exploit the hardware and software capabilities of BeagleBone to create real-life electronics and IoT applications quickly. It is divided into two parts. The first part covers JavaScript programs. The second part provides electronics projects and IoT applications in Python. First, you will learn to use BeagleBone as tool to write useful applications on embedded systems. Starting with the basics needed to set up BeagleBone and the Cloud9 IDE, this book covers interfacing with various electronics components via simple programs. The electronics theory related to these components is then explained in depth before you use them in a program. Finally, the book helps you create some real-life IoT applications. Style and approach An easy-to-follow guide full of real-world electronics programs and quick troubleshooting tips using BeagleBone. All the required electronics concepts are explained in detail before using them in a program and all programs are explained in depth. Most of the theory is covered in the first part; while the second part gives you some quick programs.

Fast Data Processing with Spark - Second Edition

by Holden Karau Krishna Sankar

Fast Data Processing with Spark - Second Edition is for software developers who want to learn how to write distributed programs with Spark. It will help developers who have had problems that were too big to be dealt with on a single computer. No previous experience with distributed programming is necessary. This book assumes knowledge of either Java, Scala, or Python.

iOS 9 Game Development Essentials

by Chuck Gaffney

Design, build, and publish an iOS game from scratch using the stunning features of iOS 9About This BookCreate storyboards in Xcode from concept to code and designChalk out your game's overall navigation and structureWork with 2D and 3D game development toolsWho This Book Is ForThis book is intended for game developers who wish to develop 2D and 3D games for iPhone and iPad. If you are a developer from another platform, or game engine such as Android or Unity, a current iOS developer wishing to learn more about Swift and the latest features of iOS 9, or even if you are new to game development, then this book is for you. Some prior programming knowledge is recommended, but not required.What You Will LearnFamiliarise yourself with both basic and advanced Swift game development codeUnderstand the structure and flow of a typical iOS appWork with the SpriteKit framework to make 2D games, sprites, and overlaysDiscover 3D game development with SceneKitVisually design levels and game assets with XCode 7's latest featuresExplore the concept of component-based structuring with iOS 9's GameplaykitBeta test and publish your game with iTunes ConnectIn DetailGame development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a launching point for many game developers (hobby and career-wise). The features and frameworks available in iOS 9 continue to cater to the synergy of design and computer engineering, using tools that allow developers to take a game idea from concept to application in record time.Whether you are new to iOS and game development as a whole, or are an experienced programmer wanting to learn the latest features of the platform, iOS 9 Game Development Essentials will provide you with crucial insight into this widely used platform.Starting with the Swift programming language, this book gets the ball rolling with code concepts and game-centric code samples right from the get-go, giving you get a solid understanding of Apple's cutting-edge programming language. The book takes you through iOS game development concepts and introduces the various frameworks that allow you to develop robust, reusable, and intelligent game components in both 2D and 3D game environments.Style and approachThis book is a step-by-step guide into the code and concepts of iOS apps. Each chapter contains diagrams that showcase the features of the platform, along with code samples from Apple and code samples exclusive to this book.

Learning OpenCV 3 Application Development

by Samyak Datta

Build, create, and deploy your own computer vision applications with the power of OpenCV About This Book • This book provides hands-on examples that cover the major features that are part of any important Computer Vision application • It explores important algorithms that allow you to recognize faces, identify objects, extract features from images, help your system make meaningful predictions from visual data, and much more • All the code examples in the book are based on OpenCV 3.1 – the latest version Who This Book Is For This is the perfect book for anyone who wants to dive into the exciting world of image processing and computer vision. This book is aimed at programmers with a working knowledge of C++. Prior knowledge of OpenCV or Computer Vision/Machine Learning is not required. What You Will Learn • Explore the steps involved in building a typical computer vision/machine learning application • Understand the relevance of OpenCV at every stage of building an application • Harness the vast amount of information that lies hidden in images into the apps you build • Incorporate visual information in your apps to create more appealing software • Get acquainted with how large-scale and popular image editing apps such as Instagram work behind the scenes by getting a glimpse of how the image filters in apps can be recreated using simple operations in OpenCV • Appreciate how difficult it is for a computer program to perform tasks that are trivial for human beings • Get to know how to develop applications that perform face detection, gender detection from facial images, and handwritten character (digit) recognition In Detail Computer vision and machine learning concepts are frequently used in practical computer vision based projects. If you're a novice, this book provides the steps to build and deploy an end-to-end application in the domain of computer vision using OpenCV/C++. At the outset, we explain how to install OpenCV and demonstrate how to run some simple programs. You will start with images (the building blocks of image processing applications), and see how they are stored and processed by OpenCV. You'll get comfortable with OpenCV-specific jargon (Mat Point, Scalar, and more), and get to know how to traverse images and perform basic pixel-wise operations. Building upon this, we introduce slightly more advanced image processing concepts such as filtering, thresholding, and edge detection. In the latter parts, the book touches upon more complex and ubiquitous concepts such as face detection (using Haar cascade classifiers), interest point detection algorithms, and feature descriptors. You will now begin to appreciate the true power of the library in how it reduces mathematically non-trivial algorithms to a single line of code! The concluding sections touch upon OpenCV's Machine Learning module. You will witness not only how OpenCV helps you pre-process and extract features from images that are relevant to the problems you are trying to solve, but also how to use Machine Learning algorithms that work on these features to make intelligent predictions from visual data! Style and approach This book takes a very hands-on approach to developing an end-to-end application with OpenCV. To avoid being too theoretical, the description of concepts are accompanied simultaneously by the development of applications. Throughout the course of the book, the projects and practical, real-life examples are explained and developed step by step in sync with the theory.

Apache Flume: Distributed Log Collection for Hadoop - Second Edition

by Steve Hoffman

If you are a Hadoop programmer who wants to learn about Flume to be able to move datasets into Hadoop in a timely and replicable manner, then this book is ideal for you. No prior knowledge about Apache Flume is necessary, but a basic knowledge of Hadoop and the Hadoop File System (HDFS) is assumed.

Application Development with Qt Creator - Second Edition

by Ray Rischpater

This book is great for developers who are new to Qt and Qt Creator and who are interested in harnessing the power of Qt for cross-platform development. If you have basic experience programming in C++, you have what it takes to create engaging cross-platform applications using Qt and Qt Creator!

Jenkins Continuous Integration Cookbook - Second Edition

by Alan Mark Berg

If you are a Java developer, a software architect, a technical project manager, a build manager, or a development or QA engineer, then this book is ideal for you. A basic understanding of the software development life cycle and Java development is needed, as well as a rudimentary understanding of Jenkins.

WiX Cookbook

by Nick Ramirez

If you are a developer with a good understanding of WiX projects and would like to further explore advanced WiX topics, this book is for you. To get the most out of this book, knowledge of proper XML syntax is recommended.

Mastering Ext JS - Second Edition

by Loiane Groner

If you are a developer who is familiar with Ext JS and want to augment your skills to create even better web applications, this is the book for you. Basic knowledge of JavaScript/HTML/CSS and any server-side language (PHP, Java, C#, Ruby, or Python) is required.

Appium Essentials

by Manoj Hans

This book is intended for automation testers and developers who want to enhance their skills from web-based automation to mobile application automation using Appium. Basic knowledge of mobile application testing, Selenium WebDriver, and programming is assumed.

Xamarin Cross-platform Application Development - Second Edition

by Jonathan Peppers

If you are a developer with experience in C# and are just getting into mobile development, this is the book for you. If you have experience with desktop applications or the Web, this book will give you a head start on cross-platform development.

Node.js By Example

by Krasimir Tsonev

If you are a JavaScript developer with no experience with Node.js or server-side web development, this book is for you. It will lead you through creating a fairly complex social network. You will learn how to work with a database and create real-time communication channels.

Learning Hyper-V

by Vinicius R. Apolinario

This book focuses on readers starting their journey with Hyper-V, and assumes they have minimal or no knowledge of virtualization.

Learning Swift

by Andrew J Wagner

If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you have yet to develop for iOS or OS X.

Mastering Social Media Mining with R

by Vikram Garg Sharan Kumar Ravindran

Extract valuable data from your social media sites and make better business decisions using R About This Book * Explore the social media APIs in R to capture data and tame it * Employ the machine learning capabilities of R to gain optimal business value * A hands-on guide with real-world examples to help you take advantage of the vast opportunities that come with social media data Who This Book Is For If you have basic knowledge of R in terms of its libraries and are aware of different machine learning techniques, this book is for you. Those with experience in data analysis who are interested in mining social media data will find this book useful. What You Will Learn * Access APIs of popular social media sites and extract data * Perform sentiment analysis and identify trending topics * Measure CTR performance for social media campaigns * Implement exploratory data analysis and correlation analysis * Build a logistic regression model to detect spam messages * Construct clusters of pictures using the K-means algorithm and identify popular personalities and destinations * Develop recommendation systems using Collaborative Filtering and the Apriori algorithm In Detail With an increase in the number of users on the web, the content generated has increased substantially, bringing in the need to gain insights into the untapped gold mine that is social media data. For computational statistics, R has an advantage over other languages in providing readily-available data extraction and transformation packages, making it easier to carry out your ETL tasks. Along with this, its data visualization packages help users get a better understanding of the underlying data distributions while its range of "standard" statistical packages simplify analysis of the data. This book will teach you how powerful business cases are solved by applying machine learning techniques on social media data. You will learn about important and recent developments in the field of social media, along with a few advanced topics such as Open Authorization (OAuth). Through practical examples, you will access data from R using APIs of various social media sites such as Twitter, Facebook, Instagram, GitHub, Foursquare, LinkedIn, Blogger, and other networks. We will provide you with detailed explanations on the implementation of various use cases using R programming. With this handy guide, you will be ready to embark on your journey as an independent social media analyst. Style and approach This easy-to-follow guide is packed with hands-on, step-by-step examples that will enable you to convert your real-world social media data into useful, practical information.

NumPy Cookbook - Second Edition

by Ivan Idris

If you are a Python developer with some experience of working on scientific, mathematical, and statistical applications and want to gain an expert understanding of NumPy programming in relation to science, math, and finance using practical recipes, then this book is for you.

VMware vSphere Design Essentials

by Puthiyavan Udayakumar

If you are a VMware beginner, VMware engineer, VMware SME, or VMware architect, then this is the book for you. A basic understanding of virtualization is a prerequisite.

Python Web Penetration Testing Cookbook

by Cameron Buchanan Terry Ip

This book is for testers looking for quick access to powerful, modern tools and customizable scripts to kick-start the creation of their own Python web penetration testing toolbox.

Blender Cycles: Materials and Textures Cookbook - Third Edition

by Enrico Valenza

This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures.

Getting Started with Ionic

by Rahat Khanna

Get up and running with developing effective Hybrid Mobile Apps with IonicAbout This BookDevelop engaging mobile experiences with a native-looking UI in Ionic and AngularJSBuild mobile applications with a native UI and interactions with device APIs using popular web technologies such as HTML, CSS, and JavaScriptCreate an e-commerce mobile app using tutorials and code samplesWho This Book Is ForThis book is ideal for any web developer who wants to enter into the world of mobile app development but has no clue where to start. Ionic is an ideal starting point and provides a smooth learning curve to help you build hybrid apps using web technologies and to develop native apps for iOS and Android, you do not need to know multiple languages. This book will also be useful for Hybrid App developers who have not found the perfect framework to ensure users get a rich experience from your apps.What You Will LearnGet to know about Hybrid Apps and AngularJSSet up a development environment to build Hybrid AppsNavigate around the components and routing in IonicUse different Ionic directives for a mobile-specific experienceIntegrate an Ionic App with backend web servicesWork with plugins to include native functionality in your hybrid appsTest your apps on real devicesBuild an e-commerce app for iOS and Android from scratchIn DetailHybrid Apps are a promising choice in mobile app development to achieve cost effectiveness and rapid development. However, they were not preferred over native apps until few years back due to a poor performance and bad user experience, but everything has changed with the release of Ionic. It has evolved as the most popular choice for Hybrid Mobile App development as it tends to match the native experience and provides robust components/tools to build apps.Getting Started with Ionic equips any web developer with the basic knowledge needed to use modern web technologies to build amazing hybrid mobile apps using Ionic.This fast-paced, practical book explains all the important concepts of AngularJS and Cordova Framework required to develop apps, then gives you a brief introduction to hybrid mobile applications. It will guide you through setting up the environment to develop mobile apps, and through the multiple options and features available in Ionic so you can use them in your mobile apps. Features such as the Side Menu, Tabs, Touch Interactions, and native features such as Bar Code, Camera, and Geolocations are all covered.. Finally, we'll show you how to use Cordova plugins and publish your apps.Style and approachGetting started with Ionic is a compact, easy-to-follow guide to developing hybrid mobile apps using Ionic with real world examples of building an e-commerce app.

Clojure Data Analysis Cookbook - Second Edition

by Eric Rochester

This book is for those with a basic knowledge of Clojure, who are looking to push the language to excel with data analysis.

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