Browse Results

Showing 16,301 through 16,325 of 53,402 results

Grails 2: A Quick-Start Guide

by Dave Klein Ben Klein

Grails is a full-stack web development framework that enables you to build complete web applications in a fraction of the time and with less code than other frameworks. Grails uses the principle of convention over configuration and the dynamic Groovy programming language.This revised and updated new edition shows you how to use Grails by iteratively building a unique, working application. By the time you're done, you'll have built and deployed a real, functioning website. Using this hands-on, pragmatic approach, you'll explore topics such as Ajax in Grails, custom tags, and plugins. You'll dig into Grails' powerful view technology, Groovy Server Pages, and see how you can easily leverage the help offered by scaffolding to create custom user interfaces faster than you would have thought possible. Along the way, you'll learn about domain classes, controllers, and GSP views. And you'll see how Grails enables you to use powerful frameworks such as Spring and Hibernate.With Grails, you can get a lot done with little effort. With this book, you'll get a lot done as well. Get started with Grails today.What You Need:Grails 2 will run on any machine that supports Java. Grails applications can be deployed on any Java Servlet container, including Tomcat, Jetty, WebLogic, JBoss, and Websphere.

Hello, Android: Introducing Google's Mobile Development Platform

by Ed Burnette

Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started.Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices!Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store.This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android.If you'd rather be coding than reading about coding, this book is for you.

iOS 10 SDK Development: Creating iPhone and iPad Apps with Swift

by Chris Adamson Janie Clayton

All in on Swift! iOS 10 and Xcode 8 make it clearer than ever that Swift is Apple's language of the future. Core frameworks have been redesigned to work better with Swift, and the language itself continues to evolve quickly. iOS 10 SDK Development is the pure-Swift approach to developing for the iOS platform. This completely revised and updated edition of the bestselling iOS guide shows you how to pull in the SDK's enormous feature set and deliver powerful, real-world apps for iPhone and iPad using modern Swift programming techniques.Swift is the language of the future for iOS development, and this completely revised and updated book is your guide. From the community-driven changes in Swift 3 to the overhaul of iOS' Foundation framework to make it more "Swifty," iOS 10 and Xcode 8 mark an "all in" commitment to Swift, and this new edition matches that commitment.Learn not just the syntax of the Swift language but also stylish Swift, the idiomatic uses of the language, and best practices you'll find in the wild. From there, move into developing a complete, real-world podcast client sample application-completely new for this edition-featuring Internet access, tables, navigation, and media playback, all with the most modern approaches provided by Apple's iOS 10 frameworks and tools. Go beyond code to master the practices that professional developers rely on: testing, debugging, publishing on the App Store, and managing your app over the long haul. As a bonus, you'll get a taste of cutting-edge iOS 10 features, such as the new Siri voice-command API.Swift's time is here. Whether you're new to Swift or just catching up on iOS' latest features, iOS 10 SDK Development will help you master the language and the platform.

Lean from the Trenches: Managing Large-Scale Projects with Kanban

by Henrik Kniberg

You know the Agile and Lean development buzzwords, you've read the books. But when systems need a serious overhaul, you need to see how it works in real life, with real situations and people. Lean from the Trenches is all about actual practice. Every key point is illustrated with a photo or diagram, and anecdotes bring you inside the project as you discover why and how one organization modernized its workplace in record time.Lean from the Trenches is all about actual practice.Find out how the Swedish police combined XP, Scrum, and Kanban in a 60-person project. From start to finish, you'll see how to deliver a successful product using Lean principles. We start with an organization in desperate need of a new way of doing things and finish with a group of sixty, all working in sync to develop a scalable, complex system. You'll walk through the project step by step, from customer engagement, to the daily "cocktail party," version control, bug tracking, and release. In this honest look at what works--and what doesn't--you'll find out how to:Make quality everyone's business, not just the testers.Keep everyone moving in the same direction without micromanagement.Use simple and powerful metrics to aid in planning and process improvement.Balance between low-level feature focus and high-level system focus.You'll be ready to jump into the trenches and streamline your own development process.

Learn Game Programming with Ruby: Bring Your Ideas to Life with Gosu

by Mark Sobkowicz

Level up your programming skills while making fast-paced, arcade-style video games. Make enemy spaceships explode in balls of fire, and escape from a pit while dodging falling boulders. You'll use the fun and approachable Ruby programming language and the Gosu 2D game library, which makes making games a breeze. Gain the skills and techniques you need to bring your own video game ideas to life with moving images and thumping sounds.If you have a little experience programming in Ruby or another language, then you're ready to start making your own video games. In this book you'll learn concepts such as animation, keyboard and mouse movement, sounds and music, and physics as you build four exciting games.Your first game will test your reflexes as you try to click on a ruby that pops in and out of your screen. Learn how to draw images and text, and how to make objects move around the screen. You'll make a space-shooter where you defend your home base from a seemingly endless stream of enemies, as you discover how to use keyboard input, add music and sounds, an opening title screen, and scrolling end-credits. Next up: make a sliding number puzzle game where you'll learn to incorporate more complicated logic and user interaction into your game. Learn all about game physics as you build a game where a bold adventurer must climb out of a pit while dodging bouncing, spinning rocks. Finally, package up your games as Windows and Mac apps so you can share them with your friends.When you're done with this book, you'll have improved your programming skills, and you'll have all the tools you need to make your own arcade-style games.What You Need:You'll need a computer running Windows 7 or later, or Mac OS X 10.7 or later. All the other software you need is free, and the first chapter will get you up and running.

Learn to Program (Facets of Ruby)

by Chris Pine

Printed in full color.For this new edition of the best-selling Learn to Program, Chris Pine has taken a good thing and made it even better. First, he used the feedback from hundreds of reader e-mails to update the content and make it even clearer. Second, he updated the examples in the book to use the latest stable version of Ruby, and also to use code that looks more like real-world Ruby code, so that people who have just learned to program will be more familiar with common Ruby techniques. Not only does the Second Edition now include answers to all of the exercises, it includes them twice. First you'll find the "how you could do it" answers, using the techniques you've learned up to that point in the book. Next you'll see "how Chris Pine would do it": answers using more advanced Ruby techniques, to whet your appetite as well as providing sort of a "Rosetta Stone" for more elegant solutions.Computers are everywhere, on every desk, in your iPod, cell phone, and PDA. To live well in the 21st century, you need to know how to make computers do things. And to really make computers do what you want, you have to learn to program. Fortunately, that's easier now than ever before. Chris Pine's book will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to advance to fully structured, real programs. You'll learn the same technology used to drive modern dynamic websites and large, professional applications.It's now easier to learn to write your own computer software than it has ever been before. Now everyone can learn to write programs for themselves---no previous experience is necessary. Chris takes a thorough, but light-hearted approach that teaches you how to program with a minimum of fuss or bother.Printed in full color.

Learn to Program with Minecraft Plugins: Create Flaming Cows in Java Using CanaryMod

by Andy Hunt

The first edition of this book used the Bukkit modding server and library, which was taken down due to a legal dispute in September 2014. This new edition has been completely revised to replace Bukkit with the CanaryMod library.The bestselling, kid-tested book for Minecraft is now updated for CanaryMod! Write your own Minecraft plugins and watch your code come to life with flaming cows, flying creepers, teleportation, and interactivity. Add your own features to the Minecraft game by developing Java code that "plugs in" to the server. You'll manipulate and control elements in the 3D graphical game environment without having to write tons of code or learn huge frameworks. No previous programming experience necessary.Expand your Minecraft experience! You'll learn how to write Java code and build plugins for your own Minecraft servers using the popular Java programming language. This new edition has been completely revised to use the freely-available CanaryMod library.You'll create plugins that can change blocks from air to stone, or spawn cows and creepers. You'll write plugins that react to game events, and even schedule tasks that will run later in the game. Readers from age 9 to 99 will learn how to use variables and functions to build plugins that fling players into the sky, create flying creepers, and of course, shoot flaming cows.Along the way you'll learn real programming using Java, from classes, objects, and data structures (including arrays and hashes) to exception handling and threads. You'll even learn how to back up your code (and go back in time!) using Git, and run your own server at home or in the cloud. A progress bar shows you how far you've come in each chapter, and by the end of the book you'll be able to design and code your own plugins.Put your gaming to good use, and learn real programming skills today.What You Need:A modern PC running the Windows, Mac OS X, or Linux operating systems. The book explains how to download Java, the CanaryMod server and API, and all the tools you'll need.

Liftoff: Start and Sustain Successful Agile Teams

by Diana Larsen Ainsley Nies

Ready, set, liftoff! Align your team to one purpose: successful delivery. Learn new insights and techniques for starting projects and teams the right way, with expanded concepts for planning, organizing, and conducting liftoff meetings. Real-life stories illustrate how others have effectively started (or restarted) their teams and projects. Master coaches Diana Larsen and Ainsley Nies have successfully "lifted off" numerous agile projects worldwide. Are you ready for success?Every team needs a great start. If you're a business or product leader, team coach or agile practice lead, project or program manager, you'll gain strategic and tactical benefits from liftoffs.Discover new step-by-step instructions and techniques for boosting team performance in this second edition of Liftoft. Concrete examples from our practices show you how to get everyone on the same page from the start as you form the team. You'll find pointers for refocusing an effort that's gone off in the weeds, and practices for working with teams as complex systems. See how to scale liftoffs for multiple teams across the enterprise, address the three key elements for collaborative team chartering, establish the optimal conditions for learning and improvement, and apply the GEFN (Good Enough for Now) rule for efficient liftoffs. Throughout the book are stories from real-life teams lifting off, as seasoned coaches describe their experiences with liftoffs and agile team chartering.Focused conversations help the team align, form, and build enough trust for collaborating. You'll build a common understanding of the teams' context within business goals. Every liftoff is unique, but success is common!

Manage It!: Your Guide to Modern, Pragmatic Project Management

by Johanna Rothman

This book is a reality-based guide for modern projects. You'll learn how to recognize your project's potholes and ruts, and determine the best way to fix problems - without causing more problems.Your project can't fail. That's a lot of pressure on you, and yet you don't want to buy into any one specific process, methodology, or lifecycle.Your project is different. It doesn't fit into those neat descriptions.Manage It! will show you how to beg, borrow, and steal from the best methodologies to fit your particular project. It will help you find what works best for you and not for some mythological project that doesn't even exist.Before you know it, your project will be on track and headed to a successful conclusion.

Manage Your Project Portfolio: Increase Your Capacity and Finish More Projects

by Johanna Rothman

You have too many projects, and firefighting and multitasking are keeping you from finishing any of them. You need to manage your project portfolio. This fully updated and expanded bestseller arms you with agile and lean ways to collect all your work and decide which projects you should do first, second, and never. See how to tie your work to your organization's mission and show your managers, your board, and your staff what you can accomplish and when. Picture the work you have, and make those difficult decisions, ensuring that all your strength is focused where it needs to be. All your projects and programs make up your portfolio. But how much time do you actually spend on your projects, and how much time do you spend on emergency fire drills or waste through multitasking? This book gives you insightful ways to rank all the projects you're working on and figure out the right staffing and schedule so projects get finished faster.The trick is adopting lean and agile approaches to projects, whether they're software projects, projects that include hardware, or projects that depend on chunks of functionality from other suppliers. Find out how to define the mission of your team, group, or department, with none of the buzzwords that normally accompany a mission statement. Armed with the work and the mission, you'll manage your portfolio better and make those decisions that define the true leaders in the organization. With this expanded second edition, discover how to scale project portfolio management from one team to the entire enterprise, and integrate Cost of Delay when ranking projects. Additional Kanban views provide even more ways to visualize your portfolio.

Mastering Clojure Macros: Write Cleaner, Faster, Smarter Code

by Colin Jones

Level up your skills by taking advantage of Clojure's powerful macro system. Macros make hard things possible and normal things easy. They can be tricky to use, and this book will help you deftly navigate the terrain. You'll discover how to write straightforward code that avoids duplication and clarifies your intentions. You'll learn how and why to write macros. You'll learn to recognize situations when using a macro would (and wouldn't!) be helpful. And you'll use macros to remove unnecessary code and build new language features.Clojure offers some sharp tools in its toolbox, and one of the sharpest is its macro system. This book will help you write macros using Clojure, and more importantly, recognize when you should be using macros in the first place.The Lisp "code-as-data" philosophy gives tremendous advantages to macro authors and users. You can use macros to evaluate code in other contexts, move computations to compile time, and create beautiful API layers. You don't need to wait on the Clojure language itself to add new features, you'll learn how to implement even the lowest-level features as macros. You'll step through representative samples of how to use macros in production libraries and applications, find clear details on how to construct macros, and learn pointers to avoid obstacles that often trip up macro amateurs.Clojure macros are more straightforward to use than metaprogramming features in many other languages, but they're different enough from normal programming to present challenges of their own. Mastering Clojure Macros examines some of these issues, along with alternatives to macros where they exist.By the time you finish this book, you'll be thinking like a macro professional.What You Need:The book examples have been developed under Clojure 1.6.0, although earlier and later versions of Clojure may work as well. You'll want to use Leiningen 2.x in order to follow along with the examples that use external projects.

Mastering Ruby Closures: A Guide to Blocks, Procs, and Lambdas

by Benjamin Tan Wei Hao

The road to Ruby mastery is paved with blocks, procs, and lambdas. To be a truly effective Ruby programmer, it's not enough just to understand these features - you need to know how to use them in practice. Discover how to write code that is elegant, expressive, and a joy to use, and gain a deep understanding of these concepts so you can work with third-party gems and libraries more easily. Whether you are completely new to Ruby or a seasoned Rubyist, you'll find good use for these concepts in your code. Ruby developers use the Ruby language as the yardstick for expressivity, flexibility, and elegance - and a large part of this is due to blocks, lambdas, and procs. These language features make Ruby one of the most beautiful and pleasant languages to work with. Learn how to understand and craft code that will take you closer to Ruby mastery. Start with the basics of closures and then dive into blocks, as you learn about the patterns that involve blocks, and how they are used in real-world code. Then create and use procs and lambdas. Finally, build your own lazy enumerables with advanced Ruby features such as fibers and generators. Along the way, work with computer science concepts such as closures, free variables and first-class functions. Spot a closure easily. Identify the patterns where you can effectively use blocks and re-implement common standard library methods using them. Trace through how Symbol#to_proc works and find out the different ways of calling procs. This succinct guide takes you through the different kinds of Ruby closures with engaging examples, and each chapter comes with exercises that test and challenge your understanding. When you finish this book, blocks, procs, and lambdas will have become an integral part of your Ruby toolbox. What You Need:Ruby 2.x and a basic familiarity with Ruby.

Mazes for Programmers: Code Your Own Twisty Little Passages

by Jamis Buck

Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration.From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job.You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces.Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities!What You Need:The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.

Metaprogramming Elixir: Write Less Code, Get More Done (and Have Fun!)

by Chris McCord

Write code that writes code with Elixir macros. Macros make metaprogramming possible and define the language itself. In this book, you'll learn how to use macros to extend the language with fast, maintainable code and share functionality in ways you never thought possible. You'll discover how to extend Elixir with your own first-class features, optimize performance, and create domain-specific languages. Metaprogramming is one of Elixir's greatest features. Maybe you've played with the basics or written a few macros. Now you want to take it to the next level. This book is a guided series of metaprogramming tutorials that take you step by step to metaprogramming mastery. You'll extend Elixir with powerful features and write faster, more maintainable programs in ways unmatched by other languages.You'll start with the basics of Elixir's metaprogramming system and find out how macros interact with Elixir's abstract format. Then you'll extend Elixir with your own first-class features, write a testing framework, and discover how Elixir treats source code as building blocks, rather than rote lines of instructions. You'll continue your journey by using advanced code generation to create essential libraries in strikingly few lines of code. Finally, you'll create domain-specific languages and learn when and where to apply your skills effectively.When you're done, you will have mastered metaprogramming, gained insights into Elixir's internals, and have the confidence to leverage macros to their full potential in your own projects.

Modern C++ Programming with Test-Driven Development: Code Better, Sleep Better

by Jeff Langr

If you program in C++ you've been neglected. Test-driven development (TDD) is a modern software development practice that can dramatically reduce the number of defects in systems, produce more maintainable code, and give you the confidence to change your software to meet changing needs. But C++ programmers have been ignored by those promoting TDD--until now. In this book, Jeff Langr gives you hands-on lessons in the challenges and rewards of doing TDD in C++. Modern C++ Programming With Test-Driven Development, the only comprehensive treatment on TDD in C++ provides you with everything you need to know about TDD, and the challenges and benefits of implementing it in your C++ systems. Its many detailed code examples take you step-by-step from TDD basics to advanced concepts. As a veteran C++ programmer, you're already writing high-quality code, and you work hard to maintain code quality. It doesn't have to be that hard. In this book, you'll learn: how to use TDD to improve legacy C++ systemshow to identify and deal with troublesome system dependencieshow to do dependency injection, which is particularly tricky in C++how to use testing tools for C++ that aid TDDnew C++11 features that facilitate TDD As you grow in TDD mastery, you'll discover how to keep a massive C++ system from becoming a design mess over time, as well as particular C++ trouble spots to avoid. You'll find out how to prevent your tests from being a maintenance burden and how to think in TDD without giving up your hard-won C++ skills. Finally, you'll see how to grow and sustain TDD in your team. Whether you're a complete unit-testing novice or an experienced tester, this book will lead you to mastery of test-driven development in C++. What You Need A C++ compiler running under Windows or Linux, preferably one that supports C++11. Examples presented in the book were built under gcc 4.7.2.Google Mock 1.6 (downloadable for free; it contains Google Test as well) or an alternate C++ unit testing tool. Most examples in the book are written for Google Mock, but it isn't difficult to translate them to your tool of choice.A good programmer's editor or IDE.cmake, preferably. Of course, you can use your own preferred make too. CMakeLists.txt files are provided for each project. Examples provided were built using cmake version 2.8.9.Various freely-available third-party libraries are used as the basis for examples in the book. These include: cURLJsonCppBoost (filesystem, date_time/gregorian, algorithm, assign) Several examples use the boost headers/libraries. Only one example uses cURL and JsonCpp.

New Programmer's Survival Manual: Navigate Your Workplace, Cube Farm, or Startup

by Joshua D. Carter

It's your first day on the new job. You've got the programming chops, you're up on the latest tech, you're sitting at your workstation... now what? New Programmer's Survival Manual gives your career the jolt it needs to get going: essential industry skills to help you apply your raw programming talent and make a name for yourself. It's a no-holds-barred look at what really goes on in the office--and how to not only survive, but thrive in your first job and beyond.Programming at industry level requires new skills - you'll build programs that dwarf anything you've done on your own. This book introduces you to practices for working on large-scale, long-lived programs at a professional level of quality. You'll find out how to work efficiently with your current tools, and discover essential new tools.But the tools are only part of the story; you've got to get street-smart too. Succeeding in the corporate working environment requires its own savvy. You'll learn how to navigate the office, work with your teammates, and how to deal with other people outside of your department. You'll understand where you fit into the big picture and how you contribute to the company's success. You'll also get a candid look at the tougher aspects of the job: stress, conflict, and office politics.Finally, programming is a job you can do for the long haul. This book helps you look ahead to the years to come, and your future opportunities--either as a programmer or in another role you grow into.There's nothing quite like the satisfaction of shipping a product and knowing, "I built that." Whether you work on embedded systems or web-based applications, in trendy technologies or legacy systems, this book helps you get from raw skill to an accomplished professional.

OpenGL ES 2 for Android: A Quick-Start Guide

by Kevin Brothaler

Printed in full color.Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and you have a creative vision that you'd like to share with the world, then this is the book for you.This book will teach you everything you need to know to create compelling graphics on Android. You'll learn the basics of OpenGL by building a simple game of air hockey, and along the way, you'll see how to initialize OpenGL and program the graphics pipeline using shaders. Each lesson builds upon the one before it, as you add colors, shading, 3D projections, touch interaction, and more.Then, you'll find out how to turn your idea into a live wallpaper that can run on the home screen. You'll learn about more advanced effects involving particles, lighting models, and the depth buffer. You'll understand what to look for when debugging your program, and what to watch out for when deploying to the market.OpenGL can be somewhat of a dark art to the uninitiated. As you read this book, you'll learn each new concept from first principles. You won't just learn about a feature; you'll also understand how it works, and why it works the way it does. Everything you learn is forward-compatible with the just-released OpenGL ES 3, and you can even apply these techniques to other platforms, such as iOS or HTML5 WebGL.

Pomodoro Technique Illustrated: The Easy Way to Do More in Less Time

by Staffan Noteberg

Printed in full color.Do you ever look at the clock and wonder where the day went? You spent all this time at work and didn't come close to getting everything done. Tomorrow try something new. Use the Pomodoro Technique to work in focused sprints throughout the day. In Pomodoro Technique Illustrated, Staffan N teberg shows you how to organize your work to accomplish more in less time. There's no need for expensive software or fancy planners. You can get started with nothing more than a piece of paper, a pencil, and a kitchen timer.You have so much you need to accomplish today. Your list is a mile long and you find yourself getting interrupted every other minute. You'd like to tell everyone to leave you alone, but most of the interruptions are coming from you! You think of a phone call you need to make or a web site you need to check and before you know it you're answering email, checking twitter, and finding a million other things to occupy your time.You need to focus---really focus.The Pomodoro Technique puts you back in charge of your day. You'll apply successful techniques from software engineering to identify what you should be doing today and to help you achieve your goals. Your mind won't wander when it is fully engaged in short bursts of focused activity. Learn to work less and accomplish more using nothing more than paper, pencil, and a simple kitchen timer.Set the timer and start on your next Pomodoro. When the bell rings take a break. This personal approach to timeboxing is at the core of the Pomodoro technique and this book is filled with advice on how get started and how to tailor it to your own needs.

Practical Vim: Edit Text at the Speed of Thought

by Drew Neil

Vim is a fast and efficient text editor that will make you a faster and more efficient developer. It's available on almost every OS, and if you master the techniques in this book, you'll never need another text editor. In more than 120 Vim tips, you'll quickly learn the editor's core functionality and tackle your trickiest editing and writing tasks. This beloved bestseller has been revised and updated to Vim 7.4 and includes three brand-new tips and five fully revised tips.A highly configurable, cross-platform text editor, Vim is a serious tool for programmers, web developers, and sysadmins who want to raise their game. No other text editor comes close to Vim for speed and efficiency; it runs on almost every system imaginable and supports most coding and markup languages.Learn how to edit text the "Vim way": complete a series of repetitive changes with The Dot Formula using one keystroke to strike the target, followed by one keystroke to execute the change. Automate complex tasks by recording your keystrokes as a macro. Discover the "very magic" switch that makes Vim's regular expression syntax more like Perl's. Build complex patterns by iterating on your search history. Search inside multiple files, then run Vim's substitute command on the result set for a project-wide search and replace. All without installing a single plugin! Three new tips explain how to run multiple ex commands as a batch, autocomplete sequences of words, and operate on a complete search match.Practical Vim, Second Edition will show you new ways to work with Vim 7.4 more efficiently, whether you're a beginner or an intermediate Vim user. All this, without having to touch the mouse.What You Need:Vim version 7.4

Practical Programming: An Introduction to Computer Science Using Python 3.6

by Paul Gries Jennifer Campbell Jason Montojo

Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer science. Learn about design, algorithms, testing, and debugging. Discover the fundamentals of programming with Python 3.6--a language that's used in millions of devices. Write programs to solve real-world problems, and come away with everything you need to produce quality code. This edition has been updated to use the new language features in Python 3.6.

Practices of an Agile Developer: Working in the Real World (Pragmatic Programmers)

by Venkat Subramaniam Andy Hunt

These are the proven, effective agile practices that will make you a better developer. You'll learn pragmatic ways of approaching the development process and your personal coding techniques. You'll learn about your own attitudes, issues with working on a team, and how to best manage your learning, all in an iterative, incremental, agile style. You'll see how to apply each practice, and what benefits you can expect. Bottom line: This book will make you a better developer.

Pragmatic Guide to Git

by Travis Swicegood

Need to learn how to wrap your head around Git, but don't need a lot of hand holding? Grab this book if you're new to Git, not to the world of programming. Git tasks displayed on two-page spreads provide all the context you need, without the extra fluff.

Intelligent Systems Technologies and Applications: Volume 2 (Advances In Intelligent Systems And Computing #385)

by Kuan-Ching Li Sushmita Mitra Sabu M. Thampi Jayanta Mukhopadhyay Alex Pappachen James Stefano Berretti

This book constitutes the thoroughly refereed post-conference proceedings of the third International Symposium on Intelligent Systems Technologies and Applications (ISTA'17), September 13-16, 2017, Manipal, Karnataka, India. All submissions were evaluated on the basis of their significance, novelty, and technical quality. This proceedings contains 34 papers selected for presentation at the Symposium.

Pragmatic Guide to Subversion

by Mike Mason

Subversion is the most popular open-source version control system on the planet. Development teams-big and small, enterprise and open source-use this fast, feature-rich tool daily. Pragmatic Guide to Subversion presents the 48 essential tasks you need to know. It's your shortcut to the Subversion master's recommended set of best practices. With this book, you can get to the good parts quickly, and be more productive and effective.

Pragmatic Scala: Create Expressive, Concise, and Scalable Applications

by Venkat Subramaniam

Our industry is moving toward functional programming, but your object-oriented experience is still valuable. Scala combines the power of OO and functional programming, and Pragmatic Scala shows you how to work effectively with both. Updated to Scala 2.11, with in-depth coverage of new features such as Akka actors, parallel collections, and tail call optimization, this book will show you how to create stellar applications. The first edition of this book was released as Programming Scala. Our industry is moving toward functional programming, but your object-oriented experience is still valuable. Scala combines the power of OO and functional programming, and Pragmatic Scala shows you how to work effectively with both. Updated to Scala 2.11, with in-depth coverage of new features such as Akka actors, parallel collections, and tail call optimization, this book will show you how to create stellar applications. This thorough introduction to Scala will get you coding in this powerful language right away. You'll start from the familiar ground of Java and, with easy-to-follow examples, you'll learn how to create highly concise and expressive applications with Scala. You'll find out when and how to mix both imperative and functional style, and how to use parallel collections and Akka actors to create high-performance concurrent applications that effectively use multicore processors. Scala has evolved since the first edition of this book, and Pragmatic Scala is a significant update. We've revised each chapter, and added three new chapters and six new sections to explore the new features in Scala. You'll learn how to: Safely manage concurrency with parallel collections and Akka actorsCreate expressive readable code with value classes and improved implicit conversionsCreate strings from data with no sweat using string interpolationCreate domain-specific languagesOptimize your recursions with tail call optimization Whether you're interested in creating concise, robust single-threaded applications or highly expressive, thread-safe concurrent programs, this book has you covered. What You Need: The Scala compiler (2.x) and the JDK are required to make use of the concepts and the examples in this book.

Refine Search

Showing 16,301 through 16,325 of 53,402 results