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Microsoft System Center Data Protection Manager 2012 R2 Cookbook
by Robert HedblomIf you are a DPM administrator, this book will help you verify your knowledge and provide you with everything you need to know about the 2012 R2 release. No prior knowledge about System Center DPM is required, however some experience of running backups will come in handy.
Microsoft System Center Orchestrator 2012 R2 Essentials
by Miguel OliveiraThis book is targeted at those who want to gain time in their administrative tasks and profit from it to also improve their environment by reaching a more autonomous infrastructure.
Microsoft System Center PowerShell Essentials
by Harshul Patel Guruprasad HpIf you are a Microsoft System Center administrator who manages System Center environments and utilizes the console for management, then this book is ideal for you. This book is also for System Center users who now want to learn to manage systems using PowerShell.
Microsoft System Center Reporting Cookbook
by Samuel Erskine Dieter GasserThis book is for IT professionals who are responsible for producing reports using the data from System Center components. Basic knowledge of Microsoft System Center technologies is assumed.
Microsoft Windows Powershell Programming For The Absolute Beginner
by Jerry Lee Ford Jr.Welcome to the third edition of Microsoft Windows PowerShell Programming for the Absolute Beginner. <P><P>Windows PowerShell is a next-generation command shell for Microsoft operating systems. A command shell or shell is a text-based interface that sits between the user and the operating system, which most people loosely refer to as the command prompt. In the case of the Windows PowerShell, the shell is both a user interface and a scripting language, both of which have been designed from the ground up to facilitate the secure administration of Windows operating systems. The first edition of this book addressed Windows PowerShell 1.0, which Microsoft released in November 2006. <P><P>The second edition covered PowerShell 2.0 and was released three years later, in October 2009. It added a lot of new features and capabilities, like PowerShell remote administration, while retaining backward compatibility for PowerShell 1.0. PowerShell 3.0 was released three years later in September 2012. It also provided a host of new capabilities to PowerShell--most notably support for workflows, which are complex or long-running collections of tasks. PowerShell 4.0 was released just one year later, in October 2013. Its big new feature was Desired State Configuration (DSC), which can be used to automate the configuration of Windows services.
Migrating from Drupal to Backdrop
by Todd TomlinsonMigrate an existing Drupal 6 or 7 website to Backdrop and discover why you should consider using Backdrop when building a new website. You'll learn what Backdrop is, how to install and configure Backdrop, and create and manage content. Migrating from Drupal to Backdrop focuses on the user who is responsible for building, maintaining, and managing an organization's website and who is interested in Backdrop's ability to meet their site's requirements. There is a major shift in the open source CMS market and Backdrop is emerging as a significant force. The Drupal team's decision to rebuild Drupal 8 on Symfony has many developers and organizations in a quandary - do you learn a whole new framework and undertake the effort of migrating to Drupal 8, stay on Drupal 7 which will at some point be officially unsupported, or adopt Backdrop as their go-forward strategic platform? There is also a large mid-market that may not have the ability to scale up with the skills required to support Drupal 8 (Symfony), making Backdrop a viable and attractive alternative. By reading this book, you will: Understand why you should use Backdrop and the power of the platform Quickly build confidence in your ability to use Backdrop Gain the knowledge necessary to build, deploy, and manage web sites of moderate complexity on Backdrop Understand the process for migrating a Drupal 6 or 7 site to Backdrop What you'll learn What Backdrop is and why you should use it How to install a basic Backdrop web site from scratch How to create content in your new Backdrop web site How to install and configure modules How to migrate a Drupal 6 site to Backdrop How to migrate a Drupal 7 site to Backdrop Who this book is for This book is for technical users who need to use Backdrop to create websites using the platform or to manage existing content, as well as developers who are new to the Backdrop platform. The book is also targeted at organizations that currently use Drupal 6 or 7 and who wish to remain on the base architecture of those platforms as they move forward on Backdrop. Table of Contents 1. Introduction to Backdrop 2. Installing Backdrop 3. Editorial and Administration Interface Differences 4. Backdrop Modules and Themes 5. Converting Modules to Backdrop 6. Porting Drupal Themes 7. Creating Layouts 8. Migrating to Backdrop 9. Migrating to Backdrop from Drupal 6 A. Where to Learn More B. Additional Resources
Migrating to Swift from Web Development
by Sean Liao Mark PunakMigrating to Swift From Web Development gives you the ability to create native iOS apps using the latest Swift programming language. Starting with preparing your latest Xcode 6 Integrated Development Environment and introducing just enough iOS application framework fundamentals, you'll understand how to create a simple but meaningful Hello Swift application for iOS 8 immediately. After the short IDE setup guide, this book will show you how to structure your iOS project from an existing mobile web app. Every topic comes with a tutorial project that you will create by yourself. You'll plan and structure your iOS apps using Xcode Storyboard, implementing use cases with detailed screens, and learn about managing data and working with remote services. Finally, you'll experience a recap of the whole porting process by translating a mobile web app to iOS 8 from start to end. When you finish reading Migrating to Swift from Web Development, you'll be an iOS developer as well as a front-end web developer. What you'll learn Swift language and Xcode 6 fundamentals Common mobile screen navigation patterns User Interface components and animations How to store data How to use remote services with your app Who this book is for Front-end web developers, mobile web developers, and JavaScript developers wanting to learn native iOS development with Swift. Table of Contents Part 1: Prepare Your Tools Chapter 1: Setting Up the Development Environment Chapter 2: iOS Programming Basics Part 2: A Roadmap for Porting Chapter 3: Structure Your App Chapter 4: Implement Piece by Piece Part 3: Finishing Touches Chapter 5: Pulling It All Together Chapter 6: Bonus Chapter -- Hybrid Apps
Mind Change
by Susan GreenfieldWe live in a world unimaginable only decades ago: a domain of backlit screens, instant information, and vibrant experiences that can outcompete dreary reality. Our brave new technologies offer incredible opportunities for work and play. But at what price? Now renowned neuroscientist Susan Greenfield--known in the United Kingdom for challenging entrenched conventional views--brings together a range of scientific studies, news events, and cultural criticism to create an incisive snapshot of "the global now." Disputing the assumption that our technologies are harmless tools, Greenfield explores whether incessant exposure to social media sites, search engines, and videogames is capable of rewiring our brains, and whether the minds of people born before and after the advent of the Internet differ. Stressing the impact on Digital Natives--those who've never known a world without the Internet--Greenfield exposes how neuronal networking may be affected by unprecedented bombardments of audiovisual stimuli, how gaming can shape a chemical landscape in the brain similar to that in gambling addicts, how surfing the Net risks placing a premium on information rather than on deep knowledge and understanding, and how excessive use of social networking sites limits the maturation of empathy and identity. But Mind Change also delves into the potential benefits of our digital lifestyle. Sifting through the cocktail of not only threat but opportunity these technologies afford, Greenfield explores how gaming enhances vision and motor control, how touch tablets aid students with developmental disabilities, and how political "clicktivism" foments positive change. In a world where adults spend ten hours a day online, and where tablets are the common means by which children learn and play, Mind Change reveals as never before the complex physiological, social, and cultural ramifications of living in the digital age. A book that will be to the Internet what An Inconvenient Truth was to global warming, Mind Change is provocative, alarming, and a call to action to ensure a future in which technology fosters--not frustrates--deep thinking, creativity, and true fulfillment.Praise for Mind Change "This is just the book we need now as we proceed to absorb fresh digital innovations: a scientific review of their effects on the brain and what they mean for our minds. Mind Change clearly presents to lay readers the latest experimental findings as Susan Greenfield brings to the digital revolution just the right level of skepticism and curiosity. Neither a naysayer nor an enthusiast, she is a sober, reliable, and engaging voice on screen experience, telling us what happens inside our heads each time we log on, connect, play, and emote."--Mark Bauerlein, author of The Dumbest Generation: How the Digital Age Stupefies Young Americans and Jeopardizes Our Future (Or, Don't Trust Anyone Under 30) "Greenfield's Mind Change . . . proposes that global climate change can serve as a useful metaphor for how human minds--our inner environments--are, in her view, being recklessly altered by digital technologies. . . . Mind Change is an important presentation of an uncomfortable minority position."--Jaron Lanier, Nature "Greenfield is a lucid and thorough communicator, and this book is highly accessible to those with no knowledge of neuroscience. . . . That I kept being distracted from my reading to check Facebook was less a reflection on the quality of the book than a sobering lesson in how relevant these issues are."--The Independent (U.K.)From the Hardcover edition.
Minecraft Bauanleitungen für Dummies (Für Dummies)
by Adam Cordeiro Emily NelsonEin Schloss bauen, so wie im Märchen? Ja, das geht in Minecraft und auch noch vieles mehr. In diesem Bucherklären Ihnen Adam Cordeiro und Emily Nelson, wann Sie welchen Spielmodus wählen sollten, wo Sie dierichtigen Materialien finden, wie Sie diese zusammenfügen und vieles mehr. Sie erfahren auch, wie Sie IhreFarm automatisieren, eine Stadt bauen und was für fortgeschrittene Techniken es im Baugewerbe in Minecraftgibt. So gerüstet, können Sie in Minecraft Hammer und Kelle schwingen.
Minecraft Construction For Dummies
by Adam Cordeiro Emily NelsonAn accessible guide that makes Minecraft construction easyThere isn't anything that can't be built in Minecraft, but it can be overwhelming to figure out where to start. That's why there's Minecraft Construction For Dummies, Portable Edition. More than just a game, Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and do much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly beginner's guide, you will quickly discover how to fine-tune your skills in order to construct almost anything you want in this amazing environment.Provides step-by-step instructions to help you build houses, boats, islands, and moreAddresses how to mine the right materials for basic buildingReveals how to build statues, beacons, and pillars as landmarksExplores how to develop your farm for renewable resourcesMinecraft Construction For Dummies, Portable Edition goes where you go as you create a world you won't want to leave!
Minecraft For Dummies
by Jesse StayDon't be a Minecraft tourist - get expert tips and advice in this full-color primerMinecraft For Dummies is the complete guide to playing within the Minecraft world. With easy-to-follow guidance from a team of Minecraft experts, you'll develop programming and engineering skills as you build amazing creations using in-game blocks and mechanical devices. Whether you prefer the PC, console, or portable platform, this helpful guide will walk you through the process of setting up and beginning gameplay, and engage with other users from all around the globe. With this trusty guidebook in hand, you'll navigate the infinite world of Minecraft with confidence, skills, and a storehouse of expert advice.Minecraft is the sandbox construction game that has become a mainstream phenomenon with over a hundred million players. A virtually infinite world and versatile style of play offer endless possibilities for both the hardcore gamer and the total noob, and Minecraft For Dummies shows you everything you need to know before you break your first block.Choose your platform, download the game, and play in all three modesGather resources, place and break blocks, and use circuits and logic gatesDefend your creations against spiders, skeletons, zombies, and the CreeperTravel across the biomes and defeat the enderdragon to win the gameWhether you play to win or just like to explore, there is a style of Minecraft that will spark your imagination. Create or destroy, make war or peace, attack or defend - the game is whatever you want it to be. If you're ready to leave your mark on this digital universe, Minecraft For Dummies is the primer you need to get up to speed.
Minecraft Modding For Kids For Dummies
by Stephen Foster Lindsey Handley Sarah GuthalsJoin more than 100 million players in the online world of Minecraft Are you a Minecraft fanatic looking to mod your games? Hours of fun await! Minecraft Modding For Kids For Dummies teaches you how to mod in easy-to-do parts. Offering loads of helpful explanations and cool projects along the way, this friendly guide will have you advancing levels, keeping score, respawning players, building portals, creating an archery range'and much more'faster than you can say redstone! There's no denying that modding is cool. After all, it allows you to alter your Minecraft gaming world to constantly keep things new and fun. While it isn't incredibly difficult to learn to mod, it does take some practice. Luckily, Minecraft Modding For Kids For Dummies is here to help you build basic coding skills to make modding your games as easy as 1-2-3! The book is in full color and lies flat so you can look while you play Includes a free trial of the LearnToMod software to use alongside the book Features larger print to make the text feel less daunting Offers next steps you can take if you want to learn even more about modding and coding If you're one of the millions of kids who play Minecraft every day, this hands-on guide gets you up and running fast with modding your favorite game!
Minecraft Modding with Forge
by Arun Gupta Aditya GuptaPlaying Minecraft is a lot of fun, but the game is more engaging, entertaining, and educational when kids learn how to build mods--small programs that let them modify game elements and add content. This family-friendly guide teaches kids and parents how to create mods of different types, using the Minecraft Forge modding tool. No programming experience is needed.You'll not only build some amazing mods with the book's easy-to-follow instructions, but you'll also learn how to work with Java, the same programming language that Minecraft uses. Why wait? Get started with computer programming and be more creative with Minecraft while you're at it!This book will help you:Learn the fundamentals of Minecraft Forge and other tools, such as EclipseStart out by building and testing a simple chat message modBuild cool mods that make things explode on contact, and help entities jump higher and climb wallsIntroduce new Minecraft content, including commands, blocks, items, and recipes and texturesWork with Java fundamentals such as classes, methods, annotations, control structures, and arraysLearn techniques for creating your own modsThis guide is based on workshops the authors deliver to kids around the world.
Minecraft Recipes For Dummies
by Jesse Stay Thomas StayA quick, handy reference on Minecraft recipesWant to find resources, make a shelter, craft tools, armor, and weapons, and protect yourself from monsters with Minecraft recipes? You've come to the right place! In a handy, portable edition that's packed with step-by-step instructions, Minecraft Recipes For Dummies makes it easy to look up the required items and figure out which blocks you need to gather to create each item. You'll get recipes for weapons, armor, transportation, mechanism, food, dye, wool, and brewing, as well as information on enchanting, repairing, gathering, farming, efficiency, and more.Minecraft is more than just a game: it's an obsession. It has gone from an obscure game with a cult-like following to a mainstream phenomenon. Minecraft consists of players using an avatar to create or destroy various types of blocks, form fantastic structures, create artwork, and much more, all in a three-dimensional environment and across various multiplayer servers in multiple game modes. With this fun and friendly guide, you'll get quick and easy access to Minecraft recipes to enhance your game and get even more out of this popular, addictive game.Shows you which blocks you'll need to gather to create shelter, tools, armor, weapons, and moreMakes it easier for both beginner and advanced Minecraft players to make the most of the gamePlaying the game teaches users basic programming skills and engineering conceptsThe author's sons--both avid Minecraft players and bloggers--contributed to the writing of this bookMinecraft Recipes For Dummies is the portable guide that goes where you go as you create a world you'll never want to leave.
Minecraft Redstone For Dummies
by CordeiroThe indispensable primer for achieving redstone greatnessMinecraft Redstone For Dummies is the complete guide to finding, using, and maximizing the power of redstone in the Minecraft world. This key element is essential for crafting and brewing, and can be placed on the ground as redstone dust - a flat, transparent block that can transmit redstone power, the major component of most redstone circuits. Written by a recognized Minecraft expert, this useful guide walks you through mining, smelting, and other methods of obtaining redstone, and teaches you how to make the most of your redstone stores. Craft a compass, piston, lamp, or torch, brew a potion that reverts to Level 1, or turn it to dust to help find nearby power components. Whether you're in Creative or Survival mode, redstone mastery is crucial for successful gameplay.Minecraft is a worldwide phenomenon, boasting over 100 million players from around the world. While gameplay varies according to player preference, redstone remains a central element that allows players to build, brew and create as they advance through the biomes. Minecraft Redstone For Dummies teaches you everything you need to know about redstone, including how to get it and how best to use it.Learn which methods result in more redstone per attemptDiscover how redstone is used in crafting and brewingUse redstone dust to build circuits and power mechanical componentsUnderstand redstone power, including source, levels, and configurationDon't be content to acquire what you stumble across. Redstone's versatility makes it an indispensable resource in the Minecraft world, and knowing where to find it and how to use it efficiently can make all the difference in your gameplay. If you're ready to level up, Minecraft Redstone For Dummies will make you a redstone guru in no time.
Mining Intelligence and Knowledge Exploration
by Anil Kumar Vuppala Rajendra Prasath T. KathirvalavakumarThis book constitutes the refereed proceedings of theThird International Conference on Mining Intelligence and KnowledgeExploration, MIKE 2015, held in Hyderabad, India, in December 2015. The 48 full papers and 8 short papers presented togetherwith 4 doctoral consortium papers were carefully reviewed and selected from 185submissions. The papers cover a wide range of topics including informationretrieval, machine learning, pattern recognition, knowledge discovery,classification, clustering, image processing, network security, speechprocessing, natural language processing, language, cognition and computation,fuzzy sets, and business intelligence.
Mining Intelligence and Knowledge Exploration
by Rajendra Prasath Alexander GelbukhThis book constitutes the refereed proceedings of theThird International Conference on Mining Intelligence and KnowledgeExploration, MIKE 2015, held in Hyderabad, India, in December 2015. The 48 full papers and 8 short papers presented togetherwith 4 doctoral consortium papers were carefully reviewed and selected from 185submissions. The papers cover a wide range of topics including informationretrieval, machine learning, pattern recognition, knowledge discovery,classification, clustering, image processing, network security, speechprocessing, natural language processing, language, cognition and computation,fuzzy sets, and business intelligence.
Mining, Modeling, and Recommending 'Things' in Social Media
by Martin Atzmueller Alvin Chin Christoph Scholz Christoph TrattnerThis book constitutes the thoroughly refereed joint post-workshop proceedings of the 4th International Workshop on Mining Ubiquitous and Social Environments, MUSE 2013, held in Prague, Czech Republic, in September 2013, and the 4th International Workshop on Modeling Social Media, MSM 2013, held in Paris, France, in May 2013. The 8 full papers included in the book are revised and significantly extended versions of papers submitted to the workshops. The focus is on collective intelligence in ubiquitous and social environments. Issues tackled include personalization in social streams, recommendations exploiting social and ubiquitous data, and efficient information processing in social systems. Furthermore, this book presents work dealing with the problem of mining patterns from ubiquitous social data, including mobility mining and exploratory methods for ubiquitous data analysis.
Mobile Cloud Visual Media Computing
by Xian-Sheng Hua Gang HuaThis book explores the internet and mobile ecosystems which are powered by cloud computing - an essential, if not indispensable, part of our everyday lives. Billions of users world-wide use this technology for information sharing, communication and social networking and a high proportion of activity is driven by massive media content such as images, videos and other emerging 3D visual media. However, managing, searching and visualizing this gigantic amount of data to facilitate communication is difficult which has led to an influx of innovation and research in these areas. The research is from academics from all around the world, focusing on the intersection of mobile, cloud, visual and multimedia computing and is split into five clear parts. Topics covered in the book include mobile augmented reality, computational photography, mobile visual recognition and search, and human-computer interaction (HCI). The findings discussed is meant to spur on further creative development in both academia and industry within this area. Mobile Cloud Visual Media Computing would of great interest to researchers and academics wishing to see how the state-of-the-art in media computing research is applied to innovative applications, whilst engineers and software designers from industry will gain an insight into the key set of technologies which support mobile and cloud media computing.
Mobile Computing, Applications, and Services
by Stephan Sigg Petteri Nurmi Flora SalimThis book constitutes the proceedings of the 7thInternational Conference on Mobile Computing, Applications, and Services(MobiCASE 2015) held in Berlin, Germany, in November 2015. The 16 full and 4poster papers were carefully reviewed and selected from 43 submissions, and arepresented together with 4 papers from the First Workshop on SituationRecognition by Mining Temporal Information (SIREMETI 2015). The conferencepapers cover the following topics: intelligent caching, activity recognitionand crowdsourcing, mobile frameworks, middleware, interactive applications andmobility.
Mobile Devices: Tools and Technologies
by Lauren Collins Scott R. EllisThis book provides readers at all levels of technical expertise with an understanding of mobile device concepts, application development processes, networking and infrastructure, and security methods. In chapters contributed by engineers with extensive real-world experience in the mobile and wireless field, the book offers insights into the tools and technologies critical to evaluating and implementing mobile strategies. The contributors illustrate proven best practices and methodologies using real-world case studies drawn from their extensive experiences with mobile software and infrastructures for enterprise customers.
Mobile Electronic Commerce: Foundations, Development, and Applications
by June WeiMobile commerce transactions continue to soar, driven largely by the ever-increasing use of smartphones and tablets. This book addresses the role of industry, academia, scientists, engineers, professionals, and students in developing innovative new mobile commerce technologies. It also discusses the impact of mobile commerce on society, economics, culture, organizations, government, industry, and our daily lives. This book brings together experts from multiple disciplines in industry and academia to stimulate new thinking in the development of mobile commerce technology.
Mobile Evolution: Insights on Connectivity and Service
by Sebastian ThalananyThis book presents insights, interpretations, concepts, and interdependent views-in the landscape of mobile connectivity and service-that emphasize the significance of a harmonious interplay, cooperation, and coalescing of a variety of interdisciplinary domains of science and art. Mobile Evolution: Insights on Connectivity and Service explores the forward-looking and enabling capabilities of mobile connectivity and service in the context of long term evolution (LTE) systems and multimedia services, as viewed through a lens of human experience. It provides information and guidelines pertaining to the strategies and technologies associated with the next-generation mobile ecosystem.
Mobile Persuasion Design
by Aaron MarcusMobile Persuasion Design presents ten conceptual design projects (or 'Machines') for new mobile application's (smartphone or tablet with Web portals) that combine theories of persuasion and information design to change people's behaviour. Areas such as the environment, health, learning and happiness are explored, looking at ways of marrying people's wants and needs to make simple, usable and desirable mobile applications. A user-centred design approach has been used, adopting user experience (UX) methods, in-depth case studies and market analysis to see what a modern user needs from their mobile application. By applying concepts like persuasion theory and information architecture, try to find ways to satisfy these needs and positively change their user habits. In 2011, the Green, Health, and Money Machines won design awards in an international competition hosted by the International Institute for Information Design, Vienna.
Mobile Services for Toy Computing
by Patrick C. K. HungThe goal of this book is to crystallize the emerging mobile computing technologies and trends by focusing on the most promising solutions in services computing. The book will provide clear proof that mobile technologies are playing an increasingly important and critical role in supporting toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies. This book is intended for researchers and students working in computer science and engineering, as well as toy industry technology providers, having particular interests in mobile services.