Browse Results

Showing 27,176 through 27,200 of 53,455 results

Node.js By Example

by Krasimir Tsonev

If you are a JavaScript developer with no experience with Node.js or server-side web development, this book is for you. It will lead you through creating a fairly complex social network. You will learn how to work with a database and create real-time communication channels.

Learning Hyper-V

by Vinicius R. Apolinario

This book focuses on readers starting their journey with Hyper-V, and assumes they have minimal or no knowledge of virtualization.

Learning Swift

by Andrew J Wagner

If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you have yet to develop for iOS or OS X.

Mastering TypeScript

by Nathan Rozentals

<P><P>Build enterprise-ready, industrial strength web applications using TypeScript and leading JavaScript frameworks <P><P>Key Features <P><P>Focus on test-driven development to help build quality applications that are modular, scalable, maintainable, and adaptable. <P><P>Practical examples that show you how to use TypeScript with popular JavaScript frameworks including Backbone, Angular, Node.js, require.js, and Marionette <P><P>Enhance your TypeScript knowledge with in-depth discussions on language features, third-party libraries, declaration files, and so on using practical scenarios. <P><P>Book Description <P><P>The TypeScript compiler and language has brought JavaScript development up to the enterprise level, yet still maintains backward compatibility with existing JavaScript browsers and libraries. <P><P>Packed with practical code samples, this book brings the benefits of strongly typed, object-oriented programming and design principles into the JavaScript development space. Starting with core language features, and working through more advanced topics such as generics and modules, you will learn how to gain maximum benefit from your JavaScript development with TypeScript. With a strong focus on test-driven development and coverage of many popular JavaScript frameworks, you can fast-track your TypeScript knowledge to a professional level. By the end of this book, you will be able to confidently implement a TypeScript application from scratch. <P><P>What you will learn <P><P>Gain an insight into core and advanced TypeScript language features including inheritance and generics <P><P>Integrate your existing JavaScript code and third-party JavaScript libraries by writing and using declaration files <P><P>Write TypeScript code to target popular JavaScript frameworks such as jQuery, Backbone, Angular, Node, and Marionette <P><P>Create extensive testing suites for your application, including unit testing, integration testing, and browser automation with Jasmine and Selenium <P><P>Organize your application code using modules, and utilize Asynchronous Module Loading with require.js <P><P>Explore advanced object-oriented techniques including dependency injection and strongly typed domain events <P><P>Build a complete single-page web application with TypeScript and Marionette, incorporating object-oriented design patterns along the way <P><P>Who This Book Is For <P><P>Whether you are a JavaScript developer aiming to learn TypeScript, or an experienced TypeScript developer wanting to take your skills to the next level, this book is for you. From basic to advanced language constructs, test-driven development, and object-oriented techniques, you will learn how to get the most out of the TypeScript language.

Mastering Social Media Mining with R

by Vikram Garg Sharan Kumar Ravindran

Extract valuable data from your social media sites and make better business decisions using R About This Book * Explore the social media APIs in R to capture data and tame it * Employ the machine learning capabilities of R to gain optimal business value * A hands-on guide with real-world examples to help you take advantage of the vast opportunities that come with social media data Who This Book Is For If you have basic knowledge of R in terms of its libraries and are aware of different machine learning techniques, this book is for you. Those with experience in data analysis who are interested in mining social media data will find this book useful. What You Will Learn * Access APIs of popular social media sites and extract data * Perform sentiment analysis and identify trending topics * Measure CTR performance for social media campaigns * Implement exploratory data analysis and correlation analysis * Build a logistic regression model to detect spam messages * Construct clusters of pictures using the K-means algorithm and identify popular personalities and destinations * Develop recommendation systems using Collaborative Filtering and the Apriori algorithm In Detail With an increase in the number of users on the web, the content generated has increased substantially, bringing in the need to gain insights into the untapped gold mine that is social media data. For computational statistics, R has an advantage over other languages in providing readily-available data extraction and transformation packages, making it easier to carry out your ETL tasks. Along with this, its data visualization packages help users get a better understanding of the underlying data distributions while its range of "standard" statistical packages simplify analysis of the data. This book will teach you how powerful business cases are solved by applying machine learning techniques on social media data. You will learn about important and recent developments in the field of social media, along with a few advanced topics such as Open Authorization (OAuth). Through practical examples, you will access data from R using APIs of various social media sites such as Twitter, Facebook, Instagram, GitHub, Foursquare, LinkedIn, Blogger, and other networks. We will provide you with detailed explanations on the implementation of various use cases using R programming. With this handy guide, you will be ready to embark on your journey as an independent social media analyst. Style and approach This easy-to-follow guide is packed with hands-on, step-by-step examples that will enable you to convert your real-world social media data into useful, practical information.

NumPy Cookbook - Second Edition

by Ivan Idris

If you are a Python developer with some experience of working on scientific, mathematical, and statistical applications and want to gain an expert understanding of NumPy programming in relation to science, math, and finance using practical recipes, then this book is for you.

VMware vSphere Design Essentials

by Puthiyavan Udayakumar

If you are a VMware beginner, VMware engineer, VMware SME, or VMware architect, then this is the book for you. A basic understanding of virtualization is a prerequisite.

Python Web Penetration Testing Cookbook

by Cameron Buchanan Terry Ip

This book is for testers looking for quick access to powerful, modern tools and customizable scripts to kick-start the creation of their own Python web penetration testing toolbox.

Blender Cycles: Materials and Textures Cookbook - Third Edition

by Enrico Valenza

This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures.

Getting Started with Ionic

by Rahat Khanna

Get up and running with developing effective Hybrid Mobile Apps with IonicAbout This BookDevelop engaging mobile experiences with a native-looking UI in Ionic and AngularJSBuild mobile applications with a native UI and interactions with device APIs using popular web technologies such as HTML, CSS, and JavaScriptCreate an e-commerce mobile app using tutorials and code samplesWho This Book Is ForThis book is ideal for any web developer who wants to enter into the world of mobile app development but has no clue where to start. Ionic is an ideal starting point and provides a smooth learning curve to help you build hybrid apps using web technologies and to develop native apps for iOS and Android, you do not need to know multiple languages. This book will also be useful for Hybrid App developers who have not found the perfect framework to ensure users get a rich experience from your apps.What You Will LearnGet to know about Hybrid Apps and AngularJSSet up a development environment to build Hybrid AppsNavigate around the components and routing in IonicUse different Ionic directives for a mobile-specific experienceIntegrate an Ionic App with backend web servicesWork with plugins to include native functionality in your hybrid appsTest your apps on real devicesBuild an e-commerce app for iOS and Android from scratchIn DetailHybrid Apps are a promising choice in mobile app development to achieve cost effectiveness and rapid development. However, they were not preferred over native apps until few years back due to a poor performance and bad user experience, but everything has changed with the release of Ionic. It has evolved as the most popular choice for Hybrid Mobile App development as it tends to match the native experience and provides robust components/tools to build apps.Getting Started with Ionic equips any web developer with the basic knowledge needed to use modern web technologies to build amazing hybrid mobile apps using Ionic.This fast-paced, practical book explains all the important concepts of AngularJS and Cordova Framework required to develop apps, then gives you a brief introduction to hybrid mobile applications. It will guide you through setting up the environment to develop mobile apps, and through the multiple options and features available in Ionic so you can use them in your mobile apps. Features such as the Side Menu, Tabs, Touch Interactions, and native features such as Bar Code, Camera, and Geolocations are all covered.. Finally, we'll show you how to use Cordova plugins and publish your apps.Style and approachGetting started with Ionic is a compact, easy-to-follow guide to developing hybrid mobile apps using Ionic with real world examples of building an e-commerce app.

Clojure Data Analysis Cookbook - Second Edition

by Eric Rochester

This book is for those with a basic knowledge of Clojure, who are looking to push the language to excel with data analysis.

Building Networks and Servers Using BeagleBone

by Bill Pretty Glenn Vander Veer

If you are a developer with BeagleBone experience and want to learn how to use it to set up a network and file server, then this book is ideal for you. To make the most of this book, you should be comfortable with the Linux operating system and know how to install software from the Internet, but you do not have to be a network guru.

The BBC: Myth of a Public Service

by Tom Mills

The BBC: the mouthpiece of the Establishment?The BBC is one of the most important institutions in Britain; it is also one of the most misunderstood. Despite its claim to be independent and impartial, and the constant accusations of a liberal bias, the BBC has always sided with the elite. As Tom Mills demonstrates, we are only getting the news that the Establishment wants aired in public.Throughout its existence, the BBC has been in thrall to those in power. This was true in 1926 when it stood against the workers during the General Strike, and since then the Corporation has continued to mute the voices of those who oppose the status quo: miners in 1984; anti-war protesters in 2003; those who offer alternatives to austerity economics since 2008. From the outset much of its activity has been scrutinised by the secret services at the invitation of those in charge. Since the 1990s the BBC has been integrated into the market, while its independence from government and big business has been steadily eroded. The BBC is an important and timely examination of a crucial public institution that is constantly under threat.

PhoneGap Essentials

by Ivan Turkovic

Use PhoneGap to build cross-platform mobile applications quickly and efficiently About This Book * Build native mobile phone applications with HTML5, JavaScript, and CSS * Incorporate smartphone capabilities such as GPS, camera, accelerometer, and more into your apps for any mobile platform * Use Cordova view to embed PhoneGap into native applications to either transit smoothly to PhoneGap or incorporate PhoneGap functionalities Who This Book Is For If you are a mobile application developer in iOS or Android, or a web application developer who wants to learn how to make cross-platform mobile applications using PhoneGap, this book is perfect for you. To make the most of this book, it will be helpful if you have prior knowledge of HTML5, CSS, and JavaScript. What You Will Learn * Get to grips with the fundamentals of PhoneGap to get started * Set up a development environment for Linux, Mac OS, and Windows * Use Cordova CLI, workflows, and Plugman Plugin manager to create mobile applications efficiently * Understand the development workflow to create native cross-platform mobile applications * Embed plugin support to transition to PhoneGap or use it to enhance existing applications * Improve your mobile development knowledge using object-oriented programming (OOP), reusable components, and AJAX closures * Be empowered to build your own mobile apps quickly with ease * Discover tips and tricks to make app development fun and easy In Detail PhoneGap is an open source framework that allows you to quickly build cross-platform mobile apps using HTML5, JavaScript, and CSS. PhoneGap Build is a cloud service that allows you to quickly develop and compile mobile applications without SDKs, compilers, and hardware. PhoneGap allows you to use its existing plugins or create new ones, as per your requirements, to enhance your mobile applications. Starting by installing PhoneGap, you'll develop an app that uses various device capabilities through different plugins and learn how to build an app in the cloud with PhoneGap's Build service. You'll discover how to use PhoneGap to create an application view, along with how to use a camera, geolocation, and other device capabilities to create engaging apps. Next, you'll augment applications with PhoneGap's plugins using minimalistic code. You'll explore the app preparation process to deploy your app to the app store. By the end of the book, you'll have also learned how to apply hybrid mobile UIs that will work across different platforms and different screen sizes for better user experience. Style and approach This is an example-based, fast-paced guide that covers the fundamentals of creating cross-platform mobile applications with PhoneGap.

Mastering C# Concurrency

by Eugene Agafonov Andrew Koryavchenko

Create robust and scalable applications along with responsive UI using concurrency and the multi-threading infrastructure in .NET and C#About This BookLearn to combine your asynchronous operations with Task Parallel LibraryMaster C#'s asynchronous infrastructure and use asynchronous APIs effectively to achieve optimal responsiveness of the applicationAn easy-to-follow, example-based guide that helps you to build scalable applications using concurrency in C#Who This Book Is ForIf you are a C# developer who wants to develop modern applications in C# and wants to overcome problems by using asynchronous APIs and standard patterns, then this book is ideal for you. Reasonable development knowledge, an understanding of core elements and applications related to the .Net platform, and also the fundamentals of concurrency is assumed.What You Will LearnApply general multithreading concepts to your application's designLeverage lock-free concurrency and learn about its pros and cons to achieve efficient synchronization between user threadsCombine your asynchronous operations with Task Parallel LibraryMake your code easier with C#'s asynchrony supportUse common concurrent collections and programming patternsWrite scalable and robust server-side asynchronous codeCreate fast and responsible client applicationsAvoid common problems and troubleshoot your multi-threaded and asynchronous applicationsIn DetailStarting with the traditional approach to concurrency, you will learn how to write multithreaded concurrent programs and compose ways that won't require locking. You will explore the concepts of parallelism granularity, and fine-grained and coarse-grained parallel tasks by choosing a concurrent program structure and parallelizing the workload optimally. You will also learn how to use task parallel library, cancellations, timeouts, and how to handle errors. You will know how to choose the appropriate data structure for a specific parallel algorithm to achieve scalability and performance. Further, you'll learn about server scalability, asynchronous I/O, and thread pools, and write responsive traditional Windows and Windows Store applications.By the end of the book, you will be able to diagnose and resolve typical problems that could happen in multithreaded applications.Style and approachAn easy-to-follow, example-based guide that will walk you through the core principles of concurrency and multithreading using C#.

D Web Development

by Kai Nacke

Leverage the power of D and the vibe.d framework to develop web applications that are incredibly fast About This Book * Utilize the elegant vibe.d framework to build web applications easily and REST backends with the D programming language * Learn about all components of vibe.d to enhance your web development with D * A hands-on guide to the vibe.d framework; from static web pages to template-based, interactive and localized web applications with database access and REST backends Who This Book Is For Whether you are new to the world of D, or already have developed applications in D, or if you want to leverage the power of D for web development, then this book is ideal for you. Basic knowledge of core web technologies like HTML 5 is helpful but not required. This book explains the difficult details to speed your web development. What You Will Learn * Create amazingly fast web applications with D * Use Diet templates to easily create a web user interface * Utilize the web framework for interactive applications with input validation and internationalization * Access a database to provide persistent storage for your application * Extend your application with a REST interface and access other applications via REST * Understand vibe.d's fiber-based approach to asynchronous I/O and use it for integration of existing components * Create GUI applications with vibe.d In Detail D is a programming language with C-like syntax and static typing. The vibe.d framework builds on powerful D concepts like template meta-programming and compile-time function execution to provide an easy-to-use environment for web applications. The combination of a feature-rich web programming framework with a language compiling to native code solves two common issues in web development today: it accelerates your development and it results in fast, native web applications. Learning the vibe.d framework before you start your application will help you to choose the right features to reach your goal. This book guides you through all aspects of web development with D and the vibe.d framework. Covering the popular operating systems today, this guide starts with the setup of your development system. From the first Hello World-style application you will move on to building static web pages with templates. The concise treatment of web forms will give you all the details about form handling and web security. Using the abstractions of the web framework you will learn how to easily validate user input. Next, you will add database access to your application, providing persistent storage for your data. Building on this foundation, you will expose your component and integrate other components via REST. Learning about the internals of vibe.d you will be able to use low-level techniques such as raw TCP access. The vibe.d concepts can also be used for GUI clients, which is the next topic that you will learn. vibe.d is supported by an active community, which adds new functionality. This comprehensive guide concludes with an overview of the most useful vibe.d extensions and where to find them. It also shows you how to integrate these extensions in your application. The concepts are always illustrated with source code, giving you an insight into how to apply them in your application. Style and approach A tutorial-style guide to develop web applications with D and the vibe.d framework. Each topic is explained in detail and illustrated with source code, providing you with hands-on assistance for your application.

Android Game Programming by Example

by John Horton

<P><P>Harness the power of the Android SDK by building three immersive and captivating games <P><P>About This Book <P><P>Implement the critical main game loop and structure your games to enable an array of advanced features <P><P>Animate your characters with sprite sheets, add multiple scrolling parallax backgrounds, and implement genuinely tough, playable levels in your games <P><P>Build super-smooth 60 frames per second with the help of this easy-to-follow, projects-based guide <P><P>Who This Book Is For <P><P>The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. <P><P>The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed. <P><P>What You Will Learn <P><P>Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds <P><P>Design and implement genuinely challenging and playable levels <P><P>Implement the critical main game loop <P><P>Implement basic and advanced collision detection mechanics <P><P>Bring to life a challenging enemy AI <P><P>Make the math behind 2D rotation, velocity, and collisions simple <P><P>Run your game designs at 60 frames per second or better <P><P>Process multitouch screen input effectively and efficiently <P><P>Implement a multitude of other game features such as pickups, firing weapons, HUDs, generating and playing sound FX, scenery, level transition, high scores, and more <P><P>Implement a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates In Detail <P><P>Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. <P><P>This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

Building Dynamics CRM 2015 Dashboards with Power BI

by Steve Ivie

Build interactive and analytical sales productivity dashboards for Dynamics CRM 2015 with Power BI About This Book * Create Dynamics CRM reports using Power BI for Office 365 and Power BI Designer * Discover best practices to build and deploy these dashboards to Power BI sites and Dynamics CRM 2015 * Learn how to extend dashboard to mobile iPad and Surface Power BI apps Who This Book Is For This book is intended for all Dynamics CRM 2015 users--administrators, managers, business analysts, or report writers who are new to creating dashboards using Power BI and Dynamics CRM. It would be helpful to have a basic knowledge of the Dynamics CRM 2015 platform, but no prior experience is required. What You Will Learn * Organize and consolidate Dynamics CRM 2015 datasets * Add summaries and visualizations using charts and maps * Enhance data clarity with filters, slicers, timelines * Improve analysis by joining other data sources * Deploy and present the dashboard to Power BI for Office 365 site * Use the advanced Q/A functionality with Power BI to query data in the dashboard graphs and charts * Connect the dashboards to Dynamics CRM 2015 * Extend functionality with Power BI mobile apps In Detail Dynamics CRM 2015 holds a wealth of information about customers and the sales pipeline, but sometimes leaves users with basic end-user reporting and dashboard options. Power BI is a great new tool for analyzing and presenting data, giving us the ability to dig deeper into the information. With the increased requests for real-time sales analytics, Power BI when connected to Dynamics CRM offers a self-service approach to build, shape, and present data through an easy-to-use interface. The set of features within Power BI will give all users a tool to generate real-time sales productivity reports and dashboards to enhance their sales performance. This book will provide you with the skills you need to learn how to build and present Dynamics CRM 2015 sales dashboards using Power BI. It follows a step-by-step process to build an interactive dashboard by organizing and consolidating datasets, improving the look and feel of graphs, charts, and maps, and enhancing data clarity with filters and slicers. By sequentially working through the steps in each chapter, you will learn how to use the Power BI Q/A functionality to query data in the dashboard, extend the dashboards to the mobile apps for the iPad and Surface, and leverage the pre-built workbook template provided by Microsoft for Dynamic CRM 2015 sales, service, and marketing dashboards. Style and approach A step-by-step approach to building a Power BI driven Dynamics CRM dashboard explained in an easy-to-follow style. Each topic is explained sequentially in the process of creating a dashboard, and detailed explanations of the basic and advanced features of Power BI and Dynamics CRM that appeal to the needs of readers with a wide range of experiences are also included.

Blender 3D By Example

by Pierre-Armand Nicq Romain Caudron

Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book * Give life to a character within a full animated short film by learning the rigging and animation process * Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments * Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn * Understand the basics of 3D and how to navigate your way around the Blender interface * Create a 3D robot toy model from start to finish using the basic modeling tools of Blender * Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach * Use re-topology techniques to create a clean 3D version of the previously sculpted alien * Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves * Discover the power of the texture paint tool in order to add color to the haunted house * Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.

Windows PowerShell for .NET Developers - Second Edition

by Sherif Talaat Chendrayan Venkatesan

Efficiently administer and maintain your development environment with Windows PowerShellAbout This BookExplore scripting and automation techniques with Windows PowerShellGain concrete knowledge of Windows PowerShell scripting to perform professional level scriptingDiscover the benefits of the Configuration Management Platform with this step-by-step guide that includes real-world scripting examplesWho This Book Is ForIf you are an IT professional or developer who has worked on the .Net platform and you want to learn automation using Windows PowerShell, then this book is for you. This self-start guide takes you from the basics and gradually moves to an intermediate level to show you how to perform professional scripting.What You Will LearnUnderstand the concepts of building PowerShell scripts and the basics of programmingManage the LYNC, Exchange, and SharePoint platformsCreate a Pull server using a SMB file share and HTTP and HTTPSUse .NET classes in Windows PowerShell and C# to manage Exchange OnlineUse PowerShell in C# to manage Exchange Online and work with .NET classes in PowerShellAutomate LYNC clients, consuming Client Server Object Models to administrate SharePoint OnlineIn DetailWindows PowerShell 5.0 for .NET Developers is your self-start guide to performing automation using Windows PowerShell. This book will help you to understand the PowerShell syntax and grammar and will also teach you techniques to remove the rough edges of manual deployments. Packed with PowerShell scripts and sample C# codes to automate tasks, it also includes real-world scenarios such as administrating office servers to help you save time and perform deployments swiftly and efficiently.The book begins with the Windows PowerShell basics, explores the significant features of Windows Management Framework 5.0, covers the basic concepts of Desired State Configuration and the importance of idempotent deployments.By the end of the book, you will have a good understanding of Windows PowerShell's features and will be able to automate your tasks and manage configuration effectively.Style and approachThis is an easy-to-follow step-by-step guide with text-enabled screenshots. Each topic is explained with codes and examples. It also includes multiple approaches for a number of tasks to let you choose the best one for you depending on your scenario.

Mastering Ionic 2

by Gaurav Saini

The target audience for this book is intermediate-level application developers who have some basic knowledge of Ionic.

Building a 3D Game with LibGDX

by Andreas Kruhlmann Sebastian Di Giuseppe Elmar Van Rijnswou

Learn how to build an exciting 3D game with LibGDX from scratch About This Book * Implement an exhaustive list of features that LibGDX unleashes to build your 3D game. * Write, test, and debug your application on your desktop and deploy them on multiple platforms. * Gain a clear understanding of the physics behind LibGDX and libraries like OpenGL and WebGL that make up LibGDX. Who This Book Is For If you are a game developer or enthusiasts who want to build 3D games with LibGDX, then this book is for you. A basic knowledge of LibGDX and Java programming is appreciated. What You Will Learn * Learn the potential of LibGDX in game development * Understand the LibGDX architecture and explore platform limitation and variations * Explore the various approaches for game development using LibGDX * Learn about the common mistakes and possible solutions of development * Discover the 3D workflow with Blender and how it works with LibGDX * Implement 3D models along with textures and animations into your games * Familiarize yourself with Scene2D and its potential to boost your game's design In Detail LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to develop and deploy a game application to different platforms You will start off with the basic Intellij environment, workflow and set up a LibGDX project with necessary APIs for 3D development. You will then go through LibGDX's 3D rendering API main features and talk about the camera used for 3D. Our next step is to put everything together to build a basic 3D game with Shapes, including basic gameplay mechanics and basic UI. Next you will go through modeling, rigging, and animation in Blender. We will then talk about refining mechanics, new input implementations, implementing enemy 3D models, mechanics, and gameplay balancing. The later part of this title will help you to manage secondary resources like audio, music and add 3D particles in the game to make the game more realistic. You will finally test and deploy the app on a multitude of different platforms, ready to start developing your own titles how you want! Style and approach A step by step guide on building a 3D game with LibGDX and implementing an exhaustive list of features that you would wish to incorporate into your 3D game

The DevOps 2.0 Toolkit

by Viktor Farcic

Automating the Continuous Deployment Pipeline with Containerized Microservices About This Book * First principles of devops, Ansible, Docker, Kubernetes, microservices * Architect your software in a better and more efficient way with microservices packed as immutable containers * Practical guide describing an extremely modern and advanced devops toolchain that can be improved continuously Who This Book Is For If you are an intermediate-level developer who wants to master the whole microservices development and deployment lifecycle using some of the latest and greatest practices and tools, this is the book for you. Familiarity with the basics of Devops and Continuous Deployment will be useful. What You Will Learn * Get to grips with the fundamentals of Devops * Architect efficient software in a better and more efficient way with the help of microservices * Use Docker, Kubernetes, Ansible, Ubuntu, Docker Swarm and more * Implement fast, reliable and continuous deployments with zero-downtime and ability to roll-back * Learn about centralized logging and monitoring of your cluster * Design self-healing systems capable of recovery from both hardware and software failures In Detail Building a complete modern devops toolchain requires not only the whole microservices development and a complete deployment lifecycle, but also the latest and greatest practices and tools. Victor Farcic argues from first principles how to build a devops toolchain. This book shows you how to chain together Docker, Kubernetes, Ansible, Ubuntu, and other tools to build the complete devops toolkit. Style and approach This book follows a unique, hands-on approach familiarizing you to the Devops 2.0 toolkit in a very practical manner. Although there will be a lot of theory, you won't be able to complete this book by reading it in a metro on a way to work. You'll need to be in front of your computer and get your hands dirty.

Splunk Developer's Guide

by Kyle Smith

If you are a Splunk user and want to enter the wonderful world of Splunk application development, then this book is for you. Some experience with Splunk, writing searches, and designing basic dashboards is expected.

PySide GUI Application Development - Second Edition

by Gopinath Jaganmohan Venkateshwaran Loganathan

Develop more dynamic and robust GUI applications using PySide, an open source cross-platform UI framework About This Book * Designed for beginners to help you get started with GUI application development * Develop your own applications by creating customized widgets and dialogs * Written in a simple and elegant structure so you easily understand how to program various GUI components Who This Book Is For This book is written for Python programmers who want to learn about GUI programming. It is also suitable for those who are new to Python but are familiar with object-oriented programming. What You Will Learn * Program GUI applications in an easy and efficient way * Download and install PySide, a cross-platform GUI development toolkit for Python * Create menus, toolbars, status bars, and child windows * Develop a text editor application on your own * Connect your GUI to a database and manage it * Execute SQL queries by handling databases In Detail Elegantly-built GUI applications are always a massive hit among users. PySide is an open source software project that provides Python bindings for the Qt cross-platform UI framework. Combining the power of Qt and Python, PySide provides easy access to the Qt framework for Python developers and also acts as an excellent rapid application development platform. This book will take you through everything you need to know to develop UI applications. You will learn about installing and building PySide in various major operating systems as well as the basics of GUI programming. The book will then move on to discuss event management, signals and slots, and the widgets and dialogs available with PySide. Database interaction and manipulation is also covered. By the end of this book, you will be able to program GUI applications efficiently and master how to develop your own applications and how to run them across platforms. Style and approach This is an accessible and practical guide to developing GUIs for Python applications.

Refine Search

Showing 27,176 through 27,200 of 53,455 results