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Sets, Logic and Maths for Computing, 2nd Ed.

by David Makinson

This easy-to-follow textbook introduces the mathematical language, knowledge and problem-solving skills that undergraduates need to study computing. The language is in part qualitative, with concepts such as set, relation, function and recursion/induction; but it is also partly quantitative, with principles of counting and finite probability. Entwined with both are the fundamental notions of logic and their use for representation and proof. Features: teaches finite math as a language for thinking, as much as knowledge and skills to be acquired; uses an intuitive approach with a focus on examples for all general concepts; brings out the interplay between the qualitative and the quantitative in all areas covered, particularly in the treatment of recursion and induction; balances carefully the abstract and concrete, principles and proofs, specific facts and general perspectives; includes highlight boxes that raise common queries and clear confusions; provides numerous exercises, with selected solutions.

Setting Sail into the Age of Digital Local Government: Trends and Best Practices (Public Administration and Information Technology #21)

by Tony E. Wohlers Lynne Louise Bernier

The Internet and related technologies havedramatically changed the way we live, work, socialize, and even topple nationalgovernments. As the Internet becomes increasingly pervasive across societies,we find more often that governments adopt Information CommunicationTechnologies (ICTs) as part of their toolbox for facilitating efficient andcitizen-oriented service delivery at all levels of government. Local governmentsacross the major industrialized democracies have not been an exception to thistrend and have set sail into the age of digital government. Closest to theircitizens, towns and cities have adopted ICTs to facilitate electronicgovernment (e-government). While research on local e-government functionalityin terms of information dissemination, service delivery, and citizen engagementcontinues at an impressive empirical and methodological pace, gaps in ourknowledge remain. Cross-national comparative research on local e-governmentthat covers a wide range of municipalities in combination with in-depth casestudy analyses is lacking. Informed by a comparative case study approach, thisbook seeks to narrow that gap and offer practical policy solutions tofacilitate local e-government. We do so by pursuing both a macro and microperspective of e-government functionality in the federal republics of Germanyand the United States and unitary France and Japan. The macro perspectivefocuses on the state and scope of e-government functionalityacross a large number of randomly selected municipalities of all sizes in theseadvanced industrialized countries. Based on a small sample of case studies, themicro perspective analyzes the successful implementation of e-government inSeattle (United States), Nuremberg (Germany), Bordeaux (France), and Shizuoka City(Japan).

Setting the PACE in Product Development

by Michael E. McGrath

Setting the PACE in Product Development describes how to effectively manage the key ingredients of successful product development: time, quality, talent and resources. This revised edition of Product Development provides essential insight as to how to efficiently organize people, resources and processes to dramatically improve financial results, strategic positions, internal morale and customer satisfaction. The PACE techniques integrate vital company-wide functions, engaging the entire company and focusing its collective energy on strategically and financially important goals.

Seven Concurrency Models in Seven Weeks: When Threads Unravel

by Paul Butcher

Your software needs to leverage multiple cores, handle thousands of users and terabytes of data, and continue working in the face of both hardware and software failure. Concurrency and parallelism are the keys, and Seven Concurrency Models in Seven Weeks equips you for this new world. See how emerging technologies such as actors and functional programming address issues with traditional threads and locks development. Learn how to exploit the parallelism in your computer's GPU and leverage clusters of machines with MapReduce and Stream Processing. And do it all with the confidence that comes from using tools that help you write crystal clear, high-quality code.This book will show you how to exploit different parallel architectures to improve your code's performance, scalability, and resilience. You'll learn about seven concurrency models: threads and locks, functional programming, separating identity and state, actors, sequential processes, data parallelism, and the lambda architecture.Learn about the perils of traditional threads and locks programming and how to overcome them through careful design and by working with the standard library. See how actors enable software running on geographically distributed computers to collaborate, handle failure, and create systems that stay up 24/7/365. Understand why shared mutable state is the enemy of robust concurrent code, and see how functional programming together with technologies such as Software Transactional Memory (STM) and automatic parallelism help you tame it.You'll learn about the untapped potential within every GPU and how GPGPU software can unleash it. You'll see how to use MapReduce to harness massive clusters to solve previously intractable problems, and how, in concert with Stream Processing, big data can be tamed. With an understanding of the strengths and weaknesses of each of the different models and hardware architectures, you'll be empowered to tackle any problem with confidence.What You Need:The example code can be compiled and executed on *nix, OS X, or Windows. Instructions on how to download the supporting build systems are given in each chapter.

Seven Databases in Seven Weeks: A Guide to Modern Databases and the NoSQL Movement

by Jim Wilson Eric Redmond

Data is getting bigger and more complex by the day, and so are the choices in handling that data. As a modern application developer you need to understand the emerging field of data management, both RDBMS and NoSQL. Seven Databases in Seven Weeks takes you on a tour of some of the hottest open source databases today. In the tradition of Bruce A. Tate's Seven Languages in Seven Weeks, this book goes beyond your basic tutorial to explore the essential concepts at the core each technology.Redis, Neo4J, CouchDB, MongoDB, HBase, Riak and Postgres. With each database, you'll tackle a real-world data problem that highlights the concepts and features that make it shine. You'll explore the five data models employed by these databases-relational, key/value, columnar, document and graph-and which kinds of problems are best suited to each.You'll learn how MongoDB and CouchDB are strikingly different, and discover the Dynamo heritage at the heart of Riak. Make your applications faster with Redis and more connected with Neo4J. Use MapReduce to solve Big Data problems. Build clusters of servers using scalable services like Amazon's Elastic Compute Cloud (EC2).Discover the CAP theorem and its implications for your distributed data. Understand the tradeoffs between consistency and availability, and when you can use them to your advantage. Use multiple databases in concert to create a platform that's more than the sum of its parts, or find one that meets all your needs at once. Seven Databases in Seven Weeks will take you on a deep dive into each of the databases, their strengths and weaknesses, and how to choose the ones that fit your needs.What You Need:To get the most of of this book you'll have to follow along, and that means you'll need a *nix shell (Mac OSX or Linux preferred, Windows users will need Cygwin), and Java 6 (or greater) and Ruby 1.8.7 (or greater). Each chapter will list the downloads required for that database.

Seven Databases in Seven Weeks: A Guide to Modern Databases and the NoSQL Movement

by Jim Wilson Eric Redmond Luc Perkins

Data is getting bigger and more complex by the day, and so are your choices in handling it. Explore some of the most cutting-edge databases available - from a traditional relational database to newer NoSQL approaches - and make informed decisions about challenging data storage problems. This is the only comprehensive guide to the world of NoSQL databases, with in-depth practical and conceptual introductions to seven different technologies: Redis, Neo4J, CouchDB, MongoDB, HBase, Postgres, and DynamoDB. This second edition includes a new chapter on DynamoDB and updated content for each chapter. While relational databases such as MySQL remain as relevant as ever, the alternative, NoSQL paradigm has opened up new horizons in performance and scalability and changed the way we approach data-centric problems. This book presents the essential concepts behind each database alongside hands-on examples that make each technology come alive. With each database, tackle a real-world problem that highlights the concepts and features that make it shine. Along the way, explore five database models - relational, key/value, columnar, document, and graph - from the perspective of challenges faced by real applications. Learn how MongoDB and CouchDB are strikingly different, make your applications faster with Redis and more connected with Neo4J, build a cluster of HBase servers using cloud services such as Amazon's Elastic MapReduce, and more. This new edition brings a brand new chapter on DynamoDB, updated code samples and exercises, and a more up-to-date account of each database's feature set. Whether you're a programmer building the next big thing, a data scientist seeking solutions to thorny problems, or a technology enthusiast venturing into new territory, you will find something to inspire you in this book.What You Need:You'll need a *nix shell (Mac OS or Linux preferred, Windows users will need Cygwin), Java 6 (or greater), and Ruby 1.8.7 (or greater). Each chapter will list the downloads required for that database.

Seven Deadly Clicks

by Margo Strupeck

Pulling examples from high-profile pop culture cases, Seven Deadly Clicks explains the very real dangers behind common online activities. The book covers everything from over-sharing to sexting, online addiction, and more. Teens and parents will not only learn how to identify and prevent falling into these digital traps, but also how to recover if they do happen to make a mistake. This ebook exclusive acts as an internet safety net, giving teens an entertaining, yet informative, resource tohelp navigate potential pitfalls and still live fulfilling lives online.

Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms

by Tony Hillerson

Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today.Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin.For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer.This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You'll get pragmatic, hands-on experience writing apps in a multi-platform world.What You Need:You'll need a computer and some experience programming. When we cover iOS, you'll need a Mac, and when we cover Windows Phone you'll need a computer with Windows on it. It's helpful if you have access to an iPhone, Android phone, and Windows Phone to run the examples on the devices where mobile apps are ultimately deployed, but the simulators or emulator versions of those phones work great.

Seven More Languages in Seven Weeks: Languages That Are Shaping the Future

by Bruce Tate Jack Moffitt Ian Dees Frederic Daoud

Great programmers aren't born--they're made. The industry is moving from object-oriented languages to functional languages, and you need to commit to radical improvement. New programming languages arm you with the tools and idioms you need to refine your craft. While other language primers take you through basic installation and "Hello, World," we aim higher. Each language in Seven More Languages in Seven Weeks will take you on a step-by-step journey through the most important paradigms of our time. You'll learn seven exciting languages: Lua, Factor, Elixir, Elm, Julia, MiniKanren, and Idris.Learn from the award-winning programming series that inspired the Elixir language. Hear how other programmers across broadly different communities solve problems important enough to compel language development. Expand your perspective, and learn to solve multicore and distribution problems.In each language, you'll solve a non-trivial problem, using the techniques that make that language special. Write a fully functional game in Elm, without a single callback, that compiles to JavaScript so you can deploy it in any browser. Write a logic program in Clojure using a programming model, MiniKanren, that is as powerful as Prolog but much better at interacting with the outside world. Build a distributed program in Elixir with Lisp-style macros, rich Ruby-like syntax, and the richness of the Erlang virtual machine. Build your own object layer in Lua, a statistical program in Julia, a proof in code with Idris, and a quiz game in Factor.When you're done, you'll have written programs in five different programming paradigms that were written on three different continents. You'll have explored four languages on the leading edge, invented in the past five years, and three more radically different languages, each with something significant to teach you.

Seven NoSQL Databases in a Week: Get up and running with the fundamentals and functionalities of seven of the most popular NoSQL databases

by Xun Brian Wu Sudarshan Kadambi Devram Kandhare Aaron Ploetz

A beginner's guide to get you up and running with Cassandra, DynamoDB, HBase, InfluxDB, MongoDB, Neo4j, and RedisKey FeaturesCovers the basics of 7 NoSQL databases and how they are used in the enterprisesQuick introduction to MongoDB, DynamoDB, Redis, Cassandra, Neo4j, InfluxDB, and HBaseIncludes effective techniques for database querying and managementBook DescriptionThis is the golden age of open source NoSQL databases. With enterprises having to work with large amounts of unstructured data and moving away from expensive monolithic architecture, the adoption of NoSQL databases is rapidly increasing. Being familiar with the popular NoSQL databases and knowing how to use them is a must for budding DBAs and developers.This book introduces you to the different types of NoSQL databases and gets you started with seven of the most popular NoSQL databases used by enterprises today. We start off with a brief overview of what NoSQL databases are, followed by an explanation of why and when to use them. The book then covers the seven most popular databases in each of these categories: MongoDB, Amazon DynamoDB, Redis, HBase, Cassandra, InfluxDB, and Neo4j. The book doesn't go into too much detail about each database but teachesyou enough to get started with them.By the end of this book, you will have a thorough understanding of the different NoSQL databases and their functionalities, empowering you to select and use the rightdatabase according to your needs.What you will learnUnderstand how MongoDB provides high-performance, high-availability, and automatic scalingInteract with your Neo4j instances via database queries, Python scripts, and Java application codeGet familiar with common querying and programming methods to interact with RedisStudy the different types of problems Cassandra can solveWork with HBase components to support common operations such as creating tables and reading/writing dataDiscover data models and work with CRUD operations using DynamoDBDiscover what makes InfluxDB a great choice for working withtime-series dataWho this book is forIf you are a budding DBA or a developer who wants to get started with the fundamentals of NoSQL databases, this book is for you. Relational DBAs who want to get insights into the various offerings of popular NoSQL databases will also find this book to be very useful.

Seven Web Frameworks in Seven Weeks: Adventures in Better Web Apps

by Jack Moffitt Frederic Daoud

Whether you need a new tool or just inspiration, Seven Web Frameworks in Seven Weeks explores modern options, giving you a taste of each with ideas that will help you create better apps. You'll see frameworks that leverage modern programming languages, employ unique architectures, live client-side instead of server-side, or embrace type systems. You'll see everything from familiar Ruby and JavaScript to the more exotic Erlang, Haskell, and Clojure.The rapid evolution of web apps demands innovative solutions: this survey of frameworks and their unique perspectives will inspire you and get you thinking in new ways to meet the challenges you face daily.This book covers seven web frameworks that are influencing modern web applications and changing web development: Sinatra, CanJS, AngularJS, Ring, Webmachine, Yesod, Immutant. Each of these web frameworks brings unique and powerful ideas to bear on building apps. Embrace the simplicity of Sinatra, which sheds the trappings of large frameworks and gets back to basics with Ruby. Live in the client with CanJS, and create apps with JavaScript in the browser. Be declarative with AngularJS; say what you want, not how to do it, with a mixture of declarative HTML and JavaScript. Turn the web into data with Ring, and use Clojure to make data your puppet. Become a master of advanced HTTP with Webmachine, and focus the power of Erlang. Prove web theorems with Yesod; see how Haskell's advanced type system isn't just for academics. Develop in luxury with Immutant, an enlightened take on the enterprise framework.Seven Web Frameworks will influence your work, no matter which framework you currently use.Welcome to a wider web.What You Need:You'll need Windows, MacOS X or Linux, along with your favorite web browser. Each chapter will cover what you need to download and which language versions are required.

The Seventh Sense: Power, Fortune, and Survival in the Age of Networks

by Joshua Cooper Ramo

From the author of the international bestseller THE AGE OF THE UNTHINKABLE comes a powerful new story of revolution and riches in a connected age.Endless terror. Refugee waves. An unfixable global economy. Surprising election results. New billion-dollar fortunes. Miracle medical advances. What if they were all connected? What if you could understand why? The Seventh Sense examines the historic force now shaking our world--and explains how our leaders, our businesses, and each of us can master it.All around us now we are surrounded by events that are difficult to understand. But every day, new figures and forces emerge that seem to have mastered this tumultuous age. Sometimes these are the leaders of the most earthshaking companies of our time, accumulating billion-dollar fortunes. Or they are successful investors or our best generals. Other times, however, quick success is going to terrorists, rebels, and figures intent on chaos. What if we could know the secret of those who can make sense of this age? What if we could apply it to the questions that worry us most?In this groundbreaking new book, Joshua Cooper Ramo, author of the international bestseller The Age of the Unthinkable, introduces a powerful way of seeing the world. The Seventh Sense is the story of what all of today's successful figures see and feel--forces that are invisible to most of us but explain everything from explosive technological change to uneasy political ripples. The secret to power now is understanding our new age of networks--not merely the Internet but also networks of trade and DNA and finance. Based on his years of advising generals, CEOs, and politicians, Ramo takes us into the opaque heart of our world's rapidly connected systems and teaches us what the victors of this age know--and what the losers are not yet seeing.But The Seventh Sense won't merely change the way you see the world. It will also give you the power to change it.

Sexting and Cyberbullying

by Shaheen Shariff

Directed at policy makers, legislators, educators, parents, members of the legal community, and anyone concerned about current public policy responses to sexting and cyberbullying, this book examines the lines between online joking and legal consequences. It offers an analysis of reactive versus preventive legal and educational responses to these issues using evidence-based research with digitally empowered kids. Shaheen Shariff highlights the influence of popular and "rape" culture on the behavior of adolescents who establish sexual identities and social relationships through sexting. She argues that we need to move away from criminalizing children and toward engaging them in the policy-development process, and she observes that important lessons can be learned from constitutional and human rights frameworks. She also draws attention to the value of children's literature in helping the legal community better understand children's moral development - and the judicial approaches and biases in assessing children's culpability - and in helping children clarify the lines between harmless jokes and harmful postings that could land them in jail.

Sexuality in Role-Playing Games (Routledge Advances in Game Studies)

by Ashley ML Brown

Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence, politics, spirituality, or sexuality. Although interesting moral debates perennially appear in the media and academia concerning the appropriateness of games’ ability to deal with such adult concepts, very little is known about the intersection between games, playfulness, and sexuality and what this might mean for players. This book offers an in-depth, ethnographic look into the phenomenon of erotic role-play through the experiences of players in multiplayer and tabletop role-playing games. Brown explores why participants engage in erotic role-play; discusses the rules involved in erotic role-play; and uncovers what playing with sexuality in ludic environments means for players, their partners, and their everyday lives. Taken together, this book provides a rich, nuanced, and detailed account of a provocative topic.

Sexy Web Design: Creating Interfaces that Work

by Elliot Jay Stocks

Sexy Web Design is an easy-to-follow guide that reveals the secrets of how to build your own breathtaking web interfaces from scratch. You'll be guided through the entire process of creating a gorgeous, usable web site by applying the timeless principles of user-centered design. Even if you're short on design skills, with this book you'll be creating your own stunning web sites in no time at all. Throughout, the focus is on simple and practical techniques that anyone can use - you don't need to have gone to art school or have artistic flair to create stunning designs using the methods outlined in this book. The book's full-color layout and large format (8" x 10") make Sexy Web Design a pleasure to read. Master key web interface design principles Design amazing web interfaces from scratchCreate beautiful, yet functional, web sitesUnleash your artistic talentsAnd much more Who should read this book? Whether you're completely new to web design, a seasoned pro looking for inspiration, or a developer wanting to improve your sites' aesthetics, there's something for everyone here. How? Because instead of trying to cover every possible area of creating a web site, we've focused purely on the design stage; that is, everything that happens before a single line of code is written. However, great design is more than just aesthetics. Long before we open our graphics program of choice, we'll be conducting research, dealing with clients, responding to briefs, sketching out sitemaps, planning information architecture, moving from doodles to diagrams, exploring different ways of interactivity, and building upon design traditions. But ultimately, you'll be finding out how to create web sites that look drop-dead gorgeous.

SFML Blueprints

by Maxime Barbier

This book is for developers who have knowledge of the basics of the SFML library and its capabilities in 2D game development. Minimal experience with C++ is required.

SFML Essentials

by Milcho G. Milchev

If you are an enthusiast who is not new to the field of game development but want to exercise the countless features of SFML and build 2D games with minimal effort, this is the book for you.

SFML Game Development

by Artur Moreira Henrik Vogelius Hansson Jan Haller

SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C++ programmers who want to develop their own game. If you have plenty of ideas for an awesome and unique game, but don't know how to start implementing them, then this book is for you. The book assumes no knowledge about SFML or game development, but a solid understanding of C++ is required.

SFML Game Development By Example

by Raimondas Pupius

Create and develop exciting games from start to finish using SFML About This Book * Familiarize yourself with the SFML library and explore additional game development techniques * Craft, shape, and improve your games with SFML and common game design elements * A practical guide that will teach you how to use utilize the SFML library to build your own, fully functional applications Who This Book Is For This book is intended for game development enthusiasts with at least decent knowledge of the C++ programming language and an optional background in game design. What You Will Learn * Create and open a window by using SFML * Utilize, manage, and apply all of the features and properties of the SFML library * Employ some basic game development techniques to make your game tick * Build your own code base to make your game more robust and flexible * Apply common game development and programming patterns to solve design problems * Handle your visual and auditory resources properly * Construct a robust system for user input and interfacing * Develop and provide networking capabilities to your game In Detail Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as "rendering pipelines" or "shaders." With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development. The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept. The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development. Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together. By the end of the book, you will be an expert in using the SFML library to its full potential. Style and approach An elaborate take on the game development process in a way that compliments the reader's existing knowledge, this book provides plenty of examples and is kind to the uninitiated. Each chapter builds upon the knowledge gained from the previous one and offers clarifications on common issues while still remaining within the scope of its own subject and retaining clarity.

Sh*tshow!: The Country's Collapsing . . . and the Ratings Are Great

by Charlie LeDuff

A daring, firsthand, and utterly-unscripted account of crisis in America, from Ferguson to Flint to Cliven Bundy's ranch to Donald Trump's unstoppable campaign for President--at every turn, Pulitzer-prize winner and bestselling author of Detroit: An American Autopsy, Charlie LeDuff was thereIn the Fall of 2013, long before any sane person had seriously considered the possibility of a Trump presidency, Charlie LeDuff sat in the office of then-Fox News CEO Roger Ailes, and made a simple but prophetic claim: The whole country is bankrupt and on high boil. It’s a shitshow out there. No one in the bubbles of Washington, DC., New York, or Los Angles was talking about it--least of all the media. LeDuff wanted to go to the heart of the country to report what was really going on. Ailes baulked. Could the hard-living and straight-shooting LeDuff be controlled? But, then, perhaps on a whim, he agreed. And so LeDuff set out to record a TV series called, "The Americans," and, along the way, ended up bearing witness to the ever-quickening unraveling of The American Dream.For three years, LeDuff travelled the width and breadth of the country with his team of production irregulars, ending up on the Mexican border crossing the Rio Grande on a yellow rubber kayak alongside undocumented immigrants; in the middle of Ferguson as the city burned; and watching the children of Flint get sick from undrinkable water. Racial, political, social, and economic tensions were escalating by the day. The inexorable effects of technological change and globalization were being felt more and more acutely, at the same time as wages stagnated and the price of housing, education, and healthcare went through the roof. The American people felt defeated and abandoned by their politicians, and those politicians seemed incapable of rising to the occasion. The old way of life was slipping away, replaced only by social media, part-time work, and opioid addiction.Sh*tshow! is that true, tragic, and distinctively American story, told from the parts of the country hurting the most. A soul-baring, irreverent, and iconoclastic writer, LeDuff speaks the language of everyday Americans, and is unafraid of getting his hands dirty. He scrambles the tired-old political, social, and racial categories, taking no sides--or prisoners. Old-school, gonzo-style reporting, this is both a necessary confrontation with the darkest parts of the American psyche and a desperately-needed reminder of the country's best instincts.

Shall We Play the Festschrift Game?

by Krister Lindén Diana Santos Wanjiku Ng’ang’a

There are not many people who can be said to have influenced and impressed researchers in so many disparate areas and language-geographic fields as Lauri Carlson, as is evidenced in the present Festschrift. His insight and acute linguistic sensitivity and linguistic rationality have spawned findings and research work in many areas, from non-standard etymology to hardcore formal linguistics, not forgetting computational areas such as parsing, terminological databases, and, last but not least, machine translation. In addition to his renowned and widely acknowledged insights in tense and aspect and its relationship with nominal quantification, and his ground-breaking work in dialog using game-theoretic machinery, Lauri has in the last fifteen years as Professor of Language Theory and Translation Technology contributed immensely to areas such as translation, terminology and general applications of computational linguistics. The three editors of the present volume have successfully performed doctoral studies under Lauri's supervision, and wish with this volume to pay tribute to his supervision and to his influence in matters associated with research and scientific, linguistic and philosophical inquiry, as well as to his humanity and friendship.

Shallow Water Hydraulics

by Willi H. Hager Oscar Castro-Orgaz

This book presents the theory and computation of open channel flows, using detailed analytical, numerical and experimental results. The fundamental equations of open channel flows are derived by means of a rigorous vertical integration of the RANS equations for turbulent flow. In turn, the hydrostatic pressure hypothesis, which forms the core of many shallow water hydraulic models, is scrutinized by analyzing its underlying assumptions. The book’s main focus is on one-dimensional models, including detailed treatments of unsteady and steady flows. The use of modern shock capturing finite difference and finite volume methods is described in detail, and the quality of solutions is carefully assessed on the basis of analytical and experimental results.The book’s unique features include:• Rigorous derivation of the hydrostatic-based shallow water hydraulic models• Detailed treatment of steady open channel flows, including the computation of transcritical flow profiles• General analysis of gate maneuvers as the solution of a Riemann problem• Presents modern shock capturing finite volume methods for the computation of unsteady free surface flows• Introduces readers to movable bed and sediment transport in shallow water models• Includes numerical solutions of shallow water hydraulic models for non-hydrostatic steady and unsteady free surface flowsThis book is suitable for both undergraduate and graduate level students, given that the theory and numerical methods are progressively introduced starting with the basics. As supporting material, a collection of source codes written in Visual Basic and inserted as macros in Microsoft Excel® is available. The theory is implemented step-by-step in the codes, and the resulting programs are used throughout the book to produce the respective solutions.

The Shallows: What The Internet Is Doing To Our Brains

by Nicholas Carr

New York Times bestseller • Finalist for the Pulitzer Prize “This is a book to shake up the world.” —Ann Patchett Nicholas Carr’s bestseller The Shallows has become a foundational book in one of the most important debates of our time: As we enjoy the internet’s bounties, are we sacrificing our ability to read and think deeply? This 10th-anniversary edition includes a new afterword that brings the story up to date, with a deep examination of the cognitive and behavioral effects of smartphones and social media.

Shame Nation: The Global Epidemic Of Online Hate

by Melissa Schorr Sue Scheff Monica Lewinksy

"Engaging, sharp, and important — Shame Nation will inspire you to open your eyes and be better." — Theresa Payton, CEO of Fortalice Solutions and Deputy Director of Intelligence on CBS' HuntedIn today's digitally driven world, disaster is only a click away. A rogue tweet could bring down a business; an army of trolls can run a celebrity off-line; and virtual harassment might cause real psychological damage. Shame Nation is the first book to both study the fascinating phenomenon of online shaming, and offer practical guidance and inspiring advice on how to prevent and protect against cyber blunders and faceless bullies. Author and acclaimed Internet safety expert Sue Scheff unveils all sides of an issue that it only becoming more relevant day by day while drawing from the expertise of other top professionals spanning fields including law, psychology, and reputation management.From damning screenshots to revenge porn, Shame Nation shines a light on the rising trend of an online shame culture and empowers readers to take charge of their digital lives.

Shape in Medical Imaging: International Workshop, ShapeMI 2018, Held in Conjunction with MICCAI 2018, Granada, Spain, September 20, 2018, Proceedings (Lecture Notes in Computer Science #11167)

by Martin Reuter Christian Wachinger Hervé Lombaert Beatriz Paniagua Marcel Lüthi Bernhard Egger

This book constitutes the proceedings of the Workshop on Shape in Medical Imaging, ShapeMI 2018, held in conjunction with the 21st International Conference on Medical Image Computing, MICCAI 2018, in Granada, Spain, in September 2018. The 26 full papers and 2 short papers presented were carefully reviewed and selected for inclusion in this volume. The papers discuss novel approaches and applications in shape and geometry processing and their use in research and clinical studies and explore novel, cutting-edge theoretical methods and their usefulness for medical applications, e.g., from the fields of geometric learning or spectral shape analysis.

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