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Showing 28,726 through 28,750 of 53,721 results

All Data Are Local: Thinking Critically in a Data-Driven Society

by Yanni Alexander Loukissas

How to analyze data settings rather than data sets, acknowledging the meaning-making power of the local.In our data-driven society, it is too easy to assume the transparency of data. Instead, Yanni Loukissas argues in All Data Are Local, we should approach data sets with an awareness that data are created by humans and their dutiful machines, at a time, in a place, with the instruments at hand, for audiences that are conditioned to receive them. The term data set implies something discrete, complete, and portable, but it is none of those things. Examining a series of data sources important for understanding the state of public life in the United States—Harvard's Arnold Arboretum, the Digital Public Library of America, UCLA's Television News Archive, and the real estate marketplace Zillow—Loukissas shows us how to analyze data settings rather than data sets.Loukissas sets out six principles: all data are local; data have complex attachments to place; data are collected from heterogeneous sources; data and algorithms are inextricably entangled; interfaces recontextualize data; and data are indexes to local knowledge. He then provides a set of practical guidelines to follow. To make his argument, Loukissas employs a combination of qualitative research on data cultures and exploratory data visualizations. Rebutting the “myth of digital universalism,” Loukissas reminds us of the meaning-making power of the local.

Tests and Proofs: 15th International Conference, TAP 2021, Held as Part of STAF 2021, Virtual Event, June 21–22, 2021, Proceedings (Lecture Notes in Computer Science #12740)

by Frédéric Loulergue Franz Wotawa

This book constitutes the proceedings of the 15th International Conference on Tests and Proofs, TAP 2021, which was held as part of Software Technologies: Applications and Foundations, STAF 2021, and took place online during June 12-25, 2021.The 6 full papers included in this volume were carefully reviewed and selected from 10 submissions. They were organized in topical sections on learning, test resource allocation and benchmarks and on testing.

Intelligent Transport System in Smart Cities: Aspects and Challenges of Vehicular Networks and Cloud (Urban Computing)

by Antonio A. F. Loureiro Robson E. De Grande Rodolfo I. Meneguette

This book presents a timely description of currently used and proposed technologies that involve the intelligent transport system to assist the manager of large cities. Therefore, it describes all concepts and technologies that address the challenges, bringing up a top-down approach, which begins from the vehicular network and central infrastructure to a distributed structure.For scientists and researchers, this book will bring together the state-of-the-art of the main techniques that involve intelligent transport systems to assist the manager of big cities.For practitioners and professionals, this book will describe techniques which can be put into practice and use to aid the development of new applications and services. Concerning postgraduate students, this book will provide highlights of main concerns and concepts and explain techniques that can assist students to identify challenges that they can explore, contribute to, and advance the current status of technology.

Generating Analog IC Layouts with LAYGEN II

by Nuno C. Lourenço Ricardo M. Martins Nuno C.G. Horta

This book presents an innovative methodology for the automatic generation of analog integrated circuits (ICs) layout, based on template descriptions and on evolutionary computational techniques. A design automation tool, LAYGEN II was implemented to validate the proposed approach giving special emphasis to reusability of expert design knowledge and to efficiency on retargeting operations.

Genetic Programming: 23rd European Conference, EuroGP 2020, Held as Part of EvoStar 2020, Seville, Spain, April 15–17, 2020, Proceedings (Lecture Notes in Computer Science #12101)

by Nuno Lourenço Ting Hu Eric Medvet Federico Divina

This book constitutes the refereed proceedings of the 23rd European Conference on Genetic Programming, EuroGP 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EvoCOP, EvoMUSART and EvoApplications.The 12 full papers and 6 short papers presented in this book were carefully reviewed and selected from 36 submissions. The papers cover a wide spectrum of topics, including designing GP algorithms for ensemble learning, comparing GP with popular machine learning algorithms, customising GP algorithms for more explainable AI applications to real-world problems.

Algorithms: A Beginner's Guide (The MIT Press Essential Knowledge series)

by Panos Louridas

In the tradition of Real World Algorithms: A Beginner's Guide, Panos Louridas is back to introduce algorithms in an accessible manner, utilizing various examples to explain not just what algorithms are but how they work.Digital technology runs on algorithms, sets of instructions that describe how to do something efficiently. Application areas range from search engines to tournament scheduling, DNA sequencing, and machine learning. Arguing that every educated person today needs to have some understanding of algorithms and what they do, in this volume in the MIT Press Essential Knowledge series, Panos Louridas offers an introduction to algorithms that is accessible to the nonspecialist reader. Louridas explains not just what algorithms are but also how they work, offering a wide range of examples and keeping mathematics to a minimum.

Construction of Fundamental Data Structures for Strings (SpringerBriefs in Computer Science)

by Felipe A. Louza Simon Gog Guilherme P. Telles

This books reviews recent theoretical and practical advances on suffix sorting and introduces algorithmic solutions to problems of wide interest for the construction of fundamental data structures that operate efficiently on strings namely, constructing the suffix array, the longest common prefix (LCP) array, the document array and the Lyndon array. These data structures are the cornerstone of many algorithmic solutions in Bioiformatics, Information Retrieval and Data Compression. This book introduces the relevant problem areas, their importance, the notation and related algorithms and then presents the algorithmic solutions for indexing data structure constructions.This book is intended for graduate students, researchers and practitioners from Computer Science and Bioinformatics with a strong interest in algorithmic aspects.

IT Project Management: A Geek's Guide to Leadership (Best Practices in Portfolio, Program, and Project Management)

by Byron A. Love

This book’s author, Byron Love, admits proudly to being an IT geek. However, he had found that being an IT geek was limiting his career path and his effectiveness. During a career of more than 31 years, he has made the transition from geek to geek leader. He hopes this book helps other geeks do the same. This book addresses leadership issues in the IT industry to help IT practitioners lead from the lowest level. Unlike other leadership books that provide a one-size-fits-all approach to leadership, this book focuses on the unique challenges that IT practitioners face. IT project managers may manage processes and technologies, but people must be led. The IT industry attracts people who think in logical ways—analytical types who have a propensity to place more emphasis on tasks and technology than on people. This has led to leadership challenges such as poor communication, poor relationship management, and poor stakeholder engagement. Critical IT projects and programs have failed because IT leaders neglect the people component of "people, process, and technology." Communications skills are key to leadership. This book features an in-depth discussion of the communications cycle and emotional intelligence, providing geek leaders with tools to improve their understanding of others and to help others understand them. To transform a geek into a geek leader, this book also discusses: Self-leadership skills so geek leaders know how to lead others by leading themselves first Followership and how to cultivate it among team members How a geek leader’s ability to navigate disparate social styles leads to greater credibility and influence Integrating leadership into project management processes The book concludes with a case study to show how to put leadership principles and practices into action and how an IT geek can transform into an effective IT geek leader.

Progressive Web Application Development by Example: Develop fast, reliable, and engaging user experiences for the web

by Chris Love

Leverage the full potential of the web to make your web sites better than native applications for every platform. Key FeaturesExplore different models and patterns required to develop progressive web applicationsCreate applications requiring shorter runtime for attracting more usersStudy different projects to understand the fundamentals of progressive web applicationsBook DescriptionAre you a developer that wants to create truly cross-platform user experiences with a minimal footprint, free of store restrictions and features customers want? Then you need to get to grips with Progressive Web Applications (PWAs), a perfect amalgamation of web and mobile applications with a blazing-fast response time.Progressive Web Application Development by Example helps you explore concepts of the PWA development by enabling you to develop three projects, starting with a 2048 game. In this game, you will review parts of a web manifest file and understand how a browser uses properties to define the home screen experience. You will then move on to learning how to develop and use a podcast client and be introduced to service workers. The application will demonstrate how service workers are registered and updated. In addition to this, you will review a caching API so that you have a firm understanding of how to use the cache within a service worker, and you'll discover core caching strategies and how to code them within a service worker.Finally, you will study how to build a tickets application, wherein you’ll apply advanced service worker techniques, such as cache invalidation. Also, you'll learn about tools you can use to validate your applications and scaffold them for quality and consistency. By the end of the book, you will have walked through browser developer tools, node modules, and online tools for creating high-quality PWAs.What you will learnExplore the core principles of PWAs Study the three main technical requirements of PWAs Discover enhancing requirements to make PWAs transcend native apps and traditional websites Create and install PWAs on common websites with a given HTTPS as the core requirementGet acquainted with the service worker life cycle Define service worker caching patternsApply caching strategies to three different website scenariosImplement best practices for web performanceWho this book is forProgressive Web Application Development by Example is for you if you’re a web developer or front-end designer who wants to ensure improved user experiences. If you are an application developer with knowledge of HTML, CSS, and JavaScript, this book will help you enhance your skills in order to develop progressive web applications, the future of app development.

Tkinter GUI Programming by Example: Learn to create modern GUIs using Tkinter by building real-world projects in Python

by David Love

Leverage the power of Python and its de facto GUI framework to build highly interactive interfacesKey Features The fundamentals of Python and GUI programming with Tkinter. Create multiple cross-platform projects by integrating a host of third-party libraries and tools. Build beautiful and highly-interactive user interfaces that target multiple devices.Book DescriptionTkinter is a modular, cross-platform application development toolkit for Python. When developing GUI-rich applications, the most important choices are which programming language(s) and which GUI framework to use. Python and Tkinter prove to be a great combination. This book will get you familiar with Tkinter by having you create fun and interactive projects. These projects have varying degrees of complexity. We'll start with a simple project, where you'll learn the fundamentals of GUI programming and the basics of working with a Tkinter application. After getting the basics right, we'll move on to creating a project of slightly increased complexity, such as a highly customizable Python editor. In the next project, we'll crank up the complexity level to create an instant messaging app. Toward the end, we'll discuss various ways of packaging our applications so that they can be shared and installed on other machines without the user having to learn how to install and run Python programs.What you will learn Create a scrollable frame via theCanvas widget Use the pack geometry manager andFrame widget to control layout Learn to choose a data structurefor a game Group Tkinter widgets, such asbuttons, canvases, and labels Create a highly customizablePython editor Design and lay out a chat windowWho this book is forThis book is for beginners to GUI programming who haven’t used Tkinter yet and are eager to start building great-looking and user-friendly GUIs. Prior knowledge of Python programming is expected.

Beginning Unix

by Paul Love Jeremy C. Reed Craig Zimmerman Paul Weinstein Joe Merlino

Covering all aspects of the Unix operating system and assuming no prior knowledge of Unix, this book begins with the fundamentals and works from the ground up to some of the more advanced programming techniques The authors provide a wealth of real-world experience with the Unix operating system, delivering actual examples while showing some of the common misconceptions and errors that new users make Special emphasis is placed on the Apple Mac OS X environment as well as Linux, Solaris, and migrating from Windows to Unix A unique conversion section of the book details specific advice and instructions for transitioning Mac OS X, Windows, and Linux users

Evaluating Information Systems: Public And Private Sector

by Peter Love Zahir Irani

The adoption of Information Technology (IT) and Information Systems (IS) represents significant financial investments, with alternative perspectives to the evaluation domain coming from both the public and private sectors.As a result of increasing IT/IS budgets and their growing significance within the development of an organizational infrastructure, the evaluation and performance measurement of new technology remains a perennial issue for management. This book offers a refreshing and updated insight into the social fabric and technical dimensions of IT/IS evaluation together with insights into approaches used to measure the impact of information systems on its stakeholders. In doing so, it describes the portfolio of appraisal techniques that support the justification of IT/IS investments. Evaluating Information Systems explores the concept of evaluation as an evolutionary and dynamic process that takes into account the ability of enterprise technologies to integrate information systems within and between organisations. In particular, when set against a backdrop of organisational learning. It examines the changing portfolio of benefits, costs and risks associated with the adoption and diffusion of technology in today's global marketplace. Finally approaches to impact assessment through performance management and benchmarking is discussed.

Linux. Programowanie systemowe

by Robert Love

Wykorzystaj moc Linuksa i twórz funkcjonalne oprogramowanie systemowe!Jak zarz?dza? plikowymi operacjami wej?cia i wyj?cia?Jak zablokowa? fragmenty przestrzeni adresowej?Jak sterowa? dzia?aniem interfejsu odpytywania zdarze??Dzisiaj systemu Linux nie musimy ju? nikomu przedstawia?, dzi?ki swojej funkcjonalno?ci i uniwersalno?ci sta? si? niezwykle popularny i szeroko wykorzystywany. Dzia?a wsz?dzie ― poczynaj?c od najmniejszych telefonów komórkowych, a na pot??nych superkomputerach ko?cz?c. Z Linuksa korzystaj? agencje wywiadowcze i wojsko, jego niezawodno?? doceni?y równie? banki i instytucje finansowe. Oprogramowanie z przestrzeni u?ytkownika w systemie Linux mo?e by? uruchamiane na wszystkich platformach, na których poprawnie dzia?a kod j?dra.Czytaj?c ksi??k? "Linux. Programowanie systemowe", dowiesz si?, jak utworzy? oprogramowanie, które jest niskopoziomowym kodem, komunikuj?cym si? bezpo?rednio z j?drem oraz g?ównymi bibliotekami systemowymi. Opisany zosta? tu sposób dzia?ania standardowych i zaawansowanych interfejsów zdefiniowanych w Linuksie. Po lekturze napiszesz inteligentniejszy i szybszy kod, który dzia?a we wszystkich dystrybucjach Linuksa oraz na wszystkich rodzajach sprz?tu. Nauczysz si? budowa? poprawne oprogramowanie i maksymalnie je wykorzystywa?.Programowanie systemoweBiblioteka j?zyka CKompilator j?zyka CInterfejs odpytywania zdarze?Zarz?dzanie procesami i pami?ci?U?ytkownicy i grupyOgraniczenia zasobów systemowychZarz?dzanie plikami i katalogamiIdentyfikatory sygna?ówStruktury danych reprezentuj?ce czasKonwersje czasu Poznaj i ujarzmij pot?g? Linuksa!

Linux. Programowanie systemowe. Wydanie II

by Robert Love

Przewodnik po j?drze sytemu Linux!J?dro systemu Linux to jeden z najwi?kszych projektów rozwijanych przez ogromn? spo?eczno??. Setki wolontariuszy dniami i nocami rozwijaj? najwa?niejszy element tego systemu operacyjnego. I robi? to naprawd? skutecznie! Ka?de kolejne wydanie Linuksa zawiera dziesi?tki nowinek oraz ulepsze? - jest coraz szybsze, bezpieczniejsze i po prostu lepsze. Jednak pocz?tkuj?cy programi?ci mog? mie? problemy z wykorzystaniem us?ug dostarczanych przez kernel. Masz obawy, ?e nie odnajdziesz si? w g?szczu mo?liwo?ci wspó?czesnego j?dra systemu Linux?Ta ksi??ka rozwieje je w mig. Jest to wyj?tkowa pozycja na rynku wydawniczym, zg??biaj?ca w?a?nie te tajemnice. W trakcie lektury nauczysz si? tworzy? niskopoziomowe oprogramowanie, które b?dzie si? komunikowa?o bezpo?rednio z j?drem systemu. Operacje wej?cia i wyj?cia, strumienie, zdarzenia, procesy to tylko cz??? elementów, które b?yskawicznie opanujesz. Ponadto nauczysz si? zarz?dza? katalogami i plikami oraz poznasz koncepcj? sygna?ów. Ksi??ka ta jest niezast?pionym ?ród?em informacji dla wszystkich programistów pracuj?cych z j?drem Linuksa. Docenisz t? lektur?!Poznaj:metody zarz?dzania procesamizastosowanie sygna?ówzaawansowane interfejsy wej?cia i wyj?ciaj?dro systemu od podszewki Poznaj j?dro systemu od podszewki!Robert Love - od wielu lat jest u?ytkownikiem i wspó?twórc? systemu Linux. Rozwija ?rodowisko graficzne GNOME oraz j?dro systemu. Pracuje jako projektant oprogramowania w firmie Google, by? te? cz?onkiem zespo?u projektuj?cego system operacyjny Android. Jest autorem licznych ksi??ek po?wi?conych programowaniu w systemie Linux.

Linux System Programming: Talking Directly to the Kernel and C Library

by Robert Love

This book is about writing software that makes the most effective use of the system you're running on -- code that interfaces directly with the kernel and core system libraries, including the shell, text editor, compiler, debugger, core utilities, and system daemons. The majority of both Unix and Linux code is still written at the system level, and Linux System Programming focuses on everything above the kernel, where applications such as Apache, bash, cp, vim, Emacs, gcc, gdb, glibc, ls, mv, and X exist. Written primarily for engineers looking to program (better) at the low level, this book is an ideal teaching tool for any programmer. Even with the trend toward high-level development, either through web software (such as PHP) or managed code (C#), someone still has to write the PHP interpreter and the C# virtual machine. Linux System Programming gives you an understanding of core internals that makes for better code, no matter where it appears in the stack. Debugging high-level code often requires you to understand the system calls and kernel behavior of your operating system, too. Key topics include: An overview of Linux, the kernel, the C library, and the C compiler Reading from and writing to files, along with other basic file I/O operations, including how the Linux kernel implements and manages file I/O Buffer size management, including the Standard I/O library Advanced I/O interfaces, memory mappings, and optimization techniques The family of system calls for basic process management Advanced process management, including real-time processes File and directories-creating, moving, copying, deleting, and managing them Memory management -- interfaces for allocating memory, managing the memory you have, and optimizing your memory access Signals and their role on a Unix system, plus basic and advanced signal interfaces Time, sleeping, and clock management, starting with the basics and continuing through POSIX clocks and high resolution timers With Linux System Programming, you will be able to take an in-depth look at Linux from both a theoretical and an applied perspective as you cover a wide range of programming topics.

The C# Type System

by Steve Love

Harness the power of the C# type system to write programs that are clearer, simpler, and more efficient.The type system is the foundation upon which all C# programs are built. The C# Type System will show you how todefine and implement value types effectively, and write more performant and robust code. Real-world code examplesand test cases throughout will elevate your programming with C# and show you how best to implement the principlesyou&’re learning.Among the core aspects of working with the type system, you&’ll learn:• How user-defined value types, and even simple types, can enhance your code&’s readability• How reference and value types differ within C#• How method parameters and arguments relate to reference and value types• How differences in copy semantics between value and reference types affect a program&’s behavior• How the different methods of value comparisons for equality work behind the scenes• The unique characteristics and roles of various types in an application, especially how value types go beyond meredata storage• Why inheritance isn&’t optimal for value types• How to measure and evaluate the performance of an app&’s use of different data typesWhether you&’re a novice or seasoned programmer, you&’ll find The C# Type System indispensable in your efforts to turngood code into great.

Efficient R Programming: A Practical Guide to Smarter Programming

by Robin Lovelace Colin Gillespie

There are many excellent R resources for visualization, data science, and package development. Hundreds of scattered vignettes, web pages, and forums explain how to use R in particular domains. But little has been written on how to simply make R work effectively--until now. This hands-on book teaches novices and experienced R users how to write efficient R code.Drawing on years of experience teaching R courses, authors Colin Gillespie and Robin Lovelace provide practical advice on a range of topics--from optimizing the set-up of RStudio to leveraging C++--that make this book a useful addition to any R user's bookshelf. Academics, business users, and programmers from a wide range of backgrounds stand to benefit from the guidance in Efficient R Programming.Get advice for setting up an R programming environmentExplore general programming concepts and R coding techniquesUnderstand the ingredients of an efficient R workflowLearn how to efficiently read and write data in RDive into data carpentry--the vital skill for cleaning raw dataOptimize your code with profiling, standard tricks, and other methodsDetermine your hardware capabilities for handling R computationMaximize the benefits of collaborative R programmingAccelerate your transition from R hacker to R programmer

Advanced AI Techniques and Applications in Bioinformatics (Smart and Intelligent Computing in Engineering)

by Loveleen Gaur, Arun Solanki, Samuel Fosso Wamba and Noor Zaman Jhanjhi

The advanced AI techniques are essential for resolving various problematic aspects emerging in the field of bioinformatics. This book covers the recent approaches in artificial intelligence and machine learning methods and their applications in Genome and Gene editing, cancer drug discovery classification, and the protein folding algorithms among others. Deep learning, which is widely used in image processing, is also applicable in bioinformatics as one of the most popular artificial intelligence approaches. The wide range of applications discussed in this book are an indispensable resource for computer scientists, engineers, biologists, mathematicians, physicians, and medical informaticists. Features: Focusses on the cross-disciplinary relation between computer science and biology and the role of machine learning methods in resolving complex problems in bioinformatics Provides a comprehensive and balanced blend of topics and applications using various advanced algorithms Presents cutting-edge research methodologies in the area of AI methods when applied to bioinformatics and innovative solutions Discusses the AI/ML techniques, their use, and their potential for use in common and future bioinformatics applications Includes recent achievements in AI and bioinformatics contributed by a global team of researchers

Native Advertising: The Essential Guide

by Dale Lovell

Native advertising: paid-for media that looks and behaves like the content around it. It affects us all. If you own a smartphone, use social media or read content online, you will have been exposed to it - often without realizing. Influenced by digital trends such as mobile advertising, programmatic advertising, ad-blocking, fake news and artificial intelligence, native advertising is a multibillion-dollar industry. It is central to the digital success of many leading brands and companies.This comprehensive study by one of the industry's foremost authorities explores the rise of this exhilarating new channel - its impact on the digital media space, and what marketers and businesses need to know about it. This book explores the future of digital advertising and explains why its growth is inevitable, using real-life examples and interviews from marketing leaders around the world and a range of case studies including The New York Times and The Independent.Native Advertising goes beyond sponsored posts on Facebook, promoted tweets and BuzzFeed branded articles. It looks at the heart of the matter: audience, budget, content and success measurement. It is full of first-hand advice for any marketer wanting to make the most of digital innovation.

The Curve

by Nicholas Lovell

It's the ultimate business question of our time: How do real companies make money when customers expect (and often get) products for free? There are millions of potential customers in the world. Most of them won't pay anything for your product. But some will pay almost anything. The challenge is to find the latter without wasting time and money on the former. In The Curve, Nicholas Lovell weaves together stories from disparate industries to show how smart companies are solving this puzzle. From video games to pop music to model trains, the Internet helps businesses forge direct relationships with a vast global audience by building communities and offering bespoke products and experiences. In many cases, businesses can win by sharing their product (or a version of their product) for free, allowing it to spread as widely as possible. Eventually, a huge number of freeloaders spread the word to the superfans who value that product the most. And a small number of superfans will love a product so much that they will spend substantial sums of money on it--given the chance. These high-value customers are enough to fuel a profitable business. For example: Nine Inch Nails front man Trent Reznor gave away his album for free to find the 2,500 hardcore fans who wanted the $300 limited ultradeluxe edition. Bigpoint, an independent game developer, released three adventure games to 130 million users--and made 80 percent of its $80 million revenue from just 23,000 users, who spent money to upgrade their game-playing arsenal. King Arthur Flour shares useful recipes and tips on its Web site, enchanting a cult of devoted bakers, many of whom happily travel to its Vermont headquarters for expensive specialty baking classes. This approach doesn't apply just to digital products anymore. With the advent of 3D printing, customization of physical goods is easier and cheap, and companies can truly tailor their offerings to their customers. A doll company can personalize everything from hair color to eye shape, and automakers and technicians can create laser-scanned replacement parts for classic cars. Although the potential for piracy will spread to industries that believed they were immune to such disruption, businesses have an opportunity to make money in this new paradigm by offering variety, complexity, and flexibility at little to no extra cost. What Lovell calls the Curve is a ranking of your company's potential customers from those most likely to least likely to pay for your product or service. It charts their interest against the amount they are prepared to spend--be it nothing at all or thousands of dollars. The curve itself separates your revenue opportunity (willing big spenders, your superfans) on the left from your marketing opportunity (freeloaders, whose only acceptable price point is $0) on the right. The area under the curve is the total amount of money you might be able to get from your customers or fans. Lovell offers a strategy to draw more people into your orbit than was possible when physical costs limited your ability to expand. The Curve heralds a new era of creativity and business freedom.

The Pyramid of Game Design: Designing, Producing and Launching Service Games

by Nicholas Lovell

Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques from game makers. <P><P>In The Pyramid of Game Design, Nicholas Lovell identifies and explains the frameworks and techniques you need to deliver fun, profitable games. Using examples of games ranging from modern free-to-play titles to the earliest arcade games, via PC strategy and traditional boxed titles, Lovell shows how game development has evolved, and provides game makers with the tools to evolve with it. <P><P>Lovell shows how service games require all the skills of product game development, and more. He provides a toolset for game makers of all varieties to create fun, profitable games. Filled with practical advice, memorable anecdotes and a wealth of game knowledge, the Pyramid of Game Design is a must-read for all game developers. <P><P>Key Features <li>Harness the Base, Retention and Superfan Layers to create a powerful Core Loop. <li>Design the player Session to keep players playing while being respectful of their time. <li>Accept that there are few fixed rules: just trade-offs with consequences. <li>Adopt Agile and Lean techniques to "learn what you need you learn" quickly. <li>Use analytics, paired with design skills and player feedback, to improve the fun, engagement and profitability of your games. <li>Adapt your marketing techniques to the reality of the service game era. <li>Consider the ethics of game design in a rapidly changing world.

Novacene: The Coming Age of Hyperintelligence

by James Lovelock Bryan Appleyard

James Lovelock, creator of the Gaia hypothesis and the greatest environmental thinker of our time, has produced an astounding new theory about the future of life on Earth. He argues that the Anthropocene--the age in which humans acquired planetary-scale technologies--is, after 300 years, coming to an end. A new age--the Novacene--has already begun. In the Novacene, new beings will emerge from existing artificial intelligence systems. They will think 10,000 times faster than we do and they will regard us as we now regard plants. But this will not be the cruel, violent machine takeover of the planet imagined by science fiction. These hyperintelligent beings will be as dependent on the health of the planet as we are. They will need the planetary cooling system of Gaia to defend them from the increasing heat of the sun as much as we do. And Gaia depends on organic life. We will be partners in this project. It is crucial, Lovelock argues, that the intelligence of Earth survives and prospers. He does not think there are intelligent aliens, so we are the only beings capable of understanding the cosmos. Perhaps, he speculates, the Novacene could even be the beginning of a process that will finally lead to intelligence suffusing the entire cosmos. At the age of 100, James Lovelock has produced the most important and compelling work of his life. James Lovelock is the originator of the Gaia hypothesis (now Gaia theory). His many books on the subject include Gaia: A New Look at Life on Earth, The Revenge of Gaia, The Vanishing Face of Gaia, and A Rough Ride to the Future. The author of more than 200 scientific papers, he was elected a Fellow of the Royal Society in 1974."

Elementary Logic

by Robert Lover

The ability to reason correctly is critical to most aspects of computer science and to software development in particular. This book teaches readers how to better reason about software development, to communicate reasoning, to distinguish between good and bad reasoning, and to read professional literature that presumes knowledge of elementary logic. The reader's knowledge and understanding can be assessed through numerous examples and exercises. This book provides a reader-friendly foundation to logic and offers valuable insight into the topic, thereby serving as a helpful reference for practitioners, as well as students studying software development.

Social Media Metrics Secrets

by John Lovett

Invaluable advice on analyzing and measuring the effects of social mediaDo you wish you could sit down with an expert to figure out whether or not your social media initiatives are working? With Social Media Metrics Secrets, you can! Expert John Lovett taps into his years of training and experience to reveal tips, tricks, and advice on how to analyze and measure the effects of social media and gauge the success of your initiatives. He uses mini case studies to demonstrate how to manage social operations with process and technology by applying key performance indicators, and assessing the business value of social media.Highlights how social media can impact all aspects of your business and transform the way you quantify successful interactions with customers Shares innovative techniques for managing the massive volume of social analytics data by putting data to work in ways that contribute to your organizational goals Details techniques for adopting a Social Analytics Framework for understanding evolving consumer behavior necessary to compete in a socially networked future Written in a conversational tone, Social Media Metrics Secrets goes behind the scenes to present you with unbeatable advice and unparalleled insight into social media metrics.

Mobile Context Awareness

by Tom Lovett Eamonn O'Neill

Mobile context-awareness is a popular research trend in the field of ubiquitous computing. Advances in mobile device sensory hardware and the rise of 'virtual' sensors such as web application programming interfaces (APIs) mean that the mobile user is exposed to a vast range of data that can be used for new advanced applications. Mobile Context Awareness presents work from industrial and academic researchers, focusing on novel methods of context acquisition in the mobile environment - particularly through the use of physical and virtual sensors - along with research into new applications utilising this context. In addition, the book provides insights into the technical and usability challenges involved in mobile context-awareness, as well as observations on current and future trends in the field.

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