Browse Results

Showing 29,551 through 29,575 of 53,290 results

HTML5 Pocket Reference: Quick, Comprehensive, Indispensable

by Jennifer Niederst Robbins

Need help finding the right HTML5 element or attribute for your web page or application? HTML5 Pocket Reference is the classic reference that web designers and developers have been keeping close at hand for more than thirteen years. This fifth edition has been updated to reflect the current state of HTML5, including the HTML5 Candidate Recommendation, the emerging HTML5.1 Working Draft, and the living WHATWG standard. Features include: An alphabetical listing of every element and attribute in HTML5, HTML5.1, and the WHATWG living standard Descriptions, markup examples, content categories, content models, and start- and end-tag requirements for every element At-a-glance notes indicating the differences between the HTML5 specifications and HTML 4.01 Useful charts of special characters An overview of HTML5 APIs If you're an experienced web designer or developer who needs a quick resource for working with established web standards, this handy book is indispensable.

HTML5. Nieoficjalny podr?cznik. Wydanie II

by Matthew MacDonald

Przewodnik po tajnikach HTML5!HTML5 na dobre zadomowi? si? w sieci. Z jego dobrodziejstw gar?ciami czerpi? projektanci witryn — i zaskakuj? u?ytkowników coraz bardziej pomys?owymi aplikacjami. HTML5 zapewnia zaawansowan? integracj? ze ?rodowiskiem przegl?darki internetowej, us?ugi geolokalizacyjne oraz doskona?e wsparcie dla materia?ów multimedialnych czy aplikacji offline. Jeszcze ca?kiem niedawno nikt nie marzy? o rzeczach, na jakie obecnie ten j?zyk programowania pozwala twórcom stron!Ksi??ka, któr? trzymasz w r?kach, nale?y do cenionej serii „Nieoficjalny podr?cznik”. Jej kolejne wydanie zosta?o poprawione, zaktualizowane i rozszerzone o mnóstwo nowych informacji. Dzi?ki tej publikacji nie musisz odkrywa? tajników HTML5 na w?asn? r?k?. Liczne przyk?ady oraz szczegó?owe omówienie najró?niejszych zagadnie? sprawi?, ?e w mig opanujesz niuanse tego j?zyka. W trakcie lektury dowiesz si?, jak wykorzysta? nowy element canvas i jak bez trudu zlokalizowa? u?ytkownika, oraz zobaczysz, jak przechowa? kluczowe dane w bazie przegl?darki. Si?gnij po t? ksi??k? i przekonaj si?, jakie mo?liwo?ci daje Ci HTML5!HTML5 to: wsparcie dla plików multimedialnych us?ugi geolokalizacyjne wygodne przechowywanie danych aplikacje offline standard nowoczesnej sieci InternetPoznaj mo?liwo?ci HTML5 i zacznij korzysta? z nich ju? dzi?!

HTML5. Nieoficjalny podr?cznik

by Matthew MacDonald

Poznaj mo?liwo?ci HTML5!HTML5 to co? wi?cej ni? j?zyk s?u??cy do tworzenia stron WWW — to zbiór kilkunastu niezale?nych standardów sieciowych pod jednym wspólnym szyldem. Z rozmachem wkracza do codziennego ?ycia projektantów stron internetowych. Jego nowe mo?liwo?ci naprawd? robi? wra?enie: obejmuj? ?cis?? integracj? ze ?rodowiskiem przegl?darki internetowej, us?ugi geolokalizacyjne, doskona?e wsparcie dla multimediów i aplikacji offline. Jeszcze niedawno takie mo?liwo?ci nie ?ni?y si? ?adnym webmasterom, a dzi? s? w zasi?gu ka?dego!Dzi?ki kolejnej ksi??ce z serii "Nieoficjalny podr?cznik" nie musisz odkrywa? tajników HTML5 na w?asn? r?k?. Znajdziesz tu wszystkie istotne informacje, dzi?ki którym b?yskawicznie zaczniesz korzysta? z dobrodziejstw HTML5. W trakcie lektury nauczysz si? dynamicznie rysowa? elementy, u?ywa? geolokalizacji oraz przechowywa? dane u?ytkowników w lokalnych magazynach danych. Ponadto poznasz nowe znaczniki oraz ich przeznaczenie. HTML5 to przysz?o?? sieci, dlatego ju? dzi? warto pozna? jego mo?liwo?ci!HTML5 to:wsparcie dla plików multimedialnychus?ugi geolokalizacyjnewygodne przechowywanie danychaplikacje offlinestandard nowoczesnej sieci Internet!Sprawd?, jak b?dzie wygl?da? sie? jutra, i zacznij korzysta? z tego ju? dzi?!

HTML5 Multimedia Development Cookbook

by Dale Cruse Lee Jordan

Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. Web developers who value the need to stay ahead of the game. This cookbook will give you the edge with practical recipes for wielding this new technology immediately.

HTML5 Mobile Development Cookbook

by Shi Chuan

The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Developers keen to create HTML5 mobile websites that are fast and responsive across a whole range of mobile devices.

HTML5 Media

by Shelley Powers

If you're a web developer or designer familiar with CSS and JavaScript, this tightly focused introduction shows you how to add HTML5 media elements to your web pages, and how to provide custom controls for letting web visitors interact with the content. You'll also learn how to provide subtitles and captions, using file formats that work in browsers now. This book includes code samples and downloadable examples to help you take full advantage of audio and video in your web pages. Ensure your audio or video works in all browsers that support HTML5 media elements Learn about widely supported media file codecs and containers Customize the appearance of media elements with CSS Build your own applications to work with and control media elements Apply video subtitles and closed captioning with SRT and WebVTT Use SVG filters with HTML5, and play videos in your Canvas applications Explore upcoming features, including support for multiple tracks and synchronized playback

HTML5, JavaScript, and jQuery 24-Hour Trainer

by Dane Cameron

Master web app development with hands-on practice and videodemonstration HTML5, JavaScript, and jQuery 24-Hour Trainer shows youhow to build real-world HTML5 apps -- both web-based andmobile -- in combination with JavaScript, jQuery, andCSS/CSS3. You'll learn progressively more advanced skills as youwork through the series of hands-on video lessons. Exercises andscreencasts walk you step-by-step through the process of buildingweb applications, and give you the opportunity to experiment andextend the examples to create your own working web app. You'll gaina solid understanding of the fundamental technologies, and developa skillset that fully exploits the functionality of web developmenttools.Although HTML5 is at the forefront of web development, it existswithin an ecosystem that also includes CSS/CSS3, JavaScript, andJavaScript libraries like jQuery. Building robust, functional webapplications requires a clear understanding of these technologies,and more importantly, the manner in which they fit together. Thisis your step-by-step guide to building web apps, with a hands-onapproach that helps you learn by doing.Master the fundamentals of HTML and HTML5Explore multimedia capabilities and CSS3Integrate offline data storage, background processes, and otherAPIsAdapt web applications for mobile phones and tabletsWhether you're looking for a quick refresher or a first-timelesson, HTML5, JavaScript, and jQuery 24-Hour Trainer willquickly get you up to speed.

HTML5 iPhone Web Application Development

by Alvin Crespo

Presented in an easy to follow, step by step tutorial format, this is your guide to web application development for the iOS Safari.This book was meant for you! From the beginner developer to chief technology officer, this book aims to make you an expert in the field of web application development for iOS Safari. Familiarity with HTML, CSS and JavaScript are greatly encouraged but if you're looking to dive right in and find solutions to everyday problems and more, then this book is for you.

HTML5 in Easy Steps

by Mike Mcgrath

Without doubt HTML5 is the future of the web and HTML5 in easy steps demonstrates all you can achieve NOW in the latest browsers - all described in easy to follow steps.HTML5 in easy steps instructs you how to employ the latest development for web page design with HyperText Markup Language (HTML5). Modern web browsers have united to support exciting new features of the HTML5 standard that allows easy creation of stunning web pages and engaging interactive applications.HTML5 in easy steps contains examples and screenshots that illustrate each feature of HTML5, describing how to incorporate meta information about a document within its 'head' section and how to add structured 'body' content. You'll learn how to create web pages to display text, images, lists, tables, hyperlinks, forms, audio, and video - and also how to write script instructions that draw and animate graphics on embedded 'canvas' areas. Each chapter builds your knowledge so by the end of the book you'll have gained a sound understanding of HTML5.HTML5 in easy steps has an easy-to-follow style that will appeal to anyone looking to create compelling web pages for the latest browsers. Ideal for programmers who need to quickly learn the latest HTML5 techniques,

HTML5 in Action

by Greg Wanish Joe Lennon Rob Crowther Ashton Blue

SummaryHTML5 in Action provides a complete introduction to web development using HTML5. You'll explore every aspect of the HTML5 specification through real-world examples and code samples. It's much more than just a specification reference, though. It lives up to the name HTML5 in Action by giving you the practical, hands-on guidance you'll need to use key features.About the TechnologyHTML5 is not a few new tags and features added to an old standard—it's the foundation of the modern web, enabling its interactive services, single-page UI, interactive games, and complex business applications. With support for standards-driven mobile app development, powerful features like local storage and WebSockets, superb audio and video APIs, and new layout options using CSS3, SVG, and Canvas, HTML5 has entered its prime time.About the BookHTML5 in Action provides a complete introduction to web development using HTML5. It explores the HTML5 specification through real-world examples and code samples. It earns the name "in Action" by giving you the practical, hands-on guidance you'll need to confidently build the sites and applications you—and your clients—have been wanting for years.This book concentrates on new HTML5 features and assumes you are familiar with standard HTML.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.What's InsideNew semantic elements and form input typesSingle-page application designCreating interactive graphicsMobile web appsAbout the AuthorsRob Crowther is a web developer and blogger and the author of Manning's Hello! HTML5 & CSS3. Joe Lennon is an enterprise mobile application developer. Ash Blue builds award-winning interactive projects. Greg Wanish is an independent web and eCommerce developer.Table of ContentsPART 1 INTRODUCTIONHTML5: from documents to applicationsPART 2 BROWSER-BASED APPSForm creation: input widgets, data binding, and data validationFile editing and management: rich formatting, file storage, drag and dropMessaging: communicating to and from scripts in HTML5Mobile applications: client storage and offline executionPART 3 INTERACTIVE GRAPHICS, MEDIA, AND GAMING2D Canvas: low-level, 2D graphics renderingSVG: responsive in-browser graphicsVideo and audio: playing media in the browser WebGL: 3D application developmentPlus 10 Appendixes

HTML5 Hacks

by Jeff Burtoft Jesse Cravens

With 90 detailed hacks, expert web developers Jesse Cravens and Jeff Burtoft demonstrate intriguing uses of HTML5-related technologies. Each recipe provides a clear explanation, screenshots, and complete code examples for specifications that include Canvas, SVG, CSS3, multimedia, data storage, web workers, WebSockets, and geolocation. You'll also find hacks for HTML5 markup elements and attributes that will give you a solid foundation for creative recipes that follow. The last chapter walks you through everything you need to know to get your HTML5 app off the ground, from Node.js to deploying your server to the cloud. Here are just a few of the hacks you'll find in this book: Make iOS-style card flips with CSS transforms and transitions Replace the background of your video with the Canvas tag Use Canvas to create high-res Retina Display-ready media Make elements on your page user-customizable with editable content Cache media resources locally with the filesystem API Reverse-geocode the location of your web app user Process image data with pixel manipulation in a dedicated web worker Push notifications to the browser with Server-Sent Events

HTML5 Graphing and Data Visualization Cookbook

by Ben Fhala

This cookbook is organized in a linear, progressive way allowing it to be read from start to finish, as well as to be used as a useful resource for specific tasks. The HTML5 examples and recipes will have you making dynamic, interactive, and animated charts and graphs in no time. You don't need to have a background in HTML5 or Canvas but you do need to have a basic understanding of how HTML works and know how to code in any language (preferably in JavaScript). In this book we will not explain how to learn to code but how to create projects and how to plan and execute them in the process.

HTML5 Geolocation: Bringing Location to Web Applications (Oreilly And Associate Ser.)

by Anthony T. Holdener III

Truly revolutionary: now you can write geolocation applications directly in the browser, rather than develop native apps for particular devices. This concise book demonstrates the W3C Geolocation API in action, with code and examples to help you build HTML5 apps using the "write once, deploy everywhere" model. Along the way, you get a crash course in geolocation, browser support, and ways to integrate the API with common geo tools like Google Maps. Learn how geo information is gathered from different sources, depending on the device Discover how coordinate systems work, including geodetic systems and datums Use the API to collect location information from a user's browser with JavaScript code Place geo information on a map using the Google Maps or ArcGIS JavaScript APIs Save geo data with databases, the Keyhole Markup Language, or the shapefile format Be familiar with several practical uses for geo data, such as geomarketing, geosocial, geotagging, and geo-applications

HTML5 Games Development by Example: Beginner’s Guide

by Makzan

Step-by-step example-driven tutorials to create several games from scratch. Each game comes with a specific learning topic in HTML5 or CSS3. This book is for web designers or game developers who want to build browser games with HTML5 and CSS3. You'll need some background with web development or other programming but no game development experience is necessary.

HTML5 Games: Novice to Ninja

by Earle Castledine

<p>This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. <p>More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. <p>What's inside? <p> <li>Learn the basics: game loops and input <li>Draw graphics on the screen using Canvas <li>Add amazing sound effects and music using the Web Audio API <li>Develop several fun games: a platformer, a shoot em up, a dungeon crawler, and a physics-based game <li>Create your own JavaScript game library <li>Jazz up your game up with "juice": screen shakes, particle effects, and more</li> </p>

HTML5 Games: Create Smash Hit Games in HTML5

by Earle Castledine

This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. What's inside? Learn the basics: game loops and inputDraw graphics on the screen using CanvasAdd amazing sound effects and music using the Web Audio APIDevelop several fun games: a platformer, a shoot ‘em up, a dungeon crawler, and a physics-based gameCreate your own JavaScript game libraryJazz up your game up with "juice": screen shakes, particle effects, and more

HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL

by Jacob Seidelin

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibility Generating level data Making iOS and Android web apps Taking your game offline Using Web Workers Persistent Game Data Drawing with Canvas Capturing player input Creating 3D graphics with WebGL Textures and lighting Sound with HTML5 Audio And more…

HTML5 Games

by Jacob Seidelin

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibilityGenerating level dataMaking iOS and Android web appsTaking your game offlineUsing Web WorkersPersistent Game DataDrawing with CanvasCapturing player inputCreating 3D graphics with WebGLTextures and lightingSound with HTML5 Audio And more...

HTML5 Game Programming with enchant.js

by Brandon Mcinnis Ryo Shimizu Hidekazu Furukawa Ryohei Fushimi Ryo Tanaka Kevin Kratzer

HTML5 Game Programming with enchant. js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant. js, it is ideally suited for game fans who have always wanted to make their own game but didn't know how. It begins with the foundations of game programming and goes on to introduce advanced topics like 3D. We live in an age where smartphones and tablets have made games more ubiquitous than ever. Based around HTML5, enchant. js is ideally suited for aspiring game programmers who have always been intimidated by code. Games written using enchant. js take only a few hours to write, and can be played in a browser, iOS, and Android devices, removing the stress of programming to focus on the fun. Discover the joy of game development with enchant. js. Provides a comprehensive, easy guide to game programming through enchant. js Gives aspiring game developers a tool to realize their ideas Introduces readers to the basics of HTML5 and JavaScript programming "

HTML5 Game Engines: App Development and Distribution

by Dan Nagle

This book is an introduction to development with HTML5 game engines, an in-depth look at some popular engines, downloadable example projects for each engine, and techniques on how to package and distribute the final app to all the major platforms.

HTML5 Game development with ImpactJS

by Davy Cielen Arno Meysman

HTML5 Game Development with ImpactJS is an insightful, friendly guide that will amaze users with its ease of use in game development. It consists of several informative yet simple instructions, which help develop and build your skill set and knowledge base.This book is for anyone with basic knowledge of JavaScript, CSS, and HTML. If you have the desire to build your own game for your website or an app store but have no idea how and where to begin, this book is for you.

HTML5 Game Development with GameMaker

by Jason Lee Elliott

The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

HTML5 Game Development Insights

by Colt Mcanlis Petter Lubbers Brandon Jones Duncan Tebbs Andrzej Manzur Sean Bennett Florian D'Erfurth Bruno Garcia Shun Lin Ivan Popelyshev Jason Gauci Jon Howard Ian Ballantyne Jesse Freeman Takuo Kihira Tyler Smith Don Olmstead John Mccutchan Chad Austin Andres Pagella

HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately. What you'll learn From The Trenches tips, hacks, and advice on HTML5 game development Best practices for building Mobile HTML5 games Actionable advice and code for both professional and novicesWho this book is for HTML5 Game Development Insights is for the game developer looking to improve their development process at all stages of the game development pipeline; The nuggets of awesome in this book are applicable both to the hobbyist, trying to track down a performance bug in rendering, and the professional, who is looking to speed up loading time by re-packing their artist-generated images. With this book, it s like looking over the shoulder of the top HTML5 game developers Table of ContentsPART 11. JavaScript is Not the Language You Think it is 2. Optimal Asset Loading3. Performance JavaScript4. Efficient JavaScript Data StructuresPART 25. Faster Canvas Picking6. Autotiles7. Leveraging Flash for HTML58. Applying Performance Improvement Techniques Used in Old-School Videogames9. Optimizing WebGL Usage10. Playing Around with the Gamepad APIPART 311. Introduction to WebSockets 12. Multiplayer Real-time NetworkingPART 413. Responsive Game Design: Letting Game Mechanics and Controller Inputs Flow with Your Layout14. Making a Game That Works on Both Mobile and Desktop 15. Better Than Native: 60fps Fullscreen on Mobile16. Creating Mobile Web Games with Canvas 2D API17. Faster Map RenderingPART 518. Writing C++ on the Web with Emscripten19. Making HTML5 Games with TypeScript20. Best Practices When Implementing the Main LoopPART 621. Using Crunch for Super-compressed WebGL Textures22. Building a 2D Map Editor in HTML523. Building Automated Workflows With NodeJS and Grunt24. Build a Game with Cocos2d-html5 Library"

HTML5 Game Development HOTSHOT

by Makzan

With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.

HTML5 Game Development from the Ground Up with Construct 2

by Roberto Dillon

Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. It also covers the foundational knowledge of game analysis and design. Sample Construct 2 project files for the games designed in the book are available on the author's website.

Refine Search

Showing 29,551 through 29,575 of 53,290 results