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Clojure High Performance Programming - Second Edition

by Shantanu Kumar

Become an expert at writing fast and high performant code in Clojure 1.7.0 About This Book * Enhance code performance by using appropriate Clojure features * Improve the efficiency of applications and plan their deployment * A hands-on guide to designing Clojure programs to get the best performance Who This Book Is For This book is intended for intermediate Clojure developers who are looking to get a good grip on achieving optimum performance. Having a basic knowledge of Java would be helpful. What You Will Learn * Identify performance issues in Clojure programs using different profiling tools * Master techniques to achieve numerical performance in Clojure * Use Criterium library to measure latency of Clojure expressions * Exploit Java features in Clojure code to enhance performance * Avoid reflection and boxing with type hints * Understand Clojure's concurrency and state-management primitives in depth * Measure and monitor performance, and understand optimization techniques In Detail Clojure treats code as data and has a macro system. It focuses on programming with immutable values and explicit progression-of-time constructs, which are intended to facilitate the development of more robust programs, particularly multithreaded ones. It is built with performance, pragmatism, and simplicity in mind. Like most general purpose languages, various Clojure features have different performance characteristics that one should know in order to write high performance code. This book shows you how to evaluate the performance implications of various Clojure abstractions, discover their underpinnings, and apply the right approach for optimum performance in real-world programs. It starts by helping you classify various use cases and the need for them with respect to performance and analysis of various performance aspects. You will also learn the performance vocabulary that experts use throughout the world and discover various Clojure data structures, abstractions, and their performance characteristics. Further, the book will guide you through enhancing performance by using Java interoperability and JVM-specific features from Clojure. It also highlights the importance of using the right concurrent data structure and Java concurrency abstractions. This book also sheds light on performance metrics for measuring, how to measure, and how to visualize and monitor the collected data. At the end of the book, you will learn to run a performance profiler, identify bottlenecks, tune performance, and refactor code to get a better performance. Style and approach An easy-to-follow guide full of real-world examples and self-sufficient code snippets that will help you get your hands dirty with high performance programming with Clojure.

Clojure Reactive Programming

by Leonardo Borges

If you are a Clojure developer who is interested in using Reactive Programming to build asynchronous and concurrent applications, this book is for you. Knowledge of Clojure and Leiningen is required. Basic understanding of ClojureScript will be helpful for the web chapters, although it is not strictly necessary.

Clojure Reactive Programming

by Leonardo Borges

<P><P>Key Features <P><P>Learn how to leverage the features of functional reactive programming using Clojure <P><P>Create dataflow-based systems that are the building blocks of reactive programming <P><P>Learn different Functional Reactive Programming frameworks and techniques by implementing real-world examples <P><P>Book Description <P><P>Reactive Programming (RP) is central to many concurrent systems. It endeavors to make the process of developing highly-concurrent, event-driven, and asynchronous applications simpler and less error-prone. RP comes in many flavors and we will look at some of them in this book. <P><P>Clojure Reactive Programming is a practical guide aimed at exploring RP. It starts by describing Functional Reactive Programming (FRP) and its formulations, as well as how it inspired Compositional Event Systems (CES). <P><P>It also presents several examples of Reactive applications implemented in different frameworks, allowing you to develop an understanding of the subject as well as learn how to develop your ability to work with time-varying values. By the end of the book, you will be equipped to solve real-world problems and have a clear understanding of when and how you should use different the approaches that are shown in the book. <P><P>What you will learn <P><P>Understand the key abstractions of Functional Reactive Programming (FRP) and Compositional Event Systems (CES) <P><P>Discover how to think in terms of time-varying values and event streams <P><P>Create, compose, and transform Observable sequences with Reactive Extensions <P><P>Create a CES framework from scratch using core.async as its foundation <P><P>Build a simple ClojureScript game using Reagi <P><P>Integrate Om and RxJS in a web application <P><P>Implement a reactive API to Amazon Web Services <P><P>Discover approaches to backpressure and error handling <P><P>Get to grips with futures and learn where they fit in

Clojure Web Development Essentials

by Ryan Baldwin

This book is for anyone who's worked with Clojure and wants to use it to start developing applications for the Web. Experience or familiarity with basic Clojure syntax is a must, and exposure to Leiningen (or other similar build tools such as Maven) would be helpful.

Close Up Photography in Nature

by John and Gerlach

Capturing the grandeur of landscapes or mood of a certain natural light is challenging but often the simple details of a texture or color evade photographers most of all. In Close Up Photography in Nature, best-selling authors and nature photography pros, John and Barbara Gerlach, share the tips and techniques necessary to successfully photograph the beauty all around you. The Gerlachs are celebrated teachers who understand a photographer's mind so they begin this book with a brief overview of the fundamentals before delving into some of the more advanced and unique challenges of close up photography. Topics covered include: advanced flash techniques specific for close up shooting, as well as a discussion on focus stacking strategies and tilt-shift lenses for getting maximum depth-of-field. The Gerlachs also discuss their strategy of mixing flash with natural light when shooting close up, which opens up all sorts of photographic possibilities – opening up shadows, creating shadows, separating the subject from the background, reducing contrast between the subject and the background, improving the color rendition, shooting sharper images, and much more. This book will change the way you see the world as well as the way you share it through your work! the world through your work!

Clothes Minded

by Nancy Zhang Chloe Taylor

Zoey always tries to keep an open mind about clothes. Can she do the same for people, too? Includes "Sew Zoey" blog posts and fashion illustrations.In the eleventh book in the Sew Zoey series, Zoey Webber thinks she's helping when she gives advice to a boy who has a crush on her best friend Kate. Zoey tells him to wear a soccer jersey from Kate's favorite team, assuming that Kate will like him better if he's into sports. Kate finds out and feels betrayed that Zoey thinks she is so closed-minded. Meanwhile, Zoey helps her new friend Sean start a fashion club at school, promising to allow anyone to join. But when someone unexpected shows up to the first club meeting, Zoey struggles to stay true to her ideals and keep her focus on the clothes. Could Zoey be the one who is closed-minded, after all?

Cloud Computing: 5th International Conference, CloudComp 2014, Guilin, China, October 19-21, 2014, Revised Selected Papers (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering #142)

by Min Chen Victor C.M. Leung Roy Xiaorong Lai Jiafu Wan

This book constitutes the thoroughly refereed post conference proceedings of the 5th International Conference on Cloud Computing, CloudComp 2014, held in Guilin, China, in October 2014. The 25 revised full papers were carefully reviewed and selected from 72 submissions and cover topics such as mobile cloud computing, services, applications, IoT on cloud, architectures and big data, cloud-assisted pervasive computing and services, management and virtualization for cloud, cloud security.

Cloud Computing als neue Herausforderung für Management und IT (essentials)

by Gerald Münzl Michael Pauly Martin Reti

Cloud Computing wird von nahezu allen führenden Analysten als einer der Top-5-IT-Trends gesehen, der gegenwärtig aus der Hype-Phase in den Status der praktischen betrieblichen Umsetzung übergeht. Inzwischen wird nicht mehr diskutiert, ob Cloud Computing überhaupt eine praktikable Möglichkeit des IT-Sourcing ist, sondern vielmehr, wie diese Möglichkeit sich sicher und mit hohem Nutzen für Firmen einsetzen lässt. Es wird aufgezeigt, wo die Vorteile aber auch die Stolpersteine liegen und welche prinzipiellen Lösungen es gibt, um die Chancen zu realisieren und Risiken möglichst zu umgehen.

Cloud Computing and Big Data: Second International Conference, CloudCom-Asia 2015, Huangshan, China, June 17-19, 2015, Revised Selected Papers (Lecture Notes in Computer Science #9106)

by Weizhong Qiang Xianghan Zheng Ching-Hsien Hsu

This book constitutes the refereed proceedings of theSecond International Conference on Cloud Computing and Big Data, CloudCom-Asia2015, held in Huangshan, China, in June 2015. The 29 full papers and two keynote speeches werecarefully reviewed and selected from 106 submissions. The papers are organizedin topical sections on cloud architecture; applications; big data and socialnetwork; security and privacy.

Cloud Computing and Security: First International Conference, ICCCS 2015, Nanjing, China, August 13-15, 2015. Revised Selected Papers (Lecture Notes in Computer Science #9483)

by Jian Wang Zhiqiu Huang Xingming Sun Junzhou Luo

This book constitutes the proceedings of the International Conference on Cloud Computing and Security (ICCCS 2015) will be held on August 13-15, 2015 in Nanjing, China. The objective of ICCCS 2015 is to provide a forum for researchers, academicians, engineers, industrial professionals, students and government officials involved in the general areas of information security and cloud computing.

Cloud Computing and Services Science: 6th International Conference, CLOSER 2016, Rome, Italy, April 23-25, 2016, Revised Selected Papers (Communications in Computer and Information Science #740)

by Markus Helfert Donald Ferguson Jorge Cardoso Victor Méndez Muñoz

Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 This book constitutes the thoroughly refereed proceedings of the 4th International Conference on Cloud Computing and Services Science, CLOSER 2014, held in Barcelona, Spain, in April 2014. The 14 papers presented were selected from 127 paper submissions. The papers focus on the following topics: cloud computing fundamentals; services science foundations for cloud computing; cloud computing platforms and applications; cloud computing enabling technologies; and mobile cloud computing services. /* Style Definitions */ table. MsoNormalTable {{mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5. 4pt 0in 5. 4pt; mso-para-margin:0in; mso-para-margin-bottom:. 0001pt; mso-pagination:widow-orphan; font-size:11. 0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}} ntStyles> e"/>

Cloud Computing and Services Sciences: International Conference in Cloud Computing and Services Sciences, CLOSER 2014 Barcelona Spain, April 3–5, 2014 Revised Selected Papers (Communications in Computer and Information Science #512)

by Markus Helfert Frédéric Desprez Donald Ferguson Frank Leymann Víctor Méndez Muñoz

This book constitutes the thoroughly refereed proceedings of the 4th International Conference on Cloud Computing and Services Science, CLOSER 2014, held in Barcelona, Spain, in April 2014. The 14 papers presented were selected from 127 paper submissions. The papers focus on the following topics: cloud computing fundamentals; services science foundations for cloud computing; cloud computing platforms and applications; cloud computing enabling technologies; and mobile cloud computing services.

Cloud Computing with e-Science Applications

by Olivier Terzo Lorenzo Mossucca

The amount of data in everyday life has been exploding. This data increase has been especially significant in scientific fields, where substantial amounts of data must be captured, communicated, aggregated, stored, and analyzed. Cloud Computing with e-Science Applications explains how cloud computing can improve data management in data-heavy fields such as bioinformatics, earth science, and computer science. The book begins with an overview of cloud models supplied by the National Institute of Standards and Technology (NIST), and then: Discusses the challenges imposed by big data on scientific data infrastructures, including security and trust issues Covers vulnerabilities such as data theft or loss, privacy concerns, infected applications, threats in virtualization, and cross-virtual machine attack Describes the implementation of workflows in clouds, proposing an architecture composed of two layers—platform and application Details infrastructure-as-a-service (IaaS), platform-as-a-service (PaaS), and software-as-a-service (SaaS) solutions based on public, private, and hybrid cloud computing models Demonstrates how cloud computing aids in resource control, vertical and horizontal scalability, interoperability, and adaptive scheduling Featuring significant contributions from research centers, universities, and industries worldwide, Cloud Computing with e-Science Applications presents innovative cloud migration methodologies applicable to a variety of fields where large data sets are produced. The book provides the scientific community with an essential reference for moving applications to the cloud.

Cloud Networking for Big Data (Wireless Networks)

by Song Guo Deze Zeng Lin Gu

This book introduces two basic big data processing paradigms for batch data and streaming data. Representative programming frameworks are also presented, as well as software defined networking (SDN) and network function virtualization (NFV) technologies as key cloud networking technologies. The authors illustrate that SDN and NFV can be applied to benefit the big data processing by proposing a cloud networking framework. Based on the framework, two case studies examine how to improve the cost efficiency of big data processing. Cloud Networking for Big Data targets professionals and researchers working in big data, networks, wireless communications and information technology. Advanced-level students studying computer science and electrical engineering will also find this book valuable as a study guide.

Cloud Portability and Interoperability: Issues and Current Trends (SpringerBriefs in Computer Science)

by Antonio Esposito Beniamino Di Martino Giuseppina Cretella

This book offers readers a quick, comprehensive and up-to-date overview of the most important methodologies, technologies, APIs and standards related to the portability and interoperability of cloud applications and services, illustrated by a number of use cases representing a variety of interoperability and portability scenarios. The lack of portability and interoperability between cloud platforms at different service levels is the main issue affecting cloud-based services today. The brokering, negotiation, management, monitoring and reconfiguration of cloud resources are challenging tasks for developers and users of cloud applications due to the different business models associated with resource consumption, and to the variety of services and features offered by different cloud providers. In chapter 1 the concepts of cloud portability and interoperability are introduced, together with the issues and limitations arising when such features are lacking or ignored. Subsequently, chapter 2 provides an overview of the state-of-the-art methodologies and technologies that are currently used or being explored to enable cloud portability and interoperability. Chapter 3 illustrates the main cross-platform cloud APIs and how they can solve interoperability and portability issues. In turn, chapter 4 presents a set of ready-to-use solutions which, either because of their broad-scale use in cloud computing scenarios or because they utilize established or emerging standards, play a fundamental part in providing interoperable and portable solutions. Lastly, chapter 5 presents an overview of emerging standards for cloud Interoperability and portability. Researchers and developers of cloud-based services will find here a brief survey of the relevant methodologies, APIs and standards, illustrated by case studies and complemented by an extensive reference list for more detailed descriptions of every topic covered.

Cloud-Service-Zertifizierung: Ein Rahmenwerk und Kriterienkatalog zur Zertifizierung von Cloud-Services

by Stephan Schneider Ali Sunyaev

Die Auslagerung von Services in die Cloud ist mit Risiken verbunden. Dieses Buch liefert ein Rahmenwerk zur Zertifizierung von Services in der Cloud. Herzstück dabei ist ein umfangreicher Kriterienkatalog zum Assessment von Cloud-Services. Dabei wendet sich das Buch an Cloud-Service-Anwender und unterstützt bei der Bewertung, dem Vergleich und der Auswahl von Angeboten. Gerade in kritischen Bereichen wie Sicherheit, Verfügbarkeit und Vertragsfragen unterstützt der Katalog bei der Definition von eigenen Anforderungen. Das Buch eignet sich jedoch auch für Cloud-Service-Anbieter, die es zum Self-Assessment und zur Verbesserung der eigenen Services nutzen können. Das Buch fasst eines der Ergebnisse des dreijährigen Forschungsprojekts ,,Value4Cloud" zusammen, das im Rahmen des Technologieprogramms ,,Trusted Cloud" vom Bundesministerium für Wirtschaft und Technologie gefördert wurde. Es liefert mit 219 Zertifizierungskriterien und einem Zertifizierungsrahmenwerk einen wichtigen Beitrag zum Assessment von Cloud-Services und der Verbesserung von Cloud-Service-Zertifizierungen.

Cloud Systems in Supply Chains

by Alan Brown Jerry Fishenden Mark Thompson

Cloud Systems in Supply Chains explores the risks that could face supply chain firms if their implementation of cloud systems is not carefully managed or if not appropriately selected and supported. This volume aids supply chain firms in ensuring that their cloud system activities are positioned to assist and sustain their competitive advantages.

Clustering High--Dimensional Data: First International Workshop, CHDD 2012, Naples, Italy, May 15, 2012, Revised Selected Papers (Lecture Notes in Computer Science #7627)

by Francesco Masulli Alfredo Petrosino Stefano Rovetta

This book constitutes the proceedings of the International Workshop on Clustering High-Dimensional Data, CHDD 2012, held in Naples, Italy, in May 2012. The 9 papers presented in this volume were carefully reviewed and selected from 15 submissions. They deal with the general subject and issues of high-dimensional data clustering; present examples of techniques used to find and investigate clusters in high dimensionality; and the most common approach to tackle dimensionality problems, namely, dimensionality reduction and its application in clustering.

CMOS Test and Evaluation: A Physical Perspective

by Mark B. Ketchen Manjul Bhushan

CMOS Test and Evaluation: A Physical Perspective is a single source for an integrated view of test and data analysis methodology for CMOS products, covering circuit sensitivities to MOSFET characteristics, impact of silicon technology process variability, applications of embedded test structures and sensors, product yield, and reliability over the lifetime of the product. This book also covers statistical data analysis and visualization techniques, test equipment and CMOS product specifications, and examines product behavior over its full voltage, temperature and frequency range.

COBOL Software Modernization

by Jean-Luc Recoussine Franck Barbier

Nowadays, billions of lines of code are in the COBOL programming language. This book is an analysis, a diagnosis, a strategy, a MDD method and a tool to transform legacy COBOL into modernized applications that comply with Internet computing, Service-Oriented Architecture (SOA) and the Cloud. It serves as a blueprint for those in charge of finding solutions to this considerable challenge.

Cocos2d Game Development Blueprints

by Jorge Jordán

Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles.

Cocos2D Game Development Essentials

by Ben Trengrove

If you are a game developer with experience in Objective-C and are interested in creating games for iOS or Android, this is the book for you. It will help you to quickly get started with Cocos2D and guide you through the process of creating a game, giving you the essential skills and knowledge you need to do so.

Cocos2d-x by Example: Beginner's Guide - Second Edition

by Roger Engelbert

If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.

Cocos2d-x Cookbook

by Akihiro Matsuura

Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-xAbout This BookBuild exciting games, apps, and other cross-platform GUI based interactive programs with Cocos2d-xExplore the nitty-gritty of the latest Cocos2d-x on the block, version 3.6A step-by-step guide that shows you the functionalities of Cocos2d-x followed by an explanation of how they workWho This Book Is ForIf you are a game developer and want to learn more about cross-platform game development in Cocos2d-x, then this book is for you. Knowledge of C++, Xcode, Eclipse, and how to use commands in the terminal are prerequisites for this book.What You Will LearnInstall and set up Cocos2d-x for your development environmentBuild, test, and release game applications for iOS and AndroidDevelop your games for multiple platformsCustomize Cocos2d-x for your gamesUse a physical engine in your gamesSave and load text, JSON, XML, or other formatsExplore the brand new features of Cocos2d-xIn DetailCocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices.You will begin with the initial setup and installation of Cocos2d before moving on to the fundamentals needed to create a new project. You will then explore and create the sprites, animations, and actions that you will include in the game. Next you will look at strings and create labels, including a label with True Type Font (TTF) font support.Later, you will learn about layer and scene creation and transition. Then you will create the GUI parts essential for a game, such as buttons and switches. After that, you will breathe life into the game with background music and sound effects using the all new Cocos2d-x audio engine. You will then discover how to manage resource files and implement processes that depend on the operating system.Finally, you will polish your game with physics such as gravity and elevation, learn about tools that will help you make games more robust and stable, and get to know best practices to improve the game you have developed.Style and approachThis book is an easy-to-follow guide with ample recipes to help you better understand Cocos2d-x.

Cocos2d-x Game Development Blueprints

by Karan Sequeira

If you are a proficient Cocos2d game developer who wants to enhance his or her game development skill set using Cocos2d-x to build different types of games, this book is for you.

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