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How Do You Live?

by Genzaburo Yoshino

Anime master Hayao Miyazaki's favorite childhood book and a beloved Japanese classic, this uplifting coming-of-age story brings philosophy, history and wonder together, available in English for the first time.The streets of Tokyo swarm below fifteen-year-old Copper as he gazes out into the city of his childhood. Struck by the thought of the infinite people whose lives play out alongside his own, he begins to wonder, how do you live? Considering life's biggest questions for the first time after the death of his father, Copper turns to his dear uncle for heart-warming wisdom. As the old man guides the boy on a journey of philosophical discovery, a timeless tale unfolds, offering a poignant reflection on what it means to be human. But when Copper betrays one of his new friends, how will he ask for forgiveness — and how can he forgive himself? How Do You Live? is the inspiring, transformative story of a young man who, like his namesake Copernicus, looks to the stars and uses his discoveries to answer the question of what kind of person he will grow up to be.

How Do You Live?

by Genzaburo Yoshino

The first English translation of the classic Japanese novel, a childhood favorite of anime master Hayao Miyazaki (Spirited Away, My Neighbor Totoro, Howl’s Moving Castle), with an introduction by Neil Gaiman. <p><p> First published in 1937, Genzaburō Yoshino’s How Do You Live? has long been acknowledged in Japan as a crossover classic for young readers. Academy Award–winning animator Hayao Miyazaki has called it his favorite childhood book and announced plans to emerge from retirement to make it the basis of a final film. <p><p> How Do You Live? is narrated in two voices. The first belongs to Copper, fifteen, who after the death of his father must confront inevitable and enormous change, including his own betrayal of his best friend. In between episodes of Copper’s emerging story, his uncle writes to him in a journal, sharing knowledge and offering advice on life’s big questions as Copper begins to encounter them. Over the course of the story, Copper, like his namesake Copernicus, looks to the stars, and uses his discoveries about the heavens, earth, and human nature to answer the question of how he will live. <p><p> This first-ever English-language translation of a Japanese classic about finding one’s place in a world both infinitely large and unimaginably small is perfect for readers of philosophical fiction like The Alchemist and The Little Prince, as well as Miyazaki fans eager to understand one of his most important influences.

Faketastic: Faketastic (Frenemies #2)

by Alexa Young

From besties to worsties and back again . . .Team Avalon:For Avalon, staying on top of trends has never been a problem—until her fellow cheerleaders decide that her BFF Halley is definitely out this season. Now Avalon must choose between the frenemy who embarrassed her in front of everyone or the new friends who stood by her. vs.Team Halley:Halley thinks she's got it all: her forever-friend Avalon, her new bestie Sofee, and the hottest fall wardrobe at Seaview Middle School. Her life is a total YES. But when Sofee spies Avalon flirting with Halley's crush, will it be World War Halvalon all over again?

Frenemies (Frenemies Ser. #1)

by Alexa Young

What happens when two besties become full-blown worsties?Avalon Greene rules the fashion scene at her sunny SoCal middle school with a diamond-clad fist, calling out classmates for their fashion-do's and most unfortunate clothes-pas. She's determined to host the social event of the season—a soiree in honor of her forever-friendship with Halley! Unfortunately, Halley's new look is one thing Avalon just can't celebrate. . . .Halley Brandon is just back from art camp and can't wait to share her funky new style with her best friend, Avalon. But when Avalon cries fashion foul, Halley realizes her best friend's true colors may clash with her own. Has their ultra-fabulous friendship finally gone out of style?From sharing custody of their puppy, Pucci, to drawing up a list of who gets which friends, Avalon and Halley discover what happens when you battle the person who knows everything about you—and isn't afraid to use your secrets to get what she wants.Best friends. Worst enemies. Frenemies.

Capoeira: A Battle Hidden in Dance (Fountas & Pinnell Classroom, Guided Reading Grade 5)

by Andrea Young

A MARTIAL ART LIKE NO OTHER Is capoeira dancing? Is it fighting? It is both of these and more. This Brazilian martial art reveals its power through a combination of music, dance, and fighting moves. NIMAC-sourced textbook

Clay Mazing and the Emergency Circus (ountas & Pinnell Classroom, Guided Reading Grade 5)

by Andrea Young

Emergency! The siren sounds; a team mobilizes in minutes, gathering costumes and props. The ambulance that blasts through the streets is not filled with doctors or nurses. It's filled with clowns! The Emergency Circus rushes from place to place, bringing laughter to people who are struggling to cope in difficult times. But now the circus has a new, even harder mission. It needs to race across the world to cheer up kids who have lost all touch with the life they once knew. NIMAC-sourced textbook

Finny and the Boy from Horse Mountain

by Andrea Young

Against the backdrop of the high-stakes and intensely competitive equestrian sport of show jumping, Finny, a fifteen-year-old girl in California, adopts an emaciated, untrained horse without her parents' knowledge. Soon after adopting Sky, Finny meets Joe, a sixteen-year-old, who has run away from his cruel uncle in Montana. His love for horses and desire to be a trainer matches Finny's dream of competing in the show jumping arena--against rich girls on fancier horses--and together, they train Sky to become a first-rate show jumper.But the path is fraught with danger. Sky is not like other horses and is so destructive and difficult he gets them kicked out of the barn where Finny has been working and training. Helped by a kind woman who owns a horse rescue, Joe is able to prove both his and Sky's incredible talents. When Joe is kidnapped by his violent uncle, Finny and Sky are the only ones who can save him. In a breathtaking finale, Sky and Finny must enter the underworld of the rodeo circuit, an after-hours, illegal race, where they will risk their lives to save the boy they love. Young demonstrates a masterful ability to set a breakneck pace and keep it up until the end of the novel. Finny and Joe are enduring characters who are sure to appear in upcoming sequels.

Healer of the Water Monster (Healer Of The Water Monster Ser.)

by Brian Young

American Indian Youth Literature Award Winner: Best Middle Grade Book!Brian Young’s powerful debut novel tells of a seemingly ordinary Navajo boy who must save the life of a Water Monster—and comes to realize he’s a hero at heart.When Nathan goes to visit his grandma, Nali, at her mobile summer home on the Navajo reservation, he knows he’s in for a pretty uneventful summer, with no electricity or cell service. Still, he loves spending time with Nali and with his uncle Jet, though it’s clear when Jet arrives that he brings his problems with him.One night, while lost in the nearby desert, Nathan finds someone extraordinary: a Holy Being from the Navajo Creation Story—a Water Monster—in need of help.Now Nathan must summon all his courage to save his new friend. With the help of other Navajo Holy Beings, Nathan is determined to save the Water Monster, and to support Uncle Jet in healing from his own pain.The Heartdrum imprint centers a wide range of intertribal voices, visions, and stories while welcoming all young readers, with an emphasis on the present and future of Indian Country and on the strength of young Native heroes. In partnership with We Need Diverse Books.

Heroes of the Water Monster

by Brian Young

An unmissable companion to Healer of the Water Monster, which won the American Indian Library Association Youth Literature Award, this novel by Navajo author Brian Young tells the story of two contemporary young Navajo heroes—and one water monster—who must learn to work together to save their present world from the lasting hurts of their people’s past. Edward feels ready to move in with his dad’s girlfriend and her son, Nathan. He might miss having his dad all to himself, but even if things in their new home are a little awkward, living with Nathan isn’t so bad. And Nathan is glad to have found a new guardian for Dew, the young water monster who has been Nathan's responsibility for two years. Now that Nathan is starting to lose his childhood connection to the Holy Beings, Edward will be the one to take over as Dew’s next guardian.But Edward has a lot to learn about taking care of a water monster. And fast. Because Dew’s big sister, the powerful Yitoo Bii’aanii, is coming up to Fourth World to instruct Dew after recovering in the Third World for one hundred and sixty years. She suspects a monstrous and enormous Enemy from the Hero Twins stories has returned and is stealing water from all of the Navajo Nation.In their search for the Modern Enemy, Nathan, Edward, Dew, and Yitoo must confront their past and their inner selves if they are to save the Fourth World from a devastating disaster.A riveting, emotionally affecting adventure!

The Pumpkin War

by Cathleen Young

"Cathleen Young's characters will forever have a place in my heart." --Holly Goldberg Sloan, author of Counting by 7sFormer best friends compete to see who can grow the biggest pumpkin and win the annual giant pumpkin race on the lake. A great pick for fans of Half a Chance and Gertie's Leap to Greatness.At the end of every summer, Madeline Island hosts its famous pumpkin race. All summer, adults and kids across the island grow giant, thousand-pound pumpkins, then hollow one out and paddle in it across the lake to the cheers of the entire town. Twelve-year-old Billie loves to win; she has a bulletin board overflowing with first-prize ribbons. Her best friend Sam doesn't care much about winning, or at least Billie didn't think so until last summer's race, when his pumpkin crashed into hers as she was about to cross the finish line and he won. This summer, Billie is determined to get revenge by growing the best and biggest pumpkin and beating Sam in the race. It's a tricky science to grow pumpkins, since weather, bugs, and critters can wipe out a crop. Then a surprise visit from a long-lost relative shakes things up, and Billie begins to see her family, and her bond with Sam, in a new way.

See No Evil (Orca Currents)

by Diane Young

When Shawn and Daniel witness a gang beating behind the local mall they flee the scene, terrified that they've been seen. They recognize one of the attackers as a locally infamous gang member. When they learn that the kid who was attacked is in critical condition, Shawn wants to go to the police, but Daniel convinces him that they are in more danger if they speak up. The threats they receive from other members of the gang reinforce the boys' fears. When the gang attacks Daniel, Shawn has to put his own safety at risk to help his friend.

The Monkey and the Crocodile: and Other Fables from the Jataka Tales of India

by Ellsworth Young Ellen C. Babbitt

Children will be enchanted by the quaint humor and timeless wisdom of these age-old fables drawn from Buddhist texts. Timid rabbits, noble deer, quarrelsome quails, greedy merchants, and other memorable animal and human characters populate the tales, all of which offer thought-provoking morals. "The Turtle Who Couldn't Stop Talking" illustrates the folly of offering a reply when silence is the best answer; "The Ox Who Won the Forfeit" testifies to the effectiveness of kindness rather than brute force; and "The Golden Goose" and "The Penny-Wise Monkey" demonstrate how greed can ruin good fortune. These and dozens of other captivating stories are further enhanced by charming silhouette images.

Storm: The Ghost Machine

by Emma Young

Get swept into the second, even more explosive STORM! Will, Andrew, and Gaia are a trio of teen geniuses, and they’re taking Venice by STORM. All over Italy, mysterious burglaries are making headlines—news footage shows a strange, spectral form at the crime scenes. The thefts are dubbed the work of Il Fantasma: the Ghost. Through a series of exhilarating twists, Will, Andrew, and Gaia discover that the Ghost is part of a larger and more sinister plot than they could have imagined, one involving a decrepit Venetian castle, a dangerous cult, microscopic selforganizing robots, and quantum computers with a vile purpose and horrific consequences. Armed with high-speed boats, sonar helmets, and tons of cool gear, STORM must face all manner of obstacles— even cyborg sharks!—to find and stop the mind behind the mayhem. Little do they know, the enemy just might be a dear old friend.

STORM: The Infinity Code

by Emma Young

STORM is a gadget-packed, high-adrenaline adventure?a middlegrade spy novel sure to leave readers white-knuckled and breathless. It?s also the name of the ambitious organization formed by the story?s three brainiac kids: Will, the loner, inventive genius, and creator of cutting-edge gadgets. Andrew, the software whiz-kid, millionaire, and fashion disaster. Gaia, the brilliant and mysterious teen chemist, fluent in French, Italian, Mandarin, and blowing stuff up. Will first scoffs at STORM?s grand plans to combat global strife. But when the group uncovers a plot to create a deadly revolutionary weapon, the three race from England to Russia, determined not only to find and dismantle the weapon, but to confront the psychopathic scientist behind it all. .

The Dragon Path: A Graphic Novel

by Ethan Young

In this action-adventure fantasy, young Prince Sing must overcome monstrous obstacles to help his clan return to their homeland.The Wong Clan must leave their ruined homeland for a better life in the mythical Old Land, but to get there they must follow the dragon path, where their sworn enemies, the Dragon Tribe, rule. During a surprise attack, Prince Sing is separated from his clan. With the help of Ming, a powerful mystic from the Old Land, and Midnight, a monstrous warrior beast, Prince Sing must do all he can to save both his family and the Dragon Tribe from mutual destruction.

Oregon Trail: The Road to Destiny

by Frank Young David Lasky

*** This book is images only and may not read with certain types of assistive technology **** Based on their extensive research into personal accounts of the Oregon Trail, comic authors David Lasky and Frank Young have created a graphic narrative of one family's epic journey. The main character is an 11-year-old girl whose family sets course for the West to seek new opportunities and to escape the eastern city where they had been living. Oregon Trail reveals all of the planning, equipment, and logistics that went into traveling across an untamed continent in the 1800s. In addition to its visualization of the family's journey, the book features a series of two-page spreads detailing a visual inventory of everything the family took with them, including the parts of a covered wagon and a personally annotated map of the trail. Readers get a ground-level feel for what it was like to be part of this storied migration west-not a dry recitation of dates and facts, but an immediately memorable living history.

Alfred Wegener: Uncovering Plate Tectonics: Earth and Space Science (Science Readers)

by Greg Young

In this appealing biography, children will read about the fascinating life, theories, and discoveries of Alfred Wegener. From his time in Greenland studying meteorology with hot balloons to his theory of Pangea, readers will be eager to learn more about Wegener's contributions to science and the strides he took towards developing the study of plate tectonics. The easy-to-read text, accessible glossary, helpful index, and intriguing facts work in conjunction with the lively images and captivating lab activity to engage readers from beginning to end! <P><P>Lexile Measure: 630L

Minnow And Rose: An Oregon Trail Story

by Judy Young

In the mid-1800s, Minnow lives in one of the many native villages scattered across the plains. One day she meets Rose, who is traveling West with her family on a wagon train, and two different cultures come face to face with life-changing results.

A Girl, a Raccoon, and the Midnight Moon

by Karen Romano Young

In a slightly fantastical New York City, one very special library branch has been designated for possible closure. Bookish, socially awkward Pearl, the daughter of the librarian, can't imagine a world without the library—its books, its community of oddballs, its hominess. When the head of their Edna St. Vincent Millay statue goes missing, closure is closer than ever. But Pearl is determined to save the library. And with a ragtag neighborhood library crew—including a constantly tap-dancing girl who might just be her first friend, an older boy she has a crush on, and a pack of raccoons who can read and write—she just might be able to. With an eclectic cast of richly drawn characters, a hint of just-around-the-corner magic, footnotes, sidebars, and Jessixa Bagley's classic illustrations throughout, this warm-hearted, visually magnificent tale of reading and believing from beloved author Karen Romano Young tells of a world where what you want to believe can come true.

Beware of the Giant Brain!: What's The Matter With Newton?; Monsters Among Us!; The Robot Who Knew Too Much; Beware Of The Giant Brain!; The Creature In Room #yth-125; The Good, The Bad, And The Accidentally Evil! (Franken-Sci High #4)

by Mark Young

The hijinks continue in the fourth book in Franken-Sci High, the wacky series created with The Jim Henson Company. Franken-Sci High is the only school in the world for aspiring mad scientists and it&’s located on a craggy island in the Bermuda Triangle, of course! While some mad scientists are power-hungry maniacs, the school was founded in 1536 as a refuge for generations of brilliant—and sometimes eccentric—young minds. Students are encouraged to use their brainpower for good, but the teachers accept that some kids will want to take over the world…and the school cafeteria. Odifin Pinkwad exists as a brain in a jar, and when he sets his mind to something…watch out! He finds out about a special Franken-Sci High event: A Mad Scientists and Brilliant Brains Trivia Night, and he is determined to win the special prize for first place. His plan to win? Plug into the jars holding famous brains in the school library&’s Brain Bank and transfer their knowledge to himself. Odifin thinks he has Trivia Night in the bag, but as he gets greedy for more and more brainpower and figures out how to connect to all the brains at once, he starts to grow, and grow, and grow. Soon he&’s a giant brain who exists in a shark tank instead of a jar! He&’s smarter than ever, but being a massive brain has some downsides: He needs more and more challenges—like doing the homework of every student in school for fun and making the lights flicker every time someone says &“Odifin&”—just to keep his brain busy. The strangest thing of all, though, is what happens next…when Newton Warp finds out a surprising detail about Odifin&’s past that could change everything! TM & © 2020 The Jim Henson Company

The Creature in Room #YTH-125 (Franken-Sci High #5)

by Mark Young

The science at Franken-Sci High gets even madder in this fifth book in a wacky series created with the Jim Henson Company.There&’s a school field trip coming up, and most Franken-Sci High students can&’t wait to venture off the school campus. But Newton Warp&’s roommate, H.G. &“Higgy&” Vollington, only wants to go if he can find a way to look human. Higgy usually flaunts the green goo he is made of, but when he lived out in the real world, regular people always stared at him. Newton, Shelly, and Theremin try various ways of making him less green, but nothing works. They need to go to the enemy for help: Mimi Crowninshield is a genius when it comes to inventing creepily-realistic cosmetics. She agrees to help Higgy if the friends tell her Newton&’s big secret. Newton doesn&’t know the answer to the mystery of where he came from, but now he has more reason than ever to figure it out! TM & © 2020 The Jim Henson Company

The Good, the Bad, and the Accidentally Evil!: What's The Matter With Newton?; Monsters Among Us!; The Robot Who Knew Too Much; Beware Of The Giant Brain!; The Creature In Room #yth-125; The Good, The Bad, And The Accidentally Evil! (Franken-Sci High #6)

by Mark Young

Can Newton save Franken-Sci High? Find out in the sixth book in this wacky series created with The Jim Henson Company.When Franken-Sci High&’s strangest teacher tells Newton Warp that they are traveling to the future, Newton thinks it is a joke…but he should know by now that in a school for mad scientists, anything is possible. Before he knows it, Newton teleports forward by twenty-five years, and everything at the school has changed. His monster-loving friend, Shelly Ravenholt, has grown up to be against making monsters and has a plan to keep the school from making new monsters when there are so many that need help already. Her intentions are good, but she is becoming accidentally evil, and it&’s up to Newton to stop her! TM & © 2020 The Jim Henson Company

Monsters Among Us! (Franken-Sci High #2)

by Mark Young

The hilarious madness at Franken-Sci High continues in this second book in a wacky series created with The Jim Henson Company.Franken-Sci High is the only school in the world for aspiring mad scientists and it’s located on a craggy island in the Bermuda Triangle, of course! While some mad scientists are power-hungry maniacs, the school was founded in 1536 as a refuge for generations of brilliant—and sometimes eccentric—young minds. Students are encouraged to use their brainpower for good, but the teachers accept that some kids will want to take over the world…and the school cafeteria. In the second book in the Franken-Sci High series, Monsters Among Us, Newton Warp’s friends notice he’s being followed around by a strange new professor, Dr. Flubitus, but have no idea why. Newton wonders if it has something to do with the barcode on his foot. He doesn’t have much time to dwell on it, though, because soon there are reports of a giant monster loose on campus! Shelly assumes a school for mad scientists would have top-notch security against monsters, nosy tourists, and other invaders, but soon she and her friends Newton and Theremin discover a gaping loophole in the system. If a marauding monster can find its way to the school’s secret location in the Bermuda Triangle and figure out how to open a portal to the campus, anyone else could get in, too! Then Shelly finds out she might be the reason the monster is there in the first place… TM & © 2019 The Jim Henson Company

The Robot Who Knew Too Much (Franken-Sci High #3)

by Mark Young

The fun continues at Franken-Sci High in this third book in a wacky series created with The Jim Henson Company.Franken-Sci High is the only school in the world for aspiring mad scientists and it&’s located on a craggy island in the Bermuda Triangle, of course! While some mad scientists are power-hungry maniacs, the school was founded in 1536 as a refuge for generations of brilliant—and sometimes eccentric—young minds. Students are encouraged to use their brainpower for good, but the teachers accept that some kids will want to take over the world…and the school cafeteria. When his robot friend, Theremin Rozika, aces a test that he was really nervous about, Newton Warp is surprised to see that his friend looks sad instead of happy. Theremin&’s father programmed him to never be smarter than his dear old dad: If Theremin begins to do well in one area of study, he immediately fails every other subject. So Newton and his friend Shelly Ravenholt attempt to reprogram Theremin, with disastrous results. Instead of making Theremin smarter, they accidentally make him speak in Pig Latin! They&’re forced to contact Theremin&’s father, Dr. Rozika, to repair their friend&’s code. Can they also convince him to give Theremin the freedom to succeed? TM & © 2020 The Jim Henson Company

What's the Matter with Newton? (Franken-Sci High #1)

by Mark Young

It takes a lot to stand out at a school for mad scientists—but Newton Warp is unlike anyone (or anything) else at Franken-Sci High in this first book in a wacky series created with The Jim Henson Company.Franken-Sci High is the only school in the world for aspiring mad scientists and it’s located on a craggy island in the Bermuda Triangle, of course! While some mad scientists are power-hungry maniacs, the school was founded in 1536 as a refuge for generations of brilliant—and yes, eccentric—young minds. Students are encouraged to use their brainpower for good, but the teachers accept that some kids will still want to take over the world…and the school cafeteria. In the first book in the series, What’s the Matter with Newton?, Newton Warp is a mystery, even to himself: He wakes up one day in the library with no idea of who he is, how he got there, or where he came from. Newton is quickly assigned to a dorm and makes a friend: Shelly Ravenholt, who creates living, breathing monsters for fun. He’s eager to find out who his family is, but this is high school after all, and he soon has other problems: Newton has to create a last-minute project for the Mad Science Fair and Shelly’s friend Theremin (a robot) is really jealous of him. And that’s not all: the other students at Franken-Sci High soon realize that Newton has a few useful, but surprising quirks. Wherever Newton came from, they start to suspect that he’s not entirely human! TM & © 2019 The Jim Henson Company

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