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Game Logic: Level Up And Create Your Own Games With Science Activities For Kids (Build It Yourself Ser.)

by Angie Smibert Lena Chandhok

In Game Logic: Level Up and Create Your Own Games with Science Activities for Kids, middle schoolers take on the world of games by figuring out what makes them challenging, fun, and addictive! Kids love games. Board games are still wildly popular, despite the profusion of video gaming devices that reach audiences as young as toddlerhood. World-building games such as Settlers of Catan and Dungeons & Dragons are played by hundreds of thousands of people worldwide, both online and in living rooms, and gaming conferences occur around the globe, including hundreds in the United States alone. This makes gaming a perfect backdrop for learning new skills! <p><p> This book takes kids on a journey to discover the history of games, and then leads them from their initial idea for a new game through several iterations of a game all the way to playing the final version of a game they created. Educators use games as a way to introduce logic, collaboration, and persistence in classrooms, and Game Logic is the perfect companion. Kids explore the processes of both playing and creating games while developing critical and creative thinking skills that apply to tasks and concepts across academic fields. <p> Game Logic includes hands-on STEAM activities and critical thinking exercises related to games. Fun facts, links to online primary sources and other supplemental material, and essential questions encourage readers to dive deeper into the games they love to discover what makes them tick. <p> Nomad Press books integrate content with participation. Common Core State Standards, the Next Generation Science Standards, and STEM Education all place project-based learning as key building blocks in education. Combining content with inquiry-based projects stimulates learning and makes it active and alive. Nomad’s unique approach simultaneously grounds kids in factual knowledge while allowing them the space to be curious, creative, and critical thinkers.

Game Master: Mansion Mystery

by Rebecca Zamolo Matt Slays

New York Times bestselling authors and creators of the mega-popular YouTube series Game Master Network Matt and Rebecca Zamolo return with a brand-new adventure about everyone’s favorite mystery-solving team. Rebecca Zamolo has managed to foil the Game Master’s plans before, but this time the Game Master has snake-napped Nacho, her good friend Miguel’s pet. No way is Becca going to let the Game Master get away with this dastardly plan. But when the clues lead Becca and her new friends in the direction of the one house in their entire neighborhood that none of them ever want to go near, they know they have no choice but to screw up their courage and dare to investigate, if they want to rescue Nacho.But the problem is that getting into the superspooky house is way easier than getting out. The Game Master is up to their old tricks, and Becca, Matt, Kylie, Frankie, and Miguel are going to have to face their fears and use all their smarts and strengths to solve the puzzles and games and save the day.Mansion Mystery is another action-packed adventure from New York Times bestselling authors and super-sleuthing team Rebecca and Matt Zamolo, stars of the hugely popular Game Master Network.Read the book and unlock special clues that will open exclusive content online!

The Game Master: Summer Schooled

by Rebecca Zamolo Matt Slays

From Matt and Rebecca Zamolo, creators of the mega-popular YouTube series Game Master Network, comes a new thrilling novel about everyone’s favorite mystery-solving team as they go toe-to-toe with the mysterious and menacing Game Master. <P><P>Rebecca Zamolo is on a mission to save her summer. Instead of going to camp like she’d planned, she’s been stuck in summer school. But today is the day! She’s going to present her final science assignment—using her Nana’s borrowed vintage zoetrope—and then she’ll be free to have fun. <P><P>But as Becca and her classmates wait for her teacher to arrive, a menacing voice comes over the intercom claiming to be the Game Master! The kids quickly discover that the Game Master has locked the doors, scared off the teachers, and made it clear that if Becca and her friends don’t solve the clues that have been left behind, they’ll never get back Becca’s irreplaceable zoetrope, never finish summer school, and never get to enjoy what’s left of their summer vacations. <P><P> Becca doesn’t know who is behind this, but she won’t let the Game Master win. But will she and her classmates be able to work together to solve the puzzles and escape their school before time runs out? Join YouTube’s favorite mystery solving team as they go toe-to-toe with the Game Master in the first book of this action-packed series from beloved YouTube creators Rebecca Zamolo and Matt Yoakum aka MattySlays, stars of the hugely popular Game Master Network. <P><P>Fans of StacyPlays’s Wild Rescuers series and Pat & Jen’s PopularMMOs Presents graphic novels will love this thrilling and engaging YouTube-inspired adventure. <P><P><b>A New York Times Bestseller</b>

The Game Masters of Garden Place (Fountas & Pinnell LLI Blue)

by Denis Markell

A quirky Dungeons & Dragons-inspired adventure that will appeal to gamers and readers of the Mr. Lemoncello's Library series. <P><P>What if your favorite fantasy game characters showed up on your doorstep IRL?Sixth graders Ralph, Jojo, Noel, Persephone, and Cammi are hooked on fantasy tabletop role-playing games. When they somehow manage to summon their characters to Ralph's house, things take a truly magical turn! <P><P>The five are soon racing around town on a wild adventure that tests their both their RPG skills and their friendship. Will Ralph and crew be able to keep their characters out of trouble? Trying to convince a sticky-fingered halfling rogue not to pickpocket or a six-foot-five barbarian woman that you don't always have to solve conflicts with a two-handed broadsword is hard enough. How will they ever send the adventurers back to their mystical realm?

Game Math (Math 24/7)

by James Fischer

Almost any game you play needs math. From poker to computer games, from video games to board games, math has a role to play. Game Math will help you understand your favorite games better. You may even find you're a better player when you understand the math behind the rules!

Game of Clones (The Clone Chronicles #3)

by M. E. Castle

The third installment in the hilarious middle-grade adventure series The Clone Chronicles. Fisher Bas was able to track down his gone-Hollywood Clone—Two—but only with the help of Amanda Cantrell. Now "Three" and Dr. X remain on the loose. If Fisher is going to stop his secret from coming out, he'll have to figure out a cover for his brother clone and keep Three from helping Dr. X take over the world. That proves much harder as Fisher is no longer able to keep Two a secret and crazy things start happening at Wompalog Middle School. Turns out Three has come to Palo Alto bent on eliminating Fisher and Two. The boys will have to pull together their friends and an unlikely ally to stop Three and his clone army. The future of Fisher and Two's hometown depends on it.

Game of Clones: The Clone Chronicles #3

by M. E. Castle

"A funny James Bond for the middle school set," Game of Clones mixes Alex Rider and Michael Buckley's NERD series into the ideal formula for a third installment in the hilarious and rollicking middle-grade adventure series The Clone Chronicles. Fisher Bas was able to track down his gone-Hollywood Clone--Two--but only with the help of Amanda Cantrell. Now "Three" and Dr. X remain on the loose. If Fisher is going to stop his secret from coming out, he'll have to figure out a cover for his brother clone and keep Three from helping Dr. X take over the world.That proves much harder as Fisher is no longer able to keep Two a secret and crazy things start happening at Wompalog Middle School. Turns out Three has come to Palo Alto bent on eliminating Fisher and Two. The boys will have to pull together their friends and an unlikely ally to stop Three and his clone army. The future of Fisher and Two's hometown depends on it.

A Game of Noctis

by Deva Fagan

A thrilling middle grade fantasy about a girl who must participate in a deadly game with a ragtag team of players to save her grandfather from a terrible fate—perfect for fans of James Riley and Shannon Messenger!In the opulent, sinking city of Dantessa, the Great Game rules all. Pia Paro believes that so long as you follow the rules, you always have a chance at winning. But after her beloved Gramps is sentenced to a life of servitude, Pia accepts a dangerous offer and joins a team of players seeking to win the most perilous game of all: Noctis. The Seafoxes—Pia&’s new teammates—are unlike anyone she&’s ever met. There&’s brash, bold Carlo; macabre Serafina; kindhearted Pasquale; and their dashing ringleader, Vittoria. Each has their own reason for playing, and soon, Pia begins to question all her long-held beliefs. Maybe the rules Pia once trusted to lift her up have only been keeping her—and thousands of others like her—down. As she struggles with these revelations, Pia must survive a gauntlet of clockwork soldiers, perilous underwater adventures, and even a game against Death herself. But with Pia&’s grandfather&’s life at stake, Pia must finally decide whether she&’s brave enough to not just break the rules, but to change the very nature of the Game.

Game of Stars (Kiranmala and the Kingdom Beyond #2)

by Sayantani DasGupta

Saving the multiverse is no game When the Demon Queen shows up in her bedroom, smelling of acid and surrounded by evil-looking bees, twelve-year-old Kiranmala is uninterested. <P><P> After all, it's been weeks since she last heard from her friends in the Kingdom Beyond, the alternate dimension where she was born as an Indian princess. <P><P>But after a call to action over an interdimensional television station and a visit with some all-seeing birds, Kiran decides that she has to once again return to her homeland, where society is fraying, a terrible game show reigns supreme, and friends and foes alike are in danger. Everyone is running scared or imprisoned following the enactment of sudden and unfair rules of law. <P><P>However, things are a lot less clear than the last time she was in the Kingdom Beyond. Kiran must once again solve riddles and battle her evil Serpent King father -- all while figuring out who her true friends are, and what it really means to be a hero. <P><b>A New York Times Bestseller</b>

Game of the Guardians: An Unofficial Graphic Novel for Minecrafters (The S.Q.U.I.D. Squad #3)

by Megan Miller

For boys and girls who love Minecraft, the third book in a new series by New York Times bestselling author Megan Miller that uses over 750 images to transport young readers into the world of the game they love most. Torn from their lives as regular kids of overworld miners, Max, Inky, and Luke must now live in a hidden library outpost—underwater! While their parents scramble to safeguard books from the wrath of the evil pillagers, the trio form an adventurous S.Q.U.I.D. Squad for investigating the deep mysteries of the ocean. Just when they are getting comfortable in their new home, seven librarians are captured and held for ransom by ancient sea-monsters called guardians. Are Inky, Luke, and Max prepared to battle for their family and friends&’ freedom? Everything they care about is on the line when the kids are forced to face their fiercest enemies in the dizzying maze of an ocean monument. If they can survive the guardians&’ piercing lasers, outsmart them at every turn, and find their way out of the maze, they might just be able to rescue their people and live to tell about it. What Max, Inky, and Luke don&’t realize is that there&’s another unexpected obstacle to overcome: an ancient, deadly game with high stakes. In this third book in the S.Q.U.I.D. series, these young heroes must join together and use their combined skills and brainpower to survive their most perilous ocean quest yet.

Game On! (Star Striker)

by Mary Amato

Cut from the soccer team, Albert's dreams of playing soccer are over on Earth, that is! Join him and his alien teammates dribble, cross, and score in this interstellar adventure.The day that aliens abducted 13-year-old Albert Kinney was the day he was hoping to make the school soccer team.But that's the way life works sometimes, especially for Albert.Astonishingly the Zeenods, don't want to harm Albert, they want him to play soccer. And so, Albert jumps at the chance to join the Zeenods. Yet just as he is introduced to the specifics of their game and all their high-tech gear, he faces a series of direct threats to his life. Does someone have a mysterious vendetta against Albert? Or does their first opponent, the ruthless team from Planet Tev, want to guarantee that they win?Action-packed, yet filled with humor and heart, Game On! is the first book in a series that features thrilling play-by-play soccer scenes and an intergalactic plot with far-reaching consequences for the Zeenods--and Earth.

Game On! 2020 (Game On! Ser.)

by Scholastic

Learn all about the hottest games coming in 2020, how they were developed, and how to beat them in Scholastic's annual gaming guide!Get ready for another awesome year of gaming with this ultimate guide to all your favorite games, including a definitive list of the biggest games of the past year and hot new ones coming in 2020!Game On! 2020 is the most comprehensive guide to all the best games, tech, and streamers, featuring some of the year's greatest gaming moments and exclusive interviews with Twitch stars, YouTube legends, and game developers.This complete guide is packed with top gaming secrets, stats, tips, and tricks for all your favorite games. All games featured in Game On! 2020 are rated T for Teen or younger, keeping it appropriate for young gamers.

Game Over

by M. C. Ross

Step into the world of HIVE in this thrilling, high-stakes virtual reality adventure -- perfect for younger fans of Ready Player One!Welcome to HIVE, the world’s most popular virtual reality game. Everyone’s addicted to it—kids, parents, and even teachers. Everyone, that is, except for Kara Tilden, who has never warmed to it ever since her mom disappeared, and Kara has reason to believe HIVE had something to do with it.And with a new update about to launch, everyone around Kara is even more obsessed with it, including her friends and boyfriend, Gus. But when the upgrade finally hits, a glitch in the system traps everyone inside HIVE—and there’s no way out.Now it’s up to Kara and her friends to beat HIVE at its own game. To do so, they’ll have to go deeper into the game than ever before. There they’ll discover the uneasy truth behind HIVE—a truth that may very well lead Kara to her mother . . .Equal parts Ready Player One and The Matrix, this thrilling adventure story by M. C. Ross will have readers on the edge of their seats until the last page.

Game Over, Pete Watson

by Joe Schreiber Andy Rash

When videogame obsessed Pete Watson discovers his dad is not only a super-spy but has been kidnapped and is now trapped inside a video game, he has to use his super gaming skills and enter the game to rescue him. <P><P> Will he be able to save his friends and family and the entire world from giant mechanical cockroaches and a massive cyber attack set to take down the world's network? And if he succeeds, who will save Pete from his massive crush on Callie Midwood? <P><P> From the comedic mind of Joe Schreiber (Lenny Cyrus School Virus, Au Revoir Crazy European Chick, Perry's Killer Playlist), comes an action-packed Alex Rider-meets-Greg Heffley middle grade romp that grabs readers by the funny bone and doesn't let go! Illustrated throughout with black and white comic drawings by Andy Rash.

The Game Store Mystery (Boxcar Children #104)

by Robert Papp Gertrude Chandler Warner

Just after the Aldens arrive for the opening of The Game Stop, someone robs the coffee shop at the end of the mall where Queenie's new store is located. Raina, the young woman who works there, is accused and fired on the spot. But Queenie, who knows Raina, hires her. Is Queenie making a mistake? Strange things continue to happen. Letters disappear from the sign at the entrance to the mall. Eventually Queenie's store and the nearby jewelry store are robbed. Could it be Raina after all? Maybe, but there are more suspects to investigate, including Queenie's friend Carter, a Wordmaster champion. The Boxcar Children get busy trying to solve this latest puzzle.

Game Time! (Hotdog! Ser. #4)

by Anh Do

Meet Hotdog, the wiener dog, and his friends! In this colorful illustrated chapter book series, Anh Do introduces us to a small hero with a big heart.Hotdog, Lizzie, and Kev are training for GAME DAY! They want to win the big prize--an awesome trip to Rainbow Island! That's where Kev's mom lives! They'll need skill, speed, and strength. Do they have what it takes to win?

Game Time, Mallory! (Mallory #23)

by Laurie Friedman

Mallory can't wait to play in her town's new girls' basketball league! What could be more fun than trying something new and being on a team? But Mallory's basketball career gets off to a rocky start. None of her friends are on her team. And no matter how much she tries, she can't make a basket. Mallory works as hard as she can to improve. But as her team heads to the playoffs, she still feels like the weakest player. Will she let her teammates down? Or is there more to being part of a team than just winning the game?

Game World

by C.J. Farley

"The Narnia for the Social Media Generation."--The Wall Street Journal"By the time of Farley's Game World, gaming had gone digital, and while his book is more fantasy-adventure than puzzle-mystery, there are parallels worthy of discussion, from the nature of the games to the depictions of disabled."--Booklist, included in "Conversation Starters: Recontextualizing the Classics""Drawn from both video gaming culture and the rich tapestry of Jamaican myth and folklore, blending pointed social satire and mystical philosophy, this exuberant, original hero's journey is a real trip...Exhilarating, thought-provoking and one of a kind."--Kirkus Reviews"Adult author/Wall Street Journal editor Farley's middle-grade debut draws from Jamaican mythology and beliefs, as well as from other cultures, to weave a fast-paced, whimsical mixture of magic and action...the setting lends itself well to memorable imagery and a fun experience."--Publishers Weekly"Farley blends video gaming and Jamaican folklore in this intense, fast-paced middle-grade fantasy that is sure to quickly grab readers."--Booklist"Here (finally!) is a middle-grade action novel that showcases West Indian mythology and features protagonists of color."--School Library Journal"Game World is unique in that its fantasy world, as its name suggests, is built upon characters and stories from actual Jamaican folklore."--Philadelphia Review of BooksOne of This Spring's Hottest Teen Books, Huffington Post"I found it very hard to set down this excellent novel and do something else without thinking about it....I highly recommend his book to fans of fantasy. Because you will love it!!"--Middle Shelf (reviewed by Teak, age 13)"Farley writes in a straightforward way that is both accessible to younger readers but still interesting to adults."--Persephone Magazine"In his metaphorical world, Farley spares neither the dubious machinations of high finance nor the heartbreak of an orphan."--Center for Fiction"I highly recommend Game World for kids in 4th-12th grade. Parents can read it too and love the characters and story just as much as the kids."--The Family CoachDylan Rudee's life is an epic fail. He's bullied at school and the aunt who has raised him since he was orphaned as a child just lost her job and their apartment. Dylan's one chance to help his family is the only thing he's good at: video games. The multibillion-dollar company Mee Corp. has announced a televised tournament to find the Game-Changers: the forty-four kids who are the best in the world at playing Xamaica, a role-playing fantasy game that's sweeping the planet. If Dylan can win the top prize, he just might be able to change his life.It turns out that Dylan is the greatest gamer anyone has ever seen, and his skills unlock a real-life fantasy world inside the game. Now actual monsters are trying to kill him, and he is swept up into an adventure along with his too-tall genius sister Emma, his hacker best friend Eli, and Ines Mee, the privileged daughter of Mee Corp.'s mysterious CEO and chief inventor. Along the way they encounter Nestuh, a giant spider who can spin a story but not a web; Baron Zonip, a hummingbird king who rules a wildly wealthy treetop kingdom; and an enchantress named Nanni who, with her shadow army, may be bent on conquering Xamaica and stealing its magic.In order to save his sister and his friends, Dylan must solve a dangerous mystery in three days and uncover secrets about Xamaica, his family, and himself. But will he discover his hidden powers before two worlds--Xamaica and Earth--are completely destroyed?

Gameknight999 vs. Herobrine: An Unofficial Minecrafter's Adventure (Gameknight999 Ser.)

by Mark Cheverton

What will Gameknight999 do when his own friend is infected with the evil Herobrine virus? With the destruction of the infected Ender Dragon, the monster kings were forced to retreat. <P><P>Herobrine's poisonous XP has been captured in an obsidian box and sealed tightly. Gameknight999 and his friends know that the obsidian box will have to be destroyed to eliminate the evil virus once and for all. But how? And who will be brave enough to do it? Gameknight and his friends decide to take the infected ender chest far from their village, to a place where it will do no harm. <P>But during the voyage, Herobrine takes control of Herder and has him steal the ender chest, taking it to the Nether where the blaze-king, Charybdis, awaits. But while they're battling a host of blazes, zombie-pigmen, and ghasts, the obsidian box is broken, infecting Herder with Herobrine's XP. As Herder is overcome by the virus's poisonous wickedness, Gameknight must face his friend in battle if he hopes to defeat this monster. But how can he destroy Herobrine without destroying his friend?

Gamer Army

by Trent Reedy

After Rogan Webber levels up yet again on his favorite video game, Laser Viper, the world-famous creator of the game invites him to join the five best players in the country for an exclusive tournament. <P><P>The gamers are flown to the tech mogul's headquarters, where they stay in luxury dorms and test out cutting edge virtual-reality gaming equipment, doing digital battle as powerful fighting robots. It's the ultimate gaming experience. <P><P>But as the contest continues, the missions become harder, losing gamers are eliminated, and the remaining contestants face the growing suspicion that the game may not be what it seems. Why do the soldiers and robots they fight in Laser Viper act so weird? What's behind the strange game glitches? <P><P> And why does the game feel so...real? Rogan and his gamer rivals must come together, summoning the collective power of their Gamer Army to discover the truth and make things right...in a dangerous world where video games have invaded reality.

Games We Play

by Julia Lee

NIMAC-sourced textbook

Gaming Safely

by Allyson Valentine Schrier Frank W. Baker

If a strange character offers you a gift in an online game, do you know what to do? Don't worry if you don't. This book is here to help! Learn tech-savvy ways to keep your game sites safe sites without taking away all the fun!

The Gammage Cup

by Carol Kendall

A handful of Minnipins, a sober and sedate people, rise up against the Periods, the leading family of an isolated mountain valley, and are exiled to a mountain where they discover that the ancient enemies of their people are preparing to attack.<P><P> Newbery Medal Honor book

Gandhi: Selected Writings

by Mohandas Gandhi Alastair Duncan

India's political and spiritual leader, Mahatma ("Great Soul") Gandhi led his country's struggle for independence from Britain through a campaign based on nonviolence and civil disobedience. Gandhi's doctrine of nonviolent action profoundly influenced civil rights leaders around the world, including Martin Luther King, Jr., and Nelson Mandela. This anthology of the Mahatma's writings offers a revealing look at his life and philosophy.Editor Ronald Duncan provides a lengthy introduction in which he recounts his personal association with Gandhi. "In making this selection," he notes, "I have tried to bear three things in mind: firstly, my intention to present material of permanent interest as opposed to comments on day-to-day political matters; also to show the development and to give the essence of Mahatma Gandhi's philosophy of Satyagraha [defense of and by the truth], and its basis in the religious teachings of the Gita; and thirdly, I have tried to emphasize those ideas which, though they may not seem immediately applicable to Western life, should be of considerable relevance to contemporary thought."In addition to substantial extracts from Gandhi's writings, this collection features his speeches — including some made during his trials — and extracts from his diary. The book concludes with a selection of Gandhi's correspondence with Lord Linlithgow, then Viceroy of India, and their reflections on the country's future.

Gandhi: Young Nation Builder

by Kathleen Kudlinski

A childhood biography of the great political and social leader.Mohandas K. Gandhi (1869-1948) studied law in England, then spent 20 years defending the rights of immigrants in South Africa. In 1914 he returned to India and became the leader of the Indian National Congress. Gandhi urged non-violence and civil disobedience as a means to independence from Great Britain, with public acts of defiance that landed him in jail several times. In 1947 he participated in the postwar negotiations that led to Indian independence. He was shot to death by a Hindu fanatic in 1948. This childhood biography highlights the events that informed Gandhi's indomitable spirit.

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