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The Arapaho: Hunters Of The Great Plains

by Karen Bush Gibson

Provides an overview of the past and present lives of the Arapaho people, tracing their customs, family life, history, culture, and relations with the United States government.

The Archers of Isca: Book 2 (The\roman Quests Ser. #2)

by Caroline Lawrence

The second thrilling adventure in a new historical series from million-copy-selling Caroline Lawrence, set in Roman Britain during the reign of the evil Emperor Domitian.Britannia AD 94. On the run from the Emperor Domitian, fifteen-year-old Fronto has joined the Roman army in order to find the security and structure he craves. But when his younger sister Ursula is captured by a terrifying Druid called Snakebeard, he must make an impossible decision. Can he leave the army, when desertion is punishable by death?His desire: To become a good soldierHis quest: To rescue his sister His destiny: To find his place in Roman BritainFrom the bestselling author of THE ROMAN MYSTERIES, perfect for children studying at Key Stage 2. Historical locations featured in this book are a British Iron Age Village, Bath Spa and the fortress at Caerleon.

The Archie Encyclopedia (Archie Graphic Novels)

by Archie Superstars

This ENCYCLOPEDIA of Archie Comics characters and universes is the be-all, end-all guide to everything in the expanded and ever-growing World of Archie Comics! Sure, you may know who Archie, Betty, Veronica, Jughead, and Reggie are, and maybe you even know a thing or two about Dilton, Ethel, Cheryl, and Moose! But that’s still only just scratching the surface of the vast library of Archie Comics characters! An ideal collector’s item for mega-fans as well as the perfect jumping-on point for any fans that are new to Archie Comics, get set for an expansive tour of Riverdale and beyond with The Archie Encyclopedia!

The Archies & Josie and the Pussycats (Archie And Friends All-stars Ser. #8)

by Dan Parent

Join The Archies & Josie and the Pussycats on a whirlwind tour full of rockin&’ rivalries, romance & revenge! What Starts with a Kiss turns into an all out Love Smackdown when Archie falls for Valerie, the Pussycats' beautiful and talented bass-player! But when Betty & Veronica find out, it could be the end of not only their romance, but of the Archies & the Pussycats too!

The Arctic Code

by Matthew J. Kirby

Perfect for fans of the Percy Jackson and Seven Wonders series, The Arctic Code is the first book in an epic, fast-paced middle grade adventure trilogy by acclaimed author Matthew J. Kirby.It is the near future, and the earth has entered a new ice age. Eleanor Perry lives in Tucson, one of the most popular destinations for refugees of the Freeze. She is the daughter of a climatologist who is trying to find new ways to preserve human life on the planet. Dr. Perry believes that a series of oil deposits she has found in the Arctic may hold the key to our survival. That's when she disappears--but not before sending Eleanor a series of cryptic messages that point to a significant and mysterious discovery. Now it's up to Eleanor to go find her.This search will launch Eleanor on a breathless race to unlock the mysteries of what has happened to our planet, solving the riddle of the cold that could be humanity's end--and uncovering a threat to the earth that may not be of this world.

The Arctic Ocean

by Carolyn Clark

NIMAC-sourced textbook

The Area 51 Files (The Area 51 Files #1)

by Julie Buxbaum

Aliens, sassy hedgehogs, and unexplained disappearances . . . Oh, my! Discover the secrets of the universe in this hilarious, highly illustrated middle-grade series from New York Times bestselling author Julie Buxbaum.&“Epically fun!&”—Max Brallier, #1 New York Times bestselling author of The Last Kids on EarthWhen Sky Patel-Baum is sent to live with her mysterious uncle, she didn&’t imagine she&’d end up here: Area 51. A top-secret military base with a bajillion rules and so classified not even the president knows its secrets.Also, it turns out the place is full of aliens. Lots and lots of aliens. But they prefer to be called Break Throughs, thank you very much.As Sky sets out to explore her extraordinary new home with her pizza-obsessed pet hedgehog Spike, she meets her otherworldly next-door neighbor Elvis and his fluffy pup, Pickles. But something mysterious is afoot in Area 51. Some of the Break Throughs have gone missing… at the exact same time Sky arrived.Where could they be? How can Sky and her uncle convince everyone they had nothing to do with the disappearance? And why does the macaroni and cheese at Area 51 Middle have eyeballs in it? New best friends Sky, Elvis, Spike, and Pickles try to crack the case, but the clock is ticking…

The Aristobrats

by Jennifer Solow

It's all about the Attitude Parker Bell knows the secret to beauty is pretty simple-wearing the right clothes isn't as important as how you feel in them. Popularity is like that too. It's all about attitude. You have to picture who you want to be and then just imagine that's who you already are. This year Parker and her three best friends have made their way to the top of the populadder at Wallingford Academy. And they're ready to use their Aristobrat status to help spread positive vibes throughout the school. But when the girls are assigned to produce the seriously lame school webcast, their popularity plummets! Will this tragedy destroy the girls' status? Or their friendship? Or both?

The Arizona Story

by Arizona Historical Society

The Arizona Story is a brand-new 4th grade Arizona history textbook. Because the outline for this book was based on the Arizona Academic Standards for Social Studies, it teaches American history, world history, civics and government, geography, and economics.

The Arizona Story

by The Arizona Historical Society

The Arizona Story is a brand-new 4th grade Arizona history textbook. Because the outline for this book was based on the Arizona Academic Standards for Social Studies, it teaches American history, world history, civics and government, geography, and economics. The student edition has many features such as timelines, In-Text Activities, Arizona Connections, maps, charts, graphs, and What Do You Think? discussion questions. At the end of every chapter is an Application Activity that challenges students to demonstrate comprehension, and a Chapter Review that allows students to review the key objectives of the chapter and draw conclusions.

The Ark Plan (Edge of Extinction #1)

by Laura Martin Eric Deschamps

Jurassic World meets Dawn of the Planet of the Apes in this epic new middle grade series full of heart-pounding action and breathtaking chills!One hundred and fifty years ago, the first dinosaurs were cloned. Soon after, they replaced humans at the top of the food chain. The only way to survive was to move into underground compounds. . . .Five years ago, Sky Mundy's father vanished from North Compound without a trace. Now she has just stumbled on a clue that not only suggests his disappearance is just the tip of an even larger mystery, but also points directly to the surface. To find her dad--and possibly even save the world--Sky and her best friend, Shawn, must break out of their underground home and venture topside to a land reclaimed by nature and ruled by dinosaurs.Perfect for fans of Brandon Mull, Lisa McMann, and Rick Riordan, this exhilarating debut novel follows two courageous friends who must survive in a lost world that's as dangerous as they've always feared but also unlike anything they could ever have imagined.

The Armies of Herobrine: An Unofficial Overworld Adventure, Book Five (Unofficial Overworld Adventure)

by Danica Davidson

The portal between Minecraft and the real world may have been restored, but Herobrine is still at large-and Stevie knows that a confrontation is inevitable. While Stevie, Alex, and their friends try to awaken humanity to the reality of Herobrine’s threats, the Overworld’s armies prepare for an epic battle.When Herobrine creates his own portal to the human world and releases vicious zombies at the middle school Halloween party, the students are convinced the attack is just an elaborate prank-until the night takes a violent turn. With war breaking out around them, it’s up to Stevie and his friends to defeat Herobrine and restore peace.The epic, world-spanning battle that follows will test friendships, reveal the group’s true allies and their most dangerous foes, and decide the fate not just of the Overworld, but of all humanity.

The Arrival (Animorphs #38)

by K. A. Applegate

Andalites have finally arrived on Earth. Ax and the other Animorphs now have allies willing to fight against the Yeerk invasion. But there are only four Andalites. Not nearly enough to defeat thousands of Yeerks. Not enough to stop humans from being infested.Everyone agrees that the battle must continue, but the Andalites don't want to fight alongside humans. They feel their skills will be less than adequate. And they demand that Ax choose a side. Will Ax stay with his friends... or stand with his people?

The Art of Catapult: Build Greek Ballistae, Roman Onagers, English Trebuchets, and More Ancient Artillery

by William Gurstelle

Whether playing at defending their own castle or simply chucking pumpkins over a fence, wannabe marauders and tinkerers will become fast acquainted with Ludgar, the War Wolf, Ill Neighbor, Cabulus, and the Wild Donkey--ancient artillery devices known commonly as catapults. Building these simple yet sophisticated machines introduces fundamentals of math and physics using levers, force, torsion, tension, and traction. Instructions and diagrams illustrate how to build seven authentic working model catapults, including an early Greek ballista, a Roman onager, and the apex of catapult technology, the English trebuchet. Additional projects include learning how to lash and make rope and how to construct and use a hand sling and a staff sling. The colorful history of siege warfare is explored through the stories of Alexander the Great and his battle of Tyre; Saladin, Richard the Lionheart, and the Third Crusade; pirate-turned-soldier John Crabbe and his ship-mounted catapults; and Edward I of England and his battle against the Scots at Stirling Castle.

The Art of Argument: An Introduction to the Informal Fallacies

by Joelle Hodge Aaron Larsen

Junior high aged students will argue (and sometimes quarrel), but they won't argue well without good training. Young teens are also targeted by advertisers with a vengeance. From billboards to commercials to a walk down the mall, fallacious arguments are everywhere you look. The Art of Argument was designed to teach the argumentative adolescent how to reason with clarity, relevance and purpose at a time when he has a penchant for the why and how. It is designed to equip and sharpen young minds as they live, play, and grow in this highly commercial culture. This course teaches students to recognize and identify twenty-eight informal fallacies, and the eye-catching text includes over sixty slick and clever, phony advertisements for items from blue jeans to pick-up trucks, which apply the fallacies to a myriad of real life situations.

The Art of Construction: Projects and Principles for Beginning Engineers & Architects (Ziggurat Book Ser.)

by Mario Salvadori

"Introduces maturing minds to the principles that guide architects and engineers as they design and construct buildings and bridges." --School Shop

The Art of Flying: A Novel

by Judy Hoffman

Fortuna Dalliance is practical. Rational. Clever. But when she finds herself at the doorstep of an adventure, she discovers something that has been inside her all along: the courage to step through. The old Baldwin sisters are in trouble, and they've asked Fortuna to help them out of a fix. The sisters have accidentally turned a swallow into a boy, and he refuses to be turned back! But if Martin doesn't return to his original form within five days, he'll remain a boy forever . . . and the Baldwin sisters will have a lot to answer for. Fortuna's not sure she believes in magic, and once she's gotten to know Martin, she's not sure she wants him to be changed back. As Fortuna figures out what it truly means to be a friend, she must decide whose side she's on-before it's too late! Judy Hoffman's debut, with delightful illustrations by Stephanie Graegin, weaves an enchanting tale of loyalty, freedom, and feathers.

The Art of Friendship (Never Girls)

by RH Disney

The Never Girls and the fairies of Never Land return in this all-new graphic novel adventure, perfect for fans of the bestselling chapter book series!Kate, Mia, Lainey, and Gabby are back—along with Tinker Bell and their fairy friends from Pixie Hollow—for more magical adventures together. In the second Disney: The Never Girls graphic novel, Gabby tries to get along with the new kid at school, but it&’s hard when he makes fun of her drawings! The Never Girls seek advice from Leo, the art-talent fairy, only to find he&’s having artistic differences with a grumpy troll. With familiar characters and full-color comic panels, this graphic novel is sure to delight readers ages 6 to 9 and Never Girls fans of all ages.Kate craves adventure and excitement.Mia loves dresses, roses, and anything beautiful.Lainey dreams of talking to animals.Gabby believes in fairies more than anyone.Together, they are the Never Girls—four real girls in a fairy&’s world!

The Art of Magic: A Novel

by Hannah Voskuil

A pack of paints, a set of pens, and unlimited creativity throw two friends into an enchanted, fast-paced adventure. ZuZu's first summer without her best friend is looking pretty grim, until she meets new kid Andrew at a visit to the historic Mapleton Mansion. Together they stumble upon some enchanted art supplies and discover that the shapes they draw and paint can come to life. Their creations are harmless—but ZuZu and Andrew aren't the only ones with access to magic. Soon, nightmarish half-machine, half-living creatures begin appearing around town, controlled by a power-hungry "caster" with a sinister mission. It's up to ZuZu and Andrew to use their newfound abilities to protect their community. "There are deliciously chilling descriptions of scuttling, otherworldly creations and resurrections gone awry, but there is also delight to be found in enchanted artwork and blossoming friendships. A thrilling introduction to a newfangled magic."—Booklist "A satisfying, compelling adventure with an original magical construct and bright, appealing protagonists."—Kirkus Reviews "The magical rules created by Voskuil feel exciting . . . . This creative fantasy will move well with fans of Tae Keller's When You Trap a Tiger."—School Library Journal

The Art of Plants vs. Zombies (Plants vs. Zombies #0)

by Various

Get the story of the mulchifying super hit Plants vs. Zombies™ from the zombies' point of view. Part zombie memoir, part celebration of zombie triumphs, and part antiplant screed, this treasure trove of never-before-seen concept art covers Plants vs. Zombies, Plants vs. Zombies 2, Plants vs. Zombies Adventures, Plants vs. Zombies: Garden Warfare, and more! * Part art book—part zombie memoir! * Eighty-eight pages of "behind-the-leaves" material! * The original Plants vs. Zombies game has been installed over 100 million times and has 16 million active users!

The Art of Protest: A Visual History of Dissent and Resistance

by Jo Rippon

Presented in collaboration with Amnesty International, this stunning collection of more than a hundred posters charts a visual journey across more than a century of political and social activism. From the suffragettes of the early twentieth century to the upheavals of the 1960s and 1970s to contemporary, social-media-driven demonstrations of dissent and resistance, this illustrative history features iconic art from the archives of Amnesty International, work by world-renowned artists, and spontaneous posters from short-lived print collectives and activists on the ground.The Art of Protest covers key campaigns, global and local, including the refugee and climate crises, women's empowerment, nuclear disarmament, LGBTQ activism, Black Lives Matter, and issues around war and the misuse of the world's resources. These are images that have pushed boundaries as they give voice to the marginalized and confront those who would deny people their rights to peace and equality.

The Art of Teaching Writing, New Edition

by Lucy McCormick Calkins

When Lucy Calkins wrote the first edition of The Art of Teaching Writing, the writing workshop was a fledgling idea, piloted by a few brave innovators. Now, as she brings us this new edition, the writing workshop is at the foundation of language arts education throughout the English-speaking world. This new edition, then, could easily have been a restatement, in grander, more confident tones, of the original classic. Instead, it is an almost entirely new book. <P><P>Clearly, during the time in which Calkins's original ideas have spread like wildfire, her focus has not been on articulating and defending those ideas, but on developing and rethinking them. Respecting and responding to the questions which have arisen as thousands of teachers establish writing workshops in their classrooms, and drawing upon the latest knowledge in the field and her own intimate understanding of classroom life, Calkins has re-thought every line and every facet of her original text. <P><P>In this new edition, Lucy has major new chapters on assessment, thematic studies, writing throughout the day, reading/writing relationships, publication, curriculum development, nonfiction writing and home/school connections. More than this, she has deepened her understanding of the writing process itself: <P><P>"When I wrote the first edition, I saw writing as a process of choosing a topic, turning the topic into the best possible draft, sharing the draft with friends, then revising it. But I've come to think that it's very important that writing is a process not only of recording, but also of developing a story or an idea. Now, in this new edition, I describe writing episodes that do not begin with a topic and a draft but instead with something noticed or something wondered about. When writing begins with something that has not yet found its significance, it is more apt to become a process of growing meaning."

The Art of the Catapult: Build Greek Ballistae, Roman Onagers, English Trebuchets, And More Ancient Artillery

by William Gurstelle

Calling all pumpkin chuckers, wannabe marauders, and tinkerers of all ages! Flinging things and playing at defending your own castle has never been more fun. Whether playing at defending their own castle or simply chucking pumpkins over a fence, wannabe marauders and tinkerers will become fast acquainted with Ludgar the War Wolf, Ill Neighbor, Cabulus, and the Wild Donkey—ancient artillery devices known commonly as catapults. Updated and improved instructions and diagrams illustrate how to build 10 authentic working model catapults, including an early Greek ballista, a Roman onager, and the apex of catapult technology, the English trebuchet. Additional projects include learning how to lash and make rope and how to construct and use a hand sling and a staff sling. Building these simple yet sophisticated machines introduces fundamentals of math and physics using levers, force, torsion, tension, and traction. The colorful history of siege warfare is explored through the stories of Alexander the Great and his battle of Tyre; Saladin, Richard the Lionheart, and the Third Crusade; pirate-turned-soldier Jon Crabbe and his ship-mounted catapults; and Edward I of England and his battle against the Scots at Stirling Castle. For the legions of Tolkien fans, budding backyard warriors, and engineering wizards, this book is a must-have.

The Art of the Swap

by Jen Malone Kristine Asselin

Freaky Friday meets Downton Abbey in this middle grade mystery that features a modern day twelve-year-old switching bodies with a Gilded Age heiress in order to solve a famous art heist. <P><P>Hannah Jordan lives in a museum…well, sort of. She is the daughter of the caretaker for mansion-turned-museum The Elms in Newport, Rhode Island. Hannah’s captivated by stories of The Elms’s original occupants, especially Maggie Dunlap, the tween heiress subject of a painting that went missing during a legendary art heist in 1905. But when a mysterious mirror allows Hannah and Maggie to switch places in time, suddenly Hannah is racing to stop the heist from happening, while Maggie gets an introduction to iPhones, soccer (which girls can play!), and freedoms like exploring without supervision. Not to mention the best invention of all: sweatpants (so long, corsets!). As the hours tick off to the art heist, something’s not adding up. <P><P> Can the girls work together against time—and across it—to set things right? Or will their temporary swap become a permanent trade?

The Articles Of Confederation

by Liz Sonneborn

Learn about the Articles of Confederation, one of the most significant documents in U. S. history. Find out about those who were involved in its creation and why studying this primary source is so important.

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