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The Awakening Evil (Fear Street #10)

by R. L. Stine

Everyone thinks they know the story of the Evil that terrorized Corky Corcoran and the cheerleaders of Shadyside High. But the true story has remained hidden. Only Sarah Fear knows where the Evil began. What it wants. And why it kills. Read Sarah's story and discover the truth at last.

The Awakening of Europe

by M. B. Synge E. M. Synge

Book III in The Story of the World series by M. B. Synge, "The Awakening of Europe" covers the reformation in Germany, the Netherlands, France, and England, as well as the settlement of colonies in America. The rise of England and the Netherlands as sea powers, and the corresponding fall of Spain, as well as the rise of Russia, Austria, and the German states are also presented. Suitable for children ages 11 and up to read to themselves and for children as young as 8 as a read-aloud. The Story of the World series, by M. B. Synge, comprises a set of five volumes, written at a middle school reading level, that cover all major events in the history of Western Civilization, from earliest recorded history to the close of the nineteenth century. With fifty or so short chapters in each volume, the series links the great eras in time and place together by a chain of stories of individuals who played principal parts in the events related. While statesmen and military commanders figure heavily in the narrative, stories of explorers, scientists, artists, authors, and religious figures are also presented. The author writes in an engaging fashion, using dialog frequently to bring scenes to life. She juxtaposes events happening at the same time in different parts of the world in a style reminiscent of the books of Genevieve Foster. This series is an excellent introduction to world history for adult readers as well as for children.

The Awakening Of Sunshine Girl (The Haunting of Sunshine Girl Series #2)

by Alyssa Sheinmel Paige Mckenzie

Based on the wildly popular YouTube channel, THE HAUNTING OF SUNSHINE GIRL has been described as "Gilmore Girls meets Paranormal Activity for the new media age. ” YA fans new and old will learn the secrets behind Sunshine--the adorkable girl living in a haunted house--a story that is much bigger, and runs much deeper, than even the most devoted viewer can imagine. . .

The Awakening Storm: A Graphic Novel (City of Dragons #1)

by Jaimal Yogis

Grace and her friends must protect a newly hatched dragon from mysterious evildoers.When Grace moves to Hong Kong with her mom and new stepdad, her biggest concern is making friends at her fancy new boarding school. But when a mysterious old woman gifts her a dragon egg during a field trip, Grace discovers that the wonderful stories of dragons she heard when she was a young girl might actually be real--especially when the egg hatches overnight.The dragon has immense powers that Grace has yet to understand. And that puts them both in danger from mysterious forces intent on abusing the dragon's power. And now it's up to Grace and her school friends to uncover the sinister plot threatening the entire city!

Away (Alone)

by Megan E. Freeman

A group of children investigate the threat that prompted large-scale evacuations in this powerful and dramatic companion novel to the New York Times bestselling Alone told in multiple POVs.After an imminent yet unnamed danger forces people across Colorado to leave their homes, a group of kids including an aspiring filmmaker and a budding journalist find themselves in the same evacuation camp. As they cope with the aftermath of having their world upended, they grow curious about the mysterious threat. And as they begin to investigate, they start to discover that there&’s less truth and more cover-up to what they&’re being told. Can they get to the root of the conspiracy, expose the bad actors, and bring an end to the upheaval before it&’s too late?

Away (Line #2)

by Teri Hall

After crossing the Line, Rachel finds herself in a world where survival is never guaranteed--a world where bizarre creatures roam the woods and people have strange abilities. Everything has gone to ruin Away and the survivors have banded into warring clans. Rachel finds her father being held prisoner by a tribe of Others, and she and her new friends set out to rescue him. But when they cross back over the Line, Rachel and Pathik make a foolish decision, bringing them into further danger that can only be resolved with an unthinkable sacrifice. An adventure filled with life-and-death choices, dark conspiracies, and heart-poundingly suspenseful moments, this sequel delivers.

Away Goes Sally

by Elizabeth Coatsworth Helen Sewell

Sally belongs to a household full of aunts and uncles, all headed by her Uncle Joseph and ruled over by his sister Nannie. But now these two are at loggerheads, caused by Cousin Ephraim's letter, urging them to resettle in his Maine vicinity. Fortunately Uncle Joseph has a clever plan. It will launch them on a winter saga, employing a mode of travel only a New England Yankee could have invented. Sally-and the reader-will enjoy the surprises of this journey, taken in company with her lively and lovable relations. A story full of early American detail, set in the 1790's.

Away We Go

by Emil Ostrovski

“A lyrical, raucous narrative interspersed with flyers, posters, and letters…the oscillation between [Noah’s] heartfelt interior thoughts and sometimes careless actions and words is both moving and infuriating-in other words, vividly human. An intelligent, thought-provoking exploration of living in spite of futility.” — Booklist (starred review)“Intellectual boys’ boarding school story meets near-future dystopia in this end-times tale. …Noah and his friends form loving, believably complex relationships…witty.” — Kirkus Reviews“Noah is a nihilistic existentialist to the world, but inside he’s searching for something to reassure him that he is truly alive. His search for meaning is universal and will resonate with readers beginning to question their future.” — School Library Journal“The complex organization of this novel requires careful attention…Even so, brainy readers who want to see just how grim Holden Caulfield would get if he knew he was dying soon will find this to be a pretty accurate approximation.” — Bulletin of the Center for Children’s Books

Awesome Achievers in Science: Super and Strange Facts about 12 Almost Famous History Makers (Awesome Achievers #2)

by Alan Katz Chris Judge

Part of a super fun middle grade series, Awesome Achievers in Science puts the spotlight on lesser-known heroes and their contributions in major scientific fields.Everyone has heard the names Neil Armstrong and Buzz Aldrin, but what about Michael Collins--the third brave Apollo 11 astronaut who didn't get to walk on the moon? Many of the most relevant figures in scientific history have remained in the shadows, but not any longer! From Alan Katz's new Awesome Achievers series, Awesome Achievers in Science gives kids a look behind the scenes at 12 lesser-known scientists whose contributions are personally relevant to their lives today. Each figure is given a traditional biography but is also subject to Katz's unique brand of silliness, with humorous elements such as imagined poems, song lyrics, and diary entries by or about the not-so-famous figure accompanying each bio. Spot illustrations throughout add to the lighthearted and appreciative humor each figure receives. Reluctant readers and budding scientists alike will delight in this imaginative and engaging continuation of a new series of laugh-out-loud biographies.

Awesome Achievers in Technology: Super and Strange Facts about 12 Almost Famous History Makers (Awesome Achievers)

by Alan Katz Chris Judge

Part of a super fun middle grade series, Awesome Achievers in Technology puts the spotlight on lesser-known heroes and their contributions in tech.Everyone has heard the name Steve Jobs, but what about Nolan Bushnell--Jobs's boss before the invention of Apple, and the founder of the first major video game, Pong? Many of the most relevant figures in tech history have remained in the shadows, but not any longer! From Alan Katz's new Awesome Achievers series, Awesome Achievers in Technology gives kids a look behind the scenes at 12 lesser-known inventors whose contributions to tech are personally relevant to their lives today. Each figure is given a traditional biography but is also subject to Katz's unique brand of silliness, with humorous elements such as imagined poems, song lyrics, and diary entries by and about the not-so-famous figure accompanying each bio. Spot illustrations throughout add to the lighthearted and appreciative humor each figure receives. Reluctant readers and budding tech enthusiasts alike will delight in this imaginative and engaging introduction to a new series of laugh out loud biographies.

The Awesome, Almost 100% True Adventures of Matt & Craz

by Alan Silberberg

A magical pen causes creative chaos in this quirky, comic-style story from the Sid Fleischman Award-winning author of Milo.Best friends Matt and Larry "Craz" Crazinski couldn't be more different. Matt loves order, while Craz lives on the edge. The boys share a passion for cartooning, but thanks to the school paper gatekeeper (and kind-of bully), Skip Turkle, it seems their cartoons will never be published. But then the boys discover a pen that promises to help them DRAW BETTER NOW!--and quickly realize it's no ordinary pen: Whatever they draw comes to life! They start small with their drawings--bags of cash, cool gadgets. Next, they get their pesky English teacher to take a unique and extended vacation. But when the boys get a little bolder in their magical drawings, they realize that things don't always end up as perfect as the art they create... In this funny, slightly zany, and ultimately heartwarming story, Sid Fleischman Award-winner Alan Silberberg demonstrates the power of friendship--and that the best life is not always sketched out in advance.

Awesome America: Everything You Ever Wanted to Know About the History, People, and Culture

by The Editors of Time For Kids

For the first time ever, in a single indispensable reference volume, TIME For Kids Awesome America offers 8-12 year olds a fun, fact-filled, and photographic overview of the people, places, and events that have made America awesome. From America's early history all the way to present day, kids will learn about what it was like to grow up in the 1700's, 1800's, 1900's and today and will find out all about the inventions, innovations, and movements great American's have created over the years. Structured for both dip-in reference and longer-form reading, Awesome America is organized into 14 thematic sections, each comprised of bite-sized articles, engaging factoid sidebars, colorful charts, graphics and interactive quizzes for easy school report or homework helper reference.The 14 sections include: Our BeginningOur GovernmentOur PresidentsAll 50 States and MoreThe LandThe Great Melting PotMoments that Changed AmericaCivil Rights MovementsGreat AmericansGrowing Up in AmericaAmerica's Role in the WorldOur Home: Grown Gifts to the WorldOne-Of-A-Kind Experiences (only found on American soil)Year-By-Year A Timeline (comprehensive visual timeline pre-Columbus through the present)Plus, a complete Glossary and Index

Awesome Dog 5000 (Awesome Dog 5000 #1)

by Justin Dean

Heads up, DOG MAN lovers! Watch out, readers of BAD GUYS! Robotic dog AWESOME DOG 5000 is in the neighborhood and he's. . . well, he's awesome.Marty, Ralph, and Skyler might make the ultimate secret combo when battling alien-slime ninjas in their favorite video game, but in real life they're just regular kids. That is, until the three best friends discover Awesome Dog 5000, a robotic dog with very real power-ups. Awesome Dog can "bark" a sonic boom, "walk" at speeds over three hundred miles per hour, and "fetch" with an atomic cannon. Life for Marty, Ralph, and Skyler just got a major turbo-boost!Attention, readers! AWESOME DOG 5000 is a wild action-comedy told through a mix of text and black-and-white illustrations, with a mystery to solve at the end. Can you handle the awesomeness?

Awesome Dog 5000 vs. The Kitty-Cat Cyber Squad (Awesome Dog 5000 #3)

by Justin Dean

Heads up, DOG MAN lovers! Watch out, readers of BAD GUYS! Robotic dog AWESOME DOG 5000 is back in his third action-packed adventure!Evil Cat vs. Awesome Dog! Get ready to meet Awesome Dog's number one fan--Tina Tinkerwith. Tina's an obsessed toy designer who'll stop at NOTHING to get close to her idol, even if it means becoming a SUPERVILLAIN herself! Find out what happens when Awesome Dog and his pals face off against Tina and her army of robotic kitty toys in the AWESOMEST Awesome Dog yet! The claws are coming out to settle the age-old debate once and for all, which is better? Cats or dogs?Attention, readers! AWESOME DOG 5000 is a wild action-comedy told through a mix of text and black-and-white illustrations, with a mystery to solve at the end. Can you handle the awesomeness?

Awesome Dog 5000 vs. Mayor Bossypants (Awesome Dog 5000 #2)

by Justin Dean

Heads up, DOG MAN lovers! Watch out, readers of BAD GUYS! Robotic dog AWESOME DOG 5000 is back in another action-packed adventure with some upgrades. . .just in time to battle a new supervillain!Time to level up the awesomeness! Ever since discovering Awesome Dog 5000, life for gamers Marty, Ralph, and Skyler has been one epic adventure! But Awesome Dog's spectacular hero work has made front page news -- and Mayor Bossypants is not happy about it. The mayor makes a plan to take down that robot dog. . . and anyone else who stands in his way. Which means Marty, Ralph, and Skyler are about to have a real-life Bossypants battle!Attention, readers! This is a wild action-comedy told through a mix of text and black-and-white illustrations, with a mystery to solve at the end. Can you handle the awesomeness?Want to replay the first adventure? Check out the first book: Awesome Dog 5000!

Awesome Experiments in Force and Motion

by Michael Dispezio

The force is with us -- as these experiments in force and motion prove! * Demonstrate inertia with a card shot trick. * Use a cardboard rocket ship to find the center of gravity. * Make your own "great salt lake" to display buoyancy. * Show the push and pull of air currents with a water tower. * Create "motion madness" with balloon cars. Ordinary, easy-to-find materials are all you need to get moving on these fun-filled investigations. Consistent with the National Science Education Standards

Awesome Minds: Video Game Creators (Awesome Minds)

by Alejandro Arbona Chelsea O'Mara

Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? <P><P>Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. <P><P>With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.

Awesome Minds: Comic Book Creators (Awesome Minds)

by Alejandro Arbona

Did you know that Superman debuted in 1938 and is considered to have fueled the birth of the superhero craze? Or that Katsuhiro Otomo's Akira was instrumental in introducing manga to the world outside of Japan? Comic books are now fully part of mainstream pop culture, and this engaging read introduces kids ages 8-12 to the pivotal creators of the world's most beloved comics, as well as the unknown names that have guided the industry to where it is today. From classic superhero tales like Spider-Man to epic fantasy adventures like Elfquest, comic books have inspired legions of devoted fans and accrue sales of over $1 billion annually. Awesome Minds: Comic Book Creators will walk kids through the important milestones in comic book history and the visionaries who helped develop some of the most iconic fictional characters today.

Awesome Snake Science!: 40 Activities for Learning About Snakes (Young Naturalists)

by Cindy Blobaum

From cobras and copperheads to pythons and boas, all types of snakes are covered in this book of 40 science experiments, art projects, and games that help budding herpetologists gain a greater appreciation for these slithering reptiles. Activities include making foldable fangs to learn how snakes' teeth and jaws work together; simulating cytotoxic snake venom while making a tasty snack using an everyday enzyme found in pineapple; and mimicking the sound a rattlesnake makes using a rubber band, a paper clip, and an envelope. Engaging, simple, and safe experiments teach kids about the biology of snakes, such as how they use their tongues and nostrils to detect smells, how they are cold-blooded and sensitive to subtle changes in temperature, and how they can detect the slightest vibrations or tremors. Kids do not need a snake for any of the activities and will delight in all the strange snake facts and gross-out projects such as Snake Stink--where they create their own signature stink and test how well it repels potential predators. Did you know . . . * Snakes do not need to be coiled to strike. They can strike from any position, even underwater! * Cobras and coachwhips are two of the few snakes that can move in a straight line forward while keeping their upper body raised off the ground. *Snake venom can actually help humans too! A blood pressure medicine was developed from the venom of a Brazilian pit viper, and over 60 other treatments have been created from snake venoms.

awkward stuff. (girl stuff #3)

by Lisi Harrison

In the third installment of bestselling author Lisi Harrison&’s middle grade series, Girl Stuff, seventh grade besties decide to have their first kisses on the same night.It's that time of the year—Poplar Middle School&’s annual two-week health and sex-education unit! And, well . . . it&’s awkward. Fonda thought she was on the same page as her classmates, but after hearing their anonymous questions about kissing it appears Fonda is not only behind on getting her period—she&’s behind in everything! Drew, on the other hand, wants her first kiss to be with her boyfriend. Just when the time seems right, something VERY unexpected happens . . . Ruthie&’s just had a misunderstanding of epic proportions with a boy friend (not boyfriend). Will boy stuff always be this complicated? Fonda thought it would be perfect if they had their first kisses on the same night. But maybe moments like that can't be planned? Through the fun stuff, the girl stuff, and all the awkward stuff, these three friends will be by each other's sides.

AWOL in North Africa (Ghosts of War #3)

by Steve Watkins

Anderson and his friends are back with another exciting mystery in the Ghosts of War series!Anderson and his friends Greg and Julie have been doing everything they can to avoid the battered trunk full of old military things in his family's junk shop basement. Only, staying away seems impossible, and this time Anderson discovers a dusty World War II medic's bag inside the trunk. But who does it belong to? Because if the friends have learned anything, it's that they are about to be face-to-face with a ghost.When an army medic ghost appears, Anderson's not sure how to help him. Or if he should help him. The ghost claims he was stationed in North Africa during World War II. But as far as Anderson knows, World War II was fought in Europe. So what's the real story behind this ghost? Can Anderson, Greg, and Julie solve the mystery, or have they become part of a dangerous haunting?

Axe Cop Vol. 2 : Bad Guy Earth (Axe Cop)

by Malachai Nicollle

Now Axe Cop and Dinosaur Soldier are being treated like bad guys, not only by the police, but by the president and the army, too! But when a pair of psychic brothers barge in from outer space and turn the army into bad guys, who gets the call to set things right? Axe Cop!This volume, with art from Eisner nominee Ethan Nicolle, collects the three-issue miniseries.

Axe Cop Vol. 3 (Axe Cop)

by Malachai Nicollle

Axe Cop returns with a collection of new, exciting, and unpredictable stories! Written by the endlessly inventive six-year-old Malachai Nicolle and drawn by his Eisner Award–nominated thirty-year-old brother Ethan Nicolle, Axe Cop joins his comrades Uni-baby, Bat Warthog Man, and Dinosaur Soldier to fight bad guys and restore justice for kids—and grownups—everywhere!* Foreword by Lost scribe Damon Lindehof!* Axe Cop Volume 1 has sold over 12,000 copies to date!"Fun with a capital F." —Ain't It Cool News

Axe Cop Vol. 4: President of the World (Axe Cop)

by Malachai Nicollle

Axe Cop is now president of the whole world! But a bunch of outer-space bad guys are on their way to Earth, and they're bringing big trouble with them! Collects the three-issue miniseries. * Axe Cop will be part of a new Fox Animated television programming block!

Axe Cop Volume 1 (Axe Cop)

by Malachai Nicollle

Bad guys, beware! Evil aliens, run for your lives! Axe Cop is here, and he's going to chop your head off! We live in a strange world, and our strange problems call for strange heroes. That's why Axe Cop—along with his partner Flute Cop and their pet T. rex Wexter—is holding tryouts to build the greatest team of heroes ever assembled.Created by five-year-old Malachai Nicolle and illustrated by his older brother, the cartoonist Ethan Nicolle, Axe Cop Volume 1 collects the entire original run of the hit webcomic that has captured the world's attention with its insanely imaginative adventures. Whether he's fighting gun-toting dinosaurs, teaming up with Ninja Moon Warriors, or answering readers' questions via his insightful advice column, "Ask Axe Cop," the adventures of Axe Cop and his incomparable team of crime fighters will delight and perplex even the most stoic of readers.• Axe Cop debuted in January 2010 to glowing reviews from Entertainment Weekly, Wired, and dozens of other newspapers and magazines.• Comics website Newsarama said, "Axe Cop wins the award for best comic ever!"

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