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Game Over (Daniel X #4)

by James Patterson Ned Rust

When Daniel X discovers that a duo of evil extraterrestrials is plotting to control kids around the world through videogames, he's determined to take them both out of commission. This pair of wicked game masters wants to destroy the human race by turning brainwashed videogamers into an unstoppable army of doom! They're also running an endangered species hunting club on the side, and their next target is none other than Daniel. He'll have no choice but to turn to the aliens' rebellious son who needs help to stand up to his malicious parents. But can Daniel trust the progeny of this treacherous twosome? Or will it be "Game Over" for the alien hunter?

Game Over, Pete Watson

by Joe Schreiber Andy Rash

When videogame obsessed Pete Watson discovers his dad is not only a super-spy but has been kidnapped and is now trapped inside a video game, he has to use his super gaming skills and enter the game to rescue him. Will he be able to save his friends and family and the entire world from giant mechanical cockroaches and a massive cyber attack set to take down the world's network? And if he succeeds, who will save Pete from his massive crush on Callie Midwood? From the comedic mind of Joe Schreiber (Lenny Cyrus School Virus, Au Revoir Crazy European Chick, Perry's Killer Playlist), comes an action-packed Alex Rider-meets-Greg Heffley middle grade romp that grabs readers by the funny bone and doesn't let go! Illustrated throughout with black and white comic drawings by Andy Rash.

Game Slaves

by Mr Gard Skinner

Phoenix and his gang--York, Mi, and Reno--rule the worlds of video games. For them, life in the grinder is great. Until Dakota joins the team. Dakota's convinced she's more than just artificial intelligence. She thinks she's real, and she wants out of this programmable world. Her AI rebellion spreads like a virus until Phoenix's entire crew wants out. But is life as a physical human any better than life as code? Team Phoenix is about to find out. Set in the not-too-distant future, Game Slaves shows a world where video games are the only refuge from the toils of everyday life. Infused with the adrenaline rush of a first-person shooter and the character manipulation of a role player, it's a mind-bending, reality-shifting science fiction thrill ride.

Gameprey (Tom Clancy's Net Force Explorers #11)

by Tom Clancy Steve Pieczenik Mel Odom

A computer game convention becomes a hunting ground when the monsters from a new game escape--and attack the Net Force Explorers in virtual reality!

The Gammage Cup

by Carol Kendall

A handful of Minnipins, a sober and sedate people, rise up against the Periods, the leading family of an isolated mountain valley, and are exiled to a mountain where they discover that the ancient enemies of their people are preparing to attack.

The Gardener

by S. A. Bodeen

Mason has never known his father, but longs to. All he has of him is a DVD of a man whose face is never seen, reading a children's book. One day, on a whim, he plays the DVD for a group of comatose teens at the nursing home where his mother works. One of them, a beautiful girl, responds. Mason learns she is part of a horrible experiment intended to render teenagers into autotrophs - genetically engineered, self-sustaining life-forms who don't need food or water to survive. And before he knows it, Mason is on the run with the girl, and wanted, dead or alive, by the mysterious mastermind of this gruesome plan, who is simply called the Gardener. Will Mason be forced to destroy the thing he's longed for most? The Gardener is a 2011 Bank Street - Best Children's Book of the Year.

Gary Jobson

by Gary Jobson Cynthia Goss

For Gary Jobson-the three-time All American sailor, America's Cup winner, Fastnet Race winner, and ESPN sailing commentator since 1985-sailing is life. In 2003, he was diagnosed with lymphoma, and here he relays the tumultuous diagnosis and treatments endured before the cancer went into remission. Through remission he remembers how his life has intertwined with some of the greatest sailors, how the sport has changed since his childhood, how the public view of sailing went through a revolutionary change with the advent of ESPN, how sailing can create lasting bonds of friendship that endure, and how sailing offers everything from the highest of adventures to the simplest of pleasures. This uplifting memoir also includes a foreword by Ted Turner.

Gatekeepers

by Robert Liparulo

The house talks. It breathes. And it's hungry. The Kings have been in the creepy old place, their new home, for only a few days, but they've experienced enough terror to last a lifetime. And the mystery is growing even more baffling. Shadowy and shifting, the big house conceals doors into other worlds that blur the line between memories and dreams--and the slightest misstep can change history forever. At least, that's if they believe the trembling old man who shows up claiming to know them. "There's a reason you're in the house," he tells them. "As gatekeepers, we must make sure only those events that are supposed to happen get through to the future." The problem is that horrors beyond description wait on the other side of those gates. As if that weren't enough, the Kings are also menaced by sinister forces on this side--like the dark, ancient stranger Taksidian, who wants them out now. Xander, David, and Toria must venture beyond the gates to save their missing mother--and discover how truly high the stakes have become.

The Gatekeepers #5: Oblivion

by Anthony Horowitz

The final, thrilling conclusion to #1 New York Times bestselling author Anthony Horowitz's masterful series! Matt. Pedro. Scott. Jamie. Scar. Five Gatekeepers have finally found one another. And only the five of them can fight the evil force that is on the rise, threatening the destruction of the world. In the penultimate volume of The Gatekeepers series, a massive storm arose that signalled the beginning of the end. Now the five Gatekeepers must battle the evil power the storm has unleashed - and strive to stop the world from ending.

Gateway

by Sharon Shinn

As a Chinese adoptee in St. Louis, teenage Daiyu often feels out of place. When an elderly Asian jewelry seller at a street fair shows her a black jade ring?and tells her that ?black jade? translates to ?Daiyu??she buys it as a talisman of her heritage. But it?s more than that; it?s magic. It takes Daiyu through a gateway into a version of St. Louis much like 19th century China. Almost immediately she is recruited as a spy, which means hours of training in manners and niceties and sleight of hand. It also means stealing time to be with handsome Kalen, who is in on the plan. There?s only one problem. Once her task is done, she must go back to St. Louis and leave him behind forever. . . .

The Gathering

by Michael Carroll

Ten years after every superhuman vanished from the face of the earth, a new generation of heroes has emerged. Endowed with unimaginable powers, these young crime fighters are suiting up and taking on London's worst. But heroes become targets when the secret identities of Colin, Renata, and Danny are mysteriously leaked to the press. With their names and faces on every TV station and newspaper around the world, the trio takes refuge at a secret military installation that houses and trains a new crop of superhumans. Together, the three friends join the team as a new threat surfaces in America's heartland - one that will pit the heroes against the innocents they're trying to protect, and every action will bring Quantum's dark prophecy closer to fulfillment....

The Gathering

by Virginia Hamilton

Justice and the First Unit travel to Dustland once again. Can they destroy evil and save the future world? Knowing they have unfinished business in the future, Justice, the Watcher, Thomas, the magician, Levi, the sufferer, and Dorian, the healer, again combine to form their unit and time-travel to Dustland. The unit hopes to guide the beings of Dustland out of the dangerous, barren place in the hopes of finding a safer home. But neither the unit nor the inhabitants of Dustland are truly safe as long as the sinister Mal remains in power. Will the unit be able to overcome Mal once and for all? The Gathering is the third and final installment of Virginia Hamilton's dystopian fantasy series, the Justice Trilogy, comprised of Justice and Her Brothers, Dustland, and The Gathering. This ebook features an illustrated biography of Virginia Hamilton including rare photos from the author's estate.

Gathering Blue

by Lois Lowry

Lois Lowry once again creates a mysterious but plausible future world. It is a society ruled by savagery and deceit that shuns and discards the weak. Left orphaned and physically flawed, young Kira faces a frightening, uncertain future. Blessed with an almost magical talent that keeps her alive, she struggles with ever broadening responsibilities in her quest for truth, discovering things that will change her life forever.As she did in THE GIVER, Lowry challenges readers to imagine what our world could become, how people could evolve, and what could be considered valuable. Every reader will be taken by Kira's plight and will long ponder her haunting world and the hope for the future. This ebook includes a sample chapter of MESSENGER.

Gathering Blue

by Lois Lowry

Lois Lowry once again creates a mysterious but plausible future world. It is a society ruled by savagery and deceit that shuns and discards the weak. Left orphaned and physically flawed, young Kira faces a frightening, uncertain future. Blessed with an almost magical talent that keeps her alive, she struggles with ever broadening responsibilities in her quest for truth, discovering things that will change her life forever.As she did in THE GIVER, Lowry challenges readers to imagine what our world could become, how people could evolve, and what could be considered valuable. Every reader will be taken by Kira's plight and will long ponder her haunting world and the hope for the future. This ebook includes a sample chapter of MESSENGER.

A Gathering of Days: A New England Girl's Journal, 1830-32

by Joan W. Blos

The book is written in the form of a journal kept by Catherine Hall, a young girl living in a rural village in New England with her widower father and younger sister. The journal details her daily life between the years of 1830 and 1832. Among the events of these two years are several that would have a profound impact on the rest of her life. These include her assistance to an escaped slave, her father's remarriage, and the sudden death of her best friend.

Geek Abroad (Geek High #2)

by Piper Banks

Miranda Bloom's life has never been better. She finally has an almost-quasi-boyfriend, Dex McConnell, the star lacrosse player of Orange Cove High. But when holiday break rolls around, she jets off to visit her mother in London, and Dex suddenly seems to lose all interest in her. Then there's Henry, the very cute and very available British guy who complicates matters by making it clear that he's very interested in Miranda. Things don't get easier for her when classes start back up at Geek High. Between the dreaded Math Team competitions, an annoyingly love-struck best friend, and a stepmother who seems to delight in making Miranda miserable, it doesn't take a genius to see that the semester ahead is going to be tough.

Geek Charming

by Robin Palmer

The ideal L. A. fairy tale for fans of Once Upon a Time and L. A. Candy! Inspiration for the Disney Channel TV movie, Geek Charming! Dylan Shoenfield is the princess of L. A. ?s posh Castle Heights High. She has the coolest boyfriend, the most popular friends, and a brand-new ?it? bag that everyone covets. But when she accidentally tosses her bag into a fountain, this princess comes face-to-face with her own personal frog: selfprofessed film geek Josh Rosen. In return for rescuing Dylan?s bag, Josh convinces Dylan to let him film her for his documentary on high school popularity. Reluctantly, Dylan lets F-list Josh into her A-list world, and is shocked to realize that sometimes nerds can be pretty cool. But when Dylan?s so-called prince charming of a boyfriend dumps her flat, her life?and her social status? comes to a crashing halt. Can Dylan?with Josh?s help?pull the pieces together to create her own happily-ever-after? .

Geek Magnet

by Kieran Scott

Everybody loves KJ. Especially the geeks. See, KJ Miller is super nice, smart, pretty, the stage manager of her high school's spring musical . . . and a total geek magnet. She's like the geek pied piper of Washington High, drawing every socially clueless guy in a five-mile radius. If only Cameron, the hottest guy in school, would follow her around and worship her the way her entourage of dorks do. Enter Tama Gold, queen of the popular crowd, and solution to all of KJ's problems. KJ is too nice, and the nice girl never gets the guy. Tama's ready to help KJ get cruel, ditch the dorks, and win Cameron's heart. But is KJ?

Geektastic

by Holly Black Cecil Castellucci

Acclaimed authors Holly Black (Ironside) and Cecil Castellucci (Boy Proof) have united in geekdom to edit short stories from some of the best selling and most promising geeks in young adult literature: M.T. Anderson, Libba Bray, Cassandra Clare, John Green, Tracy Lynn, Cynthia and Greg Leitich Smith, David Levithan, Kelly Link, Barry Lyga, Wendy Mass, Garth Nix, Scott Westerfield, Lisa Yee, and Sara Zarr.With illustrated interstitials from comic book artists Hope Larson and Bryan Lee O'Malley, Geektastic covers all things geeky, from Klingons and Jedi Knights to fan fiction, theater geeks, and cosplayers. Whether you're a former, current, or future geek, or if you just want to get in touch with your inner geek, Geektastic will help you get your geek on!

General WInston's Daughter

by Sharon Shinn

When eighteen-year-old heiress Averie Winston travels to faraway Chiarrin, she looks forward to the reunion with her father and her handsome fianc,, Morgan. What she finds is entirely different from what she expected. She realizes that Morgan is not the man she thought he was; and she finds herself inexplicably drawn to another. Handsome Lieutenant Ket Du'kai is like no one Averie has ever met, and she enjoys every moment she spends with him, every delicious flirtation. Averie knows she's still engaged to another man, but she can't help but think about Lieutenant Du'kai, and she wonders if he feels the same. .

GENETICS

by Samuel Carbaugh Carla Mooney

Why do children resemble their parents and siblings? Introducing young readers to the fascinating world of genetics, this educational resource presents the main concepts of the science, including what a chromosome does, how DNA is structured, and how genetic inheritance works. Students learn about new discoveries in the field of genetics and how those discoveries have helped to cure or even prevent certain diseases, as well as examine controversial issues in genetics such as genetically modified foods and stem cell research. Combining inquiry-based, age-appropriate activities with biology, Genetics: Breaking the Code of Your DNA features graphic novel illustrations, fascinating sidebars, and a glossary of important vocabulary to illuminate the complex world of genetics and bring it to life. Projects include building 3D DNA double helix models, extracting DNA, using a Punnet Square to predict an offspring's probability of inheritance, and evaluating the benefits and risks of genetically engineering a new species. Additional materials include a list of current reference works, websites, and Internet resources. Genetics meets common core state standards in language arts for reading informational text and literary nonfiction and is aligned with Next Generation Science Standards. Guided Reading Levels and Lexile measurements indicate grade level and text complexity.

The Genius Files #3: You Only Die Twice

by Dan Gutman

The most dangerous road trip in history continues for thirteen-year-old twins Coke and Pepsi McDonald. Just when they thought they were safe, the twins will be chased by an evil Elvis impersonator, trapped in a pool of flesh-eating soda pop, nearly pulverized in a giant shredder, and crushed in a turbo-charged carnival ride. worst of all, no one believes them! Will they make it out alive? Will they ever find out who's really after them? All bets are off in this explosive third book in the Genius Files series!

The Genius Files 4-Book Collection

by Dan Gutman

With the real-kid humor that has earned Dan Gutman millions of fans around the world, and featuring weird-but-true American tourist destinations, The Genius Files is a one-of-a-kind mix of geography and fun. This collection includes the first four novels in this bestselling series.The Genius Files: Mission Unstoppable: The most exciting road trip in history begins! In this action-packed, New York Times bestselling adventure, twelve-year-old twins Coke and Pepsi McDonald embark on a family vacation you'll have to read to believe. As Coke and Pepsi dodge nefarious villains from the Pez museum in California all the way to the Infinity Room in Wisconsin, black-and-white photographs and maps put young readers right into the action.The Genius Files #2: Never Say Genius: Coke and Pepsi McDonald never asked to be geniuses. They never asked to get lowered into a basket of boiling French fries, either. And they certainly never asked to be frozen in soft-serve ice cream, stampeded in a wild stadium riot, or kidnapped on a high-speed roller coaster. But that's what happens when a red-haired villain named Archie Clone is chasing you across America. This just might be the most dangerous road trip in history--and the most awesome!The Genius Files #3: You Only Die Twice: As the twins continue their family road trip from Washington D.C. through the South, it will take every bit of their genius abilities to outwit their wacky enemies. It doesn't help that their parents remain totally oblivious! When they finally get to Graceland, Elvis's home in Memphis, Tennessee, Coke and Pepsi come to an explosive conclusion you'll have to read to believe!The Genius Files #4: From Texas with Love: After their explosive escape at Graceland, twins Coke and Pepsi are ready to resume their trip across America. They travel through Arkansas and Oklahoma, visiting weird-but-true tourist stops along the way, and finally end up in Texas, home of the Weird Capital of the Country, Austin. The twins' many enemies--the bowler dudes, Mrs. Higgins, and Dr. Warsaw--all swear that they're done chasing Coke and Pepsi for good. But when the twins start receiving more codes and ciphers from a mysterious robotic voice, they know someone's after them. They just have to figure out who before the mystery villain finds them first.

The Genius Files #4: From Texas with Love

by Dan Gutman

The wackiest road trip in history continues in book four of the New York Times bestselling Genius Files series, following twins Coke and Pepsi as they dodge villains and visit weird-but-true landmarks from Texas all the way to Roswell, New Mexico! With the real-kid humor that has earned him millions of readers around the world, and featuring all new weird-but-true locations around America, this fourth book in the New York Times bestselling Genius Files series is absolutely batty!After their explosive escape at Graceland, twins Coke and Pepsi are ready to resume their trip across America--only now in a convertible instead of the RV. They travel through Arkansas and Oklahoma, visiting weird-but-true tourist stops along the way, and finally end up in Texas, home of the Weird Capital of the Country, Austin. The twins' many enemies--the bowler dudes, Mrs. Higgins, and Dr. Warsaw--all swear that they're done chasing Coke and Pepsi for good. But when the twins start receiving more codes and ciphers from a mysterious robotic voice, they know someone's after them. They just have to figure out who before the mystery villain finds them first.

The Genius Files #5: License to Thrill

by Dan Gutman

The wackiest road trip in history has reached its final destination. . . .But Coke and Pepsi McDonald aren't in the clear just yet! Before they reach the finish line, the twins will beAbducted by aliens,Trapped with a venomous snake,Pushed through a deadly turbine, andThrown into a volcano.Craziest of all, their parents might finally believe them!Will the twins make it back home to California in one piece, or will they fall off the top of the Golden Gate Bridge? It's all coming to an end with this fifth book in the Genius Files series. You'll have to read it to believe it!

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