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Galileo and The Magic Numbers

by Sidney Rosen

Sixteenth century Italy produced a genius who marked the world with his studies and hypotheses about mathematical, physical and astronomical truths. His father, musician Vincenzio Galilei said, "Truth is not found behind a man's reputation. Truth appears only when the answers to questions are searched out by a free mind. This is not the easy path in life but it is the most rewarding." Galileo challenged divine law and the physics of Aristotle, and questioned everything in search of truths. And it was through this quest for truth that he was able to establish a structure for modern science.

Gallows Hill

by Lois Duncan

Seventeen-year-old Sarah doesn't believe in magic, but she thinks it's fun to pretend to be a psychic--until her startling visions of the future turn deadlyWhen Sarah Zoltanne moves from sunny California to a small town in Missouri, she feels like she'll never fit in. Her mother is dating a jerk, the kids at her school despise her, and she misses her old home. So when a popular boy asks her to tell fortunes at a school fair, she jumps at the chance. But soon her crystal ball begins to swirl with strange visions and her outlandish predictions start to come true with startling accuracy. Now Sarah must confront a community that not only mistrusts her, but also fears her strange powers. Gallows Hill is a spine-chilling thriller based on the story of the Salem witch trials. This ebook features an illustrated biography of Lois Duncan including rare images and never-before-seen documents from the author's personal collection.

Galveston's Summer of the Storm

by Julie Lake

A fourteen-year-old girl from Austin spends the summer of 1900 at her grandmother's home in Galveston and is caught in the Great Hurricane of September 8, 1900.

The Game

by Diana Wynne Jones

From the Book jacket: "I SWEAR NOT TO SAY A WORD ABOUT WHAT WE DO IN THIS GAME TO ANYONE OUTSIDE..." Hayley's parents disappeared when she was a baby. Since then, she has been raised and homeschooled by her grandparents. Grandad is overworked and travels a lot; Grandma is much too strict, and never lets her meet any children her own age. When Hayley does something wrong - she is not quite sure what - her grandmother packs her off to her aunts in Ireland. To Hayley's shock, her family is much bigger than she thought; to her delight, the children all play what they call "the game," where they visit; a place called "the mythosphere." And while she plays the game, Hayley learns more about her own place in the world than she could have expected.

Game Changer

by Margaret Peterson Haddix

A talented teen athlete questions reality--and the role she plays in it--when a mysterious injury upends her world. Athletics are everything for eighth-grader KT Sutton. She's a softball star, and she's on track to get a college scholarship and achieve international fame. Then one day during a championship game--in the middle of an important play--she suddenly blacks out. When she wakes up, she's in a different world. One where school is class after class of athletic drills, and after-school sports are replaced by popular academic competitions. One where KT is despised for her talent, and where her parents are fixated on her brother's future mathletics career rather than KT's softball hopes. KT is desperate to get back to reality as she knew it, but bits and pieces of disturbing memories and dreams make her wonder if something truly awful happened there. What if she's lost something a lot more important than a softball game?

Game Changers Book 2: Play Makers

by Mike Lupica

Mike Lupica presents the second book in his New York Times bestselling Game Changers series! Still living large off their incredible football championship win just weeks before, Ben McBain and his crew must now prepare for basketball season. Ben is known as the best point guard throughout the league. And now that Shawn O'Brien has joined their team, they are a shoe-in to win it all. But there is a new kid in town, Chase Braggs, a point guard like Ben who seems to be better, stronger, and faster. Refusing to let his team down, Ben hits the courts hard to practice. Ben's rivalry with Chase seems to take the fun out of playing ball with his best friends. Will Ben be able to pull it together for his team and for himself?

Game Changers Book 3: Heavy Hitters

by Mike Lupica

Mike Lupica presents the third book in his NEW YORK TIMES bestselling Game Changers series! Ben and his friends, the Core Four Plus One, are so excited to play in their town's All-Star Baseball league. But in the first game of the season Ben gets hit by a pitch. It's never happened to him before and it shakes him up. Another player on Ben's team, Justin, is acting really weirdly. Ben's known Justin for a while and they're friendly but he's not one of Ben's closest "boys." Justin is the team's best hitter but his behavior on and off the field is erratic. Ben discovers that Justin's parents are getting a divorce and Justin is thinking about quitting the team. Like good teammates do, Justin helps Ben deal with his issues at bat while Ben is there for his friend while his family is struggling.

Game of Clones: The Clone Chronicles #3

by M. E. Castle

"A funny James Bond for the middle school set," Game of Clones mixes Alex Rider and Michael Buckley's NERD series into the ideal formula for a third installment in the hilarious and rollicking middle-grade adventure series The Clone Chronicles. Fisher Bas was able to track down his gone-Hollywood Clone--Two--but only with the help of Amanda Cantrell. Now "Three" and Dr. X remain on the loose. If Fisher is going to stop his secret from coming out, he'll have to figure out a cover for his brother clone and keep Three from helping Dr. X take over the world.That proves much harder as Fisher is no longer able to keep Two a secret and crazy things start happening at Wompalog Middle School. Turns out Three has come to Palo Alto bent on eliminating Fisher and Two. The boys will have to pull together their friends and an unlikely ally to stop Three and his clone army. The future of Fisher and Two's hometown depends on it.

Game On

by Melanie Spring

Welcome to the world of high school cheerleading.At the start of their freshman year, Chloe Davis, Kate MacDonald, and Emily Arellano have just one thing on their minds -- cheerleading. The girls are excited to join the Northside High JV squad, and Chloe is a lock for captain. Or so she thinks...When newcomer Devin Isle arrives on the scene, she unwittingly shakes up the girls' tight friendship and rattles Chloe's confidence. But with regional competitions right around the corner, this is no time for the squad to fall apart. Building a human pyramid takes teamwork, after all!

Game Over (Daniel X #4)

by James Patterson Ned Rust

When Daniel X discovers that a duo of evil extraterrestrials is plotting to control kids around the world through videogames, he's determined to take them both out of commission. This pair of wicked game masters wants to destroy the human race by turning brainwashed videogamers into an unstoppable army of doom! They're also running an endangered species hunting club on the side, and their next target is none other than Daniel. He'll have no choice but to turn to the aliens' rebellious son who needs help to stand up to his malicious parents. But can Daniel trust the progeny of this treacherous twosome? Or will it be "Game Over" for the alien hunter?

Game Over, Pete Watson

by Joe Schreiber Andy Rash

When videogame obsessed Pete Watson discovers his dad is not only a super-spy but has been kidnapped and is now trapped inside a video game, he has to use his super gaming skills and enter the game to rescue him. Will he be able to save his friends and family and the entire world from giant mechanical cockroaches and a massive cyber attack set to take down the world's network? And if he succeeds, who will save Pete from his massive crush on Callie Midwood? From the comedic mind of Joe Schreiber (Lenny Cyrus School Virus, Au Revoir Crazy European Chick, Perry's Killer Playlist), comes an action-packed Alex Rider-meets-Greg Heffley middle grade romp that grabs readers by the funny bone and doesn't let go! Illustrated throughout with black and white comic drawings by Andy Rash.

Game Slaves

by Mr Gard Skinner

Phoenix and his gang--York, Mi, and Reno--rule the worlds of video games. For them, life in the grinder is great. Until Dakota joins the team. Dakota's convinced she's more than just artificial intelligence. She thinks she's real, and she wants out of this programmable world. Her AI rebellion spreads like a virus until Phoenix's entire crew wants out. But is life as a physical human any better than life as code? Team Phoenix is about to find out. Set in the not-too-distant future, Game Slaves shows a world where video games are the only refuge from the toils of everyday life. Infused with the adrenaline rush of a first-person shooter and the character manipulation of a role player, it's a mind-bending, reality-shifting science fiction thrill ride.

Gameprey (Tom Clancy's Net Force Explorers #11)

by Tom Clancy Steve Pieczenik Mel Odom

A computer game convention becomes a hunting ground when the monsters from a new game escape--and attack the Net Force Explorers in virtual reality!

The Gammage Cup

by Carol Kendall

A handful of Minnipins, a sober and sedate people, rise up against the Periods, the leading family of an isolated mountain valley, and are exiled to a mountain where they discover that the ancient enemies of their people are preparing to attack.

The Gardener

by S. A. Bodeen

Mason has never known his father, but longs to. All he has of him is a DVD of a man whose face is never seen, reading a children's book. One day, on a whim, he plays the DVD for a group of comatose teens at the nursing home where his mother works. One of them, a beautiful girl, responds. Mason learns she is part of a horrible experiment intended to render teenagers into autotrophs - genetically engineered, self-sustaining life-forms who don't need food or water to survive. And before he knows it, Mason is on the run with the girl, and wanted, dead or alive, by the mysterious mastermind of this gruesome plan, who is simply called the Gardener. Will Mason be forced to destroy the thing he's longed for most? The Gardener is a 2011 Bank Street - Best Children's Book of the Year.

Gary Jobson

by Gary Jobson Cynthia Goss

For Gary Jobson-the three-time All American sailor, America's Cup winner, Fastnet Race winner, and ESPN sailing commentator since 1985-sailing is life. In 2003, he was diagnosed with lymphoma, and here he relays the tumultuous diagnosis and treatments endured before the cancer went into remission. Through remission he remembers how his life has intertwined with some of the greatest sailors, how the sport has changed since his childhood, how the public view of sailing went through a revolutionary change with the advent of ESPN, how sailing can create lasting bonds of friendship that endure, and how sailing offers everything from the highest of adventures to the simplest of pleasures. This uplifting memoir also includes a foreword by Ted Turner.

Gatekeepers

by Robert Liparulo

The house talks. It breathes. And it's hungry. The Kings have been in the creepy old place, their new home, for only a few days, but they've experienced enough terror to last a lifetime. And the mystery is growing even more baffling. Shadowy and shifting, the big house conceals doors into other worlds that blur the line between memories and dreams--and the slightest misstep can change history forever. At least, that's if they believe the trembling old man who shows up claiming to know them. "There's a reason you're in the house," he tells them. "As gatekeepers, we must make sure only those events that are supposed to happen get through to the future." The problem is that horrors beyond description wait on the other side of those gates. As if that weren't enough, the Kings are also menaced by sinister forces on this side--like the dark, ancient stranger Taksidian, who wants them out now. Xander, David, and Toria must venture beyond the gates to save their missing mother--and discover how truly high the stakes have become.

The Gatekeepers #5: Oblivion

by Anthony Horowitz

The final, thrilling conclusion to #1 New York Times bestselling author Anthony Horowitz's masterful series! Matt. Pedro. Scott. Jamie. Scar. Five Gatekeepers have finally found one another. And only the five of them can fight the evil force that is on the rise, threatening the destruction of the world. In the penultimate volume of The Gatekeepers series, a massive storm arose that signalled the beginning of the end. Now the five Gatekeepers must battle the evil power the storm has unleashed - and strive to stop the world from ending.

Gateway

by Sharon Shinn

As a Chinese adoptee in St. Louis, teenage Daiyu often feels out of place. When an elderly Asian jewelry seller at a street fair shows her a black jade ring?and tells her that ?black jade? translates to ?Daiyu??she buys it as a talisman of her heritage. But it?s more than that; it?s magic. It takes Daiyu through a gateway into a version of St. Louis much like 19th century China. Almost immediately she is recruited as a spy, which means hours of training in manners and niceties and sleight of hand. It also means stealing time to be with handsome Kalen, who is in on the plan. There?s only one problem. Once her task is done, she must go back to St. Louis and leave him behind forever. . . .

The Gathering

by Michael Carroll

Ten years after every superhuman vanished from the face of the earth, a new generation of heroes has emerged. Endowed with unimaginable powers, these young crime fighters are suiting up and taking on London's worst. But heroes become targets when the secret identities of Colin, Renata, and Danny are mysteriously leaked to the press. With their names and faces on every TV station and newspaper around the world, the trio takes refuge at a secret military installation that houses and trains a new crop of superhumans. Together, the three friends join the team as a new threat surfaces in America's heartland - one that will pit the heroes against the innocents they're trying to protect, and every action will bring Quantum's dark prophecy closer to fulfillment....

The Gathering

by Virginia Hamilton

Justice and the First Unit travel to Dustland once again. Can they destroy evil and save the future world? Knowing they have unfinished business in the future, Justice, the Watcher, Thomas, the magician, Levi, the sufferer, and Dorian, the healer, again combine to form their unit and time-travel to Dustland. The unit hopes to guide the beings of Dustland out of the dangerous, barren place in the hopes of finding a safer home. But neither the unit nor the inhabitants of Dustland are truly safe as long as the sinister Mal remains in power. Will the unit be able to overcome Mal once and for all? The Gathering is the third and final installment of Virginia Hamilton's dystopian fantasy series, the Justice Trilogy, comprised of Justice and Her Brothers, Dustland, and The Gathering. This ebook features an illustrated biography of Virginia Hamilton including rare photos from the author's estate.

Gathering Blue

by Lois Lowry

Lois Lowry once again creates a mysterious but plausible future world. It is a society ruled by savagery and deceit that shuns and discards the weak. Left orphaned and physically flawed, young Kira faces a frightening, uncertain future. Blessed with an almost magical talent that keeps her alive, she struggles with ever broadening responsibilities in her quest for truth, discovering things that will change her life forever.As she did in THE GIVER, Lowry challenges readers to imagine what our world could become, how people could evolve, and what could be considered valuable. Every reader will be taken by Kira's plight and will long ponder her haunting world and the hope for the future. This ebook includes a sample chapter of MESSENGER.

Gathering Blue

by Lois Lowry

Lois Lowry once again creates a mysterious but plausible future world. It is a society ruled by savagery and deceit that shuns and discards the weak. Left orphaned and physically flawed, young Kira faces a frightening, uncertain future. Blessed with an almost magical talent that keeps her alive, she struggles with ever broadening responsibilities in her quest for truth, discovering things that will change her life forever.As she did in THE GIVER, Lowry challenges readers to imagine what our world could become, how people could evolve, and what could be considered valuable. Every reader will be taken by Kira's plight and will long ponder her haunting world and the hope for the future. This ebook includes a sample chapter of MESSENGER.

A Gathering of Days: A New England Girl's Journal, 1830-32

by Joan W. Blos

The book is written in the form of a journal kept by Catherine Hall, a young girl living in a rural village in New England with her widower father and younger sister. The journal details her daily life between the years of 1830 and 1832. Among the events of these two years are several that would have a profound impact on the rest of her life. These include her assistance to an escaped slave, her father's remarriage, and the sudden death of her best friend.

Geek Abroad (Geek High #2)

by Piper Banks

Miranda Bloom's life has never been better. She finally has an almost-quasi-boyfriend, Dex McConnell, the star lacrosse player of Orange Cove High. But when holiday break rolls around, she jets off to visit her mother in London, and Dex suddenly seems to lose all interest in her. Then there's Henry, the very cute and very available British guy who complicates matters by making it clear that he's very interested in Miranda. Things don't get easier for her when classes start back up at Geek High. Between the dreaded Math Team competitions, an annoyingly love-struck best friend, and a stepmother who seems to delight in making Miranda miserable, it doesn't take a genius to see that the semester ahead is going to be tough.

Showing 2,451 through 2,475 of 7,548 results

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