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HMH Florida Science: Student Edition, Grade 6 2019 (HMH Florida Science Series)

by Michael A. DiSpezio Marjorie Frank Michael R. Heithaus

NIMAC-sourced textbook <p>Grade 6</p>

HMH Florida Science: Student Edition Grades 6-8 Physical 2019

by Houghton Mifflin Harcourt

<P><P>*This textbook has been transcribed in UEB, formatted according to Braille textbook formats, proofread and corrected.

HMH Georgia Science [Grade 6]: Student Edition, 2019 (Science Ser.)

by Marjorie Frank Michael Heithaus Michael DiSpezio

NIMAC-sourced textbook

HMH Into Literature™: Grammar Practice Workbook Grade 6 (Into Literature Series)

by Houghton Mifflin Harcourt

NIMAC-sourced textbook <p>Grade 6

HMH Into Literature™, Grade 6

by Kylene Beers Martha Hougen Tyrone C. Howard

NIMAC-sourced textbook

HMH Into Literature®, Grade 6

by Kylene Beers Martha Hougen Tyrone C. Howard

NIMAC-sourced textbook

HMH Into Literature™, Grade 6: Student Edition Softcover Grade 6 2020 (Into Literature Ser.)

by Kylene Beers Martha Hougen Elena Izquierdo

NIMAC-sourced textbook

HMH Into Literature™ [Grade 6] (Into Reading)

by Kylene Beers Martha Hougen Elena Izquierdo

NIMAC-sourced textbook

HMH Science Dimensions: Forces, Motion & Fields, Module K (Science Dimensions)

by Marjorie Frank Michael Heithaus Michael DiSpezio

NIMAC-sourced textbook

HMH Science Dimensions: Energy and Energy Transfer, Module I (Science Dimensions)

by Marjorie Frank Michael Heithaus Michael DiSpezio

NIMAC-sourced textbook

HMH Social Studies United States History (United States History)

by Holt McDougal

HMH Social Studies United States History textbook.

HMH Tennessee Science [Grade 6]

by Michael A. DiSpezio Marjorie Frank Michael R. Heithaus

NIMAC-sourced textbook

Hoax for Hire

by Laura Martin

Goonies meets the humor and heart of Gordon Korman in this new adventure full of nonstop action and spot-on humor from the critically acclaimed author of Float.The McNeil family has always been professional hoaxers—tricking bystanders into believing they’re seeing legendary creatures like Bigfoot and the Loch Ness Monster. Unlike the rest of his family, twelve-year-old Grayson hates hoaxing and wants nothing to do with the business—even when the McNeils land a huge job and must pull off four sea monster hoaxes in a week.But when things go disastrously wrong and Dad and Gramps go missing, Grayson and his brother, Curtis, are the only people who can finish the job and save their family.

The Hobbit

by J. R. R. Tolkien

J. R. R. Tolkien's classic prelude to his Lord of the Rings trilogy Bilbo Baggins is a hobbit who enjoys a comfortable, unambitious life, rarely traveling any farther than his pantry or cellar. But his contentment is disturbed when the wizard Gandalf and a company of dwarves arrive on his doorstep one day to whisk him away on an adventure. They have launched a plot to raid the treasure hoard guarded by Smaug the Magnificent, a large and very dangerous dragon. Bilbo reluctantly joins their quest, unaware that on his journey to the Lonely Mountain he will encounter both a magic ring and a frightening creature known as Gollum. Written for J. R. R. Tolkien's own children,The Hobbit has sold many millions of copies worldwide and established itself as a modern classic.

Hockey: Then To Wow! (Sports Illustrated Kids Then to WOW!)

by The Editors of Sports Illustrated Kids

Hockey: Then to WOW! shows readers how the cool sport has evolved from the early days of its 19th century origins to the game as it is today. Using NHL action photographs, illustrations, stories, and trivia, the book is a journey through time both for hockey fans and those new to the game. Kids will learn how basic equipment has changed from a ball to a puck and how the evolution of game strategy has transformed the sport, players, and equipment. Players throughout history are stacked up against each other in every position so fans can dream up the perfect fantasy team with Wayne Gretzky playing alongside Patrick Roy and Stan Mikita. A fun-filled section of the book explores everything fan culture-from the best ice rinks, to the iconic hockey sweater and the hockey haircut along with key aspects of the toughest sport around.

Hockey #3: Thunderbird Spirit

by Sigmund Brouwer

Dakota Smith is in trouble.But Mike "Crazy" Keats, with a troubled background himself, doesn't care. He's new to the Seattle Thunderbirds, and Dakota seems like a good guy to have for a friend. Unfortunately, not everyone accepts Dakota's Indian heritage so easily. Spin-off racial hatred takes Keats and Dakota into a web of violence and deceit that makes winning this year's league title the least of their concerns.

Hockey #5: Blazer Drive

by Sigmund Brouwer

When Josh Ellroy, left-winger for the Kamloops Blazers, and his dad find more than a dozen dead cattle on the family ranch, Josh has some serious decisions to make. On one hand, the Western Hockey League playoffs are ahead, plus a chance to play in the National Hockey League. On the other hand, there's a beautiful and interesting girl who believes more prize bulls will be killed. Josh is afraid of what will happen if he gets involved. As he learns more, he's afraid of what will happen if he doesn't.

Hockey Camp Hustle (Jake Maddox JV)

by Jake Maddox

Zach Thompson can’t believe his family can finally afford to send him to the elite hockey camp of his dreams. But even before he hits the rink, Zach feels iced out by his older teammates. They mock the new kid’s hand-me-down gear and hog the puck during practice. Can Zach show some hustle and be the leader his team needs to take the camp tournament by storm? With plenty of play-by-play action and extra back matter materials including bonus hockey facts, this Jake Maddox JV sports story is sure to be a hit with any young athlete.

Hockey's Greatest Game-Winning Goals and Other Crunch-Time Heroics (Sports Illustrated Kids Crunch Time)

by Thom Storden

When the pressure is on and a championship is at stake, some players seize the moment and make themselves legends. From stunning breakaway goals to jaw-dropping saves with only second left on the clock, some of hockey's greatest moments are chronicled in vivid fashion here. You've got a rink-side seat to the action.

Hocus & Pocus: The Comic Book You Can Play (Comic Quests #3)

by Gorobei

This new middle grade graphic novel series features an interactive pick-a-path storyline, full of puzzles, treasures, fantasy creatures, and gameplay you can enjoy again and again!Cast spells, solve puzzles, rack up sparkling stars, and train your own magical pet in this chooseable-path comic book! In the story, Snow White is worried about her seven cousins, who work in the Heigh-Ho mine. They haven&’t come home from work, and she wants you to find them. You&’ll need a healthy appetite for adventure—and your magical pet—to track down the missing men and put a stop to the nefarious forces lurking in the forest. Each panel in the story offers one or more possibilities for your next move. Plus a handy Quest Tracker lets you record your victories, note your hard-won prizes, and take care of your pet, making this a book you play just like a game.HERE&’S HOW TO PLAY: • Select your character and magical pet and begin your quest.• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.• Solve puzzles, collect supplies, and win stars in your quest for success. The more good deeds you do, the more shining stars you will find. • You can play the book again and again, making different choices every time.Remember, this is no ordinary comic book—what happens next is up to you!

Hocus & Pocus: The Comic Book You Can Play (Comic Quests #1)

by Manuro

This middle grade graphic novel series features an interactive pick-a-path storyline, full of puzzles, treasures, fantasy creatures, and gameplay you can enjoy again and again!Cast spells, solve puzzles, rack up sparkling stars, and train your own magical pet in this graphic novel that you can play just like a role-playing game. Enter a world inspired by favorite fairy tales, complete with gingerbread houses and a girl dressed in red. Readers can play as Hocus (a boy) or Pocus (a girl), choose a magic animal companion, and enter a colorful forest of brain-teasing riddles, magical objects, and unusual characters. Each panel has multiple paths to follow, and a handy tracking sheet helps you keep track of your victories and hard-won possessions, bringing together the classic analog adventure of a tabletop game and the fresh format of a comic book for hours of replayable fun. HERE&’S HOW TO PLAY: • Select your character and magical pet and begin your quest.• Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.• Solve puzzles, collect supplies, and win stars in your quest for success. The more good deeds you do, the more stars you will find. • You can play the book again and again, making different choices every time.Remember, this is no ordinary comic book—what happens next is up to you!

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