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Where there's smoke... The year is 1899 and the Travelin' Nine are barnstorming their way across the good ol' U. S. of A., trying to raise money to pay off the Payne family's big-league debt. Pulling into Chicago, Griffith has a run-in with an enormous thug and is more convinced than ever that the nefarious robber baron called "The Chancellor" knows about their magic baseball. Ruby also has an encounter with a mysterious stranger, and even though she doesn't know why, she knows that he will change the Travelin' Nine. And Graham launches a towering shot out of the park when he thinks no one is looking. Unfortunately, the wrong eyes may have seen what the youngest Payne can do with a baseball. Chicago is a hot town, so the Paynes better keep their cool. The Travelin' Nine still have more money to make! #1 New York Times bestseller Loren Long and Texas Bluebonnet winner Phil Bildner create a memorable modern-day parable where three siblings embark on the adventure of a lifetime and discover the strength in family, the power of faith, and the true magic of baseball. New York Times bestselling series!
A collection of fun nonsense poems for children and reading out loud which includes, I do not like thee, Doctor Fell, Moll-in-the-Wad, My Pussy Cat has got the Gout, and many others.
Everyone knew that Tom Fitzgerald, alias The Great Brain, would get into trouble when he went off to school at the strict Catholic Academy for Boys in Salt Lake City. But no one--including Tom--knew just how much. His tongue got him into fifteen demerits worth of difficulty the very first day, but his great brain refused to be defeated as Tom set out to outwit the eighth grade, the superintendent, and finally the bishop of the state of Utah. Whether it's running an illegal candy store or earning a reputation as the fastest potato peeler in the world or introducing the newfangled sport of basketball at the academy, Tom's great brain never falters. And his money-making schemes rise to new heights--or depths--faced with the challenge of rigorous boarding-school life.
Great Colonial America Projects You Can Build Yourself introduces readers ages 9-12 to colonial America through hands-on building projects. From dyeing and spinning yarn to weaving cloth, from creating tin plates and lanterns to learning wattle and daub construction. Great Colonial America Projects You Can Build Yourself gives readers a chance to experience how colonial Americans lived, cooked, entertained themselves, and interacted with their neighbors.
This is a description of the history surrounding the Great Depression, highlighting the causes and key figures.
Provides information on the history and effects that the Great Depression had on the United States people and the economy. Also explains President Franklin D. Roosevelt's "New Deal".
An ancient oak tree has seen glory and tragedy--but nothing quite as spectacular as the showdown that's brewing For nearly a thousand years, the Dimpole Oak has towered over this small East Coast town, witnessing the passage of history: duels and revolution, lovers' trysts and traitors' hangings, victory parades and midnight conspiracies. The farmer who owns the land beneath the tree likes to tell stories of the murders and witch trials that took place in its shade. Local children play on the oak's great roots and dig for buried treasure. The townsfolk plan a Dimpole Oak Day to celebrate their landmark. Meanwhile, far away in India, a swami has a holy vision of the oak, and begins a journey to find it. Back in Dimpole, two boys take inspiration from the blackguards and pirates of the old farmer's tales, and challenge a local bully to a confrontation under the oak. As all these plots and plans converge, the mighty oak stands ready to witness another grand event. This ebook features a personal history by Janet Taylor Lisle including rare images and never-before-seen documents from the author's own collection.
Suzanne's Great-Great-Aunt Deidra has left her dog to Suzanne's Mum in her will. Suzanne is over-the-moon about having a dog again, after her old dog Barney was 'sent away to a farm' by her Dad. But when Beatrice the Newfoundland arrives, she is a BIG disappointment. She's smelly and old and miserable and doesn't like walks, or catching sticks, or any of the things that dogs are meant to like. So Anna and Suzanne devise a plan to turn Beatrice into a proper dog - but if they don't pull it off soon, Suzanne's Dad will send Beatrice away too...
Best friends Chuck and Willy head out for a carefree excursion and realize that danger lurks ahead when a man from the pound crosses their path.
Humbled, orphaned Pip is apprenticed to the dirty work of the forge but dares to dream of becoming a gentleman -- and one day he finds himself in possession of "great expectations." One of Dickens' finest novels, this is a gripping tale of crime and guilt, revenge and reward.
Story of the great fire of 1871, one of the most colossal disasters in American history. [This text is listed as an example that meets Common Core Standards in English language arts in grades 6-8 at http://www.corestandards.org.]
Jim Murphy's Newbery Honor Book available for the first time in paperback. "Vivid firsthand descriptions by persons who lived through the 1871 Chicago fire are woven into a gripping account. . . Absorbing and riveting reading. " The Horn Book, starred review
Josh Lewis' best friend, Aaron Zimmer, has turned his computer into a wish-granting machine. It ought to be every techno-addict's dream, but there are a few bugs in the system. Nobody knows when the computer will interactivate next--and it doesn't just grant Josh and Aaron's wishes. In fact, Aaron's mom's poodle seems to eb doing some of the wishing, too. When a mysterious spy called The Watcher starts monitoring their every move in cyberspace, the real trouble begins in this compelling story from Newbery medal-winning author Richard Peck. "A guaranteed fun, faced-paced adventure. "--School Library Journal .
Skillfully placing events within the context of history, Fritz draws young readers behind the scenes, into James Madison's private life, his worries for his country, his friendship with Thomas Jefferson, and his happy partnership with his wife, Dolley.
Great Medieval Projects You Can Build Yourself brings the Middle Ages in Europe alive through hands-on activities for kids ages 9-12. Addressing various aspects of medieval life, this book provides historically accurate details of the period leading up to the Renaissance. From monastic life to castle living, villages to towns, each section offers a glimpse into the daily existence of the people who lived in medieval Europe. Sidebars and fun trivia break up the text. Readers will expand their knowledge of this era beyond knights, fair maidens, and castles as they learn about siege warfare, life in a medieval village, medieval clothing, markets and fairs, the Plague, medieval medicine, and the Crusades.
Capturing the suspense and play-by-play action of nine major league plays and the personalities of the athletes that made them, a fan's treasury includes Willie May's 1954 World Series catch and Jim Abbott's no-hitter.
The thrill of an interception, the crash of helmets, the seemingly impossible catch in the end zone -- Matt Christopher has captured all the suspense and play-by-play action of nine remarkable football plays and the personalities of the athletes who made them. Tom Dempsey's sixty-three-yard field goal, Joe Namath's guarantee of a Super Bowl win in 1969, and Walter Payton's record-setting 275 yards rushing in a single game are among the moments recorded in this not-to-be-missed book from America's best-loved sports writer for children.
What was it like to be an American pioneer during the 1800s? Great Pioneer Projects You Can Build Yourself introduces readers ages 9 and up to the settling of the great American frontier with over 25 hands-on building projects and activities. Young learners build replica sod houses, log cabins, and covered wagons and create their own printing presses and maps. Great Pioneer Projects You Can Build Yourself provides detailed step-by-step instructions, diagrams, and templates for creating each project. Historical facts and anecdotes, biographies, and fascinating trivia support the fun projects and teach readers about the American pioneers' relentless push westward. Together they give kids a first-hand look at daily life on the trail and on the frontier. Great Pioneer Projects You Can Build Yourself brings the American Pioneer experience to life.
Here's the story of the Great Pyramid and the people who built it. In the author's telling, the Old Kingdom comes alive: a nation of farmers living on the green edge of a harsh desert with a king who was a god in life and in death. Tens of thousands of farmers left home each year to chisel hard stone without iron tools and move 10-ton blocks up steep grades without the use of a wheel, all to the glory of the Pharaoh.
Twelve-year-old Michael, confined to a wheelchair after an accident, uses mental telepathy to communicate football plays to his quarterback twin brother Tom, then suddenly finds himself on the field in his brother's place.
This topsy turvy adventure on Sycamore Street sees brother and sister Hude and Amani arrive in the country with one thought: it was going to be a long, boring summer.They couldn't be more wrong.With Grandma Hana's new neighbour planning to pull down her prized peach tree and a gang, led by the archer Bobby, marshalling the local lake, Hude and Amani have a hard time getting any peace.In this warm and comical story, find out how, under the watchful eyes of Grandma Hana, Hude and Amani plan to save the peach tree and beat Bobby at his own game before leaving Sycamore Street behind.J. Samia Mair has published two children's books with The Islamic Foundation, Amira's Totally Chocolate World and The Perfect Gift, which have been favourably received. She is currently a staff writer for SISTERS Magazine. Additionally, she has published articles, stories, and poems in books, magazines, anthologies, scientific journals, online news sources, and elsewhere. This is her first chapter book for kids. She lives in Odenton, Maryland.
Boldly go to worlds where no one has gone before. Fanner Marston was raised a slave as a child, became a petty street thief as a teen, and now masters his own craft and crew as a grown man. He's also gone completely mad. Driven by privation, with a vicious greed and slavering lust for power, Marston alone of forty men has survived the perilous trek through a blistering desert to the magical city of Parva, where legend says a secret awaits which will give him absolute control over the Universe. However, Marston finds the key to all power is not at all what he expected. . . ALSO INCLUDES THE SCIENCE FICTION STORIES "SPACE CAN," "THE BEAST" AND "THE SLAVER""Tremendous attention to detail ... audiences will find themselves captivated from beginning to end."--Publishers Weekly starred review
Great book for 6th graders to learn about punctuations, spelling, sentence activities and parts of speech activities.
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