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A dusty old theater that was shut up for years is coming to life again, and the Aldens are there for opening night! The Boxcar Children are excited to help out backstage with a brand-new mystery play. But the Trap-Door Theater has mysteries of its own--with rumors of ghosts, disappearing props, and even a haunted seat! What secrets lie behind the scenes?
A summer trip becomes a dangerous journey into the past when Rose Rita unwittingly accompanies Mrs. Zimmerman, a woman hoping to regain her magical powers, until she loses her memory and leaves them stranded in the year 1828.
It was the age when samurai ruled Japan. Young Seikei, son of a tea merchant, has an impossible dream: to become a samurai himself. Then, when a precious jewel is stolen at the inn where Seikei and his father are staying, Seikei steps forward to tell what he saw: a ghost crept through the inn during the night. One person believes him: the samurai judge investigating the case. He sends Seikei on a mission that will take him into places stranger and more terrifying than he had ever imagined. To fulfill his task, Seikei learns the price a samurai must pay to defend his honor.
Eleven-year-old Jon Whitcroft and new friend Ella summon the ghost of Sir William Longspee, who may be able to protect Jon from a group of ghosts that threatens him harm from the day he arrives at Salisbury Cathedral's boarding school. Includes historical notes.
On an island off the coast of Virginia, the daughter of a US Lifesaver investigates a series of suspicious shipwrecksIt's 1895. Rhoda Midyette lives on Glenn Island, where her father is keeper of the US Lifesaving Station. He leads rescue operations whenever a ship hits the dangerous shoals around the island--which has happened far too often lately. One stormy night, when Rhoda and her father's team help the survivors off their destroyed boat, she spies a mysterious light on the cape above Graveyard Shoal. The next day, she finds footprints in the sand. Is someone deliberately causing the collisions? Swaying their lanterns so the sailors will navigate toward the perilous shallows instead of away from them? Or is it a ghost light--and are the footprints those of the mythical mangled mariner? As she digs deeper, Rhoda uncovers clues that threaten everything she knows. With so much at stake--including her best-friendship with the gravely ill Pearl--Rhoda has to trust in herself and find a way to save lives. This ebook includes a historical afterword.
Kendall takes drastic action when she encounters ghostly overwhelm in this third book in a tween series that Kirkus Reviews calls "bright, bubbly fun."<P> Kendall feels like she's losing at life. The only people who will talk to her are ghosts, and she's exhausted from trying to fix their problems. Meanwhile, Brandon thinks she's a liar, her best friend thinks she's sneaking around with another boy, and her dad is getting serious with a new girlfriend. Kendall can't cope with anything else!<P> Desperate for answers, she decides to visit the one person who might have them--the one person she never wanted to see again. Will her mom be able to help, or will Kendall be stuck without a wisp of hope?
IN THE TENNESSEE WOODS, A MOVIE ABOUT A DARING THIEF LANDS THE HARDYS IN DANGER! Years ago Jake "Jumper" Herman bailed out of a plane in the Great Smoky Mountains and disappeared -- with a fortune in treasure. Now Frank and Joe are helping out on a movie about the escape, working with the animal wranglers, who handle trained mountain lions and bears for the film. But the set seems jinxed. A pretty young star's stunt leads to a hair-raising accident, a Bigfoot menaces the crew and cast, and the ghost of Jumper Herman seems to haunt the woods. From a strange abandoned shack to a wild mountain lion, the boys are busy trying to bail out of big trouble!
A search for stolen jewelry takes Nancy to New Orleans where she uncovers a swindling racket in which a medium uses her trade to relieve victims of their valuables. When a family of thieves work together by preying on trusting individuals, they robbed them of their inheritance and work pay. By preying on their good nature, the gang of thieves rob people of their treasures and their money under the guise of helping orphans. Follow Nancy and her friends along with a good dose of help from Mr. Drew and her faithful dog, Togo, as they catch the thieves and restore what was stolen. This is the version published in 1948, before the revisions that occurred to the first 34 Nancy Drew books beginning in the late 1950s.
Nancy, George, and Bess are on vacation in Maine when they stumble on a bizarre mystery--has their friend's father been killed, or is he really the victim of a cover-up?
When twelve-year-old Florence boards the crowded horse-drawn coach in London, she looks forward to a new life with her great uncle and aunt at Crutchfield Hall, an old manor house in the English countryside. Anything will be better, she thinks, than the grim London orphanage where she has lived since her parents' death. But Florence doesn't expect the ghost of her cousin Sophia, who haunts the cavernous rooms and dimly lit hallways of Crutchfield and concocts a plan to use Florence to help her achieve her murderous goals. Will Florence be able to convince the others in the household of the imminent danger and stop Sophia before it's too late?
What are those strange noises coming from the dungeon at DSA? Wiglaf and his stalwart cohorts Angus and Erica decide to investigate and inadvertently free the long-imprisoned ghost of the school founder Sir Herbert Dungeonstone. Overjoyed to be on the loose again, Sir Herbert wreaks havoc, threatening to spoil the greedy headmaster's plan to turn DSA coed.
The Alden children knew there was a mystery at Eton Place, but they had no idea there would be a ghost there, too! A family friend believes there is a valuable piece of jewelry hidden on her property, but she only has one clue to help them find it. Will they find the treasure, or will the ghost of the Chattering Bones scare them away first?
When the Harrisons move to an old cottage in Oxfordshire they are beset by small domestic disasters --ink spilt, buckets tripped over, objects mysteriously moved, all kinds of bumps and creaks and draughts. Naturally, they assume that ten-year-old James is the troublemaker, and James decides it simply isn't worth the bother to tell them about Thomas Kempe --after all, they'd never believe him. For Thomas Kempe was a seventeenth-century sorcerer who has materialized as a poltergeist, and he is bent on making James his apprentice! At first it is merely irritating, but then some very unpleasant things start to happen. James decides that Thomas Kempe must be got rid of --but how?
Judy regrets that she is leaving Farringdon for a vacation in the Thousand Islands just as life in Farringdon gets interesting. The police are on the trail of counterfeiters, but Judy won't be around to help them. Excitement does follow Judy, however, when she impulsively purchases seven Indian masks at an auction. Judy learns that the masks are rumored to be cursed and that misfortune befalls whomever owns the monster heads. At first Judy refuses to believe the nonsense, but after the young people arrive at camp, the heads begin to appear and disappear and change location within the storage box. Mysterious sounds are heard at night. The monster heads appear to be alive! As with all mysteries, there is a logical explanation for the movement of the monster heads, and Judy's search for the solution proves to be more exciting and dangerous than she could ever have imagined.
For fifty years, ten-year-old Susie has waited for her parents and sister to come back. Each new family who moves into her home seems not to notice her, except for the young children. Susie likes children. She even likes baby-sitting, but can she baby-sit forever? Why can't she get anyone else's attention?Charlotte is looking forward to a great summer in her new home, despite her many baby-sitting duties. But someone else seems to be helping her watch her little brother. Someone only he can see. Gradually Charlotte realizes her all-too-normal house is haunted-by the ghost of a girl who doesn't or won't realize that she's dead. Set around the Fourth of July, this story offers two perspectives-one of the living and one of the dead-in a wholly entertaining and thought-provoking way. .
Gilda Joyce?s best friend, Wendy Choy, is chosen to participate in a piano competition in Oxford, England, so of course super-sleuth Gilda finds a way to go too. Once there, the grueling practice schedule takes a backseat to strange and spooky occurrences. There are foreboding tarot cards that keep appearing to the participants and ominous numbers etched in frosty windowpanes. But even more chilling are Wendy?s ghostly nightmares of a young boy?and the haunting melody she can?t shake out of her mind. Could there be a sinister connection to the piano competition? Gilda has a genuine haunting on her hands, and solving this one will take every ounce of psychic intuition she?s got! .
WHEN NIGHT FALLS AND THE HORRORS RISE -- WILL NANCY STAND A GHOST OF A CHANCE? What strange dark secrets can a college professor reveal -- after she has risen from the grave? Do dogs howl at the moon . . .do their eyes glow in the night -- one hundred years after their death? What evil power lurks in the fortune-teller's den -- embodied in the sinister form of a terrifying froglike creature? Prepare to lock your doors and dim your lights. The sound you hear is the beating of your own heart. Nancy Drew is about to face some of her most challenging cases ever -- six frightening and unforgettable encounters with the unknown. . . .
Jack and Annie are ready for their next fantasy adventure in the bestselling middle-grade series--the Magic Tree House!Jack and Annie's mission from Merlin the Magician? To help the famous writer Charles Dickens! In a magical whirl, the brother and sister are whisked back in time to Victorian England and the foggy streets of London.There, Jack and Annie discover that Charles Dickens has everything he could possibly want. How can they help him? It is not until Mr. Dickens rescues them from being thrown in jail that they discover his secret past and the sad memories that haunt him. They will need all their magic-and help from three ghosts--to keep the great writer from ruining his life!<P><P> Mary Pope Osborne mixes magic, humor, history, a little spookiness, and a lot of heart to create this tale, which celebrates the joys of writing--something she knows a lot about, thanks to millions of readers all over the world!This is the perfect book for boys and girls about to see the classic play A Christmas Carol.
Thanks to Charlotte's travel-writer dad, the Beacon Street Girls are headed to a luxe resort in Montana. But when their dream vacation turns into a snowy nightmare, the BFFs are split up. While Katani and Isabel enjoy room service and hanging out with country music superstar twins Nik and Sam, Charlotte, Maeve, and Avery are stranded with Mr. Ramsey in a haunted old ghost town. Whether snowboarding and chilling with celebrities or solving an old-fashioned mystery with ghosts, wolves, and romance, the BSG find fun and adventure in the Wild West.
Is this town HAUNTED? Jack and Annie wonder when the Magic Tree House whisks them to the Wild West. But before they can say "Boo!" they rush headlong into an adventure filled with horse thieves, a lost colt, rattlesnakes, and a cowboy named Slim.
The protagonist, Jaris discovers a boy's picture in an old school book looking just like him. He sets out to find the underlying dark secret.
Happy haunted holidays: ghostgirl is back in an all-new novella!This eBook novella continues the New York Times bestselling ghostgirl series by Tonya Hurley.
"Little ghost, all dressed in white, Walking on a summer's night, (Hoooo, hooo,) Calling to her childhood friend, Asking him to come and play, But his hair stands up on end. Billy Watson runs away."
What Josh thought would be the dullest summer of his life, spent with his eccentric great-aunt, turns chilling when he meets the ghost of a coal miner killed in a mine explosion. Willie has been waiting years for some kind soul to dig up his leg and rebury it with the rest of him--only then will he be at peace. Josh agrees to do the grisly deed, but when he digs in the old cemetery, he finds more than Willie's leg bones! Who buried the box of cash in the grave, and why? How far will that person go to get the money back?
Upon discovering that she has the gift of Second Sight, Blossom also learns that whether glimpsing the future or traveling into the past, one is powerless to alter history.